Red Dead Redemption 2’s PC Framerate Is Causing Unexpected Issues

Since Red Dead Redemption 2‘s release on PC a few weeks ago, Rockstar has been working diligently to improve upon the game’s performance and stability, especially when it comes to a stuttering issue affecting certain Nvidia GPUs and four- and six-core CPUs. Those who have managed to get it running smoothly have noticed another problem, however: the passage of time is seemingly tied to your framerate.

Those who played Dark Souls 2 on PC may be familiar with this specific bug. From Software’s PC port ran at 60fps compared to the console version’s 30fps, which caused weapon durability to degrade twice as fast. Red Dead Redemption 2 stumbles into a similar problem if you’re running the PC version at a higher framerate than the console version allowed.

Reddit user Jimmyoneshot discovered the link, and other players have expressed how the passage of time appears to differ depending on your framerate. Some players have noticed that the day/night cycle progresses much faster on PC, with the time of day changing multiple times on long journeys. Others have also noted how weather conditions like rain and lightning will come and go in the blink of an eye.

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This becomes a significant issue when you factor in Arthur Morgan’s cores. Red Dead Redemption 2 keeps track of its protagonist’s health and fitness as represented by the three cores of health, stamina, and Dead Eye. Eating too much without exercise will make Arthur gain weight and increase his stamina consumption, whereas he’ll become gaunt if you don’t eat enough, which negatively affects his health regeneration. Players started to notice that each core seems to drain much faster on PC, so Jimmyoneshot decided to perform a few tests.

They created two saves at the beginning of chapter two, locking the framerate to 30fps in one save and leaving the other with their usual 100-130fps settings. They then played a full in-game day, completing the same story missions while eating four steaks at the same point during the day on both. When playing at a higher framerate, Arthur lost 0.75 of his weight by the next day, compared to the 1.5 he gained when locked at 30fps.

Losing weight four times as fast as usual isn’t an ideal situation, but the bug’s recent exposure should hopefully lead to an imminent fix on Rockstar’s part.

from GameSpot – Game News https://www.gamespot.com/articles/red-dead-redemption-2s-pc-framerate-is-causing-une/1100-6471484/

Pokemon Sword and Shield Starters: starter evolutions and help choosing the best starter for you

Pokemon Sword and Shield Starters: starter evolutions and help choosing the best starter for you

Which is the best starter Pokemon for you? We break down the starter evolutions, their move sets, abilities and more to help you to decide.

source /feature/9189-pokemon-sword-and-shield-starters-starter-evolutions-and-help-choosing-the-best-starter-for-you

SD Gundam G Generation Cross Rays DLC trailer confirms the inclusion of Gundam: Reconguista in G

SD Gundam G Generation Cross Rays DLC trailer confirms the inclusion of Gundam: Reconguista in G

Bellri and Aida will join the fray if you have the DLC or season pass.

source /news/9187-sd-gundam-g-generation-cross-rays-dlc-trailer-confirms-the-inclusion-of-gundam-reconguista-in-g

Fortnite Now Features Star Wars Imperial Stormtrooper Costumes For A Limited Time

Fortnite now has Star Wars Imperial Stormtrooper skins, just in time for the release of Star Wars Jedi: Fallen Order. You can deck yourself out in the classic suit, first seen in 1977’s Star Wars: A New Hope, by grabbing the skin from the in-game store for 1500 V-Bucks. As you can see in the trailer below, it’s a pretty faithful recreation of the cinematic suit.

You’ll want to hurry, as the suit is only available for a limited time–it’ll disappear on November 17 at 7 PM ET, so you really don’t have long to grab it. Alternatively, you can get the suit for free by buying Star Wars Jedi: Fallen Order from the Epic Games Store. Jedi Order is also available on Steam, but the deal is not available there (and the deal is, unfortunately, unlikely to be altered further.)

Star Wars Jedi: Fallen Order released today, and received an 8/10 in our review. Our critic Phil Hornshaw called the game “perhaps the strongest conception of what playing as a Jedi Knight ought to really be like.” While the Stormtroopers in the original trilogy has infamously poor aim, this suit won’t impede your ability to take down your enemies at all. While you’re trying out your new skin you might want to give some of the new challenges a go, so be sure to check out our Fortnite challenge guide.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-now-features-star-wars-imperial-stormtroo/1100-6471482/

Star Wars Jedi: Fallen Order Review Roundup: What Do The Critics Think?

Star Wars Jedi: Fallen Order is just the third Star Wars title of this console generation–it follows the first and second Battlefront games for PS4, Xbox One and PC, the same systems that Fallen Order is available on. The game, made by Titanfall and Apex Legends developer Respawn Entertainment, puts you in the Force-sensitive boots of Jedi warrior Cal Kestis and sends you out into a post-Revenge of the Sith version of the Star Wars universe.

Reviews have gone up alongside the release of the game, including our own 8/10 take. “Star Wars Jedi: Fallen Order, the latest game in the canon, is one of the better offerings specifically because it tries to look beyond the trappings of Star Wars,” our critic Phil Hornshaw says. “It’s not just another Jedi power fantasy, although wielding the Force with skill and resolve will certainly make you feel powerful. Like the best Star Wars games, it’s one that adds to the ideas of the films and other material, exploring new corners of the galaxy while focusing on the core themes of the franchise: knowing yourself, fighting your own darkness, and braving adversity with the help of friends.”

Other reviews have also mostly been positive so far, with most outlets praising this as a return to form for Star Wars, which hasn’t received a substantial single-player game in some time. There’s also some consensus, though, that the game can feel a bit rough or become frustrating in some sections.

We’ve rounded up a few of Star Wars Jedi: Fallen Order’s reviews below. For more, be sure to check out GameSpot’s sister site Metacritic for a look at what even more critics made of the game.

  • Game: Star Wars Jedi: Fallen Order
  • Platforms: PlayStation 4, Xbox One, PC
  • Developer: Respawn Entertainment
  • Release date: November 15
  • Price: $60 / £50 / $68 AUD

GameSpot – 8/10

“But especially as it wears on, Fallen Order becomes perhaps the strongest conception of what playing as a Jedi Knight ought to really be like. It’s true that Fallen Order borrows liberally from other action games, but those elements work together with Respawn’s combat and environment design, and a story that finds humanity in the Force and in its characters, to hone in on what makes the world of Star Wars worthy of revisiting again and again. Even with some rough edges, Fallen Order represents one of the most compelling game additions to the Star Wars franchise in years.” – Phil Hornshaw [Full Review]

IGN – 9/10

“It’s been ages since we got a great single-player Star Wars action game, but Jedi: Fallen Order makes up for a lot of lost time. A strong cast sells a dark story while keeping things fun and loyal to Star Wars lore, and fast, challenging combat mixes with energetic platforming, decent puzzles, and diverse locations to explore for an all-around amazing game.” – Brian Shea [Full Review]

Game Informer – 8.75/10

“Despite these numerous little problems, Respawn’s maiden voyage with Star Wars is largely a success. I couldn’t put this game down, both for the thrill of exploring and wanting to see where the story took me next. The inspirations taken from Dark Souls, Uncharted, and Metroid Prime unite to create something unique that just happens to work incredibly well for this beloved license. Like most starships in this universe, Jedi: Fallen Order could use a little polish, but the rust doesn’t hold it back from roaring with excitement.” – Andrew Reiner [Full Review]

Gamesradar+ – 4/5

“There’s plenty to like about Fallen Order, but it should come with the caveat that it’s slightly rougher than I was expecting. I’ve played the entire game on PS4 Pro and glitches and framerate stuttering have cropped up enough to warrant mentioning. One patch has already been released before launch, and EA has told us that another is on the way, but it did give my initial playthrough a rougher-than-ideal feel.” – Ben Tyrer [Full Review]

USGamer – 3.5/5

“Star Wars Jedi: Fallen Order comes painfully close to being the best action game of the year, but it ultimately falls short due to pacing problems and a host of technical issues. Still, this is the first step into a larger world for a franchise that has persistently struggled since its acquisition by EA.” – Kat Bailey [Full Review]

Eurogamer – No Score

“I’ll admit crunching a Souls-like in less than four days is an unnatural and grueling experience: I imagine if I’d played Fallen Order over several months, I would have been less frustrated, but probably still bored. It’s such a shame, as Fallen Order has an incredible gameplay experience at its core, with fantastic environments and well-directed action sequences. Yet it’s unable to sustain this thanks to some fundamental design problems.” – Emma Kent [Full Review]

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-review-roundup-what-do/1100-6471481/

Respawn’s Sick Note For Star Wars: Fallen Order Players Probably Won’t Trick Your Boss

Star Wars Jedi: Fallen Order is upon us, having launched on PC, PS4, and Xbox One. It’s also a Friday, so odds are that if you’re a huge fan and you’re not playing, it’s because you have to head into the office or school. Perhaps you’ll play all weekend, and find yourself wishing that you could keep going on Monday–not everyone was lucky enough to get an early copy. Luckily, Respawn has you covered–assuming that your boss is very gullible.

Respawn has tweeted out a “sick note” from BD-1, Cal Kestis’s droid companion from the new Jedi action game. Our robot translation skills are a little rusty so we’re not sure exactly what it says, and odds are your boss won’t either. If you’re a big Star Wars fan, though, perhaps they’ll sympathize.

If you’re wondering whether Star Wars Jedi: Fallen Order is worth staying home for, check out our 8/10 review of the game. Our critic Phil Hornshaw says that it “represents one of the most compelling game additions to the Star Wars franchise in years.” Whenever you get a chance to play, make sure you check out our starter tips, and follow our advice on which skills you should unlock first.

from GameSpot – Game News https://www.gamespot.com/articles/respawns-sick-note-for-star-wars-fallen-order-play/1100-6471480/

Star Wars Jedi: Fallen Order Guide – Which Difficulty Is Right For You?

Star Wars: Jedi Fallen Order features a combat system akin to From Software games like Dark Souls and Sekiro: Shadows Die Twice, in that it’s complex, precise, and demands patience. But unlike those games, you do have a choice over which difficulty you want to play. Whether you’re an action game veteran or a casual Star Wars fan, the game has a difficulty to accommodate your skill level.

For more Star Wars Jedi: Fallen order guides, check out our beginner’s guide and our feature on the best skills to unlock first. You can also read our full review. Otherwise, read on below for more details on how difficulty works and which one is right for you.

Choosing The Right Difficulty

Difficulty doesn’t work quite the same in Fallen Order as it does in most games. Instead of influencing how much health enemies have, the difficulty affects your parry window and enemy aggression. There are four difficulties in general: Story Mode, Jedi Knight, Jedi Master, and Jedi Grandmaster. The parry window shrinks, and enemy aggression increases with each subsequent difficulty setting. In the table below, you can see how these factors are measured in detail:

DifficultyStat Breakdown
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If you’re familiar with action games or dabble in similar fast-paced genres, we highly recommend Jedi Master for your first run; Jedi Knight is too forgiving and doesn’t provide nearly enough meaningful challenge. That said, if you’ve never touched these kinds of games in your life, we wholeheartedly recommend Jedi Knight and advise you avoid Story Mode, so you can at least get a sense of the tense thrills that Fallen Order’s combat provides.

For FromSoftware fans–particularly those who loved this year’s Sekiro–we recommend starting on Jedi Grandmaster first and seeing how you feel. Parry timing is a doozy to get used to at first, mainly if you’re used to Sekiro’s parry timing. Give it some time and see where the road takes you. It’s quite the challenge playing on Jedi Grandmaster, but it’s well worth taking on if you’re a sucker for punishment and got the patience and reflexes. Though note that parrying isn’t always the most reliable, so try not to come at this difficulty thinking you can be the Star Wars universe version of the One-Armed Wolf. Fallen Order welcomes parrying, but you can be just as successful with dodging and attacking at the right moment. If all else fails, switch down to Jedi Master and don’t look back!

Regardless of which you choose, know that there are no Achievements/Trophies tied to difficulty, and you’re not penalized for switching, which you can do at any time via the settings menu. So try the game on all four difficulties when you first boot up the game. You have nothing to lose, and it may help you figure out which difficulty is right for you.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-guide-which-difficulty/1100-6471430/

Star Wars Jedi: Fallen Order Guide – Best Skills To Unlock First

Combat in Star Wars Jedi: Fallen Order can be challenging, especially once you get through the early areas and start encountering tougher enemies like Purge Troopers and Imperial Security Droids. To help out, we’ve highlighted the best skills to unlock in Fallen Order.

As you learn more Force powers and build new types of lightsabers, you’ll unlock new skills to put points into. At the start, skills only require one skill point but the ones you’ll unlock later will require two or three. With that in mind, it’s to your benefit to save some of your skill points after you’ve invested in the early-game skills that you like. It is in your best interest to hold onto your extra points instead of unlocking something just because you can–it will make unlocking the cooler-looking, and much more powerful late-game skills easier to do without grinding.

For more Star Wars Jedi: Fallen order guides, check out our beginner’s guide and our feature on all the easter eggs and references. You can also read our full Star Wars Jedi: Fallen Order review. Otherwise, scroll down for our advice on the best skills to unlock.

Beginner Skills To Unlock In The First Few Hours

Early on in Fallen Order, you don’t have much in the way of attack or defense other than your lightsaber. It presents an excellent opportunity for you to practice parry timing–which you should, especially if you’ve played Sekiro: Shadows Die Twice as the timing between the two games is not the same. Eventually, to stand a chance in a fight, you’ll be encouraged to mix together lightsaber combat and Force powers, so it’s important to get used to parrying until it becomes second nature.

To that end, you’ll want to invest points into all the first tier skills. There are four, though you won’t unlock the final one until an hour or so into your first incursion on Zeffo. Survival Skills (increases Cal’s max health) is ideally the one you want to unlock first. You won’t have many BD-1 stim canisters at the start, so having higher max health will help until you can increase the number of times you can heal. To the same extent, Force Attunement (increases Cal’s maximum Force) is also a good choice.

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With those two out of the way, consider unlocking Overhead Slash. This powerful move will dispatch most creatures and standard Stormtroopers in one hit. Though the move loses utility the further into the game you go–it’s a little slow and not ideal for when you’re surrounded by large groups–it’s an excellent attack to have early on.

Once you travel to Zeffo, Cal will remember how to use Force Push. This unlocks numerous skills in his Lightsaber and Force trees, including the final skill in the first tier: Mass Push. If you enjoyed Star Wars: The Force Unleashed, you’ll love Mass Push. It allows you to charge a Force Push and send enemies flying–ideal for Zeffo and Kashyyyk where enemy placement is almost begging for you to send Stormtroopers flying off ledges to their deaths.

Intermediate Skills To Unlock After The Opening Hours

Once you’ve made it past Zeffo, you’ll have to start choosing how to build Cal. Many of his skills start to branch off in the second and third tiers. Some are more advanced variations of Survival Skills and Force Attunement, allowing you to further increase your health and Force or how quickly they regenerate. However, you can hold off on upgrading many of these skills; instead, invest in intermediate combat skills with your lightsaber. They will be much more useful for the bosses you’ll be fighting regularly.

Your journey in Fallen Order will see you face off against other lightsaber and Force users. These combatants are very powerful, and able to carve out huge chunks of your health quickly. In these fights, Fallen Order plays a lot more like Shadows Die Twice, in that both you and your opponent have a guard/posture meter and you’re both trying to wear each other down to land hits. With many of these bosses resistant to certain Force powers and able to counter your standard lightsaber attacks, you should invest in intermediate lightsaber skills as soon as possible.

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In the Lightsaber tree, unlock Dash Strike, Sprint Strike, Delay Thrust, and Lightsaber Throw. Certain bosses will use their speed to retreat and refill their guard meter. All four of these lightsaber moves allow you to counter that strategy. Dash Strike allows Cal to leap at his target, Sprint Strike lets him deliver an attack out of a sprint, Delay Thrust gives him some added range to his standard attack, and Lightsaber Throw is Cal’s only long-distance option in combat. Of all four, you’ll have to wait longest to unlock Lightsaber Throw as Cal cannot use it until he relearns Force Pull on Kashyyyk.

The only Force power that reliably works on all enemies–from the smallest spiders to the most dangerous of Inquisitors–is Force Slow. You possess Force Slow from the start and it’s effective right out of the gate, so it’s not a skill you need to improve right away. However, after the opening hours, unlocking Empowered Slow is wise. Though it takes longer to use, Empowered Slow allows Cal to slow enemies almost to a halt for several seconds. It’s ideal for boss battles (as slowing them down gives you time to heal), but it’s also good for the early game to slow down Scout Commanders, Stormtrooper Commanders, Security Droids, and Purge Troopers long enough for you to thin the group that usually accompanies them. All four of those enemies are significantly easier to fight one-on-one.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-guide-best-skills-to-u/1100-6471388/

Star Wars Jedi: Fallen Order Scomp Link Guide – What’s A Scomp Link And How To A Get New One

Early on in Star Wars Jedi: Fallen Order, your droid pal BD-1 gets in a fight with a Bog Rat on Bogano. While Cal quickly attends to BD-1’s physical injuries, his handy Scomp Link tool is destroyed. At first, you might not understand how this impacts your journey, and after a while, you may even forget it happened. Though if you’re a Star Wars fan, you likely understand the implications of this technical difficulty. Still, once you encounter a locked door or chest that can only be opened with a Scomp Link, you’ll immediately want to know where you can find a replacement.

For the uninitiated, a Scomp Link is a droid accessory that allows you to plug into terminals to reveal hidden passageways, as well as open up locked chests. You eventually get a new one for BD-1 later on in the story, but you can get it earlier if want to access the game’s many locked doors and chests earlier.

Below we outline where to get a new Scomp Link for BD-1. For more Star Wars Jedi: Fallen order guides, check out our beginner’s guide and our feature on the best skills to unlock first. You can also read our full Star Wars Jedi: Fallen Order review.

How To Get A New Scomp Link

You can’t get a new Scomp Link until a few hours into exploring the game’s second planet, Zeffo. So go ahead and progress the story until you get the Force Push ability from the underground temple. Once you’ve got that Jedi trick in your arsenal, head to the Weathered Monument area at the center of the map. Any new locations that can be accessed with your abilities are highlighted in green; in this area, you’ll find a cracked stone door you can now topple with Force Push.

Make short work of that door and jump down to what appears to be an Imperial station situated around a sizeable Zeffo statue. Proceed left down the path going around the center piston until you reach a wall you can climb up. Scale upwards, and you should find a workbench containing a brand new Scomp Link.

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And voila! You now have the means to unlock all those locked doors and chests you so begrudgingly had to leave for later. And even better, you’re set to open all locked doors only accessible via the Scomp Link in the game’s subsequent areas. To think where you would’ve been if you hadn’t done this sooner. No more must you wallow away in suffering or lose countless hours of sleep at night. All secret pathways and locked chests are clear! At least, the ones the Scomp Link unlock, that is.

Similar to when you get a new Force ability, any areas that can only be accessed with the Scomp Link will be newly highlighted on the map as green. Unfortunately, any chests you’ve left unopened won’t show up, so it’s worth making a run through any areas you’ve been through again to see what you might’ve missed.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-scomp-link-guide-whats/1100-6471418/