Mortal Kombat 11 On Switch Doesn’t Compromise What Matters Most

The announcement of Mortal Kombat 11 wasn’t much of a surprise, but the word that it would be appearing on Nintendo Switch alongside PC, PS4, and Xbox One certainly was. In part because the ultra-violent series has had a checkered history contrasted with Nintendo’s family-friendly image, and in part because the series has recently turned into a fidelity-pushing powerhouse, the Switch wasn’t an expected home for NetherRealm’s latest gore-fest. Following hands-on time at PAX East, it feels perfectly at home on Nintendo’s hybrid platform, even if the visuals are predictably downgraded.

The port isn’t being handled in-house, instead having been handed off to Miami-based Shiver Entertainment with NetherRealm overseeing production. The mission given to the studio was apparently to make sure it runs smoothly at 60 FPS. While we didn’t verify the exact frame rate, the message came through clearly: the priority was the fighting mechanics themselves.

Shiver succeeded, with some visual compromises. One close-up of Sub-Zero’s biceps looked more like painted on musculature than the curves and shadows you’d expect on other platforms. The x-ray effect of the Fatal Blows are less detailed, looking more like a bloody mess than the stomach-churning viscera of the other versions. And naturally, the backgrounds are lacking some of the cool lighting effects that give the game such a moody atmosphere. The result is something not quite as downgraded as the mobile ports of Mortal Kombat X, but the drop in visual quality is still noticeable.

That said, the gameplay itself has made the transition beautifully. Mortal Kombat’s revival is almost rhythmic in its style, with hard-hitting blows pummeling opponents into the ground with a kind of gory grace. Those elements rely on smooth animations and clockwork-tight controls.

If seeing every crunching bone and snapped tendon with perfect clarity is what matters to you, of course, the Nintendo Switch will not be your platform of choice. But NetherRealm and Shiver appear to have succeeded at their apparent mission, to make a Nintendo Switch version that is on-par with the others in the fighting fundamentals. That’s good news for those who want to take their Kombat on the go, and don’t mind a few compromises.

Mortal Kombat 11 launches April 23 for PC, PS4, Xbox One, and Nintendo Switch. Check out our pre-order guide for more details.

from GameSpot – Game News https://www.gamespot.com/articles/mortal-kombat-11-on-switch-doesnt-compromise-what-/1100-6465920/

No Elder Scrolls 6 Or Starfield At E3 2019, Says Bethesda

Bethesda has announced that it will not be showcasing or revealing additional details for either The Elder Scrolls VI or Starfield during E3 2019. Both games were announced and given tiny teasers during E3 2018, alongside more detailed reveals for Fallout 76 and Rage 2.

“That’s just a little sneak peek at the technology that we’ve been building,” Bethesda executive producer Todd Howard said during a PAX East panel, in regards to further details about a new game engine. “People are going to see [the tech] at first, actually, in Starfield. And so that tech will have like the second version of it in TES6, and–before everyone asks–please be patient. It’s going to be a long time. It’s not something we’re going to be talking about at E3–either of those games–this year. And so patience, please. But given the [Elder Scrolls] anniversary, we did want to give everybody a taste.”

It’s not that much of a surprise to hear that neither game will be shown at this year’s E3, given that their showings from last year’s event implied both titles are still in the early stages of development. Howard has said he already knows the release dates for both games, but he’s “not going to tell” as it “would be foolish to say it.”

During PAX Australia 2018, Bethesda marketing boss Pete Hines and ZeniMax Online Studios game director Matt Firor said The Elder Scrolls VI is still a long way off, most likely releasing on the next generation of console hardware. Howard said something similar about Starfield during last year’s E3, but clarified, “I can’t absolutely say yes to [leaving current generation consoles behind]. We’re not going to limit the game that way yet. I’m willing to [leave current generation consoles behind] but it’s not a priority right now. I’d put it that way.”

Next to nothing is known about Starfield, other than it’s the first new IP Bethesda has announced in 25 years. The first and only trailer for the game showcases a planet outlined by a distant sun, only for the camera to pan down and focus on a small space station which is seemingly sucked into some sort of black hole.

Even less is known about The Elder Scrolls VI. According to its trailer, the game takes place in a mountainous region. There are some trees and patches of fog. That’s about it. Even with so little information, though, fans are still theorizing and trying to piece together The Elder Scrolls VI’s setting.

In the meantime, Bethesda has plenty of other games to occupy players as they wait. Fallout 76 has already received the first of three major expansions, and the other two are scheduled for later this year. The Elder Scrolls: Blades has technically released as well. Also, Rage 2, Doom Eternal, and Wolfenstein: Youngblood (all published by Bethesda) are all scheduled to release in 2019–the latter of which comes with a pretty cool incentive to upgrade to the Deluxe Edition.

from GameSpot – Game News https://www.gamespot.com/articles/no-elder-scrolls-6-or-starfield-at-e3-2019-says-be/1100-6465919/

Celeste Composer Lena Raine Releases New Solo Album “Oneknowing”

One of the several aspects that make Celeste a superb game is the soundtrack. Its catchy, rhythmic mix of piano and chiptune-style synths masterfully complement the game’s tone, story, and intense platforming at just the right moments. The Celeste soundtrack is also wonderful to simply listen to as a standalone album, and the remixed Piano Collections just as much. But you don’t have to take my word for it. It’s been nominated for multiple awards including Best Music at the upcoming BAFTA Game Awards, and it took home Best Audio at the 2019 GDC Awards. That’s because of the work of composer Lena Raine, and today she released her debut solo album titled Oneknowing.

Oneknowing is now available on multiple music streaming platforms such as Bandcamp, Apple Music, Spotify, Google Play, and much more. While you may recognize a few parallels between that of Celeste’s soundtrack and Raine’s new record, Oneknowing hits a more relaxing, ethereal vibe especially in the songs “Breath” and “Momodani.” Raine also sings in an expressive, artificial language with her voice modified via vocaloid software for tracks like “Tsukuyomi” and “Light Rail.”

Cover art for Lena Raine’s “Oneknowing” done by artist Erica June Lahaie (@aurahack on Twitter)

I caught up with Raine following the win for Best Audio at the GDC Awards this year and asked her about the approach in creating Celeste’s soundtrack. She said, “In a lot of ways, Celeste was sort of me finally claiming my own voice. I had been writing music for other franchises, like Guild Wars 2, that already had an established voice. And so Celeste was finally my chance to actually just go super into the kind of music that excited me. And in a lot of ways, everything that has come since then, that’s where I now need to diversify my sound and keep coming up with new things to challenge myself.”

You may have seen her performing at The Game Awards 2018 alongside renowned composers Hans Zimmer and Lorne Balfe. Celeste was one of GameSpot’s favorite games last year and we awarded it a spot in our 5 Best Nintendo Switch Games of 2018. In regard to the soundtrack, writer and editor Oscar Dayus said in his Celeste review, “The piano and chiptune-heavy soundtrack adapts in a similar fashion [as the art style and environments], moving from the serene to the spooky at the perfect moment, all while remaining forever catchy.”

from GameSpot – Game News https://www.gamespot.com/articles/celeste-composer-lena-raine-releases-new-solo-albu/1100-6465912/

Borderlands 3: Characters, First Trailer, Impressions, And What We Know

After countless teasers and subtle misdirections over the years, developer Gearbox has finally lifted the veil over Borderlands 3. The game was revealed at the developer’s PAX East panel, which was met by as much fanfare as it was technical difficulties. Still, the game’s big debut trailer sparked excitement and a ton of questions. If you haven’t watched it already, be sure to check it out in the player above.

To catch you up on all things Borderlands 3, we’ve compiled all the latest news, features, impressions, trailers, and details we know about the game. Be sure to check back often as we update this article with even more new information about this highly anticipated loot shooter.

What Is Borderlands 3?

Borderlands 3 is the highly anticipated third game in the popular Borderlands franchise, a series whose mechanics and conventions predated many of today’s most well-known loot-based shooters, such as Destiny and The Division. Like previous games, it appears that you’ll be taking on the role of one of four treasure-seeking mercenaries known as Vault Hunters. You’ll explore the world and complete missions, which feeds into your overall skill progression and acquisition of new guns and gear. The series is predominantly known for its number of available guns; Borderlands 3 claims there are over a billion guns to collect, some of which are capable of walking and acting autonomously of its user.

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Not much is know about the Borderlands 3’s overall story; though, glimpses of several returning characters and a set of new baddies called the Calypso twins seem to be setting up a much larger conflict than previous games–as noted from the variety of new planets it appears you’ll be visiting this time around.

Release Date

There’s still no confirmed release date for Borderlands 3. More details are set to be announced about the game on April 3, but it’s unclear whether or not we’ll hear a release date during that time. However, we have reason to believe the game will be out in the next year. Coinciding with the other franchise news it had to share, Gearbox has dubbed 2019 the Year of Borderlands, which may suggest Borderlands 3 will be out this year. Beyond that, Take Two has repeatedly referred to a highly anticipated sequel to a 2K franchise during past earnings reports. That game was believed to be Borderlands 3, which–if true–means it is scheduled for release between April 1, 2019, and March 31, 2020.

Playable Character Classes

The first trailer features a few familiar faces from the series’ past, but much of the focus goes to a group of four new characters in the screenshot above, which are likely the Vault Hunters you’ll get to control. Currently, it’s unclear what specific classes they correspond to or even what their names are.

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The Borderlands games tend to have a mixture of traditional shooter-RPG class archetypes, like Berserker, Hunter, and Soldier. However, the series is also known to utilize several unexpected classes that mash up a variety of interesting skills and abilities. This tradition seems to continue with one of the female Vault Hunters, a Siren who showcases a skill where she summons multiple ethereal arms, possibly alluding to her being a more melee-centric character.

We got brief glimpses of the remaining three that give some detail into what they are. The robotic fella appears to have a pet Skag that follows him around, the grizzled old guy seems to be able to create doppelgangers of himself, and the helmeted girl has a D.Va-like robot that she and other Vault Hunters can jump into.

Confirmed Returning Characters

As stated, many of the series’ characters are returning in Borderlands 3, which includes folks from Borderlands 1, Borderlands 2, and spin-off Tales from the Borderlands. Despite not making an appearance in the first trailer, Gearbox has stated that characters from Borderlands: The Pre-Sequel will appear too. Below you’ll find the confirmed returning characters so far.

  • Brick
  • Claptrap
  • Ellie
  • Lady Aurelia
  • Lillith
  • Marcus
  • Maya
  • Mordecai
  • Moxxi
  • Rhys
  • Sir Hammerlock
  • Tannis
  • Tiny Tina
  • Zero

The First Trailer Impressions

After watching the first trailer, we had a lot of thoughts to share about how the game appears to be shaping up. Check out our breakdown of the trailer and what we think about getting a new Borderlands game in the video above.

from GameSpot – Game News https://www.gamespot.com/articles/borderlands-3-characters-first-trailer-impressions/1100-6465916/

Big Star Citizen Update Launches Soon

Star Citizen‘s been trudging along since it debuted on Kickstarter in 2012. Initially seeking $500,000, Cloud Imperium Games’ space-sim closed its Kickstarter campaign after accruing a little more than $2.1 million in November 2012. Some years later, the studio’s first game has exceeded well over $200 million–and the numbers keep going up. Now it’s announced the game’s biggest update should blast off this weekend.

Titled Alpha 3.5, the update includes a new city-planet, overhauled flight models, and additional character creator options. The new planet is called ArcCorp, a planet with two moons that’s “almost entirely covered in man-made structures.” Players will be able to visit the Area18 landing zone where you’ll find an NPC quest-giver who will dish out new missions.

Alpha 3.5 takes gravity into consideration, as it’s factored into planetary flight. Further, the update adds a new map called Star Marine for the squad FPS mini-game, new guns for pilots and ships, some new vehicles, and additional performance balancing and improvements.

In addition to overhauled flight mechanics and a new planet to explore, Cloud Imperium implemented a new character generator. Now, players will pick two parents when creating a new character–think the character creators from Rockstar’s GTA Online. Women will also (finally!) be playable, getting added to the character creator along with a variety of parents to pick from. Returning pilots can pick a new look and/or gender thanks to this update.

Star Citizen is available now on PC to those who backed the project. Alpha 3.5, similarly, will be available to all backers.

from GameSpot – Game News https://www.gamespot.com/articles/big-star-citizen-update-launches-soon/1100-6465914/

Red Dead Redemption 2, Country Trap, And The Cowboy Meme Explained

On the morning of March 29, 2019, a Red Dead Redemption 2 AMV was shown on the news program Good Morning America. You might not have heard of it if you don’t browse TikTok, the short-form video platform colloquially known as “cursed Vine,” but that music video has, as of this writing, nearly 16 million views on YouTube and counting. It got over 80,000 views in the time it took to write this article.

The song, “Old Town Road” by rapper Lil Nas X, is at the center of both an explosively popular cowboy meme and country music drama, and it also slaps. It shot up the Billboard Hot 100 list and on Spotify and iTunes, reaching #1 on global Apple Music by March 26. It was so popular that DJs had to rip it from YouTube in order to play it on the radio. All the while, RDR2 was wrapped up in the hype–Lil Nas X tweeted on March 13 that Rockstar Games had followed him, and when he was signed by Columbia Records, he was welcomed using the Red Dead font.

“Old Town Road” debuted at #19 on the Billboard country charts, but by March 27, Billboard had confirmed that it removed “Old Town Road” from the charts because “it does not embrace enough elements of today’s country music.” This resulted in a bit of an uproar about what genre “Old Town Road” belongs in, be it country, hip-hop, or something else–though Lil Nas X listed it as a country song, and while noting that it’s not as serious, has said that it’s not simply a parody. That’s when the song really hit the mainstream, gaining attention beyond music publications and the meme-literate.

So how did this all happen? Lil Nas X, who was largely unknown before dropping the banger, uploaded “Old Town Road” in December 2018. It took off around February this year thanks in part to TikTok, where people use the opening moments of the song–right when the trap beat hits and the country drawl begins–to transform themselves or their pets into cowboys, among other things. It often involves accidentally drinking “yeehaw” or “yeeyee juice.” (It’s what it sounds like.)

The power of teens making jokes really can’t be overstated. Compared to Vine, TikTok is currently a much more insular meme community, iterating on itself until the trends die out–often before they make it to Twitter or elsewhere. But TikTok has been responsible for songs going viral before, including the origin of the “hit or miss” meme, iLOVEFRiDAY’s “Mia Khalifa.” TikTok is also to thank for Solid Snake voice actor David Hayter saying the phrase “dummy thicc.”

Lil Nas X himself has a strong shitpost vibe on Twitter, where he recently became verified. But jokes aside, “Old Town Road” is simply a banger, and the music video is what’s good about AMVs. No yeehaw juice needed.

If you want more Red Dead 2 goofs, go ahead and check out our let’s play series Dirty Arty, where we do dirty dirty stuff as Arthur Morgan and friends. There are even multiple timelines, somehow.

from GameSpot – Game News https://www.gamespot.com/articles/red-dead-redemption-2-country-trap-and-the-cowboy-/1100-6465915/

Attack on Titan 2: Final Battle adds new playable characters and more details on Wall Reclamation Mode

Attack on Titan 2: Final Battle adds new playable characters and more details on Wall Reclamation Mode

Kenny Ackerman and Zeke Yeager are of course among the new characters added here.

source /news/8378-attack-on-titan-2-final-battle-adds-new-playable-characters-and-more-details-on-wall-reclamation-mode

Starfield and The Elder Scrolls VI will not be featured at E3 2019

Starfield and The Elder Scrolls VI will not be featured at E3 2019

“It’s going to be a long time” before Bethesda is ready to talk more about their biggest E3 announcements from last year.

source /news/8379-starfield-and-the-elder-scrolls-vi-will-not-be-featured-at-e3-2019

Strategy RPG ‘God Wars: The Complete Legend’ to release on Steam this June

Strategy RPG 'God Wars: The Complete Legend' to release on Steam this June

The Japanese folklore RPG hits another platform this year.

source /news/8377-strategy-rpg-god-wars-the-complete-legend-to-release-on-steam-this-june