Microsoft has shared some new details on Halo Infinite. Appearing on the Inside Xbox livestream, Halo FPS director Chris Lee started off by confirming that the “Discover Hope” segment that Microsoft showed at E3 2019 was in fact the game’s opening sequence from the campaign. He also confirmed that it was not CG, but rather it was captured in-engine.
Halo Infinite runs on the brand-new Slipspace engine, which Lee said Microsoft has “heavily” invested in. It’s clearly very important, as Lee said it serves as the foundation for the “next 10 years of Halo experiences.” It’s the “most powerful” toolset that Microsoft has ever made for Halo. He added that Microsoft’s ambition for Halo Infinite could not be achieved or realized with the company’s previous engines.
Halo Infinite is a launch title for Project Scarlett in Holiday 2020, but the game is also coming to Xbox One, Xbox One S, and Xbox One X. Additionally, it’ll launch on PC alongside the other versions, Lee confirmed.
Lee teased that Halo Infinite will make use of the “power of Scarlett,” though he did not share any specifics on how the game will utilize the system’s beefier specs.
Also in the interview, Lee spoke briefly about the new “Pilot” character from the Halo Infinite story trailer. He confirmed that the Pilot is a new character in the Halo universe. At the start of the trailer, the Pilot thinks he’s going to die. He’s recording a message to his family. When things seem the bleakest, he finds Master Chief floating in space. Everything changes, with Master Chief coming back online presumably to save the world yet again.
Lee said Halo Infinite will spend a lot of time “carefully” explaining who the Pilot is and what he means to the story. The Pilot will feature more in the Halo Infinite campaign, but Lee didn’t say anything more about the character.
Master Chief’s new design
Finally, Lee spoke about Halo Infinite’s art direction. He said the game will embrace the “full legacy of Halo.” Specifically for Master Chief’s new suit design, Lee said it’s mainly inspired by his look in Halo 3, with some flourishes based on Halo 4 and Halo 5, as as well as the Halo Legends novel. Overall, Lee said Microsoft is aiming to make Master Chief look “distinct, new, and special.”
More E3 news:
- E3 2019’s biggest news
- Zelda: Breath of the Wild 2 teased
- New Xbox console, Scarlett, revealed
- Xbox Scarlett details: 8K, 120 FPS, SSD
- Cyberpunk 2077 release date announced
- Final Fantasy VII Remake release date announced
- Marvel’s Avengers revealed
from GameSpot – Game News https://www.gamespot.com/articles/halo-infinite-will-be-on-pc-at-launch-microsoft-co/1100-6467764/