Dead Cells DLC Gets Hilarious New Trailer

French indie studio Motion Twin is celebrating the release of Dead Cells‘ new free DLC in a hilarious new trailer. Promoting the game’s Rise of the Giant DLC, we see the protagonist effortlessly incinerated by the end of the one-minute trailer.

The trailer starts with the character walking into a cave before tumbling Emperor’s New Groove-style into a pit overrun with monsters who seamlessly take all of the protagonist’s weapons. As he flees, he climbs up the bones of a giant, who reanimates itself and cheekily burns our protagonist to a crisp with eye lasers. Seems the giant doesn’t mess around. You can check out the trailer above.

In marking the Rise of Giant DLC’s release, Motion Twin has announced that the critically-acclaimed indie title sold more than two million copies. The DLC is available everywhere (Nintendo Switch, PC, and PS4) except Xbox One because, as the team has discovered, there was “a last minute bug in the Certification process.” Xbox players will see the update a bit later, Motion Twin explained.

Motion Twin also announced earlier this month that Dead Cells will make the jump from consoles and PC to mobile devices, with iOS releasing first and Android following shortly thereafter. There’s no exact release date as of yet, but the title is expected to drop “soon.”

In our Dead Cells review, we said that “Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It’s one of the better examples of how to remix ideas without losing their individual strengths.”

from GameSpot – Game News https://www.gamespot.com/articles/dead-cells-dlc-gets-hilarious-new-trailer/1100-6467127/

Fortnite Week 3 Secret Battle Star Location Guide (Season 9 Utopia Challenge)

Season 9 of Fortnite rolls on with a new batch of content for Epic’s hit battle royale shooter. In addition to the ongoing Downtown Drop limited-time mode, Week 3’s challenges are now available across PS4, Xbox One, PC, Switch, and mobile devices. These are your best bet for snagging all the new Season 9 cosmetics, as each task you complete will net you Battle Stars, which in turn will level up your Battle Pass and unlock rewards.

Week 3’s challenges are particularly straightforward, so you shouldn’t have too much difficulty completing them. This is fortunate, because there’s an added bonus for finishing all seven challenges from a given week: You’ll also complete one of Season 9’s Utopia challenges, which will reward you with a special loading screen. These typically hide a clue that points you to a free item hidden somewhere around the game’s map, such as a Battle Star that will level your Battle Pass up by one full tier.

If you’ve finished three weeks’ worth of missions this season, you’ll complete the third Season 9 Utopia challenge and unlock the loading screen pictured below. Per tradition, this screen features a clue leading eagle-eyed players to a free Battle Star. Specifically, the clue is scrawled onto the concrete wall the puppies are standing on; look closely and you can see the sketch of a Battle Star above a stack of cars. You’ll need to go to someplace on the map that resembles the drawing in order to find the item.

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If the drawing wasn’t clear enough, you can find a pile of cars like that in Junk Junction, near the northwestern corner of the island. Glide toward the area at the start of a match and you should be able to easily spot the stack of cars. Make your way to the top and the Battle Star will appear. Collect it, finish the match, and your Battle Pass will be leveled up by one tier. If you need more help finding it, we’ve marked the Battle Star’s location on the map below. You can also watch us lead you to it in the video at the top of this guide.

Unlike Week 2’s secret Fortbyte #13, there’s a caveat to be aware of before you can collect this Battle Star. The item will only appear if you’ve complete three full weeks’ worth of challenges, which means you won’t simply be able to go to the stack of cars in Junk Junction and expect to find it unless you’ve done all of the necessary work first. If you need help completing any earlier challenges, you can find guides for all the trickier ones in our full Fortnite Season 9 challenges roundup. We’ll continue to update that with more tips as the season rolls on.

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Epic recently rolled out Fortnite’s 9.10 update, which kicked off the aforementioned Downtown Drop LTM, which features its own assortment of challenges to complete and rewards to unlock. Alongside that, Epic introduced the Hang Time bundle, which comes with a pair of Jordan tie-in skins. Other changes the patch made include the addition of Hot Spots–areas on the island where you’ll have a chance to find Rare or better loot–and the reintroduction of the Semi-Auto Sniper Rifle, which is once again available in Vending Machines, chests, and as floor loot.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-week-3-secret-battle-star-location-guide-/1100-6467131/

With PS5 Coming, Sony’s Big First-Party Games Still Releasing On PS4

With the possibility of PS4 and PS5 playing together via backward compatibility, Sony has no plans of leaving the nearly 100 million PS4 owners in the past. Given how much recent attention has been given to PS5 and the fact that Sony won’t be at E3, you might wonder what’s going with first-party games coming to PS4. But Sony has reaffirmed that these exclusives are still headed to the current-gen platform.

“For the next three years or so, PS4 will be the engine of SIE’s engagement and probability, as we seek to keep the existing owner base engaged and delighted and attract new owners from different markets and different demographics,” SIE CEO and president Jim Ryan said during a Sony Investor Relations Day 2019 presentation (via IGN). “In this we will be massively helped by an outstanding roster of new and exclusive games that have yet to be launched.”

Ryan was speaking over a slide at the investor meeting, which featured a graphic (pictured above) with one tile that read “Outstanding roster of exclusive AAA games still to come,” followed by thumbnails of three upcoming PS4 games: The Last of Us Part II, Death Stranding, and Ghost of Tsushima.

This doesn’t rule out the possibility that these games are also released on PS5, but Ryan and the rest of Sony are not ready to cut off the flow of PS4 games just yet.

We recently saw footage of the PS5’s insanely-fast load times, thanks in large part to the system’s newly-equipped solid-state drives. Despite some of the impressive power packed into the system, PlayStation 4 lead architect Mark Cerny told Wired writer Peter Rubin that the PS5 will have an “appealing” price point: “I believe that we will be able to release it at an SRP [suggested retail price] that will be appealing to gamers in light of its advanced feature set.”

from GameSpot – Game News https://www.gamespot.com/articles/with-ps5-coming-sonys-big-first-party-games-still-/1100-6467130/

New Overwatch Event Makes Your Choice Of Skin Matter

Overwatch League, the official competitive scene for Blizzard’s team shooter, is pitting fans against each other to win the honor of topping the teams. The winning team gets to take over the official OWL Instagram account.

From May 27-31, equip an Overwatch League team hero skin and take part in Quick Play or Competitive matches. Each match you complete earns one point for the team you’re representing, and the winning team will be announced on June 3. It all works similar to Splatoon‘s Splatfests, which tie team colors to surveys.

The announcement notes that you must complete a match for your point to register, including overtime. It’s okay if you need to switch to a different hero, as long as you were wearing a team skin at some point during the match. It also doesn’t matter if you’re wearing the Home or Away skin. You can also contribute points on Twitter by tweeting with the #MyOWLTeam hashtag and tagging your favorite team. Blizzard promises that stage three of the event will begin on June 6, but it didn’t specify exactly what that will entail.

This is run concurrently with the middle of the Overwatch Anniversary event, which runs through June 10. As usual that has introduced a bunch of new skins, as well as other cosmetics and rotating brawls. Still, if you’re a fan of the Los Angeles Gladiators or the Philadelphia Fusion, you may want to put aside your Honeydew Mei or Gargoyle Winston temporarily and support the team.

from GameSpot – Game News https://www.gamespot.com/articles/new-overwatch-event-makes-your-choice-of-skin-matt/1100-6467133/

Another PC Game Is Free At Humble, And It’s A Strange One

Humble Bundle has been on a roll with its free game giveaways recently, and the latest limited-time freebie is Jalopy, a simulation game about a man and his uncle on a road trip through Eastern Europe. To claim the game for free, all you have to do is sign up for Humble’s newsletter, and you’ll receive a DRM-free version of the game for Windows PC via email. If you’d prefer a Steam key, you’ll also receive a coupon to buy it for $1 between May 25 and June 1. The offer is only available to redeem for a short time, so claim it soon if you’re interested.

Get Jalopy for free at Humble »

In Jalopy, the player character and his uncle are driving to Turkey, where his uncle needs to be dropped off in Istanbul. A “jalopy” refers to a car that’s old and barely functional, so it’s fitting the game revolves around your car, a Laika 601 Deluxe that frequently breaks down and requires constant monitoring. From the amount of weight in your trunk to the state of the car’s engine, every factor affects how well your car will fare against the difficulties of the road. You can upgrade your car’s parts, but you’ll have to find the money for it first.

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“It’s a very good sign for a game when even losing is fun. Even when you find yourself on the wrong side of a bad decision, staring at a broken bridge miles from anywhere with no fuel, in the rain while the sun is setting, you can’t help but laugh,” said Danny O’Dwyer in GameSpot’s video review of Jalopy. “Like a banged-up car, [the game] is challenging, but Jalopy has a wonderful sense of charm.”

There is a story underlining the bizarre road trip taken by your character and his uncle, but it’s best to just dive in and experience what Jalopy is all about for yourself–especially since it’ll cost you nothing to do so for the next couple of days.

from GameSpot – Game News https://www.gamespot.com/articles/another-pc-game-is-free-at-humble-and-its-a-strang/1100-6467129/

Marvel Ultimate Alliance 3: The Black Order showcases the X-Men in latest Trailer

Marvel Ultimate Alliance 3: The Black Order showcases the X-Men in latest Trailer

See Wolverine, Magneto, and more in action in this co-operative RPG.

source /news/8508-marvel-ultimate-alliance-3-the-black-order-showcases-the-x-men-in-latest-trailer

Animal Crossing Switch: What We Want At E3 2019

It was long expected, but Nintendo finally made it official last fall: A new Animal Crossing game is in the works for the Switch. The company announced the news during a Nintendo Direct presentation back in September, after it was revealed that Isabelle would be joining the Super Smash Bros. Ultimate roster as a playable fighter. And while we didn’t get any more details about the game beyond a vague “2019” release window, the assurance that a new entry was indeed in development was enough to sate Animal Crossing fans, who had been starved for any kind of updates on the status of the franchise.

Animal Crossing for Switch will mark the series’ first new mainline installment since New Leaf, which launched for the 3DS back in 2013, six full years ago. Given this long wait for a follow-up, anticipation for the game is understandably high, and with its release still slated for this year, many are expecting Nintendo to pull back the curtain on the title during its E3 2019 presentation next month. With that still a few weeks away, let’s take this time to look back on everything we know so far about the new Animal Crossing game for Switch, and what we can expect to hear about it at E3.

What We Know So Far

Outside of confirming its existence, Nintendo has shared very few details about Animal Crossing for Switch. We know the game is launching sometime in 2019, presumably during the holiday season. The company also described the title in a press release as a “mainline” installment, not another off-shoot in the vein of Happy Home Designer or Amiibo Festival, which suggests it will feature the series’ beloved mix of town management and life sim gameplay elements. It also seems safe to say that everyone’s favorite capitalist, Tom Nook, will return; not only has he been a mainstay of the series since its inception, he was the sole character featured in Animal Crossing Switch’s teaser trailer. In that video, Nook mentions he needs to “make sure everyone has a nice, new place to come home to,” suggesting he’ll once again be the one who provides you with your lodgings in the upcoming title.

What Is Confirmed For E3?

Nintendo typically doesn’t divulge too many details about its E3 lineup ahead of the event, and that certainly holds true heading into this year’s show. All the company has said thus far about its E3 2019 presentation is that it will take place during its traditional time slot–the Tuesday the expo begins at 9 AM PT / 12 PM ET–and focus on “Nintendo Switch titles for 2019.” Still, while no games have been singled out specifically, Nintendo has a number of big releases lined up for this year, including Animal Crossing for Switch. While it hasn’t been outright confirmed, it seems likely that Nintendo will use its E3 presentation to officially reveal the first details and footage of the new Animal Crossing game.

What We Hope To See At E3 2019

Given that we currently know next to nothing about the new Animal Crossing game, we’re hoping Nintendo devotes a portion of its E3 Direct to finally giving us a glimpse at the title. Since the game is being billed as a “mainline” installment, it’s safe to say it will feature the usual assortment of activities–fishing, bug catching, fossil collecting, home decorating, et cetera–and life sim elements that have served as the foundation of the series since the beginning. Even with this knowledge, however, there are many unanswered questions about the game. Will it once again place players in the role of mayor, as in New Leaf? What new features will it introduce? And will it incorporate any elements from Happy Home Designer, or even the series’ mobile game, Pocket Camp? Hopefully E3 will give us some answers.

Another big question is what “hook” Animal Crossing for Switch will boast. Each game in the series thus far has introduced some distinctive element to help set it apart from previous installments; in City Folk for Wii, for instance, players could travel to a city area where a variety of shops were located, while the aforementioned New Leaf put players behind the mayor’s desk and let them build public works projects, enact ordinances, and have a greater degree of control over the experience. The upcoming Switch game will undoubtedly have some hook of its own, and Nintendo will make a big deal of it when it does finally unveil the title, be that at E3 or during a different presentation.

Beyond that, we will likely also learn some details about the game’s online features. Multiplayer has been an integral component of the series from the start, and Nintendo will want to use Animal Crossing as a vehicle to further drive Nintendo Switch Online subscriptions. Being able to visit another player’s town is all but guaranteed, but what other activities you’ll be able to do together remains to be seen. In New Leaf, players could gather at a tropical island to take part in tours and minigames together–will something similar be featured in Animal Crossing for Switch? And will the game give you new online options, such as the ability to set up a secondary home in another player’s town? One thing is for sure–with Animal Crossing coming this year, it won’t be long until we get a look at the game.

from GameSpot – Game News https://www.gamespot.com/articles/animal-crossing-switch-what-we-want-at-e3-2019/1100-6467103/

PS4 And PS5 Cross-Gen Multiplayer Teased Alongside Backwards Compatibility

News of the next PlayStation console gets more enticing the more we hear about it. This time, in talking about backward compatibility, Sony’s looking to bridge the gap between the PS4 and the PS5, possibly allowing owners of each to play PlayStation 4 titles together.

As part of a recent investors meeting (where the PS5’s impressive load times were showcased), Sony discussed both backwards compatibility and the prospect of PS4 and PS5 players being able to play certain games together. “Backwards compatibility, in a networked era, becomes something that is incredibly powerful,” newly appointed Sony Interactive Entertainment CEO and president Jim Ryan said (via GamesRadar). “Because the gaming community is somewhat tribal in its nature, backwards compatibility gives us the opportunity to migrate that community from PlayStation 4 to next-gen using the ability to play the PS4 games they have on their next-generation console. We think it’s incredibly important.”

As for cross-platform multiplayer between the two consoles, SIE deputy president John Kodera noted: “Cross-generation the community can enjoy the games together.” Given the vagueness of the quote, it remains to be seen exactly how this will function.

Sony wants you to buy a PS5, sure, but the company seems to be taking steps to ensure the PS5 isn’t just another PlayStation console. Instead, Sony’s assuring that at least some of your PS4 games will play without a hitch and that you’ll be able to play with your friends who have yet to upgrade, all while supplying faster load times.

There have been numerous rumors circulating since Sony first unveiled details about the PS5. There’s no word on a release date, but if former SIE boss John Kodera’s “three years away” quote from 2018 is to be believed, we may not see the next-gen PlayStation console until 2021. As of right now, though, we do know the PS5 will use solid-state drives and will support PSVR. As far as price goes, Sony’s lead architect Mark Cerny told Wired writer Peter Rubin that the PS5 will have an “appealing” price point: “I believe that we will be able to release it at an SRP [suggested retail price] that will be appealing to gamers in light of its advanced feature set.”

from GameSpot – Game News https://www.gamespot.com/articles/ps4-and-ps5-cross-gen-multiplayer-teased-alongside/1100-6467124/

E3 2019: Cyberpunk 2077 Won’t Be Playable, But New Gameplay Will Be Shown

CD Projekt Red has begun outlining its Cyberpunk 2077 plans for E3 2019. Unfortunately, the upcoming RPG won’t be playable during the show, but it will be on display for all to see. No exclusive closed-door presentations this year; even the public will be able to see everything new CD Projekt Red is bringing to E3.

“To answer many questions about the demo and whether or not [Cyberpunk 2077] will be playable at E3–we are going to be hosting gameplay presentations (game played by us) in that cinema,” CD Projekt Red global community lead Marcin Momot wrote in a tweet. In a follow-up tweet, he clarified that “these showings will be different” from what’s been seen before, but that he won’t “go into details now” about what fans can expect.

CD Projekt Red CEO Adam Kiciński seems excited to show off what the studio has planned for E3. In a blog post, Kiciński said, “We will be taking part in the upcoming edition of E3, which is shaping up to be the most important fair in CD Projekt’s history. We want to be even more prominent in Los Angeles than we were last year.”

Ahead of the release of Cyberpunk 2077, CD Projekt Red opened an online retail store. The shop sells merchandise themed after the developer’s latest titles, such as The Witcher III: Wild Hunt, Gwent: The Witcher Card Game, and Thronebreaker: The Witcher Tales. Cyberpunk 2077 items are live on the store as well.

Though it was initially teased back in 2013, it took years for CD Projekt Red to reveal anything concrete about Cyberpunk 2077. We finally got our first good look in 2018. The nearly hour-long demo showcased Cyberpunk 2077’s interactive open world, as well as the game’s mission structure, character customization, choice-driven narrative, boss battles, and high-tech weapons.

CD Projekt Red has yet to reveal what exactly it will showcase at E3 this year, but we’re hoping a release date is announced. The developer might also reveal what contribution Digital Scapes–a well-known multiplayer-focused studio hired by CD Projekt Red to work on Cyberpunk 2077–has contributed to the game.

from GameSpot – Game News https://www.gamespot.com/articles/e3-2019-cyberpunk-2077-wont-be-playable-but-new-ga/1100-6467126/

Why E3 2019 Will Be Different From Past Years, And What To Expect

Diminished as its role in the industry might have become, the Electronic Entertainment Expo–better known as E3–remains a major showcase for the games industry. It’s undeniably in a state of upheaval, as an increasing number of companies either have distanced themselves from it (such as Electronic Arts, which opts to hold its EA Play event nearby in the days leading up to E3 proper) or removed themselves entirely (such as Sony, which will seemingly go without any kind of big event or press conference this June). Nevertheless, E3 2019 will still have a number of major press conferences from companies like Microsoft and Bethesda, and the show floor remains home to many major publishers. But how did we get to this point?

In the ’90s, gaming was without a major event of its own; in place of such a thing, developers had a presence at the Consumer Electronics Show (CES). But May 1995 saw the debut of gaming’s own industry trade show in the form of E3. It was held at the Los Angeles Convention Center, a site that has served as the home for the vast majority of the show’s existence. Until recent years, E3 has been closed completely to the public, serving instead as a meeting place for members of the industry and press, along with retailers. That distinction was reflected in its attendance: Even at its peak, E3 paled in comparison to the sheer size of something like Germany’s Gamescom, which is open to the public.

Press conferences held in the days prior to E3 have long served as the preeminent place for making announcements and revealing games. E3 has been home to the unveiling of major games and hardware over the past two decades. Despite the existence of other major events, like Gamescom and the Tokyo Game Show, it’s traditionally been E3 that publishers save their biggest news for.

But the last decade-plus has proven to be challenging, as the Entertainment Software Association (ESA), the industry’s trade association that organizes E3, tries to figure out exactly what the show should be. From 2007-2008, it downsized the event significantly to what was known as the E3 Media and Business Summit. 2009 saw the event revert back to something closer to its former self, and more recent years have seen an increasing amount of access granted to members of the public, who had previously been unable to attend. To some degree, it’s muddled the purpose of the show; E3 is in something of an awkward middle ground now where it’s expected to simultaneously fulfill its prior role and serve as a fan event. Whereas a show like Gamescom has a day open only to industry members and the press, E3 does not. Instead, it has a few hours during the first two of its three days where the doors are not open to the public. Meanwhile, for members of the public that do attend, the reality often amounts to standing in very long lines and watching the press conferences online like those at home. It’s not really ideal for anyone.

Further complicating the purpose of E3 have been various shifts in how the industry works. Free-to-play games, games as a service, and longer console generations, combined with companies’ ability to showcase their wares through events like PlayStation Experience and Nintendo Direct, have called into question whether an event like E3, conceived during a much different era of video games, continues to be the best use of resources.

Case in point: Sony, which has typically had one of the largest presences at E3 and was responsible for one of its most significant press conferences, has opted out of E3 2019 entirely. This move comes after Sony’s atypical 2018 showing, which was criticized by some for the fact that it focused almost exclusively on four upcoming PS4 games, rather than the much wider slate we’d usually see.

Explaining the rationale behind its decision not to attend E3 2019, Sony told GameSpot last year, “As the industry evolves, Sony Interactive Entertainment continues to look for inventive opportunities to engage the community. PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers. As a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can’t wait to share our plans with you.”

Subsequently, Sony Worldwide Studios head Shawn Layden expanded even further on the diminished role E3 serves. “Now we have an event in February called Destination PlayStation, where we bring all retailers and third-party partners to come hear the story for the year,” he said. “They’re making purchasing discussions in February. June, now, is just too late to have a Christmas holiday discussion with retailers. So retail has really dropped off. And journalists now, with the internet and the fact that 24/7 there is game news, it’s lost its impact around that.”

“So the trade show became a trade show without a lot of trade activity. The world has changed, but E3 hasn’t necessarily changed with it,” he added.

It remains to be seen what Sony’s plans for “new and familiar ways to engage” fans will look like. While it’s unusual for one of the three console manufacturers to not be at E3, some of the industry’s major publishers already sit it out. Rockstar doesn’t attend E3 in a public capacity, only having a presence during Microsoft or Sony press conferences when it has a game to showcase. Activision has already pulled out of E3 2019, though we do know that this year’s Call of Duty game will be discussed at the E3 Coliseum. This is a series of panels and discussions hosted by Geoff Keighley that anyone at E3 can attend. While it’s by no means equivalent to the various publishers’ press conferences, the Coliseum is home to some reveals and–as it’s open to fans at the show–feels like E3 continuing to try to figure out what it is in the modern day.

It’s not as if all of the major players have dropped out, however. Microsoft has pledged to “go big” at E3 2019. Nintendo will also be in there in a similar capacity to recent years, although it continues to use pre-recorded Nintendo Direct events rather than the live press conference it held in the past. Microsoft continues to go the live route, while EA has exited E3 and launched an event that takes place in the days prior. Other companies–including Bethesda and Square Enix–have stepped in to fill that gap with their own E3 briefings, alongside smaller publishers like Devolver. There’s also the possibility for Google, which is entering the industry with Stadia, to have an EA Play-style showcase around the time of E3, although it doesn’t appear that will come during E3 proper.

We don’t yet know what the future of E3 looks like. The ESA has faced its own issues, as detailed in a recent Variety report. Since that story was published, the group has named a new CEO, Stanley Pierre-Louis, who has spoken enthusiastically about E3. But he’ll be faced with addressing questions of whether the group that lobbies on behalf of the games industry in Washington should also be in charge of organizing a continually evolving trade show.

E3 could have been facing a significant change as soon as next year; E3 2019 had been the last show confirmed for the LACC, but that deal has since been extended to 2023, so we won’t see it moving to a different venue or city for at least a few more years. In the meantime, more companies could decide to drop out, as they decide the cost and trouble isn’t worth it–keep in mind, it’s not cheap to put on an E3 show, not to mention the impact it has on development as studios are forced to divert resources toward creating demos, trailers, and so on. And there are now more options than ever for sharing news, including the annual PSX and The Game Awards; Sony and Microsoft testing the waters with their own Nintendo Direct-style broadcasts throughout the year; and a new show in August from The Game Awards organizers called Gamescom: Opening Night Live. As a result, companies have more flexibility than ever to showcase their games when they’re ready to do so, rather than forcing an E3 demo or trailer out the door in June, regardless of when it would make the most sense to do so.

Only time will tell what future E3s will look like or how long it will continue to exist, but in the meantime, stick around GameSpot for in-depth coverage of whatever this year’s show brings, and check out the video above for a deep dive into the history of E3.

from GameSpot – Game News https://www.gamespot.com/articles/why-e3-2019-will-be-different-from-past-years-and-/1100-6467123/