PS3/PS4 Exclusive, Journey, Headed To PC Via Epic Soon

Alongside the numerous other games jumping on the Epic Games Store bandwagon–including Borderlands 3, Metro Exodus, The Outer Worlds, and more–indie studio thatgamecompany is following suit. The official Epic Games Twitter account announced that the California-based studio’s Grammy-nominated title, Journey, will arrive on PC via the Epic Games Store.

According to the tweet, below, Journey is headed to the platform sometime in the near future. There is no confirmation on an exact release date as of yet. However, Journey is currently available for pre-purchase through the Epic Games Store for $15 USD or $5 USD via the ongoing Epic Games sale.

The Epic Games Store has been on a buying spree as of late, picking up game after game in a bid to compete against Valve’s Steam since its December 2018 debut. CEO Tim Sweeney said the Epic Store will alter its exclusivity policy if Steam changes how developers and publishers are compensated. “If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached,” he said. “Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam.”

In our Journey review, we awarded the game our coveted and rare 10/10 rating, saying, “Journey’s real rewards aren’t so pedestrian. Journey offers you comfort. It gives you companionship in a lovely but forsaken world. It gives you reason to dream even when facing loss.”

from GameSpot – Game News https://www.gamespot.com/articles/ps3ps4-exclusive-journey-headed-to-pc-via-epic-soo/1100-6467197/

Super Mario Maker 2 Doesn’t Let You Play Online With Friends

One of the biggest new features in Super Mario Maker 2 is the addition of multiplayer. Not only can you build courses with a nearby friend simply by passing them a second controller, you can play any of the stages uploaded to the online Course World hub with up to three other players around the world. However, it appears the online multiplayer options will be limited strictly to strangers.

Super Mario Maker 2 offers two online multiplayer modes: Versus and Co-Op. As their names suggest, Versus is a competitive race to reach the goal first, while Co-Op has players working together to clear the level. You can play both modes with friends if they’re gathered in the same room, but according to Nintendo Life, the modes will only match you up with random players when you’re playing online.

There are also some hurdles to overcome if you want to play locally. While all four players can play Co-Op mode on the same console, if you want to face off with your friends in a Versus match, each player will need their own Nintendo Switch console and a copy of Super Mario Maker 2, and the player who hosts the group will need to have a persistent internet connection to connect to Course World.

In addition to multiplayer, Super Mario Maker 2 introduces a number of other new features, including a Story mode. The game also expands the course editor with a load of new tools, customization options, and enemies, including the angry sun from Super Mario 3 (although it looks weirder than ever in certain game styles). Unlike the original Super Mario Maker, you won’t need to wait to unlock course parts; almost all of the game’s tools will be available from the start.

Super Mario Maker 2 launches for Switch on June 28. We had a chance to go hands-on with the game recently and came away impressed by its range of tools and options. You’ll need to have a Nintendo Switch Online subscription in order to play and share levels online, but Nintendo is offering a bundle that includes a 12-month membership with the game for $70. You can read more in our Super Mario Maker 2 pre-order guide.

from GameSpot – Game News https://www.gamespot.com/articles/super-mario-maker-2-doesnt-let-you-play-online-wit/1100-6467193/

Death Stranding’s PlayStation Twitch Takeover Hints At Impending Reveal

Game director Hideo Kojima recently began teasing an impending announcement for Death Stranding. A subsequent tweet suggested a reveal of some sort was coming this Thursday, May 30, but that came from a Japanese account, so for those in the US it may actually come on Wednesday. Those teases weren’t terribly clear on what to expect, but now we have a better idea of where you should keep an eye.

The PlayStation Twitch channel has had a full Death Stranding makeover, complete with a banner for the game and the title, “Death Stranding: Tomorrow Is In Your Hands.” Appropriately enough, the placeholder video while we await the stream shows various handprints appearing and then vanishing. Sometimes the handprints stay static long enough to see snippets of video playing behind them. You can watch the stream below.

It’s all very vague and eerie, but that’s par for the course for the mind-bending game from Kojima. Previous trailers have been similarly odd, and the fan community has already begun speculating about what it could all mean.

This stream puts a Death Stranding reveal a few weeks ahead of E3 2019. Sony is officially skipping the event, but promised it would be “exploring new and familiar ways to engage our community in 2019.” Part of that has been its new State of Play streams that debut new game announcements and trailers. This Twitch takeover appears to be another avenue for Sony to show its wares without a big trade show press conference.

from GameSpot – Game News https://www.gamespot.com/articles/death-strandings-playstation-twitch-takeover-hints/1100-6467200/

Destiny 2 Season Of Opulence: New Six-Player Activity And Lots Of Loot Teased

Bungie is picking up speed in releasing new details about Penumbra, its next annual pass content drop for Destiny 2. A new trailer provides the first look at Penumbra’s corresponding content season, the Season of Opulence, and the new activities and loot it’ll bring to the game on June 4. Here’s what to expect, including a new game mode, Exotic weapon, and more.

The season returns players to the Leviathan, the huge Cabal ship that was the site of the Destiny 2’s original raid (also called Leviathan), as well as its first two smaller “raid lairs.” It seems the season will pick up the story of Calus, the exiled Cabal emperor, who showed up in the solar system after players defeated Ghaul, the big bad of Destiny 2’s original story campaign. The Leviathan raid was a sort of gladiator sport to get you in Calus’s good graces, and the raid lairs that followed had players helping the emperor out with some tough situations on the ship. So far, Calus has been something of a frenemy for Guardians, so it’ll be interesting to see how the Season of Opulence continues the story of the character and his big gold ship.

You can watch the trailer below.

We already knew the season would come with a new six-player endgame raid, called Crown of Sorrows, which takes place on the Leviathan. The trailer also shows off a new six-player matchmade activity called the Menagerie, which takes place in a new area of the Leviathan. The description on Bungie’s Season of Opulence website says you’ll “carve your way through ever-changing paths and enemies” in the Menagerie, and it sounds like you’ll be navigating your way through a maze composed from the Leviathan’s treasure vaults. The site also says you’ll be able to choose what loot you chase when you play through the new activity, instead of relying on random drops to allow you to complete your collection of the new season’s gear.

Chasing loot requires the Chalice of Opulence, which sounds like the season’s big new play mechanic. Bungie’s site says the season will start with Calus sending players to build their chalice from pieces scattered around the solar system. That sounds like the opening quest line Bungie teased in its last blog post, which is necessary to unlock the new raid and which will automatically boost lower-level players up to 690 Power, just 10 points lower than the current max of 700. That max will rise again with the release of the Season of Opulence to 750.

Like previous seasons, the Season of Opulence will also include powerful new Pinnacle weapons for top-level Guardians to earn by playing a bunch of Gambit, the Crucible, and Vanguard Strikes. Gambit brings a new bow called Hush that gives major speed bonuses when you land precision kills when firing from the hip; the Crucible gets Revoker, a sniper rifle that regenerates missed shots after a short period; and Strikes add the Wendigo GL3 grenade launcher, which gets a boost to its blast radius and damage when you pick up Orbs of Light.

There’s one last thing teased for Season of Opulence: a new Exotic hand cannon. It appears at the bottom of Bungie’s website for the season, in the same place where last season’s big Exotic weapon, Thorn, was teased. This one looks like Rose, a gun players have never wielded before but which has been discussed quite a bit in Destiny lore. It’s Thorn before that gun was corrupted by Hive magic and Darkness, turning it into a spooky artifact called a Weapon of Sorrow, and contributing to the deaths of a whole bunch of people in Destiny’s backstory.

No Caption Provided

If past seasons are any indication, earning Rose will come with a lengthy series of quests and missions to complete, and probably a lot of story and lore to go with it.

from GameSpot – Game News https://www.gamespot.com/articles/destiny-2-season-of-opulence-new-six-player-activi/1100-6467194/

Pokemon Press Conference Livestream: How To Watch, Start Times, And More

It’s an exciting time to be a Pokemon fan. The Pokemon Company has announced a special Pokemon press conference for today, Tuesday, May 28. This is actually the first of two planned Pokemon events over the next week, as Nintendo has also announced a special Nintendo Direct presentation focusing on the upcoming Nintendo Switch game, Pokemon Sword and Shield, which releases later this year. Between two presentations and the fast-approaching E3 2019, our pockets will be full of monsters for the foreseeable future. Here’s what’s on tap for today and how to watch the event live.

What Time Does The Pokemon Press Conference Start?

The event takes place in Tokyo, Japan, which can sometimes mean late nights or early mornings for those in the West if they want to watch live. This time, however, it begins at a perfectly reasonable 6 PM PT on May 28, letting you relax in the evening with some Pokemon announcements.

  • 6 PM PT
  • 9 PM ET
  • 2 AM BST (May 29)
  • 11 AM AEST (May 29)

Where To Watch

You can watch the event live right here at GameSpot. Just bookmark this page and check out the embedded stream below, or watch it through Twitch.

What To Expect

In the statement announcing the press conference, the Pokemon Company said it would “cover a number of topics of interest to Pokemon fans.” That’s noticeably vague, but it does appear to suggest a variety of different announcements incoming.

The possibilities are wide-ranging. We could see the first details of DeNA’s new Pokemon mobile game, news regarding anime or movies, the ongoing live events in Pokemon Go, or even other new spinoffs entirely. Pokemon is a multimedia empire, so this broad press conference could cover any or all of its many facets.

One game that is almost certainly off the table, however, is Pokemon Sword and Shield. As previously mentioned, it has its own Nintendo Direct coming on June 5. It’s unlikely that The Pokemon Company would make redundant announcements between the two, but it could tease reveals planned for next week. Nintendo’s E3 2019 presentation will follow on June 11, but given that it will have just given two Pokemon presentations, it’s hard to say how much that will focus on Pokemon.

from GameSpot – Game News https://www.gamespot.com/articles/pokemon-press-conference-livestream-how-to-watch-s/1100-6467195/

Warhammer 40,000: Inquisitor – Prophecy delayed to late July

Warhammer 40,000: Inquisitor – Prophecy delayed to late July

The game was scheduled to release today, but received a delay instead.

source /news/8517-warhammer-40-000-inquisitor-prophecy-delayed-to-late-july

Monster Hunter World: Iceborne videos show off the Clutch Claw, Long Sword, and Great Sword

Monster Hunter World: Iceborne videos show off the Clutch Claw, Long Sword, and Great Sword

See a bit more of the hunting follow up in three new videos

source /news/8515-monster-hunter-world-iceborne-videos-show-off-the-clutch-claw-long-sword-and-great-sword

E3 2019: Cyberpunk 2077 — What We Know And What We Want At E3

Everyone wants to know more about Cyberpunk 2077. It’s pretty safe to say that CD Projekt Red’s follow up to the beloved The Witcher 3: Wild Hunt has been one of the most anticipated titles of the past decade, due in part to its elusiveness. Based on the Cyberpunk 2020 pen-and-paper game, Cyberpunk 2077 was announced in 2012 and followed by a CGI teaser trailer almost a year later, but there was essentially no new information about the game for five whole years. That is, until a new CGI trailer at the Xbox press conference and a live, media-only gameplay demo debuted at E3 2018.

And boy, what a demo. We learned about the story, combat, RPG systems, character customization, seamless open world, factions, branching choices, and so much more, including the surprise that it would be a first-person game. Footage of it was released publicly a few months later at Gamescom 2018, showing off a near hour-long tour of the game, which was definitely well-received.

It’s now almost E3 2019, and it’s been almost another year since we got any solid new information about Cyberpunk 2077. We know CD Projekt are going to be at the show, and we know they’re going to show off some new gameplay. But to help get you up to speed, here’s a rundown of almost everything we know so far, and what we would love to see.

What We Know So Far

Well, a lot. Even though CD Projekt Red emphasized that the 2018 demo for Cyberpunk 2077 was most definitely still a work in progress, it still gave us a great idea about what we can generally expect about the game in relation to its narrative setup, its broad gameplay systems, and the overarching goals the studio is trying to achieve with the game’s design.

We know it’s going to be a non-linear open-world game played from a first-person perspective. But even though there’s a big focus on gunplay–aiming down sight, real-time movement, taking cover, and shooting through thin walls have all been emphasized–the studio has said that it is first and foremost an RPG. However, the specifics of how the character attributes of the protagonist, V, factor into your combat abilities is yet to be seen in great detail. We know enemies will have discrete power levels and guns will have their own rarity and attributes. The 2018 demo showed off a handful of weapons and their upgrades, including cybernetic mantis (arm) blades that could be used for melee attacks and traversal abilities, a shotgun that could charge shots and penetrate cover, an upgraded machine pistol that could ricochet bullets around corners, and a “smart” rifle whose bullets tracked enemies in a certain area. It also showed off cybernetic augmentations that let you slow down time, identify weak points, double jump, and other superhuman techniques; an action-packed boss battle featured liberal use of these abilities.

We also know that like any proper RPG, the clothes you wear act as armor, not only increasing resistances, but also social standing–a jacket in the demo gave you additional ‘Street Cred’, a secondary point system that increased your access to vendors and additional missions. There’s extensive character customization, too, and in addition to common cosmetic variables and initial statistics, you’re able to select from a few predetermined backstory options that situate your character’s place in the world. These will, supposedly, have some kind of effect when it comes to interacting with other characters and the world.

The dense, dystopian metropolis of Night City is the setting for the game, and is populated with competing corporations and street gangs–the Maelstrom Gang, Militech, and the Scavengers are some of the names we know. The world also takes a lot of direct inspiration from the pen-and-paper game on which it’s based–musician Johnny Silverhand and the band Samurai were a few examples present in the demo. You’ll be able to walk, drive vehicles like cars and bikes seamlessly and without any loading screens between interior and exterior locations. Sophisticated crowds and AI will populate the streets and businesses, with some NPCs having their own regular routines throughout the days and nights.

Outside of routines, random encounters will occur in the open-world, and these will, in some respect, be informed by the decisions you make throughout the game. Decide to provoke a faction as part of a story mission, for example, and they’ll seek to provoke you back when you least expect it. Branching paths and ambiguous moral decisions were a significant aspect of The Witcher 3, and Cyberpunk 2077 is the same. Outside of the social aspects, you’ll be able to take different lethal and non-lethal approaches to complete missions.

Of course, being a cyberpunk-themed game, hacking is a big part of those choices. You’ll be able to hack into enemies and locations in order to glean information and manipulate things, but because of the game’s emphasis on personal, cybernetic body modifications, you can also be hacked yourself. In the 2018 demo, we saw the protagonist getting hacked by a character who wanted to obtain information. The player decided to lie in a dialogue choice, which the hacker detected, and it set off a chain of events that could have gone much differently.

Outside of the demo, we recently learned that studio Digital Scapes is partnering with CD Projekt Red on the game, a partnership that takes advantage of their abilities in “AAA multiplayer console and PC game development, development tool creation, asset production, and cloud computing.” Back in 2013, we learned that Cyberpunk 2077 would have unspecified “multiplayer features“, so it’s easy to speculate that Digital Scapes is assisting with that in some way. Last year, we also learned that the game will have a photo mode.

What’s Confirmed For E3?

We know that the game won’t be playable at E3 2019, but there will be new gameplay. Presumably, the new demo won’t just be for media to see, since CD Projekt Red’s head of studio tweeted that the game will be present at the show’s public zone, too.

CEO of CD Projekt, Adam Kiciński also said in a blog post that this year’s show is “shaping up to be the most important fair in CD Projekt’s history” and they “want to be even more prominent in Los Angeles than we were last year.”

What We Hope to See At E3

One of Cyberpunk 2077’s level designers, Miles Tost, was recently quoted as saying that the reason why the studio doesn’t show much of the game is that, “video game development is such an iterative process… What we have now might not be there tomorrow.” That statement, coupled with the idea that the studio is going to have a more prominent showing this year, suggests that we’ll hear about and see many new things at E3 2019.

While we can only speculate about what will actually be shown, any new information in regards to the game’s mechanics would definitely be of interest. Cyberpunk 2077 appears to be an incredibly deep and open-ended game, and learning more about how the game’s RPG systems affect how you’re able to interact with the world would help paint a clearer picture of its scope. A closer look at how the game handles its breadth of cybernetic abilities and hacking would help us compare how it’s making use of its cyberpunk setting against other intricate pen-and-paper-inspired cyberpunk-themed RPGs, like the Shadowrun series. And a closer look at open-world traversal, especially driving and flying, would be another welcome glimpse at the size and density of the game’s playable area.

We’re also hoping for more secrets–CD Projekt Red has always hidden secret messages in its trailers, and we’re looking forward to seeing what they have to say this time around.

Finally, we absolutely would love to learn about a release date. We currently have no idea when Cyberpunk 2077 is going to be available to play, and having an end point in sight would definitely be exciting information to learn. My money’s on sometime in 2020, as a nod the Cyberpunk 2020 pen-and-paper game. Prove me right, CD Projekt!

Are you excited for Cyberpunk 2077? Let us know what you want to see from the game in the comments below, and stay tuned for lots more E3 coverage.

Further Reading:

from GameSpot – Game News https://www.gamespot.com/articles/e3-2019-cyberpunk-2077-what-we-know-and-what-we-wa/1100-6467175/