Ghost Recon: Breakpoint Is Both Promising And Concerning

During a livestream today, Ubisoft revealed Ghost Recon: Breakpoint, a new open-world entry in the shooter franchise coming this fall.

Slated for an October 4 release date, Breakpoint follows in the vein of 2017’s Ghost Recon Wildlands, with a massive world, four-player co-op, and a mix of tactical firefights and vehicle combat. Despite the similarities, though, Breakpoint may be the franchise’s biggest departure yet. I attended a Ubisoft presentation last week, and got 20 minutes of hands-on time, and if one thing is clear, it’s this: Breakpoint is, for better and worse, an attempt to answer Wildlands’ critics.

Ubisoft Paris’ previous game brought the series to its first open-world in cartel-occupied Bolivia. In doing so, it drew flak for its problematic depiction of the South American country (more on this later). Breakpoint, on the other hand, is set in Auroa, a fictional Pacific archipelago with rocky coasts, dense forests, and even a volcano. In terms of ecosystems, think small-scale New Zealand.

Auroa serves as the headquarters of a corporation focused on AI research and advanced military technology. When the company goes radio silent, you’re sent in to investigate, only to discover that one of your former teammates has taken over the islands. If you’ve played Wildlands’ recent Operation Oracle DLC, you’ll recognize the rogue agent: Cole Walker, played by Jon Bernthal of Marvel and Netflix’s The Punisher fame.

With a drone army and special ops training, Walker’s paramilitary force is a much more formidable threat than Wildlands’ cartelGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10Gallery image 11Gallery image 12

Walker and his paramilitary force present a more formidable challenge than the cartel of Wildlands. In Breakpoint, you’re not the predators, but the prey. As Ubisoft told me, you’ll be continually hunted by Cole, his agents, and their newly acquired drone army. This sets the stage for a more stealth-oriented experience.

By crouching in ferns or going prone in tall grass, you can enter concealment a la modern Assassin’s Creed titles. You can even cover yourself in mud, should a nearby patrol emerge from the woods, or a group of drones pass overhead.

Based on my short demo, these mechanics allow for environmental interaction that Wildlands largely lacked. Ubisoft’s Bolivia was more than just window dressing, sure, but there was always a barrier between how we wanted to use the world and the limited ways we were actually able to use it. Breakpoint seems to recognize that. And if all goes well, it will weaken that barrier–if only just a little.

Supplementing this increased focus on tactics are character classes. Whereas Wildlands allowed for custom loadouts–you could complete most of the game with an assault rifle and grenade launcher attachment, if you chose to–Breakpoint divides perks, abilities, and weapons into specialized roles. At release, there will be four classes, with more to come in updates or expansions. What’s more, Breakpoint features shared progression across all of its modes: your character improvements will carry over from single-player to co-op, to the yet-to-be-revealed PvP mode.

For my demo, I chose the Panther, a class that emphasizes stealth and evasion. My team’s mission was to extract an injured civilian from an enemy outpost, shortly after detonating explosives we had previously planted. Following an enemy ambush, I activated the Panther’s instantaneous smokescreen ability, obscuring our retreat as the outpost went up in flames. All the while, my human teammate crouched in the woods in his ghillie suit and killed the enemy threats we couldn’t see.

Breakpoint is, for better and worse, an attempt to answer Wildlands’ critics

But the execution of this mission is only half of the story. Breakpoint puts as much emphasis–if not more–on planning and preparation. It does so with the use of bivouacs. For the less militarily inclined among us, these are essentially temporary, makeshift camps.

In Breakpoint, bivouacs are a chance to change your loadouts and pick your character class, yes, but also to check the weather forecast and choose the best time for your next mission. They’re also a place to clean and maintain your weapons. You can even zero your rifle for accuracy bonuses, or treat injuries that have been harming your max health. Oddly enough, using a bivouac reminds me of Dragon’s Dogma or State of Decay, games that encourage you to plan expeditions carefully before venturing into a dangerous world.

It’s worth noting that, owing to its focus on survival, Breakpoint’s single-player won’t include AI teammates this time around. Instead, you’ll have player-controlled drones that allow for the series’ signature Sync Shot ambushes. Ubisoft said it hopes removing AI teammates will contribute to a sense of isolation and (brace yourself) realism.

Herein lies my biggest concern with Ubisoft’s direction. In fact, it’s in the title itself: “Breakpoint.” That question of how far a combatant can go before giving up–of what needs to happen before they, in so many words, break down.

Three times throughout Ubisoft’s presentation, I heard the word “realism” touted as a focus of the narrative. Emil Daubon, Breakpoint’s writer and military advisor, and a 14-year-member of the U.S. Army’s Green Berets, promised that he and the studio are taking pains to paint trauma, brotherhood, and mental exhaustion as accurately as they can.

Still, only two years ago, Wildlands stumbled painfully in its narrative department. Its characters were flat, its dialogue cringey, and any attempts to reference the complicated problems the Ghosts faced during or after combat were the absolute low points in an otherwise thrilling experience. At best, Wildlands’ story felt obligatory. At worst, it was a detriment to the whole game.

None of this is to mention that video games, as a medium, have a terrible track record of depicting war, trauma, and mental illness. And Breakpoint is is not the first time a studio has hired a military advisor to ensure accuracy. Far from it. Call of Duty has long employed the knowledge of veterans and active military members, and the franchise is as close to campy action-blockbusters as games can be.

Lastly, as someone with numerous familial ties to combat veterans of the American military, I’m on the periphery of post-traumatic stress disorder every day. It’s complicated and it’s pervasive. It is a sensitive subject very much worth talking about, and I’m not looking to the creators of Ghost Recon: Wildlands to depict it faithfully.

But who knows? Maybe Ubisoft Paris will change my mind. Maybe it will stick the landing, and be the next AAA developer to do this subject matter justice. I’m not betting on it, but I’m holding out hope.

Almost everything else about Breakpoint’s gameplay tweaks and design decisions suggest the studio understands where Wildlands fell short. It’s focusing less on Grand Theft Auto mayhem, and more on survival in a dangerous world. And that’s encouraging. But if Ubisoft’s writers can’t find a way to reconcile their sensitive narrative material with the game unfolding around them, Breakpoint might be an extension of Wildlands. In other words: another gem that’s at its best when you ignore anything profound it’s trying to say.

from GameSpot – Game News https://www.gamespot.com/articles/ghost-recon-breakpoint-is-both-promising-and-conce/1100-6466739/

Ghost Recon: Breakpoint Isn’t Making Political Statements, Ubisoft Insists Despite Obvious Themes

In the past, Ubisoft has received criticism for not tackling the political issues its games touch upon, and while the newly announced title Ghost Recon: Breakpoint features some heavily political topics, it seems the company’s stance remains unchanged.

Breakpoint‘s story focuses on a silicon valley genius who develops advanced AI and drones to help humanity and save American lives. The tech giant and its drone army are hijacked by a group of rogue US soldiers, and the game’s reveal stream states the drones assassinate an election candidate. Despite all this, lead developer Sebastien Le Prestre says Ubisoft isn’t trying to make any particular point.

“We’re creating a game here, we’re not trying to make political statements in our games,” he says. “We’ve rooted ourselves in reality, and you’ll get what you get out of your playthrough–everybody will get something different out of their experience. The story might make you see different situations, but we’re not trying to guide anybody or to make any sorts of statements. It’s a ‘What if?’ scenario, it’s Tom Clancy, it’s purely fictional.”

Community developer Laura Cordrey elaborated by saying Ubisoft is “always inspired by what’s happening around us, and it’s always our goal to stay authentic … but the story does remain fictional.”

Many Ubisoft games touch on political topics, such as The Division 2‘s defence of the White House in Washington DC or Far Cry 5‘s disaffected, ostracized community and Donald Trump references. However, Ubisoft executives have previously described engaging in politics in video games as “bad for business.”

As for the new Ghost Recon game itself, check out our hands-on impressions and thoughts on why Breakpoint is both promising and concerning. It’s coming to PS4, Xbox One, and PC on October 4.

from GameSpot – Game News https://www.gamespot.com/articles/ghost-recon-breakpoint-isnt-making-political-state/1100-6466778/

New Ghost Recon Game, Breakpoint, Announced For PS4, Xbox One, And PC

The leak was true. Ubisoft pulled back the curtain on a brand-new entry in the Ghost Recon series during Thursday’s world premiere livestream. Titled Ghost Recon: Breakpoint, the new open-world shooter is coming to PS4, Xbox One, and PC this fall, and it introduces some notable changes to the tactical shooter franchise.

Breakpoint is set in Auroa, a fictional Pacific archipelago reminiscent of New Zealand. Auroa is home to Skell Technology, a corporation specializing in AI drone tech. When communication with the company ceases, you’re sent to the archipelago to investigate. When you get there, however, you’ll find yourself not in the role of the hunter, but the hunted.

Throughout the game, you’ll encounter a paramilitary group known as the Wolves, who Ubisoft says are just as skilled on the battlefield as the Ghosts. Because of this, the game places a greater emphasis on stealth. You’ll be able to employ drones and hide the bodies of any enemies you kill. Similarly, you can avoid detection by crouching in foliage or covering yourself with mud. The game also features some survival elements; any injuries you sustain will need to be treated, and you’ll need to maintain your weapons.

The Wolves are led by Cole D. Walker, who is portrayed by actor Jon Bernthal. Wildlands players will recognize Walker as the Ghost who was introduced in that game’s recent Operation Oracle update, which Ubisoft says serves as a prelude to Breakpoint.

In contrast with Wildlands, the perks, abilities, and weapons you’ll be able to use in Breakpoint are determined by distinct character classes. Ubisoft says there will be four of these available at launch, with additional classes following in the months after release. The company also confirmed there will be solo, co-op, and PvP modes at launch, and your progress will carry over between them.

Ghost Recon: Breakpoint launches for PS4, Xbox One, and PC on October 4. Players who pre-order the title will get access to an upcoming beta test ahead of the game’s release. We had a chance to go hands-on with Ghost Recon: Breakpoint at a demo event and thought it was both promising and concerning.

from GameSpot – Game News https://www.gamespot.com/articles/new-ghost-recon-game-breakpoint-announced-for-ps4-/1100-6466734/

Sekiro For $44, SoulCalibur 6 For $15, And More Game Deals Worth Grabbing Now

Newegg is known for offering some pretty clutch deals on console and PC games, and the digital store’s latest video game sale is no different. Two promo codes are currently available: code EMCTATE25, which gives you 20% off select games and accessories including Sekiro: Shadows Die Twice and DualShock 4 controllers; and code EMCTATE28, which slashes the price by 50% on a different group of games including SoulCalibur VI, Spyro Reignited Trilogy, Kingdom Hearts III, and more. Many of these games are already discounted, so you’re getting a discount on top of another discount. Here’s a closer look at what’s available in each sale:

Sale 1: Save 50% using promo code EMCTATE28 »

There are some gems offered in this batch of deals, including Spyro Reignited Trilogy for just $15 on Xbox One, XCOM 2 for only $5 on both PS4 and Xbox One, and SoulCalibur VI for $15 on Xbox One. Battlefield V is down to $20 on PS4–the lowest price we’ve seen yet–and Kingdom Hearts III is only $30 on both PS4 and Xbox One. The very cute sushi-throwing battle game Sushi Striker: The Way of the Sushido is also selling for $15 on Nintendo Switch.

See some of our picks below–the price indicated is what you pay after the promo code has been applied.

Sale 2: Save 20% using promo code EMCTATE25 »

This sale is smaller, but there are a few deals here that stand out. Diablo III: Eternal Collection for Nintendo Switch is available for $48 (it’s selling for $50 to $60 most other places). A couple of great PS4 exclusives, God of War and Marvel’s Spider-Man, are each selling for $32. Sekiro: Shadows Die Twice, which launched March 22, is down to $44 on PC, PS4, and Xbox One. There’s also a decent selection of controllers and gaming headsets marked down, so it’s worth checking out those deals too.

Once again, you can check out some of our picks from this batch of deals below, including the price you pay after the code has been applied.

from GameSpot – Game News https://www.gamespot.com/articles/sekiro-for-44-soulcalibur-6-for-15-and-more-game-d/1100-6466776/

Hearthstone Rise of Shadows “The Dalaran Heist” Single-Player Adventure Detailed

Blizzard announced that with this year’s first Hearthstone expansion, Rise of Shadows, it would be trying something a little different for this year’s single-player component. Now that the expansion is nearly a month old, the studio is ready to roll out the first part of the single-player adventure, The Dalaran Heist.

The Dalaran Heist launches on May 16, and as previously announced, the first chapter will be free. Each subsequent chapter will cost 700 gold or $7, or you can unlock them all as a set for $20. This is the first in an ongoing story that is meant to last throughout the entire Year of the Dragon, and ties in directly with the flavor of the main expansion. Rise of Shadows had you put together a team of Hearthstone villains, and this story details them hatching their plot.

The chapters include a Dalaran Bank robbery, a prison break at the Violet Hold, making your way through the crowded Streets of Dalaran, ducking into the Underbelly, and finally, ransacking the Kirin Tor Citadel. These will include a new loadout system for your hero including alternate hero powers, non-combat encounters to let you edit and customize your deck as you go, and the Anomaly Mode to replay stages with random rule alterations.

As part of the announcement, a Hearthside chat with missions designer Giovanni Scarpati walks through some of the adventure’s features. You can check it out below.

from GameSpot – Game News https://www.gamespot.com/articles/hearthstone-rise-of-shadows-the-dalaran-heist-sing/1100-6466753/

Fortnite Season 9 Challenges Guide: Sky Platforms, Fortbyte Challenges, And More

The future is here. Season 9 of Fortnite is officially underway on PS4, Xbox One, PC, Nintendo Switch, and mobile devices, and a lot has changed in the hit battle royale game. Not only are there a load of new skins and cosmetics to unlock, developer Epic Games has introduced new areas of the map to explore. Tilted Towers, which was destroyed toward the end of Season 8, has been replaced by a futuristic, neon-soaked city called Neo Tilted, while Retail Row has morphed into the sleek Mega Mall.

Of course, a new season also brings with it a new Battle Pass, which gives those who purchase it access to an exclusive assortment of challenges to complete each week as the season progresses. Week 1’s challenges are now live on all platforms and feature the usual mix of straightforward tasks and those that require a bit more legwork, such as visiting all Sky Platforms. There’s also a two-stage challenge that first asks you to ride a Slip Stream, a new type of wind tunnel found in Neo Tilted and Mega Mall.

As usual, the Battle Pass costs 950 V-Bucks–roughly $10. Purchasing it unlocks two new outfits right off the bat: Sentinel and Rox. The latter is a progressive skin, which means it can be leveled up throughout the season into new styles. If you’d like to get a head start, Epic is also offering a Battle Bundle for 2,800 V-Bucks. This comes with the Battle Pass and the first 25 tiers unlocked, giving you immediate access to those rewards.

Like in previous seasons, each set of weekly challenges in Season 9 is divided up into two categories: those that are available to everyone, and those reserved for players who’ve purchased a Battle Pass. This means that even if you don’t spring for a Pass right away, you’ll have access to some challenges, and you’ll retroactively unlock any rewards you would have earned if you decide to purchase it partway through the season. This time around, however, Epic is giving players an extra incentive to pick up a Battle Pass: Fortbyte challenges. These missions are exclusive to Battle Pass holders and involve finding new computer chip-like items, which can be obtained either by following clues or reaching specific milestones, such as gaining a certain amount of XP. Each Fortbyte you collect will unlock a small portion of a larger picture that will be revealed by the end of the season.

Season 9 also features a secondary set of missions called Utopia challenges–this season’s equivalent of the Discovery challenges from Season 8. As before, these can only be completed by finishing all seven challenges from a given week, and they’ll reward you with a special loading screen that features a unique piece of artwork. More importantly, these screens also contain a subtle clue that leads you to either a free Battle Star or Banner hidden somewhere around the island. The Battle Star will level your Battle Pass up by one full tier, while the Banner can be used as a profile icon.

You can see the full list of Fortnite Season 9 challenges below, along with links to our dedicated guides to help you complete them. We’ll continue to update this list throughout the season as more challenges become available, so be sure to check back regularly as Season 9 progresses for all the latest tips and guides.

No Caption Provided

Fortnite: Battle Royale Season 8 Challenges

Week 1

Free

  • Stage 1 of 2: Ride the Slip Stream around Neo Tilted (1) — 2 Battle Stars
  • Visit all Sky Platform (7) — 5 Battle Stars
  • Deal damage to an opponent within 10s after using a Shadow Bomb (200) — 10 Battle Stars

Premium

  • Pick up a Legendary Item in different matches (5) — 5 Battle Stars
  • Search chests at Lucky Landing or Loot Lake (7) — 5 Battle Stars
  • Scoped weapon eliminations (3) — 10 Battle Stars
  • Stage 1 of 3: Deal damage to opponents from at least 2 stories above (300) — 3 Battle Stars

Reward: 5,000 XP (after completing four challenges, only for Battle Pass owners)

Fortnite Season 9 Fortbyte Challenges

  • 1: Awarded for gaining 175,000 XP
  • 10: Awarded for gaining 60,000 XP
  • 13: Found at a location hidden within loading screen number 2
  • 25: Awarded at Battle Pass tier 40
  • 35: Awarded for gaining 225,000 XP
  • 36: Accessible by Sentinel on a frozen island
  • 39: Awarded for completing six challenges from Week 2
  • 44: Awarded at Battle Pass tier 20
  • 46: Awarded at Battle Pass tier 100
  • 57: Awarded by finishing top 10 in squads, duos, or solo 25 times
  • 66: Awarded by finishing top 10 in squads, duos, or solo 75 times
  • 71: Awarded for completing six challenges from Week 1
  • 84: Awarded at Battle Pass tier 60
  • 85: Awarded for gaining 30,000 XP
  • 87: Awarded by finishing top 10 in squads, duos, or solo 50 times
  • 90 Awarded by finishing top 10 in squads, duos, or solo 100 times
  • 96: Awarded at Battle Pass tier 80
  • 99: Awarded for gaining 125,000 XP

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-season-9-challenges-guide-sky-platforms-f/1100-6466772/

PS4 Deal: Get A Year Of PlayStation Plus For $40

If you’re a PS4 owner who regularly plays online with friends, you’re probably very familiar with PlayStation Plus, Sony’s premium membership that grants access to not only online multiplayer but also steeper game discounts and free monthly games (May’s freebies are two excellent indies). While the perks are great, the annual fees are less exciting–a year of PS Plus generally sells for $60. However, for a limited time, you can grab a 12-month PS Plus subscription for $40 at MassGenie.

The digital code can be redeemed in the PlayStation Store, and even if you’re already subscribed, you can stack subscriptions to automatically extend your membership, so you’re still saving money down the road.

GET A 12-MONTH PS PLUS SUBSCRIPTION FOR $40 »

MassGenie’s PS Plus deal is running through May 31 (or while supplies last). The 24-hour countdown timer resets every day, so you have more time than what it indicates to claim the deal. Here’s how to claim the Power Deal: On the product page, click the Power Deal circle. You’ll be prompted to sign in or create a free account (there’s no guest checkout for Power Deals). After you’ve signed in, you’ll be redirected to checkout, where you’ll see that the coupon PLAYSTATIONPLUS2 has automatically been applied, dropping the price to $40.

After checkout, the PlayStation Plus digital code will be the tracking ID in your order history. To see the digital code, click “track your package” in the tracking email you receive, and you’ll be redirected to your order history where you’ll see the tracking ID at the bottom right.

from GameSpot – Game News https://www.gamespot.com/articles/ps4-deal-get-a-year-of-playstation-plus-for-40/1100-6466751/

Fortnite Week 1: Where Are Sky Platforms? (Season 9)

The Week 1 challenges for Fortnite are now available with Season 9 underway. For the most part they’re fairly easy going and mostly intended to push players to check out the new locations, Neo Tilted and Mega Mall, while using the new Slip Stream transportation system. However, one of the challenges requires a little bit of extra effort, so we’ve put together a guide to make it easier for you.

The challenge asks players to visit all the Sky Platforms on the new Season 9 map. This might be familiar to you if you played a bunch of Season 8. If you cast your mind back to when the Pirate Camps appeared–it’s basically the same challenge. All you’ve got to do is visit the locations and before long you’ll have the challenge completed.

The actual platforms are very easy to spot as they’ll look like weird, hovering drones. Just hop on board, and then move on to the next one. Below you’ll find a map of all the locations as well as a list of where the platforms can be found.

No Caption Provided

Sky Platform Locations

  • South-east of the volcano in the newly named area, Pressure Plant
  • South-west of Pleasant Park
  • South-west of Lazy Lagoon
  • East of Neo Tilted, overlooking Dusty Divot
  • North of Paradise Palms
  • South of Salty Springs
  • West of Shifty Shafts

For details on what’s changed, check out our Fortnite Season 9 update patch notes article. We’ve also put together a comprehensive gallery showcasing all the new items in the Battle Pass, and collected all the new Fortnite skins in one place. If you’re new to the game and not quite sure what a Battle Pass is or what it does, take a look at our explainer.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-week-1-where-are-sky-platforms-season-9/1100-6466773/

Fortnite Season 9, Week 1 Challenges: Visit Sky Platforms, Scoped Eliminations, And More

The rollover to Fortnite: Battle Royale Season 9 is complete. We’ve got a brand new Battle Pass that’s absolutely packed with cosmetics to unlock, including some very cool skins. But if you want any of those, you’ll need to earn Battle Stars so that they level up your Battle Pass and make them accessible. The best way to do that is the weekly Season 9 challenges, the first batch of which is now available. Here’s what’s in store for Week 1, and what you’ll need to do.

In Fortnite Season 9, Week 1, players will need to ride the new Slip Stream travel system around Neo Tilted, one of the new areas that have been added to the map. On top of that, they’ll need to visit all seven sky platforms, and deal damage to enemies immediately after using the Shadow Bomb item.

Players that have the premium Battle Pass will have to grab a legendary item in five different matches, search seven chests in either Lucky Landing or Loot Lake, take out enemies using scoped weapons, and deal damage to opponents from at least two stories above them. If you’re able to complete any four challenges from this week (which requires you to buy the Battle Pass), you’ll get some bonus XP to speed up your progression. Completing all seven will unlock an accompanying Utopia challenge.

No Caption Provided

Free

  • Stage 1 of 2: Ride the Slip Stream around Neo Tilted (1) — 2 Battle Stars
  • Visit all Sky Platform (7) — 5 Battle Stars
  • Deal damage to an opponent within 10s after using a Shadow Bomb (200) — 10 Battle Stars

Premium

  • Pick up a Legendary Item in different matches (5) — 5 Battle Stars
  • Search chests at Lucky Landing or Loot Lake (7) — 5 Battle Stars
  • Scoped weapon eliminations (3) — 10 Battle Stars
  • Stage 1 of 3: Deal damage to opponents from at least 2 stories above (300) — 3 Battle Stars

Remember, everyone that plays Fortnite will have access to a small selection of the weekly challenges, but there’s a second set that’s exclusive to players that have spent 950 V-Bucks on a premium Battle Pass. That also includes exclusive unlocks and, overall, is the quickest way to earn Battle Stars, thanks to the extra set of challenges. As such, make sure to buy it if you’re interested in getting Season 9’s new skins as soon as possible.

Epic Games has released the patch notes for Fortnite’s 9.0 update, which details everything that’s new to the game for Season 9. On top of that, there’s info on all the tweaks that have been made, including a list of items and weapons that have been vaulted.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-season-9-week-1-challenges-visit-sky-plat/1100-6466771/

Fortnite John Wick Event Leaks In Patch 9.0, Here Are All The Details

Season 9 of Fortnite: Battle Royale has begun, bringing new skins, a new battle pass, a new v9.0 update, and more. There’s a ton of new content to dig into right now, like checking out the new map areas Neo Tilted and Mega Mall, but it also gives dataminers a lot to work with. And they’ve been at it already: It seems there’s a John Wick event coming to Epic’s battle royale game.

According to Twitter user and Fortnite dataminer FortTory, a set of John Wick challenges are on the way to Fortnite very soon. It appears they’ll task players with collecting coins, dealing damage with the new combat shotgun, and winning a match of a seemingly new limited-time mode named Wick’s Bounty. The challenges also make reference to a new gun named the tactical assault rifle. There’s no word on when the LTM or any of this will go live, but it’s likely it will be fairly soon.

Beyond this, there’s actual concrete in-game evidence of this, as John Wick’s house, seen in the first two movies, can now be found on the map. You can get a look at it above.

Another Fortnite leaker, Lucas7yoshi, has uncovered a new John Wick cosmetic set that seems to have the codename “assassin suit.” Fortnite received a series of John Wick-style cosmetics named the hired gun set all the way back in Season 3, over a year ago. With John Wick Chapter 3: Parabellum coming to theaters on May 17, now would be a perfect time for an official crossover event to occur.

Avengers: Endgame–and Infinity War before it–received similar treatment just recently, with a new Fortnite event based on the Avengers franchise and an entire set of Avengers challenges. John Wick fans have plenty more to look forward to, meanwhile: Thomas Was Alone and Volume developer Mike Bithell is working on John Wick Hex, a new action-strategy game based on the films.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-john-wick-event-leaks-in-patch-90-here-ar/1100-6466767/