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Halo: Reach PC Beta Starts Next Week

The first beta test for Halo: Reach on PC will begin next week, Halo developer 343 Industries has confirmed. It’s not locked down, however, as plans could change. Still, next week is when the studio is looking to release the first beta test on PC.

The beta test, or “flight,” will first be released for a “small subsection” of Halo Insider members–you can sign up for the free Halo Insider program here.

Halo: Reach on PC

“We’re starting more modestly because we’ve got quite a few levers to pull and we want to ensure our delivery pipeline runs smoothly, our communications are clear, and that participants can properly provide their feedback on the build,” 343 said in a blog post. “Since there are so many pieces and levers that need testing, verification, and appropriate approvals, we need to take our time to ensure we’re sending out a quality flight to our Halo Insiders.”

The development team is close to finalizing a version of Halo: Reach for PC for the beta, but it is still “going through the test process.”

“We’re still targeting to release next week and will be sharing the details with the public, so even if you aren’t selected for the flight, you’ll know what’s happening. Stay tuned for more details throughout!” 343 says.

Halo: Reach was playable at E3 2019 in Los Angeles this week, but this first beta will mark the first time the wider public will have a chance to check it out.

Reach is coming to PC as part of Microsoft’s plans to launch The Master Chief Collection on PC. The rest of the releases will follow in chronological order, spanning Halo 2, Halo 3, Halo 3: ODST, and Halo 4. Each game will be sold for $10 USD each, except for ODST which is $5 USD. The beta releases for each title are free.

Reach is also coming to Xbox One and it’ll release on consoles through a beta test as well, though a release date has not been announced.

The next big Halo game is Halo Infinite, which launches in Holiday 2020 for the Xbox One family of systems–which includes Scarlett–as well as PC. Recently, Microsoft confirmed more details about it including split-screen and LAN support, as well as beta tests and more.

from GameSpot – Game News https://www.gamespot.com/articles/halo-reach-pc-beta-starts-next-week/1100-6467951/

Halo Infinite Beta Coming First To Xbox; Split-Screen Already Up And Running

Halo Infinite had a big showing at E3 2019 last week, but Microsoft isn’t done dropping news about the long-awaited Xbox and PC game. Developer 343 Industries to shared some new details on the game, and it’s a lot to take in.

Starting off, 343 confirmed in a blog post that Halo Infinite will support LAN and that the already announced split-screen feature is “up and running” already. That’s a big deal because Halo 5 dropped split-screen in a move that upset a number of series fans.

343 also announced that the beta tests for Halo Infinite, known as “flights,” will take place first on Xbox and then PC. The testing periods will “start small” and then “slowly expand” up until the game’s release in Holiday 2020. “Flighting may come a little bit later for PC players, but we’re treating it as a first-class citizen,” 343 said.

The studio also confirmed that the characters in Halo Infinite will have black undersuits. That sounds like a small detail, but in Halo 4 and Halo 5 players had different colored undersuits, which garnered a mix reaction from fans.

Additionally, 343 teased Halo Infinite’s armor customization options, saying, “if you liked the level of armor customziation in Halo: Reach, you will be pleased [with Halo infinite].” On top of that, 343 confirmed that those who reach the highest level in Halo 5, SR 152, will receive a “token of appreciation” in Halo Infinite.

Finally, 343 stated that it has an internal team of professional gamers testing Halo Infinite’s multiplayer. And on the story side, 343 re-affirmed that Halo Infinite’s story begins “some time after” the end of Halo 5.

Halo Infinite releases in Holiday 2020 as a launch title for Project Scarlett. The game plays on the entire family of Xbox One consoles, as well as PC.

from GameSpot – Game News https://www.gamespot.com/articles/halo-infinite-beta-coming-first-to-xbox-split-scre/1100-6467949/

Xbox Boss Says Scarlett Design Is A “Cool-Looking, New Thing”; Price May Depend On Trump’s Tariffs

Xbox boss Phil Spencer has suggested that the form factor of the new Xbox Project Scarlett might not be traditional. Speaking to Xbox On, Spencer said the design of the next-generation console isn’t locked down yet, though he personally knows what it will look like.

“At some point we’ll show what it looks like,” he said. “The physical ID is not done. I know what it’s gonna look like. It’s gonna be–I think it’s a cool-looking, new thing, which will be interesting. But we don’t have a final ID done.”

Spencer said Microsoft did not show the design of Scarlett at E3 because it wasn’t ready yet. Also, form factor isn’t the most important part of what makes the system compelling, he said.

“It’s not like we’re going to put a half-done ID out there and say, ‘This is kind of what it will look like,'” he said. “That’s not really the thing that’s going to drive purchase decision.”

Other unknowns for Scarlett are its name and price point. On the name, Spencer confirmed that Scarlett is only a working title, and as with the form factor, he says, “I hope somebody is not making their buying decision on this product based on what it’s named.”

Regarding the price of Scarlett, Spencer said he understands that pricing “will be important.” Microsoft has a price point in mind–that he didn’t share–but he acknowledged that it could change based on a number of factors, one of which is how Trump’s tariffs with China shake out.

“The price will be important. Clearly, price is one of those things that people want to know,” he said. “As we’re watching how the cost of the components are coming in, and things like tariffs and other things, trying to figure out what that price is going to be next year. We have a price point in mind; I think we’re going to hit that. But we want to make sure everything comes in right. We’ll get price out as soon as we can.”

Trump’s proposed tariffs with China would put a huge 25 percent tax on electronics–including video games–that are shipped into the United States. Microsoft, and others, manufacture consoles in the country and would in theory pass along the cost to consumers leading to a more expensive product. The tariffs aren’t in place yet, and they might not go through. Despite that, Nintendo has already decided to shift production of its Switch models–including its new, more powerful system–out of a China as a result of the threat.

Scarlett launches in Holiday 2020 with Halo Infinite releasing day-and-date as a launch title. Scarlett was at one point thought to be the name of Microsoft’s two-SKU next-generation console strategy spanning a high-power model, codenamed Anaconda, and a lower-spec system known as Lockhart. However, multiple recent reports state that Microsoft is no longer moving forward with the Lockhart system. At the same time, in the Xbox On video Spencer on multiple occasions references new consoles with plural terminology. It’s not clear what’s going on, and Microsoft has not commented officially on if it will release one or two next-generation consoles.

from GameSpot – Game News https://www.gamespot.com/articles/xbox-boss-says-scarlett-design-is-a-cool-looking-n/1100-6467946/

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