Azur Lane Crosswave reveals new gameplay trailer and new ships Shimakaze and Suruga

Azur Lane Crosswave reveals new gameplay trailer and new ships Shimakaze and Suruga

The two new ships will also be added to the mobile game at a later date.

source /news/8401-azur-lane-crosswave-reveals-new-gameplay-trailer-and-new-ships-shimakaze-and-suruga

Xbox One Game Pass Adds More To April Lineup

Xbox Game Pass subscribers have six more games to look forward to on Xbox One this month. Microsoft has announced the lineup for the remainder of April, and it includes some heavy hitters from recent years.

The games include the Prey reboot from Bethesda and Arkane Studios, our game of the year finalist Monster Hunter World, and the co-op zombie shooter Resident Evil 5. If you’d rather kick back with a narrative adventure game, you can play The Walking Dead: A New Frontier, the penultimate season of the Telltale series, or the pretty recently released Life is Strange 2: Episode 2. If all that sounds too stressful and you’d rather just hit the links, you can play The Golf Club 2.

Those join the previously announced offerings for late March and early April, which included The Walking Dead mini episode Michonne, Marvel vs Capcom Infinite, and Minecraft. Microsoft recently teased six more games would be announced this week.

Xbox Game Pass is a subscription service that provides full downloads from a catalog of more than 100 games. It costs $10 per month, and all first-party titles from Microsoft are available on release day. The company has also hinted at plans to expand the service to PC.

Xbox Game Pass Upcoming Titles:

  • April 11 – Prey, The Golf Club 2
  • April 18 – Monster Hunter World, The Walking Dead: A New Frontier
  • April 24 – Life is Strange 2: Episode 2
  • April 25 – Resident Evil 5

from GameSpot – Game News https://www.gamespot.com/articles/xbox-one-game-pass-adds-more-to-april-lineup/1100-6466150/

Skullgirls Dev’s New Action-RPG, Indivisible, Shows Promising Fusion Of RPG And Fighter Mechanics

A classical RPG isn’t necessarily the next step one would expect from the creators of the fighting game Skullgirls, which makes Indivisible something of an oddity. While it still has room for growth and polish, a recent hands-on showed how Lab Zero is merging its unique fighting sensibilities with classic genre tropes.

The fighting influence was most immediately apparent in the battle system, which operates with a rhythm and intensity not often seen in RPGs. Each of the characters is assigned to a face button that can be used twice with a cooldown timer. On top of those basic commands, each one has an up and down attack, and breaking an enemy’s defense with these powerful blows leaves them more vulnerable to subsequent attacks.

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It’s the nature of fighting games to offer a great deal of depth from the timing and combinations of relatively simple commands, and the same is true for Indivisible. Breaking an enemy’s guard and then following up with well-timed attacks, attuned to your enemy’s weaknesses, feels very much like a fighter–to the point that at first I would often trip myself up trying to hit the next command with the rhythm of the fight, not realizing my cooldown timer hadn’t refreshed yet. It’s a system that definitely took some recalibration to grasp, but once I did it felt very satisfying.

The Skullgirls influence can also be seen in several other elements. The art is a unique blend of western and anime-inspired styles with clean, colorful compositions and expressive faces. The writing is irreverent and often feels playfully anachronistic for its fantasy setting.

The traditional RPG elements can create issues familiar to that trope as well. In some areas of the demo, I was clearly under-leveled and out of my depth. Though I was assured that this was an issue of balance in the demo, it went to show how the realities of RPGs still apply. Though the combat system is an exercise in timing and skill, there’s simply no substitute for being leveled appropriately to an area. It also had its share of placeholder images and text, suggesting the studio has some elements to finish before launch.

Indivisible is slated for this year but it has no firm release date, so the studio has time to put on these finishing touches and get the balance just right. What we’ve seen already is a promising start, blending genres in a new way that makes the marriage of fighting and RPG elements feel natural.

from GameSpot – Game News https://www.gamespot.com/articles/skullgirls-devs-new-action-rpg-indivisible-shows-p/1100-6466125/

PS4 ID Changes Finally Coming This Week, Sony Confirms

Sony has confirmed the much-requested PSN ID change feature will arrive very soon for PS4 users. Players in North America can change their IDs from today, April 10, while those in Europe can do so from tomorrow, April 11.

“We’re excited to announce that the online ID change feature on PSN is officially launching to all PlayStation 4 owners later today,” Sony’s social media director, Sid Shuman, stated on the PlayStation Blog. “You’ll also be able to change your online ID via a web browser, and that feature will also be available starting today.”

Shuman goes on to state that ID changes can only be done through a web browser or your PS4–so PS3 and PS Vita users are out of luck. As was previously confirmed, the first change is free, but any subsequent changes to your PSN ID will cost $10 / £8, or $5 / £4 for PS Plus subscribers.

There are no limits on how many times you can change your ID, and you can always revert back to any previous version of your ID for free by contacting PlayStation support. Nobody else can take your old IDs, even after you change, and if you choose to you can display your old ID next to your new one on your profile for up to 30 days, in order to help your friends notice the change. Child accounts cannot change their online ID, Sony says.

Sony warns not all PS4 games will support ID changes: any title published on or after April 1, 2018 should display your new ID in-game, but the platform holder has discovered one instance “where a [recent] game did not fully support the feature.” A full list of games that support PSN ID changes can be found on the PlayStation website, showing that many hundreds of titles fully support name changes, while a handful of games have “critical issues” and a few more have “known issues which we did not consider critical to the gameplay experience.”

PS4 users might also be interested in April 2019’s PS Plus games, The Surge and Conan Exiles. Both titles are available at no extra cost for PS Plus subscribers right now, but they’ll go back to their original price at the end of the month.

from GameSpot – Game News https://www.gamespot.com/articles/ps4-id-changes-finally-coming-this-week-sony-confi/1100-6466148/

Sea Of Thieves’ Anniversary Update Is Huge–Here Are All The Details

Sea of Thieves has been out for just over a year, and while many enjoyed the pirate game, others felt it just didn’t have enough content. Developer Rare is further attempting to address that feedback with the game’s Anniversary Update, comprising a new narrative-driven questline called Tall Tales: Shores of Gold and an entire new PvP mode named The Arena.

The Arena is a competitive mode for five teams of four set in smaller, distinct areas. At the beginning of each 24-minute match, every team receives the same set of treasure maps. You must proceed to one of the X marks in order to retrieve chests, which can then be cashed in for Silver at a number of special ships.

Of course, other teams are competing for the same chests to cash in, so you might find you run in to some resistance on your travels. Killing other players or sinking their ships nets you a small amount of Silver, and respawns are active. Particular to The Arena is a new damage model for ships, which can now have their wheel, masts, and anchor destroyed–though these can be repaired with wood in the same way you would fix a hull.

Tall Tales, meanwhile, is a new questline for people who wanted more direction in Sea of Thieves’ classic adventure mode. It’s set in the game’s usual shared world–which will also gain a new island that Rare says is its biggest island yet–and will see you complete a number of puzzles and riddles in the search for treasure. The mode includes new enemy types, items enchanted with new abilities, and a new faction that will buy fish and meat off you after you utilise new fishing and cooking mechanics. Sea of Thieves’ Anniversary update will be released for free on April 30.

Rare’s pirate game launched in March 2018 and was awarded a 6/10 in our Sea of Thieves review. “There may come a time when Sea of Thieves is able to entice me back, and I imagine that will be with a mix of new mission types and hopefully the promise of rewards that allow for new types of interactions, if not improve my character’s capabilities,” wrote Peter Brown. “For now, it’s a somewhat hollow game that can be fun for a handful of hours when played with friends, and something worth trying out if you happen to be an Xbox Game Pass subscriber. Even though it’s hard to wholeheartedly recommend, I like enough of what I see to hold out hope that things will eventually improve as the game continues to be patched and updated with new content.”

from GameSpot – Game News https://www.gamespot.com/articles/sea-of-thieves-anniversary-update-is-huge-here-are/1100-6466120/

New Black Ops 4 Blackout Map Alcatraz Now Available On Xbox One And PC

Call of Duty: Black Ops 4‘s battle royale mode Blackout added a new map, Alcatraz, on PS4 earlier this month, and now it’s also available for Xbox One and PC.

Black Ops 4’s version of the island prison off San Francisco is a close-quarters map that sees players fighting among buildings and watchtowers and inside through cells and tight corridors. In addition to being smaller than the standard map, it’s changes how you drop into the map, and it features zombies throughout. Additionally, like Apex Legends, you’re able to respawn on Alcatraz. You can see it in action in the video embedded above.

Blackout is currently free on all platforms until the end of the month. Normally, you’d have to own the full Black Ops 4 to play it, but that’s not the case during this promotional period.

In other news, an update for Black Ops 4 added a new Infected game mode on PS4, while there have been some updates to weapon balance and more. Go to Reddit to see a full rundown of the changes made to the game with its April 9 patch.

2019’s Call of Duty game is rumoured to be Modern Warfare 4 from developer Infinity Ward, though nothing is confirmed at this stage. Activision typically announces new Call of Duty games in late April or May, so it should be soon that we know more. What we do know for sure is that the game will have a traditional campaign after Black Ops 4 left it out.

from GameSpot – Game News https://www.gamespot.com/articles/new-black-ops-4-blackout-map-alcatraz-now-availabl/1100-6466147/

New Resident Evil 2 Microtransaction Lets You Unlocking Everything For $5

Capcom’s Resident Evil 2 has added a new microtransaction that lets you unlock everything. The price? $5 USD / £4 / $7.50 AUD.

The “All In-Game Rewards Unlock,” as it’s called, provides immediate access to the 4th Survivor and Tofu Survivor modes, along with costumes, weapons, and concept art. Among the weapons included are the Samurai Edge handgun, LE-5 submachine gun, ATM-4 rocket launcher, and minigun, all of which come with infinite ammo, according to Eurogamer.

That’s notable because ammo scarcity is a factor in Resident Evil 2, so these weapons ensure you are always prepared.

All of these items are normally available through gameplay, so this option is available for those who want to speed up progress. The microtransaction is available on PC, Xbox One, and PlayStation 4.

Resident Evil 2 launched in January, and it has been a big hit. By Capcom’s latest count, the title has shipped more than 4 million copies worldwide.

GameSpot’s Resident Evil 2 review called it “a terrifying experience like no other.”

“Resident Evil 2 is not only a stellar remake of the original, but it’s also simply a strong horror game that delivers anxiety-inducing and grotesque situations, topping some of the series’ finest entries,” wrote critic Alessandro Fillari. “But above all, the remake is an impressive game for the fact that it goes all-in on the pure survival horror experience, confidently embracing its horrifying tone and rarely letting up until the story’s conclusion.”

from GameSpot – Game News https://www.gamespot.com/articles/new-resident-evil-2-microtransaction-lets-you-unlo/1100-6466145/

Ubisoft CEO Gives An Update On Beyond Good And Evil 2

It’s been quite a while since we’ve heard about Ubisoft’s long-awaited Beyond Good & Evil 2. Ubisoft isn’t sharing any further details about it yet, but now Ubisoft CEO Yves Guillemot has at least provided an update on how the project is coming along.

He told IGN that he just recently spoke with creative director Michel Ancel, and in their discussion they might have discussed “another direction” for the game.

“I spoke with Michel last week about it to see where it was going; how we should move in one or another direction,” Guillemot said in a video that was apparently recorded in March. “We see the potential of this universe is fantastic, and Michel is really passionate [about it]. It’s going to be fantastic, I think.”

Ubisoft showed off a new look at Beyond Good & Evil 2 last year at E3, and the title could be among those that Ubisoft reveals more about at E3 this year.

In an intriguing bit of news, Joseph Gordon Levitt’s creative company, HitRecord, is partnering with Ubisoft for the tools so anyone can create content for Beyond Good and Evil 2.

Beyond Good & Evil 2 is a prequel to the 2003 original. It’s been in the works for a long time, but there is still no release date or announced platforms.

What are you hoping to see from Beyond Good & Evil 2? Let us know in the comments below!

from GameSpot – Game News https://www.gamespot.com/articles/ubisoft-ceo-gives-an-update-on-beyond-good-and-evi/1100-6466144/

Super Smash Bros. Ultimate Might Be Adding Stage Builder Mode

It appears Super Smash Bros. Ultimate is adding a new stage-builder mode. A new commercial for the game released by Nintendo shows what appears to be the new Stage Builder mode from the main menu. You can see this for yourself at 0:02 in the video below.

Super Smash Bros. Brawl for Wii and Super Smash Bros. for Wii U also featured stage-builder modes, so it’s not a big surprise that it could be added to Ultimate. What’s more, the stage-builder mode was already leaked thanks to a data-mine. Another new mode, Home Run Contest, is also reportedly coming to Ultimate, according to Source Gaming.

A Nintendo Direct briefing is reportedly coming on Thursday, April 11, so it might be there that Nintendo officially announces new modes for Ultimate. Nothing is confirmed at this stage, however, so for now consider this a rumour.

Ultimate has sold more than 12 million copies worldwide, making it the third best-selling Switch game of all. It’s only behind Super Mario Odyssey (13.76 million) and Mario Kart 8 Deluxe (15.02 million).

from GameSpot – Game News https://www.gamespot.com/articles/super-smash-bros-ultimate-might-be-adding-stage-bu/1100-6466142/

Rich Person Wants To Hold Real Battle Royale Game On Private Island

Inspired by the success of games like PUBG, Fortnite, and Apex Legends, a very rich person is looking to buy an island and bring 100 people to it for a real-life game of battle royale.

IGN spotted a listing on the luxury marketplace Hush Hush from an anonymous person who is looking to hire someone to design an arena for a 100-person battle royale game.

Contestants will compete with Airsoft guns, and shots will be detected by touch-sensitive armour. Under the current plan, competition will take place 12 hours per day over three days until only one person remains. Competitors can camp for the night, while food, camping gear, and all equipment will be provided to contestants.

The untitled contest is still in the early stages of planning, so there is no word on yet on how to sign up or other key particulars like a prize for the winner or what island will be used or details on the safety measures and rules to be implemented. Whatever the case, the person who gets hired as gamemaker will get £1,500/day for six weeks to create the event.

“Battle royale games have become incredibly popular over the last few years ago and our customer is a huge fan who wants to make the game a reality in the safest way possible,” Hush Hush founder Aaron Harpin said. “If the championship is a success this year, it’s something he wants to make an annual event moving forward, which is very exciting!”

IGN reports that the sponsor of the event is an anonymous millionaire; his identity is unknown.

from GameSpot – Game News https://www.gamespot.com/articles/rich-person-wants-to-hold-real-battle-royale-game-/1100-6466141/