Death Stranding Discounted To $35, Its Lowest Price Yet

Kojima Productions’ Death Stranding released only a month ago, but you can already pick it up for nearly half off. Walmart’s Days of Deals sale has brought quite a few discounts to multiple games, and Death Stranding is currently being sold for $35 USD.

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Death Stranding | $35 ($60)

Death Stranding is the first game from Metal Gear Solid creator Hideo Kojima since leaving Konami. It’s currently only on PS4, but it is set for a PC release on both Steam and the Epic Games Store next year during the summer.

GameSpot’s Death Stranding review scored the game a 9/10. It’s also one of our best games of 2019.

“Death Stranding is a hard game to absorb. There are many intertwining threads to its plot, and silly names, corny moments, and heavy exposition belie an otherwise very simple message,” critic Kallie Plagge wrote. “That comes through much more clearly in the game’s more mundane moments, when you find a desperately-needed ladder left behind by another player or receive a letter from an NPC thanking you for your efforts. It’s positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It’s a game that requires patience, compassion, and love, and it’s also one we really need right now.”

from GameSpot – Game News https://www.gamespot.com/articles/death-stranding-discounted-to-35-its-lowest-price-/1100-6472271/

PS Plus 12-Month Membership For PS4 Discounted To $45

Online subscriptions are some of the best last-minute gift ideas you can get for the gamers on your shopping list. If you’re searching for the perfect gift for the PS4 owner in your life, you can save on PlayStation Plus right now at Newegg. Normally $60, 12-month PS Plus subscriptions are discounted to $45 with promo code EMCUVUB23.

The subscription code is delivered via email, so you’ll probably want to print it out to place in a holiday card.

PlayStation Plus is practically essential for any PS4 owner. Without a PS Plus subscription, you cannot play online multiplayer, which is a big component in modern gaming. PS Plus memberships can also be stacked, so you can extend your membership early and save yourself money longterm.

Memberships also come with a couple of awesome perks. Each month, Sony gives PS Plus members two digital games that you can continue playing as long as you’re a current subscriber. Members also gain access to cloud storage to backup save files.

December’s free PS Plus games are Titanfall 2–one of the best first-person shooters ever made–and Monster Energy Supercross. These freebies will still be active until Tuesday, January 7, so if you’re buying this as a gift, they’ll have two free games to download on Christmas morning.

If you’ve never shopped at Newegg and would prefer going with a retailer you’re more familiar with, Sony’s last-minute holiday deals include $45 12-month PlayStation Plus subscriptions as well. The deal runs from December 20 to January 17 and should be available at all major retailers, including Amazon, Walmart, Best Buy, GameStop, and Target.

from GameSpot – Game News https://www.gamespot.com/articles/ps-plus-12-month-membership-for-ps4-discounted-to-/1100-6472269/

PlayStation Classic On Sale For Just $20

Sony’s attempt at a classic micro-console, the PlayStation Classic, is more than a year old at this point, and while it wasn’t super well received at launch, you can get it pretty cheap these days. Its current normal price is $30 USD, and as part of GameStop’s Game Days sale, the retailer has lowered it even further, currently selling it for $20.

PlayStation Classic for $20

The PlayStation Classic features 20 games, including classics like Metal Gear Solid, Tekken 3, and Resident Evil: Director’s Cut. Its original price was $100, but soon after, it was discounted and has seen multiple different sales over the past year.

Unfortunately, there are a few things that need to be considered before purchasing a PlayStation Classic. Most notably is that some of the included games are the European PAL versions, which means they run at 50Hz. This includes Tekken 3, which ran at 60Hz–or 60 frames per second–in North America and Japan on the original PlayStation. That sadly isn’t the case with the PlayStation Classic. You can check the list below to see the full library of games–we’ve marked which ones are PAL games.

GameSpot’s PlayStation Classic review called it “a disappointing missed opportunity.”

“I’d like nothing more than to tell you that the PS Classic is a pleasant surprise, that it will match your excitement and then some,” critic Peter Brown wrote. “This sadly isn’t the case, and short of Sony refreshing it, or the hacking community breaking it open and reconfiguring it, the PS Classic may never be more than a puny PlayStation with good looks.”

PlayStation Classic games (* indicates PAL version)

  • Battle Arena Toshinden*
  • Cool Boarders 2*
  • Destruction Derby*
  • Final Fantasy VII
  • Grand Theft Auto*
  • Intelligent Qube
  • Jumping Flash*
  • Metal Gear Solid
  • Mr. Driller
  • Oddworld: Abe’s Oddysee*
  • Rayman
  • Resident Evil: Director’s Cut*
  • Revelations: Persona
  • Ridge Rager Type 4
  • Super Puzzle Fighter II Turbo
  • Syphon Filter
  • Tekken 3*
  • Tom Clancy’s Rainbow Six*
  • Twisted Metal
  • Wild Arms

from GameSpot – Game News https://www.gamespot.com/articles/playstation-classic-on-sale-for-just-20/1100-6472268/

The Outer Worlds Story DLC Coming In 2020

The Outer Worlds is a wide-open adventure game that can last dozens of hours if you fully plumb its depths and sidequests, but even more is coming in 2020. Obsidian has announced that story DLC will be coming next year, though the studio didn’t say much more than that.

In a brief note on the Obisidian forums, social media manager Shyla Schofield thanked the team behind the game and noted the honor of receiving four nominations at The Game Awards. Though the post was made after Outer Worlds went home empty-handed, she said “even just being nominated means a lot.” Then the message segued into the upcoming content.

“However, the journey isn’t over yet as we are excited to announce that we will be expanding the story through DLC next year!” it reads. “Details will be made available at a later date.”

The note didn’t mention platforms, but presumably it will come to every platform simultaneously: PC, PS4, Xbox One, and possibly Nintendo Switch, though release timing on that platform port is still unannounced.

The Outer Worlds is one of GameSpot’s nominees for the Best Games of 2019. You can read about all of the nominees as you wait for our Game of the Year winner to be named on December 17. Plus check out our Best of Games 2019 hub for a lot more reflection on the year that was.

from GameSpot – Game News https://www.gamespot.com/articles/the-outer-worlds-story-dlc-coming-in-2020/1100-6472265/

Best Last-Minute Christmas Gifts And Deals At Amazon

Many of us go into Black Friday intending to cross all the names off our Christmas shopping list early–but end up splurging on stuff for ourselves (at least, I did). We’re now about a week away from Christmas, which means time is running out to buy gifts for your loved ones this year. Luckily, online shopping means you can place orders right up until December 23 or even Christmas Eve, depending on where you shop.

With Amazon Prime, you’ll nearly always get free two-day, one-day, or even same-day shipping depending on where you live and what time of day you place the order. That makes Amazon an ideal place to snag last-minute gifts for Christmas, and luckily for budget-savvy shoppers, there’s a huge sale going on right now with last-minute deals on Nintendo Switch, PS4, and Xbox One.

In terms of game deals, it’s clear that Amazon’s stock is starting to dwindle after the rush of Black Friday, but there are still some great deals this week. Notably, Death Stranding is only $40, the cheapest it’s been since its release on PS4 in November. Borderlands 3 is available for just $35 on PS4 and Xbox One. You can also snag Marvel’s Spider-Man: Game of the Year Edition for just $20 on PS4; it includes all DLC. There’s also a nice discount on Red Dead Redemption 2 for Xbox One: $30 for a digital code.

If you missed out on some of the best VR deals from Black Friday, a great headset option is back in stock at Amazon ahead of Christmas. You can snag a standalone Oculus Go VR headset at a nice discount right now: $149 for the 32GB and $199 for the 64GB model. Please note this particular headset isn’t compatible with the upcoming game Half-Life: Alyx; it’s better suited for watching TV and movies.

Amazon also restocked some of Black Friday’s best console offers, including the Xbox One S All-Digital Edition for $149. The PS4 Slim holiday bundle with God of War, Horizon Zero Dawn: Complete Edition, and The Last of Us Remastered is also back in stock at a discount, although it’s priced at $250 rather than its ridiculously low Black Friday price, $200. Still, this is the bundle to buy if you’re looking to pick up a PS4 this Christmas.

Read on for more of the best gaming deals at Amazon right now that’ll arrive before Christmas; plus, check out our guide to the best last-minute gift ideas across gaming and tech for more inspiration. You also find our recommendations for the best stocking stuffers, best Switch games, best PS4 accessories, and more in our Christmas 2019 holiday gift guide.

Best last-minute Christmas deals at Amazon


Last-minute Christmas gifts and deals

Best game deals

Death Stranding (PS4) for $40

More great deals at Amazon

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Nintendo Switch Pro Controller | $55 ($70)


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Oculus Go VR Headset | $149 ($200) or $199 ($249)


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PS4 Slim Only on PlayStation bundle | $250 ($300)


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PowerA Enhanced Wireless Controller for Nintendo Switch (Spyro) | $35 ($50)


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Sega Genesis Mini | $60 ($80)


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Razer BlackWidow Elite Mechanical Gaming Keyboard | $120 ($170)


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Xbox One S All-Digital Edition — $149 ($250)


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Xbox Game Pass Ultimate 3-month membership (plus 3 months free) | $45

from GameSpot – Game News https://www.gamespot.com/articles/best-last-minute-christmas-gifts-and-deals-at-amaz/1100-6472255/

Xbox Series X Will Support Backwards Compatibility On Day One

If you’ve spent the past few years collecting and playing a vast library of titles on Xbox One, then don’t worry–that collection is all coming with you if you choose to upgrade to Xbox Series X (the official name of Project Scarlett). Xbox Series X will support backwards compatibility for all Xbox One games the day the next-gen console launches.

“We wanted to make sure we had that, day one, we could deliver on the compatibility promise, and so I’ve been playing quite a few [Xbox 360] games on my [Xbox Series X] and Xbox One games on the [Xbox Series X] and that’s just to ensure that we can be there day one,” Xbox boss Phil Spencer told GameSpot.

“We have thousands of games that run on Xbox One today,” Xbox partner director of program management Jason Ronald told GameSpot. “We want those games to be able to come forward with you but we also want your services to come with you. We want your gaming legacy to come with you, whether that’s your Gamerscore, whether that’s your friends list, all your Achievements, your game saves, all of that should come forward so there are no barriers for you as you think about moving forward.”

The process of ensuring three previous console generations of games all play on Xbox Series X has been a lot of work. “There is work in ensuring [backwards] compatibility across those generations,” Spencer said. “So, as you might remember, we slowed down and paused our backwards compatibility program for [Xbox 360] on Xbox One.”

“[It takes a lot of work] even for Xbox One games, because one of the biggest challenges is console games are usually hyper-optimized to the unique hardware capabilities of the device, and this is a new generation of hardware,” Ronald added. “It is a new chip architecture. At the same time, we did design the silicon with [backwards] compatibility in mind, so we did make certain decisions to try to lessen that work, but I don’t want to trivialize how much work the team’s actually doing because there is a tremendous amount of work.”

With the Xbox Series X officially revealed, our comparison between it and Sony’s PlayStation 5 has become a little more concrete. If you need a little refresher on the console, we’ve compiled everything we know about Xbox Series X–from its announcement as Project Scarlett to its The Game Awards reveal.

from GameSpot – Game News https://www.gamespot.com/articles/xbox-series-x-will-support-backwards-compatibility/1100-6472261/

Star Wars Battlefront 2: The Rise Of Skywalker Update Brings New Map, Units

With Star Wars: The Rise of Skywalker coming this week, the new trilogy and the entire Skywalker Saga comes to a close. Star Wars Battlefront 2 is marking the occasion with a new update that adds content from the latest film in the saga, along with a new “Celebration Edition” that gathers a ton of previous goodies in one place.

The free Rise of Skywalker update will be available starting December 17, and adds a new jungle planet for Co-Op and Heroes vs Villains mode. Plus a number of new reinforcement units are coming: a Sith Infiltrator, First Order Jet Trooper, Resistance Gunner, and Resistance Spy. Plus there are new looks available for Finn, Rey, and Kylo Ren based on their Rise of Skywalker appearances.

If you’ve missed out on any of last couple of years of Battlefront, you can purchase or upgrade to the Celebration Edition, which includes all of the free content updates and paid customization content, including the new customization from the Rise of Skywalker update. You can purchase it for $40, or upgrade your existing Battlefront 2 version to the Celebration Edition for $25.

EA also mentioned that while the saga is ending, the game will still be going. January will bring two new capital ships–the Resistance MC85 and Resurgent-class Star Destroyer–along with BB-8 and BB-9E as Resistance and First Order heroes, respectively. More updates are coming in February and March as well.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-battlefront-2-the-rise-of-skywalker-upda/1100-6472260/

Peter Brown’s Most Anticipated Game Of 2020 – Final Fantasy 7 Remake

2020 is almost here, so we’ve asked GameSpot’s staff to share which games they’re looking forward to most in the new year. New consoles are going to dominate the headlines, but at the end of the day it’s all about the games, and there are a ton of exciting ones to look forward to. When you’re done reading this entry, follow along with all of our other end-of-the-year coverage collected in our Best of 2019 hub.

While far from the only game deserving of such credit, Final Fantasy 7 was a key factor in Sony’s first-at-bat home run with the original PlayStation, not to mention its gross dominance over its former business partner’s console, the Nintendo 64. FF7 possessed all the ingredients Sony needed to tell the world that playing games on PlayStation was unlike anything else, and it worked. For the game it is, and the impact it had, few games carry the notoriety of FF7. The first chapter of the long-awaited remake will arrive on PS4 next year, and even though it will be confined to the first major location in the story, it’s still my most-anticipated game of 2020.

Square Enix has made it clear that the remake won’t be a carbon copy of the original game in a 4K costume, which sounds like the right move. Slightly upgraded ports of the ’97 release are readily available on modern platforms, and despite how innovative it was at the time and how much of it still holds up today, its heart and soul are clearly of a bygone era. The remake is an opportunity to introduce a more believable world, flesh out the main characters after decades of examination (and numerous spin-off games), and transform the turn-based combat system into something more engaging and dynamic than before.

Having played a 20-minute demo during E3, I can confidently say that I like the general direction of the new real-time battle system. Square Enix has introduced a modern, free-roaming third-person camera, and it brings you closer to Cloud, the iconic lead character who is also, thankfully, represented in much greater detail than his former rudimentary PS1 model. During battle, wielding his massive buster sword and executing special Limit Break moves feels both new and grounded in tradition. You can assign specific actions to buttons, or open the Tactical menu, which brings combat to a near-halt, affording you the opportunity to consider your options and choose the best move for the conflict at hand.

There is, of course, a lot more to FF7 than fighting. I can’t wait to see what’s become of the script, and whether or not the characters from my imagination have been changed in significant ways. I’ll admit, Barret’s over-the-top voice acting seen in trailers and demos thus far has me worried, to a degree, but I’m still looking very much forward to see the end result for him and the rest of the cast. The same goes for Midgar city, a place known for its downtrodden slums in the shadow of the towering Shinra Electric Power Company building. I’ve only seen the inside of a Shinra power reactor, which is thematically dull compared to Midgar proper, so I still have a ton of questions about Square Enix’s handling of the infamous city.

I want to believe that the years of apprehension on the development side was because the creators’ expressed reverence for the original game is paramount. When they say they don’t want to screw it up, I hope “it” refers to the creative opportunity, rather than FF7’s brand value. So far, I’m admittedly giving them the benefit of the doubt because I want to see what they’ll come up with, and because my early demo did a lot to convince me of the new battle system. Next year’s release will be the first step in a long journey to recreate one of the most iconic games of all time, and I’m admittedly counting down the months until its March 2020 debut to see what’s become of it after all these years. But if you’re curious to pick up the game when it launches, head to our Final Fantasy 7 Remake pre-order guide for more details and links.

from GameSpot – Game News https://www.gamespot.com/articles/peter-browns-most-anticipated-game-of-2020-final-f/1100-6472237/

Matt Espineli’s Most Anticipated Game Of 2020 – Nioh 2

2020 is almost here, so we’ve asked GameSpot’s staff to share which games they’re looking forward to most in the new year. New consoles are going to dominate the headlines, but at the end of the day it’s all about the games, and there are a ton of exciting ones to look forward to. When you’re done reading this entry, follow along with all of our other end-of-the-year coverage collected in our Best of 2019 hub.

For years, Team Ninja’s Nioh was one of my favorite action games set in ancient Japan. I particularly love that setting, so my passion for it came naturally. But then Sekiro: Shadows Die Twice happened, and all of a sudden, my appreciation for Team Ninja’s interpretation of the Soulsborne genre dwindled. Like Nioh, Sekiro fulfilled my dream to see a grim wartorn Sengoku-era Japan in a video game, but it did so in ways that Nioh could only dream of–which is all the more shocking as it pulled this off using a fictional kingdom. Still, I find myself excited for Team Ninja’s second shot at Nioh. The studio always had a knack for crafting challenging combat mechanics that allow you to express yourself through stylish combos–a quality I find appealing as a fan of character action games. It just may be the opportunity the series needs to further cement a place in the Soulsborne genre.

Nioh 2’s combat looks to build upon the original in significant ways by expanding the abilities available. Set during the height of the Sengoku-era (Yes!), you play as a nameless mercenary you create yourself, who just so happens to be half-demon. This unique bloodline affords you a host of devastating supernatural powers, such as the ability to summon demons and even transform into one yourself for a limited time. At a glance, these additions don’t sound like they’ll reinvent the wheel, but I’m hoping the new abilities will enrich the combat with a deeper focus on experimentation. I loved Nioh’s combat, but it grew easy to stick to a single loadout and strategy. More abilities and weapons could expand the tactics available and make combat that much more thrilling.

If there’s another aspect I hope is further developed, it’s Nioh’s sense of place. The original’s world was a smattering of ravaged shrines and villages, which, while I appreciated, didn’t offer much visually to make your journey through feudal Japan genuinely memorable. The army of demons you fought also lacked intrigue and were repetitive in design–something I found unacceptable when you consider all the mythological creatures available in Japanese culture. Based on trailers, Team Ninja seems to be addressing these issues in Nioh 2. There are more intriguing otherworldly locales; your character is capable of traversing the demonic realm this time. And it appears there’s a larger cast of gruesome foes to slay, like a terrifying anthropomorphic horse creature and a fiery cat-lady demon with wagon wheels for legs.

The more I recall just how outstanding the original Nioh was at making me feel like a graceful master samurai who can slice a foe as quickly as sheath their blade, the more excited get about playing the sequel. After giving it some thought, I’m not looking for Nioh 2 to dethrone Sekiro in my love for all action games set in ancient Japan. I firmly believe they can both exist and be exceptional at different things.

Aside from the recent open beta, not much major news has circulated about Nioh 2. While those slivers of gameplay have given us some understanding of how it’ll play, Team Ninja hasn’t revealed many explicit details around its story. Hopefully, we’re due for more information and another hands-on with Nioh 2 before it launches on March 13, 2020.

For a brief rundown on everything you need to know about Nioh 2, be on the lookout for our explainer highlighting all the essential details.

from GameSpot – Game News https://www.gamespot.com/articles/matt-espinelis-most-anticipated-game-of-2020-nioh-/1100-6472238/

Best Games Of 2019 – Death Stranding

On December 17, we will reveal which of the 10 nominees gets to take home the coveted title of GameSpot’s Best Game of 2019. So be sure to come back then for the big announcement, and in the meantime, follow along with all of our other end-of-the-year coverage collected in our Best Games of 2019 hub.

Death Stranding is the anti-open-world game of the 2010s. Instead of hinging on combat encounters and large-scale thrills in an expansive world, Hideo Kojima’s experimental game focuses more on the struggles of a lone character exploring a massive landscape on his own two feet and with the weight of the world on his shoulders. It takes a step back to observe the foreboding sense of isolation when in the wild, which can give rise to a surreal sense of calm when embracing your routine amid a paranormal, post-apocalyptic setting. Death Stranding wasn’t the kind of open-world game we were expecting, but in truth, it was the one we needed this year.

It can be a contentious game to grasp, and it’s undeniably a different flavor when compared to Kojima’s previous open-world game Metal Gear Solid V and others like it. Yet, what makes Death Stranding one of the best games of 2019 is how it sticks incredibly close to its broader theme of connection. This aspect is not only felt in the emotional narrative that deals with coming to terms with grief and loss, but also in the gameplay loop of traversal and delivery missions across the United Cities of America. Easing players into this strange world is Death Stranding’s clever prologue: a mood piece set to the tune of Low Roar’s “Don’t Be So Serious,” which has you clumsily picking up stray packages in an extended sequence that culminates in a shocking conclusion

What truly makes Kojima’s new open-world game so unique is that it’s often a rumination on the concept of the open-world game, taking a subversive look at what you’d actually do if you were walking in an expansive game world. As the jaded protagonist Sam Porter Bridges, played effectively by Norman Reedus, states in the opening, “I make deliveries, that’s all.” When Sam isn’t contending with the weirdness found in the ruins of North America–which entails confronting rogue deliverymen, enduring bouts of corrosive rain known as timefall, or avoiding spectral entities known as BTs–he’s making deliveries.

With so much of the game focused on making deliveries to rebuild the UCA’s Chiral network, it mostly sticks to a passive tone. Death Stranding’s stellar worldbuilding not only details the new rules of reality following a worldwide disaster but also how humanity’s relationship to death has changed. Combat itself, while present, plays a minor role in the larger story. Even when you’re given a gun to defend yourself several hours into the game, Sam’s closest allies stress that using it should be a last resort. To kill someone would require you to dispose of their body, as not to bring the attention of supernatural forces. Above all, Death Stranding’s narrative is about the struggles of the human condition following a catastrophic change. But as a game, it’s about a character contending with hardships while exploring a changing world, yet still finding those brief moments of splendor at times when you least expect.

There is a profound connection to be made with the setting by figuring out the best trails and pathways across the landscape, which showcases some of the haunting beauty of the quiet ruined earth. There are also many bonds to be formed with the oddball cast of characters, who do their best to explain the new rules of reality, including subtle oddities like personal hygiene and lost common comforts. However, the most significant bond formed in Death Stranding is with the lead character Sam. The game has a clear affinity for Reedus–along with many of the other notable cameos, for that matter–and there are numerous instances where you observe many of his actions and gestures in minute detail.

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As it turns out, this sort of pacing and focus on the little details are a necessary part of what makes Death Stranding such an evocative and immersive open-world game to play. There’s a remarkable weight and heft in Sam’s actions. The very mechanism of walking in games is something that’s almost as old as video games themselves, yet actions and scenarios that are often implied in other games must be felt and endured in Death Stranding. You have to be mindful of Sam’s movement speed and balance and the total weight of your cargo in order to successfully traverse Death Stranding’s harsh world.

There’s a constant sense that your actions, whether it’s how you organize cargo or how you choose to move around, can have serious consequences. Some of the game’s more compelling moments don’t come from extended action sequences but from the tension and stress you feel when carrying several loads of important cargo through steep or rocky pathways. Along with ensuring Sam is safe, you have to make sure your cargo stays intact, knowing that one misstep can ruin an important delivery. You have to be in sync with the locomotion. In doing so, many of those anxious feelings of stepping out into the wild will slip away, resulting in extended hikes that are incredibly meditative and relaxing.

While the journey itself can be lonely, you are always present within an active and bustling community of other players who are on the same difficult journey. The asynchronous multiplayer approach is in tune with Death Stranding’s larger theme of connection, where the feeling of gratitude and appreciation can inspire you to pay it forward with positive messages and crafting new structures, ensuring those following in your footsteps will have an easier time than you did. The larger commentary of getting “likes” can be a bit on-the-nose, but it still makes for an incredibly effective system that can bring out a smile when you know someone used a ladder you left behind ages ago.

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The realization that you are not alone in your journey, which is fraught with confrontations with supernatural monsters and the occasional embarrassing stumble, is a powerful one. This feeling also comes across in the weird cast of characters, with many initially coming off as hokey and off-the-wall, but eventually come to be Sam’s closest allies in his expedition. As the story progresses, with more characters revealing past trauma from the America of old, it becomes clear that the goal isn’t to rebuild the country back to what it was, but into something better for all. This larger message of unity makes for an incredibly emotional core, which is especially felt in the final hours when all your connections come to fruition.

This sentiment also makes Death Stranding a remarkably appropriate game for 2019. With our present being rife with political turmoil and a general feeling of angst towards our future, there’s a comfort that can be found in a routine and the positivity from others who come from different backgrounds. Sam’s routine as a delivery man in a post-apocalyptic setting reveals its larger message of hope and perseverance in the face of depressing circumstances, which is a touching message that resonates deeply. As the Porter saying goes, “keep on keeping on.”

from GameSpot – Game News https://www.gamespot.com/articles/best-games-of-2019-death-stranding/1100-6472236/