New Red Dead 2 PC Update Coming Soon, Rockstar Apologizes For Issues

Rockstar has issued a statement on technical issues with its launch of Red Dead Redemption 2 on PC. The studio said it is rolling out an update starting today to fix some technical issues, but more severe problems caused by conflicts between certain CPUs and Nvidia cards and drivers will take more time to resolve.

In the statement issued on Twitter, Rockstar says that persistent problems appear to be due to “unforeseen issues related to specific combinations of Nvidia graphics drivers, Nvidia GPU cards and certain CPUs.” To that end, it says it is working with Nvidia to resolve the issue in a future update, but it may take a few days to test the update fully and assure it addresses the problem.

“We sincerely apologize for this temporary inconvenience and will update you as soon as we have more information to share—we want everyone to be able to experience Red Dead Redemption 2 on PC as we intended as soon as possible,” the statement reads.

Some players found workarounds to these issues quickly, and Rockstar has been issuing patches through the game launcher and game itself. The problems appear to be persisting for some players, though, and that’s what Rockstar aims to fix. We found on the whole, Red Dead Redemption 2 on PC is a worthwhile port of GameSpot’s 2018 Game of the Year.

from GameSpot – Game News https://www.gamespot.com/articles/new-red-dead-2-pc-update-coming-soon-rockstar-apol/1100-6471408/

Bethesda Opens New Studio As Prey Dev Closes Its Doors

Bethesda has announced the closure of Human Head studios, alongside the opening of a new studio composed of some of its key staff members. The new developer is called Roundhouse Studios and will operate out of Madison, Wisconsin. Bethesda says it will immediately begin work on unannounced projects.

“Sadly, we had to wind down the business of Human Head Studios and close its doors, which was particularly devastating due to the passion and creativity of the team we’d assembled,” said Roundhouse creative director Chris Rhinehart, in the announcement. “We reached out to our friends at Bethesda for help, and they saw that same creativity and passion in our team. With the formation of Roundhouse Studios, Bethesda offered every employee of Human Head a position at the new company. We are excited our team will remain together, pursuing the work we love, as part of a company we already know and admire.”

Todd Vaughn, senior VP of development at Bethesda, said the company is “excited by the opportunity to bring under the Bethesda umbrella this talented, established development team.”

This announcement was made in conjunction with an update from Human Head announcing the closure. Rune 2, which recently launched on the Epic Games Store, will be its last game under that studio name.

“We want to thank all of you for your incredible support over the last 22 years,” the update reads. “Your passion and excitement for games is what has driven and motivated us for many, many years. We’re really excited for what the future holds for us and look forward to you joining us on this new adventure.”

Human Head was founded in 1997 and also operated out of Madison. It’s known for its work on Prey, BioShock Infinite, and The Quiet Man.

from GameSpot – Game News https://www.gamespot.com/articles/bethesda-opens-new-studio-as-prey-dev-closes-its-d/1100-6471406/

Pokemon Sword And Shield Review Roundup

Pokemon has appeared on Nintendo Switch with Pokken Tournament and the Let’s Go games, but Pokemon Sword and Shield marks the series’ big generation-shifting debut on Nintendo’s latest hardware. And like each new generation, that means new characters, a new region, and a bunch of new monsters to collect.

Reviews for Pokemon Sword and Shield have started to publish ahead of its release on November 15. The critics agree that this edition of the long-running series trims some of its more unwieldy elements but keeps the most important elements well intact and more streamlined. That opinion was reflected in GameSpot’s Pokemon Sword and Shield review.

“In collecting, battling, and exploring, Sword and Shield cut out the bloat and focus on what makes these pillars of the Pokemon games so captivating in the first place,” Kallie Plagge wrote. “You’re not held back by overly complicated back-end systems or hoops to jump through; from the outset, you can start wandering the Galar region, seeing its new Pokemon, and trying out its new battle strategies with very little in your way. This leaves you free to enjoy what Pokemon is all about, and that makes for an incredibly strong showing for the series’ proper debut on Switch.”

We’ve collected a smattering of critical opinions below. For an even wider view, check out GameSpot sister site Metacritic.

  • Game: Pokemon Sword and Shield
  • Platforms: Nintendo Switch
  • Developer: Game Freak
  • Release date: November 15
  • Price: $60 / £45 / $62 AUD

GameSpot – 9/10

“With each new Pokemon game comes a new set of Pokemon, mechanics, and a region to discover, and Sword and Shield are no exception. The vibrant Galar region is a consistent delight to explore, incentivizing and rewarding collecting and battling in equal measure, and grandiose battles add an exciting dimension to the familiar Gym formula to deliver an engaging adventure beginning to end. But most notably, Sword and Shield cut down on the tedious and protracted elements from previous games in favor of amplifying what makes Pokemon great in the first place. This is the most balanced a Pokemon game has felt in a long time, and with that, Sword and Shield mark the best new generation of Pokemon games in years.” – Kallie Plagge [Full Review]

IGN – 9.3/10

“Pokemon Sword and Pokemon Shield are closer to my dream Pokemon RPGs than anything that’s come before. I’d still like better cutscenes, companion Pokemon, the complete Pokedex, and a more visually interesting Wild Area, but nitpicks are just not very effective when everything else was such a complete joy to play. The way they respect my time is wonderful, and the removal of monotony from random encounters and other odds and ends distills it down to only the pure and charming fun of capturing, training, and battling wonderful creatures. And hey, if I’m missing any tedious repetition, I can always get back into breeding.” – Casey DeFreitas [Full Review]

GamesRadar – 4.5/5

“Thankfully though, this is a seriously memorable Pokemon adventure. The story delivers enough twists and turns to keep you guessing, steeped in the kinds of myths and legends that you forget the British Isles are chock-full of. It might lack the puzzling areas of previous series’ entries like Silph Co, but there’s plenty to love about Pokemon Sword and Shield, especially the loveable cast of characters, and the impeccable attention to detail in the Galar region both visually and in terms of the regional dialogue. It’s a great way to start the next core generation of Pokemon games.” – Sam Loveridge [Full Review]

Game Informer – 8.75/10

“Pokemon Sword & Shield are strong first attempts for the series’ full transition to consoles. While some frustrations hold it back from true legendary status, this new generation proves the Pokemon franchise is still great more than two decades after its debut.” – Brian Shea [Full Review]

VG247 – 3/5

“Pokemon Sword & Shield is all too often a bit disappointing, and in some places actually feels a little unfinished, but it also fully provides that warm, fuzzy feeling that one expects from the series. Crucially, even through frustration, never once did I think about putting it down, which is to its credit. It comes recommended almost for the Galar setting and new Pokemon alone, but with a long list of caveats indeed. With the level of fan hyperbole surrounding this release, that recommendation is worth repeating and underscoring–but this is not the revolution that was promised or hoped for, and some may prefer to wait for a sale or wait and see if an improved, definitive release is on the cards.” – Alex Donaldson [Full Review]

US Gamer – No Score

“Pokemon Sword and Shield for the Nintendo Switch is a solid reminder that Pokemon will probably never run out of the stardust that helps keep it an endearing franchise for old and young alike. It’s also a solid reminder that Game Freak is unlikely to unchain itself from the ‘Three Starters, Eight Gyms’ formula that launched Pokemon into the stratosphere to begin with.” – Nadia Oxford [Review in Progress]

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

from GameSpot – Game News https://www.gamespot.com/articles/pokemon-sword-and-shield-review-roundup/1100-6471400/

Xbox Live Deals With Gold And Spotlight Sale For November 12-18–Here Are This Week’s Bargains

This week’s Xbox Live Deals with Gold and Spotlight Sale discounts are now live for Xbox One and Xbox 360, serving up plenty of savings on digital titles. The Xbox One list contains a lot of indies this week, with the big headliner being Cities: Skylines, which is currently discounted by 75%. There are certainly some other interesting titles in here though, including The Count Lucanor and Yonder: The Cloud Catcher Chronicles.

The list of discounted Xbox 360 titles is shorter, but no less interesting. Curio RPG Resonance of Fate is half off, as are several Sonic the Hedgehog titles, just in time to celebrate the blue blur’s new movie trailer. If you want to finally pick up Sonic CD, now’s the time.

Prices will vary between regions, but below are the discounts and store links for this week’s titles.

Xbox One

Xbox 360

These deals will remain up until November 18, so you’ve got a week to take advantage. If you’re after more bargains, check out our Black Friday hub for all the best savings on games out there right now.

from GameSpot – Game News https://www.gamespot.com/articles/xbox-live-deals-with-gold-and-spotlight-sale-for-n/1100-6471397/

Mario Kart Tour Microtransactions “Off To A Good Start,” Nintendo Says

Nintendo expects big things from the newly released mobile racing game, Mario Kart Tour. President Shuntaro Furukawa said in a recent earnings Q&A that the Japanese gaming giant expects the mobile game to have great results. It has big shoes to fill, as Super Mario Run has been downloaded more than 300 million times, but things are going well already.

Mario Kart Tour released at the end of September, and Furukawa said the game got off to a “very good start” compared to Nintendo’s previous mobile games. “Continuing on from Super Mario Run, which more than 300 million consumers are enjoying, I think we can expect remarkable results with Mario Kart Tour,” Furukawa said.

Despite the millions of downloads, Nintendo went on record to say that Super Mario Run was a disappointment as it relates to revenue. That game is free-to-start, and players need to spend $10 to unlock the full game.

That’s a different payment model than Mario Kart Tour, and the shift seems to be paying off. Mario Kart Tour is a free-to-play title supported by microtransactions. Furukawa said of the game’s profitability so far that “earnings are also off to a good start.”

The microtransactions in Mario Kart Tour come in the form of random items and the Gold Pass subscription package. “By including these mechanics and multiplayer functionality, we want to make it an attractive application that will be enjoyed by consumers in the long-term,” Furukawa said.

Also during the Q&A, Furukawa was asked if Nintendo would release Mario Kart Tour in China, but the executive declined to say. He said only, “I cannot say anything at this time about the mobile business in China.”

According to SensorTower, Mario Kart Tour had more than 120 million downloads in its first month, with players collectively spending more than $37 million.

from GameSpot – Game News https://www.gamespot.com/articles/mario-kart-tour-microtransactions-off-to-a-good-st/1100-6471396/

Overwatch Reveals Mercy’s Past In Valkyrie, A New Short Story–Here Are The Lore Highlights

A new official, canon Overwatch short story has been released. Valkyrie, written by the game’s senior lore and story designer Michael Chu, is a first-person story about Mercy coming to terms with the role she performed in the Overwatch organization after it has disbanded. The short story appears to be set shortly before the beginning of the game, and ties in to an in-game story event that can net you a new Mercy costume.

We’ve gone through the story and summed up the lore highlights from it below–stop now if you’d like to read it yourself without spoilers.

The story begins with Mercy remembering her parents, who were volunteering at a hospital in Switzerland during the Omnic Crisis, and were killed by an airstrike one day when she was still young. The story jumps forward to Mercy as an adult, working at an aid camp just outside Cairo. She’s been there for two years removed, having ended her tenure as head of medical research for Overwatch when the organization collapsed sometime earlier. Her reputation was in tatters when Overwatch was disbanded, and she headed to Egypt to help out because Overwatch was “responsible for much of the country’s suffering.”

The story then cuts to Mercy being reunited with Soldier 76 and Ana, who have tracked her down as 76 badly needs healing. Mercy and 76 have a heated discussion about the state of things–76 is out for revenge, especially against Reaper, and the two don’t see eye to eye.

The story flashes back to Mercy and 76’s first meeting, sparked by Mercy’s research into nanobiotic healing (which is, the story assures us, not related to nanobot technology). We’re given some insights into Mercy’s research background, and how she was brought on bought with the promise of letting her develop healing technologies for use off the battlefield–which is, of course, not exactly what happened.

Back in the present, the trio is jolted by an explosion at the nearby Anubis facility, and a reluctant Mercy straps into her Valkyrie suit alongside the other two to go help fend off Talon forces. In the heat of battle, Mercy finds Hanan, a young girl trapped by rubble, who recognizes her as Mercy when she uses her healing staff. She soon finds herself having to rescue Hanan’s brother, too, who is trapped in a collapsing building.

A mortar hits the building during the rescue attempt, and Mercy’s suit is badly damaged. She manages to save both children as the building collapses, getting trapped as the building collapses around her. But 76 comes back for her, and ultimately everyone survives. In the aftermath, 76 and Ana tell Mercy that they’re leaving to continue hunting Reaper, who was responsible for what happened that day. Mercy does not go with them, but as she continues her work, and as she reflects on saving the two children and how excited they were to meet Mercy, she starts to reassess the value of her work with Overwatch.

If you’re hungry for more Overwatch lore, the recently announced Overwatch 2 promises to deliver much more.

from GameSpot – Game News https://www.gamespot.com/articles/overwatch-reveals-mercys-past-in-valkyrie-a-new-sh/1100-6471395/

Major New Ghost Recon Breakpoint Patch Resolves Some Of Its Issues

Ghost Recon: Breakpoint’s 1.0.3 title update patch is available from today on PC, PS4, and Xbox One, and the full patch notes have been released. The patch weighs in at 7GB on both PS4 and Xbox One, and a slightly slimmer 6.7GB on PC. It includes a number of bug fixes, tweaks, and improvements, as well as a few basic gameplay updates.

Some major issues have been addressed–drones will now deploy reliably, and players should no longer respawn under the map. The “Mission Completion” tutorial pop-up won’t display after loading screens anymore, and mission interactions are now prioritized over vehicle interactions. These are just a few examples, with the full patch notes listing many more.

Some controls and mechanics have changed too to make for a more enjoyable experience. Players can now do a camera shoulder swap in cover, which was not possible before. Your character’s base stamina has increased by 66% and regenerates 75% faster than before, while sliding now only consumes half the stamina it used to. This should make for a less frustrating game.

The full patch makes multiple changes to the enemy and NPC AI, as well as animation, audio, camera, chat, loot, and menu updates. Missions and general gameplay have also seen multiple improvements. The patch notes detail over 100 changes that have been made as of 1.0.3, which will hopefully go some way to improve the experience.

Tom Clancy’s Ghost Recon: Breakpoint has had a difficult launch period, and the game’s middling-to-negative reviews have disappointed Ubisoft, especially as the game has not sold as expected. In the wake of this disappointment, Ubisoft promised that the game would become a more “gritty and authentic military experience” in the future, and promised two major updates for November; this is the first of those.

If you’re jumping back in post-patch, make sure you check out our guide for dealing with drones in Breakpoint.

from GameSpot – Game News https://www.gamespot.com/articles/major-new-ghost-recon-breakpoint-patch-resolves-so/1100-6471393/

Call Of Duty: Modern Warfare Now Has Trials With XP Rewards: Here’s How They Work

Call of Duty: Modern Warfare released on October 25, meaning that some players have had a chance to put serious time into multiplayer and unlock Officer ranks. Officer ranks replace the prestige system from past games in the Call of Duty series, and allow you to chase a new XP target every season, unlocking new Seasonal Ribbons, Season Emblems, and Weapon Blueprints as you move between the 100 ranks available. Players are now be able to gain XP faster in Officer ranks by completing seasonal trials, now available on the main multiplayer screen.

Developer Infinity Ward has announced that Trials have officially come to Call of Duty: Modern Warfare, describing how they work on Reddit. Once you level up enough to hit Officer ranks you’ll start to earn tickets, which can be spent on Trials. One ticket grants you three attempts at one Trial, and you’ll be judged on your performance at completion with a star rating between zero and three stars. Tickets unlock as you level up, but they also reset when the season ends, so it’s best to use them as you earn them rather than hoarding.

For a zero star performance in a Trial, you’ll get 0XP. One star nets you 5000 XP, two stars gets you 7500 XP, and three stars earns 10,000XP. Performing well in Trials will help you climb up the Officer ranks faster and earn more rewards each season.

Call of Duty: Modern Warfare is also getting a battle pass next month in lieu of a season pass, which will let you unlock new items by completing additional challenges. Infinity Ward is working hard: the 725 shotgun has received a few updates in patches already, while the game has also received new maps and modes since launch. The game received a 7/10 in our review, saying that the multiplayer is “up to par, with a variety of game types for different kinds of players.”

from GameSpot – Game News https://www.gamespot.com/articles/call-of-duty-modern-warfare-now-has-trials-with-xp/1100-6471391/

Apple To Launch A Gaming VR Headset, Report Says

iPhone company Apple is looking to expand its business into VR and AR, according to a new report. Bloomberg reports that the giant tech company might release a headset that combines virtual reality (VR) and augmented reality (AR) in 2021 or 2022. This headset would have a “focus on gaming.”

Bloomberg added that Apple currently employs a team of around 1,000 engineers who are working on the company’s various VR and AR projects. The team is said to be made up of executives who previously worked on Apple’s gaming projects, among other things. Former game developers and graphics “experts” are also on the team, as are former NASA engineers, according to the report. The team is said to be operating out of a “nondescript area” in Sunnyvale, California, which is close to Apple’s main HQ in Cupertino, California.

The new VR and AR technology will reportedly join other existing Apple wearable products such as AirPods, Beats headphones, and the Apple Watch. With iPhone sales slowing down, wearables are primed to take more of a focus at Apple going forward, it seems.

The Bloomberg report also claims that Apple is working on a new iPad for release in 2020 that would feature two camera sensors and a “small hole” for a new “3D system” that would allow people to create 3D models of objects, people, and rooms. This technology is also said to be introduced in high-end iPhones in 2020.

Apple has been a big player in gaming for a long time already. The company recently pushed further into gaming with its Apple Arcade subscription service.

Apple will be a latecomer to VR. Microsoft created a “mixed reality” headset that incorporates VR and AR called HoloLens. The headset could have interesting applications for gaming, but right now Microsoft is focusing on commercial instead of consumer use. In 2018, the US government paid Microsoft around $500 million for a contract to use HoloLens headsets to create new military equipment.

from GameSpot – Game News https://www.gamespot.com/articles/apple-to-launch-a-gaming-vr-headset-report-says/1100-6471392/

Win A Limited Edition Death Stranding PS4 Pro*

Calling all Death Stranding fans! This is your chance to take home a free PlayStation 4 Pro and set out on an adventure to put America back together again.

Hideo Kojima’s latest game launched on November 8 and we have a full Death Stranding review. We’ve also got very handy guides to help you throughout your adventure, which you can check out in our in-depth complete Death Stranding coverage hub.

The grand prize package includes a custom 1TB PS4 Pro system and a custom DualShock wireless controller inspired by the game, as well as a copy of the Death Stranding on Blu-ray disc. But that’s not all, we’ll also award a first prize winner a Death Stranding collector’s edition bundle that comes with the full game, a steelbook case, a full-sized BB pod statue, a Ludens keychain, and a Bridges cargo case.

To enter the giveaway read the official rules found in the form below, accept the terms and conditions, and then proceed to fill out the form. You also have the option of increasing your chances of winning by doing extra actions like following us across social media.

Remember to check your email and junk mail on November 21 because we will be emailing the winners after 12 pm PT. Head over to the comment section and tell us what was the first thing that got you excited about Death Stranding. Good luck, everyone!

from GameSpot – Game News https://www.gamespot.com/articles/win-a-limited-edition-death-stranding-ps4-pro/1100-6471382/