Bloodstained Launches On Switch With Performance Problems, Devs Vow To Fix It

Koji Igarashi’s recently-released Bloodstained: Ritual of the Night has caught the ire of the internet yet again. Following a bug that caused progression issues on other platforms, some Nintendo Switch players are running into performance problems, reporting large dips in frame rate and unstable gameplay. Publisher 505 Games has announced plans to address these issues.

Bloodstained Kickstarter backers received an email from 505 Games’ senior community manager Jason Ryan. Ryan said the team has heard the feedback and ultimately wants everyone “to be able to enjoy the game and have it run smoothly.” To that end, Ryan said resources will be shifted “immediately” to focus on Switch performance and stability.

“Update 1.01 was published to Switch prior to launch to add content and improve performance,” Ryan wrote. “It did not accomplish as much as we had hoped and we need to do more. You can expect a number of small updates that will improve different areas of the game rather than waiting longer for one big update. We will have more details as we dive into the work.”

Ryan didn’t specify what kind of work the team is doing, nor did he clarify when these “small updates” will release for Bloodstained on Switch. You can check out a side-by-side comparison between the PS4 and Switch versions below.

In other Bloodstained news, the game will add multiplayer in a post-launch patch at some unspecified time.

Off the heels of E3 2019, Bloodstained released to very little fanfare. The launch trailer gave an unexpected announcement in the form of a Shovel Knight cameo. Bloodstained is currently on sale for PC if you’re looking for a cheap way to pick up the title.

from GameSpot – Game News

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