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Sega Reveals Mario & Sonic At The Olympic Games Tokyo 2020, And Three Other Olympics Titles
Sega has announced a range of video games for the Olympic Games being held in Tokyo next year. Among them is Mario & Sonic at the Olympic Games Tokyo 2020, a Switch title that will once again reunite the characters from Nintendo and Sega’s most iconic franchises to compete in sporting events.
However, Sega also has Olympic Games: The Official Video Games in development for PS4, Xbox One, PC, and Switch. On top of that there’s an arcade version of Mario & Sonic At The Olympic Games Tokyo 2020, and Sonic At The Olympic Games — Tokyo 2020 for mobile devices. These games are showcased in a trailer, which you can watch below, albeit briefly.
Obviously, the main differences between the various titles is whether or not they have Mario or Sonic attached to them. Sega is making a standard Olympics video game available on all platforms, and this is currently listed as coming 2020 on the game’s official website. Mario and Sonic will join in on the competition for Switch and Arcade, with the Switch version arriving in Winter 2019 while the arcade version follows in Summer 2020. Finally, on mobile, it’s just Sonic and the game headed to the Olympics, and that game is set for Summer 2020.
In the trailer there are a range of events from the various games shown, including running, swimming, shot put, tennis, basketball, volleyball, motorsports, skateboarding, baseball, hurdles, and long jump, among others. It looks like there’s going to be a nice variety of games for players to check out.
The original Mario and Mario & Sonic at the Olympic Games launched in November 2007 and proved to be very popular, becoming a sales success. Critically, however, the response was mixed. In GameSpot’s review the Wii version received a 6/10. “The trouble lies in the often uninteresting and occasionally frustrating motion controls combined with some events that are too similar to one another, as well as shallow gameplay that brings the game down,” it concluded.
from GameSpot – Game News https://www.gamespot.com/articles/sega-reveals-mario-and-sonic-at-the-olympic-games-/1100-6465926/
Valve Confirms Its Own VR Headset, Valve Index To Launch In May
It’s been a long time coming, considering the leaked images and rumors, but today Valve finally revealed its virtual reality headset, the Valve Index. A page dedicated to the Index went live on Steam, Valve’s PC games distribution platform. The page includes the first official image of the VR headset.
As of now, there isn’t much information since no details on price, technical specifications, or its functionality have been given. Index does have a release window, though: May 2019. Judging from the official teaser image, it’ll have at least two built-in sensors (or cameras) on the headset itself, and what appears to be IPD and viewing distance adjustment notches. No indication has been made about whether or not the SteamVR Knuckle controllers will be a part of Index, although an updated prototype was shown last year.
Valve previously partnered with HTC for the development of Vive the headset and integrating it into the Steam ecosystem. Valve Index isn’t the only new thing coming to VR gaming this year; Oculus announced two new headsets slated for Spring 2019 release. The Oculus Rift S will be an upgraded version of the Rift that’ll feature built-in tracking sensors, a higher resolution, and a more ergonomic head strap. Those looking to go completely untethered will want to lookout for the Oculus Quest, a standalone VR headset powered by the Qualcomm Snapdragon 835 processor. Both Oculus headsets will launch at $400 USD.
from GameSpot – Game News https://www.gamespot.com/articles/valve-confirms-its-own-vr-headset-valve-index-to-l/1100-6465922/
Valve Is Slowing Artifact Updates To Handle The Game’s Larger Issues
Valve has announced it will slow down on pushing out updates for Artifact in order to start focusing on the digital card game’s larger issues. The company published a blog post on Steam explaining its reasoning.
“Obviously, things didn’t turn out how we hoped,” Valve game programmer Jeep Barnett wrote. “Artifact represents the largest discrepancy between our expectations for how one of our games would be received and the actual outcome. But we don’t think that players misunderstand our game, or that they’re playing it wrong. Artifact now represents an opportunity for us to improve our craft and use that knowledge to build better games.”
“It has become clear that there are deep-rooted issues with the game and that our original update strategy of releasing new features and cards would be insufficient to address them,” Barnett continued. “Instead, we believe the correct course of action is to take larger steps, to re-examine the decisions we’ve made along the way regarding game design, the economy, the social experience of playing, and more.”
Specifics are not listed for which “larger issues” will be addressed outside of the general descriptions supplied in the quote above. Barnett does warn, though, that the “process of experimentation and development” will most likely “take a significant amount of time.” So you probably shouldn’t expect new updates for Artifact anytime soon.
Artifact is Valve’s first new game in years. Conceptually based on Dota 2, Artifact is designed by Richard Garfield, who previously created the Magic: The Gathering card game. Artifact is available on PC, with plans to bring the game to Android and iOS this year. Valve did not announce whether the mobile port will now be delayed on account of the shift in focus to address the game’s larger issues.
Despite the game’s issues, in our Artifact review, we gave the game an 8/10, describing the title as “a capable reimagining of modern trading card games.”
from GameSpot – Game News https://www.gamespot.com/articles/valve-is-slowing-artifact-updates-to-handle-the-ga/1100-6465923/