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Apex Legends Won’t Get Fortnite-Style Challenges For Now, And Here’s Why

Now that Respawn has shared more details on the new character, Octane, and the first Apex Legends battle pass, it’s confirmed that the battle pass doesn’t feature any Fortnite-style challenges. In a blog post, Respawn said it might consider adding challenges or quests in future battle passes, but not in the first one because the studio wanted to instead give players more time to learn and experiment with the initial roster of characters.

“You’ll notice the first version isn’t built around a complex quest system where you need to do a 720 backflip off of Watchtower Artemis and get two Wingman headshots before hitting the ground,” Respawn said in a sentence that appears to be referencing Fortnite. “While we think there’s really cool design space in quests and challenges for future Battle Passes, we wanted the initial version to allow our players to just play and learn the game.”

While there are no challenges in the first Apex Legends battle pass, which is called the Wild Frontier Battle Pass, there is a progression system that rewards players who try out a number of different characters. “This season is about exploring the new meta and variety of team comps driven by the launch of our first new Legend, Octane,” Respawn said.

Respawn also confirmed that almost everything in Apex Legends’ first battle pass will be forever exclusive to Season 1. The only exception is that Apex Packs will be available every season, and their content won’t be exclusive to any one season.

Looking ahead, Respawn said you can expect future Apex Legends battle passes to include more “improvements, updates, and tweaks.” The studio teased that it has a “lot of cool ideas in the works,” and you can expect those to release over time.

For more on the first Apex Legends battle pass and Octane, check out the stories below.

from GameSpot – Game News https://www.gamespot.com/articles/apex-legends-wont-get-fortnite-style-challenges-fo/1100-6465660/

Destiny 2: Here’s What You Get For Picking Drifter Or Vanguard

Destiny 2‘s Jokers Wild expansion is slowly adding to the story of the Drifter, the character who runs the competitive Gambit mode and whose agenda and morality aren’t quite clear. The Drifter acts nice, but he advocates for using less-than-noble methods to fight the enemies of humanity, and there are elements in the Vanguard–the military body governing the immortal Guardians players embody–who don’t trust him.

After spending a bunch of time with the Drifter and participating in his Gambit events, Jokers Wild presents you with a choice: either help the Vanguard spy on him, or side with him and his unorthodox methods. Your choice kicks off a quest line specific to each side, and it has long-term repercussions, including special rewards depending on where your allegiance lies.

Bungie explained exactly what rewards you can expect on its This Week At Bungie blog. Once you choose a side, you’re with them for the long haul, and you’ll get a reward from that side every Tuesday at Destiny 2’s weekly reset through the rest of Season 6.

If you choose the Drifter, you get one of each kind of Gambit Prime Synth each week, plus 100 Infamy points in Gambit. On the Vanguard side, you get 10 Vanguard Tactician tokens, a Boon of the Vanguard item that gives you extra tokens during Strikes, and an Enhancement Core each week. Both sides give a piece of Powerful gear each week–if you pick Drifter, you’ll get a piece of Gambit gear; if you pick Vanguard, you’ll get Powerful Vanguard gear.

Both sides also offer special lore options. Working with the Drifter teaches you more about him, while siding with the Vanguard lets you fill out the lore book called “The Warlock Aunor.”

You’re stuck with your choice when you choose either Drifter or Vanguard, but luckily, it’s possible to make both choices to check out everything. Your allegiance choice only applies to one character, so you can make a separate choice with another one to get both sets of rewards and lore.

from GameSpot – Game News https://www.gamespot.com/articles/destiny-2-heres-what-you-get-for-picking-drifter-o/1100-6465662/

Kid Goku Joining Dragon Ball FighterZ Roster

The latest confirmed DLC characters for Arc System Works’ Dragon Ball FighterZ were Jiren and Videl, both of which launched at the end of January 2019. The trailer for the game’s FighterZ Pass 2, which both Jiren and Videl are part of, revealed an additional four slots for unannounced characters. We’ve now learned that Kid Goku, from the non-canon Dragon Ball GT series, is the game’s next fighter.

According to a post by Gematsu, Kid Goku will be playable via paid DLC. Of course, as with other post-launch characters, Kid Goku can be purchased via in-game currency, though the amount’s currently unknown. Similarly, the price for Kid Goku has yet to be revealed, but it’s safe to assume he’ll cost $4.99 USD, the same price as every other DLC character available.

The post outlines some of Kid Goku’s moves. His special, Super Kamehameha, transforms him into Super Saiyan 3 when “there are two or fewer overall team members remaining.” It’s unclear if this transformation is permanent or temporary though. He also comes equipped with a couple of Meteor specials like Super Spirit Bomb and a second hidden attack, as well as Power Pole and Reverse Kamehameha. Unfortunately, there isn’t a confirmed release date for Kid Goku yet.

In our Dragon Ball FighterZ review, we said the game’s “complex and distinct enough to be enjoyed by fighting game competitors, but there’s no question that it’s been designed to tap into the hearts of Dragon Ball’s most dedicated fans,” saying it has “bottled the essence of what makes the series’ characters, animation, and sense of humor so beloved and reconfigured it into something new.”

Dragon Ball FighterZ is available now for Nintendo Switch, PC, PS4, and Xbox One.

from GameSpot – Game News https://www.gamespot.com/articles/kid-goku-joining-dragon-ball-fighterz-roster/1100-6465649/

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