Fortnite’s PC Requirements Will Change In Season 10

Fortnite‘s Week 7 challenges are now live, which means we’re quickly nearing the end of Season 9. While there are still a few weeks remaining before Season 10 officially kicks off, if you play Fortnite on PC, you may need to upgrade your rig in order to join the battle next season.

Developer Epic Games has announced that Fortnite’s minimum requirements on PC will change in Season 10. “Starting with Season 10, the PC version of Fortnite will require a graphics card capable of running Microsoft DirectX 11,” Epic wrote on its website. As the developer explains:

“While a DirectX 11-capable graphics card has always been one of Fortnite’s system requirements, we’ve kept support online for players with older graphics cards–so they could keep playing! However, when Season 10 begins, Fortnite will no longer be compatible with these older graphics cards. This allows us to focus our development and testing efforts to further optimize the Fortnite experience for all players.”

Epic hasn’t yet announced an exact start date for Season 10, but Season 9 is slated to end on August 1 according to the game’s website. That means you’ll have until then to complete any challenges and unlock all the Season 9 Battle Pass rewards. If you need help completing any of those, you can find tips for the trickier ones in our full Fortnite Season 9 challenges guide.

Fortnite’s most recent update, patch 9.30, arrived earlier this week an introduced a new healing item to the game: the Chug Splash. When thrown, the item will heal you and other players who are within the range of its explosion. A subsequent patch addressed a variety of bugs and other issues that have impacted the game over the last few days.

from GameSpot – Game News https://www.gamespot.com/articles/fortnites-pc-requirements-will-change-in-season-10/1100-6467966/

PS4 Deal: PS Plus Is Cheaper Than Ever At Only $36 For 12 Months

PlayStation Plus has been unusually cheap these days, starting with Sony’s E3 2019 Days of Play sale that offered the annual membership for $40 and an already sold-out flash sale at Newegg with the same deal. However, the latest discount on PS Plus is the most affordable deal we’ve seen, and it’s going down over at MassGenie now through June 30 (or while supplies last). For a limited time, you can get a year of PS Plus for only $36–and thousands have already claimed the deal.

Get 12 months of PS Plus for $36 at MassGenie »

Here’s how the deal works: Click the link above, and you’ll be prompted to either sign in or create a free account at MassGenie (there’s no guest checkout for Power Deals). After that, you’ll be redirected to checkout, where you’ll see the PS Plus 12-month membership is already in your cart with the promo code PSPLUS12MO applied, dropping the price to $36. At that point, you just have to fill out all the normal checkout information and click “submit Power Deal.” Within a few days, you’ll receive an email with the PS Plus digital code, and you’ll also be able to view the code in your order history, listed as the “tracking ID.” You can check out the PS Plus deal page for more info.

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The PS Plus code can then be redeemed in the PlayStation Store, and even if you still have some time left on your membership, PS Plus subscriptions can be stacked to automatically extend your time, saving you money in the future.

A PS Plus subscription is a must-have for most PS4 players, as it enables you to play online with friends and people around the world. In addition, you’ll get regular discounts on games like Persona 5, which is only $14 for members right now, or Shenmue I & II, which is $18, as well as free monthly PS4 games. PS Plus members often get early access to demos and beta tests for upcoming releases, like Monster Hunter World’s new full-size expansion, Iceborne, which is available exclusively for PS Plus members this weekend.

from GameSpot – Game News https://www.gamespot.com/articles/ps4-deal-ps-plus-is-cheaper-than-ever-at-only-36-f/1100-6467962/

Sony Music Launches Lost Rings Imprint, Promotes Three Artists That Love Gaming

Sony Music Entertainment has launched a new imprint called Lost Rings, creating a space to promote artists who produce original content that combine their love of video games and music. Currently, Lost Rings is a collective of three artists: BlackKrystel, BunnyMightGameU, and Sunzi.

“Gamers have such an authentic community,” Lost Rings A&R Tebs Maqubela said. “They tend to be passionate, super involved with their world, and experts in their craft. They can tell right away when someone is an outsider; in that sense, it is very similar to music, especially genres like hip hop. Those characteristics that Bunny, BlackKrystel, and Sunzi have on lock–knowing your space, having a specific identity, building a world around you–are all qualities that they learned and perfected in gaming that translated over to songwriting and music making. They are writing about themselves and their world and they intrinsically knew how to do that and felt comfortable doing so.”

Alongside the reveal of Lost Rings, all three of its artists have each released a new song and accompanying music video. BlackKrystel’s is Party Up, while Bunny’s is Game U, and Sunzi stars in Joystick ‘Em Up. While each song focuses on gaming, they reflect each of the artists’ other passions as well. BlackKrystal’s Party Up also celebrates her love of anime, for instance. You can listen to or purchase the three songs via the links below.

“Working with the Lost Rings artists is seamless as I mostly just had to find the right collaborators for them, collaborators who would be long term partners,” Maqubela said. “For example, Bunny and Sunzi have the same producer, and the other day they were hanging out and playing PS4. There is a true working relationship there. The feedback I had for the artists was always structural and pertaining to arrangements. The verses, subject matter, world play, and raw matter was all them. They always came to the table with fleshed out ideas. For example, Bunny speaks Spanish and loves Latin music, and brought up doing a song in Spanish, so we set about working on that.”

Senior director of publicity Sarah Cunningham added that each artist was 100 percent involved in creating their song, the accompanying music video, and their style. The references in each song were decided by each artist as well. “They bring their own ideas to the table and they fully sign off on all of their own creative,” she said. “We work collaboratively with them.”

from GameSpot – Game News https://www.gamespot.com/articles/sony-music-launches-lost-rings-imprint-promotes-th/1100-6467943/

The Outer Worlds’ Story Is Defined By Choice; You Can Even Be The Game’s Villain

Your journey in Obsidian Entertainment’s The Outer Worlds is defined by choice, with your decisions extending beyond a morality system that defines the type of hero you want to be. If you so choose, you can join up with the antagonists of The Outer Worlds and become the villain of the story.

The Outer Worlds is set in a solar system that’s been colonized by corporations led by a group referred to as the Board. You play as someone who was supposed to be one of the first colonists, but your ship is mysteriously lost along the way. 70 years later, someone finally finds you and wakes you up.

“The scientist Phineas Wells finds you,” Obsidian Entertainment senior narrative designer Megan Starks said in an interview with GameSpot. “He wakes you up. The Board is trying to stop him because he wants you to help save the system. You can either decide to go with his plan and help him out or you can join the Board and go forward with their agenda. Or you can try and double cross both of them, and be a lone wolf.”

“You [can actually] end up being the antagonist of the game, based on your choices,” she continued. And though Starks wasn’t able to provide specifics (as doing so would obviously spoil the game), she did say that choosing to be The Outer Worlds’ villain “definitely” has drastic changes to the overall outcome of the story.

This style of storytelling isn’t exactly new for Obsidian, as the developer crafted four unique endings to Fallout: New Vegas–all of which are dependent on which faction or individual you ultimately side with by the game’s end. That said, the choices you make in The Outer Worlds can have very noticeable impacts on the story prior to reaching the end of the narrative. Not every choice is clearly laid out as a dialogue option either. Every cause, ranging from how you decide to complete a mission to choosing your clothes, can have some sort of effect.

“[Characters] will comment if you run around naked,” Starks said, laughing. “A lot of [the story] is based on the actions you take in the game. If you kill someone that [another character] cares about, they’re definitely going to be very opinionated. Felix is kind of this happy-go-lucky, violent anarchist, so he doesn’t like it if you’re siding with the Board and doing their propaganda stuff.” How you present yourself can influence others’ perception of you and, in turn, change what options you have with the said character going forward. Approaching a peaceful town with all your guns out isn’t the best first impression, for example. “They’ll ask you to put your gun away if you’re in town,” Starks said. “They’ll say, ‘Whoa! Watch where you’re pointing that thing!'” Though it doesn’t have as major an impact on questlines and the overall story, characters will react to whether you’re a man or woman as well.

Managing how others perceive you is important because you can lose out on certain quests and storylines if you drive your companions or other important NPCs away. “The companions are like real people,” Starks said. “They have opinions on things. Companions have their own quests and you can decide which way you want to push them during the quest, but you can also fail the quest based on those decisions.”

Losing a companion, whether they just leave your squad or outright die via permadeath in the challenging Supernova Mode, is a loss in terms of both story and combat. Your allies aid you in battle, and their personalities provide help during conversations. Similarly to Mass Effect and Dragon Age, companions will interject their opinion into certain conversations during the main campaign. Building a bond with someone allows you to turn to them during difficult dialogue checks to provide their expertise and help you handle problems in unique ways. So choosing who you travel with on a mission extends beyond which weapons and perks they have. You (unfortunately) don’t have the option to cement your connection with someone with romance, but traveling with specific companions and befriending them does allow you to get to know them better.

In The Outer Worlds, your decisions and mistakes can cause your character to develop a Flaw. As the name implies, it nerfs your character in some way. However, each Flaw also provides a helpful perk. For example, if you die to a bunch of robot enemies in a short amount of time, you may unlock the Flaw Robophobia. If you choose to accept it, you’ll struggle against robotic enemies but gain something helpful in return.

“The fear ones are pretty common,” Starks said, adding that there are “a few different types.” There are even ones that can account for any mistakes you might make in the character creator. “On one of my recent playtests, I wanted to make a Dumb character so I could see the Dumb dialogue options as I was going through the different areas of the game, but I forgot to lower my Intelligence in the character creator,” Starks said. “But then I actually took enough damage [to the head] that I was offered the Permanent Concussion Flaw, which lowers your Intelligence but also gives you the Dumb tag. So it totally worked out!”

In this example, Starks explained she was then able to make stupid remarks during conversations–opening up a whole new tree of dialogue options–but her lower Intelligence prevented her from using science weapons. In another example, developing a fear of the dark provided a welcome perk but at the cost of losing out on sneaking into an enemy stronghold via the unlit back alley. You need to think ahead when it comes to Flaws, as something that doesn’t seem very important early in the game can have consequences hours later. “You don’t have to take a Flaw unless you’re playing the hardest difficulty, which is Supernova Mode,” Starks said. “But if you choose to take a Flaw, it is with you for the rest of the game.”

The Outer Worlds is scheduled to launch on October 25 for Xbox One, PS4, and PC. On PC, The Outer Worlds is a limited-time Epic Games Store exclusive, launching on that storefront first before releasing on Steam a year later. The Outer Worlds was one of our favorite games of E3 2019.

from GameSpot – Game News https://www.gamespot.com/articles/the-outer-worlds-story-is-defined-by-choice-you-ca/1100-6467960/

Where Is Xur? Destiny 2 Location And Exotic Weapons And Armor Guide (June 21-25)

The Season of Opulence is in full swing with its first Iron Banner this week in Destiny 2, giving players a bunch of new gear to chase down through an extensive quest. If you want to get yourself some new gear without nearly as much hassle, though, you can always visit weekend vendor Xur, who returns with a new batch of Exotics for sale. Here’s where to find Xur this weekend and everything he’s offering.

Where To Find Xur

Xur is hanging out on Earth in the EDZ this weekend, in the Winding Cove area. You can find him by heading toward north from the spawn, then climbing the cliff wall at the edge of the area up to the crashed Fallen dropship. This week he’s offering The Jade Rabbit, which is a powerful Exotic scout rifle that you might find very useful if you’re fighting through the Iron Banner. The rifle gives you bonus damage to headshots if you chain them with body shots first, and precision shots return ammo to its magazine.

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In the armor department, everyone gets Year Two offerings this week. For Hunters, there’s Oathkeeper, a pair of gauntlets that let you hold your bow charges indefinitely. Titans can pick up Ursa Furiosa, a set of gauntlets that give you faster movement when using your Sentinel Shield Super, and which converts damage absorbed by the shield into Super energy. Finally, there’s Phoenix Protocol for Warlocks, a chest armor piece that gives you Super energy for kills and assists you make while standing in your Well of Radiance.

Xur Exotics For June 21-25

  • The Jade Rabbit (Exotic scout rifle) — 29 Legendary Shards
  • Ursa Furiosa (Exotic Titan gauntlets) — 23 Legendary Shards
  • Oathkeeper (Exotic Hunter gauntlets) — 23 Legendary Shards
  • Phoenix Protocol (Exotic Warlock chest armor) — 23 Legendary Shards

If Xur’s inventory doesn’t interest, you can also buy a Fated Engram, if you can afford it. Dropping 97 Legendary Shards on the item will grant you one Year One Exotic you don’t already have for that character. Xur also offers the Five of Swords challenge card for free, which allows you to add difficulty modifiers that increase your score in Nightfall runs.

And if you haven’t finished all of Xur’s Invitations of the Nine from the Season of the Drifter, you can snag one of those as well. The bounty was new in Season of the Drifter, dispensing Powerful gear rewards, a bit of story about the Nine and the Drifter, and a lore drop.

from GameSpot – Game News https://www.gamespot.com/articles/where-is-xur-destiny-2-location-and-exotic-weapons/1100-6467965/

PS4 Flash Sale Launches With 500+ Games For $10 Or Less (US)

Today marks the first official day of summer, and now that the days are growing warmer and sunnier, what better time to hide inside and play some games? The PlayStation Store is celebrating the new season with a flash sale on PS4, PS3, and Vita games, and the best part is that everything is $10 or less.

The sale is running now through Monday, June 4 at 8 AM PT / 11 AM ET and includes markdowns up to 75% off PS4 titles like Dark Souls 2: Scholar of the First Sin for $10, Dragon Ball Xenoverse for $10, Sleeping Dogs: Definitive Edition for $4.49, Ultimate Marvel vs. Capcom 3 for $10, and Psychonauts (PS2 Classic) for only $1.49. For last-gen console owners, the PS3 and Vita offering is quite substantial as well. You can save big on classics like BioShock Infinite for $6, Borderlands for $3, the Devil May Cry HD Collection for $5, Life Is Strange: The Complete Season for $4, and Deus Ex: Human Revolution for $3.

While not part of the flash sale, there are some other great deals to grab before they disappear next week, including Persona 5 for only $16 ($14 with PS Plus) and Persona 4 Golden (Vita) for $12 ($10 with PS Plus). You can also grab Shenmue I & II for only $21 ($18 with PS Plus) and Monster Hunter World for $20. In addition, you can save big on PS Plus for a limited time, as MassGenie is currently offering a 12-month subscription for only $36.

There are hundreds of games on sale to pick through, and you can browse the full list of discounted titles and DLC at the PlayStation blog. Plus, see some of our picks from the weekend flash sale below.

PS4

  • 2064: Read Only Memories — $5
  • 8-Bit Invaders — $7.49
  • Amnesia: Collection — $9
  • Assassin’s Creed Chronicles (China, India, Russia) — $4 each
  • Banner Saga 1 — $10
  • Bastion — $3
  • Bleed: Complete Bundle — $7
  • Child of Light — $4.49
  • The Crew — $9.89
  • Dark Souls 2: Scholar of the First Sin — $10
  • Day of the Tentacle Remastered — $2.24
  • Deus Ex: Mankind Divided — $4.49
  • Don’t Starve Together: Console Edition — $6
  • Don’t Starve: Console Edition — $4.49
  • Furi — $6
  • Inside — $7
  • Invisible Inc. Console Edition — $6.79
  • Jackbox Party Pack 2 and 3 — $10 each
  • Just Cause 3 — $6
  • Layers of Fear — $5
  • Life is Strange: Complete Season — $4
  • Limbo — $2
  • Limbo and Inside Bundle — $9
  • Little Nightmares — $6
  • Octahedron — $6.49
  • Outlast 2 — $7.49
  • Oxenfree — $7
  • Psychonauts (PS2 Classic) — $1.49
  • Rayman Legends — $10
  • Resident Evil Revealtions — $8
  • Sleeping Dogs: Definitive Edition — $4.49
  • Soma — $9
  • Steamworld Dig 2 — $10
  • Tacoma — $5
  • Tomb Raider: Definitive Edition — $6
  • Trine Trilogy — $9
  • Ultimate Marvel vs. Capcom 3 — $10
  • Xeodrifter — $1

PS3

  • BioShock — $4
  • BioShock Infinite — $6
  • Borderlands — $3
  • Borderlands 2 — $4
  • Borderlands: The Pre-Sequel — $6
  • Day of the Tentacle Remastered
  • Deus Ex: Human Revolution — $3
  • Devil May Cry HD Collection — $5
  • DMC Devil May Cry — $5
  • Grand Theft Auto V — $10
  • Just Cause 2 — $2
  • Life Is Strange: Complete Season — $4
  • Sleeping Dogs: Digital Edition — $3
  • XCOM: Enemy Within — $6

Vita

  • 2064: Read Only Memories — $5
  • Bastion — $3
  • Day of the Tentacle Remastered — $2.24
  • Steamworld Dig 2 — $3
  • Super Meat Boy — $4.49
  • Xeodrifter — $1

from GameSpot – Game News https://www.gamespot.com/articles/ps4-flash-sale-launches-with-500-games-for-10-or-l/1100-6467955/

Harry Potter: Wizards Unite Energy – How To Get More Spell Energy

Harry Potter: Wizards Unite operates a lot like Pokemon Go, developer Niantic’s preceding augmented reality game. The two have similar underlying premises of “go out in the real world, catch virtual things,” and use a lot of the same mechanics–we even created a guide for Pokemon Go players to understand Wizards Unite (along with other Wizards Unite coverage). Where Pokemon Go has Poke Balls that you need to gather in order to use them to try to catch Pokemon, Wizards Unite finds players relying on a different resource: Spell Energy. Running out of Spell Energy will quickly put a damper on your dreams of Wizarding World glory.

Of course, you can always get more Spell Energy. But the term itself is a bit misleading. In most mobile games, “energy” is a resource expended whenever you play the game, putting a limitation on how much you can play until you wait for a set amount of time to pass and your energy to “recharge.” It’s a tactic to try to get you to spend money in the game to speed up the wait time so you can play more right away. But in Wizards Unite, Spell Energy isn’t something you get over time–it’s something you have to go out and find, again just like Poke Balls in Pokemon Go.

How To Get More Spell Energy

Just like in Pokemon Go, to get more Spell Energy (and in that game, Poke Balls), you have to visit physical locations in the real world. Wizards Unite is a game that encourages you to walk around in the world in order to play it, and physically going to certain places is part of the game. To get more Spell Energy, you can visit two kinds of locations: Inns and Greenhouses. Of the two, the most reliable place to recharge your Spell Energy is at an Inn.

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Wizards Unite uses real-life location data to create its map, so Inns, Greenhouses, and other locations called Fortresses are usually placed on real landmarks in your area. A post office or a school might double as an Inn, for instance, as might anything else that grabs attention, like a piece of outdoor art or well-known graffiti. To interact with an Inn, you need to be relatively close to it; when you’re within range, it’ll become larger on your map screen in Wizards Unite. Tap the Inn to enter it.

Inside, trace the arcing line at the bottom of the screen (just like spinning a Poke Stop) in order to “dine” at the Inn. You’ll randomly receive one of the five meals appearing on the screen. Depending on which meal you get, you’ll also receive Spell Energy–sometimes just one or two points, sometimes a whole lot more. The best way to refill your stores of Spell Energy is to go for a walk and hit multiple Inns as you go. You can also revisit to the same Inn over and over again, but you’ll need to wait five minutes between Inn meals.

Greenhouses Help, Too

Greenhouses are similar to Inns and also sometimes provide Spell Energy, but in smaller amounts. The rewards you get for interacting with these locations is primarily potion-brewing materials. When you enter a Greenhouse, Wizards Unite will present you with three potted plants, and you get to pick one to see what kind of Herbology rewards await inside. Most of what you’ll receive are ingredients, but you might also sometimes get a few points of Spell Energy too. It’s not as good as visiting an Inn, but Greenhouses are worth a stop if they’re on your way.

Keeping up your Spell Energy means visiting Inns often, so make sure you note where they are in your area. It’s best if you can find a walking route that’ll take you past several Inns, so you can continually stock up on your Spell Energy, search for new Traces, and log kilometers to unlock Portkey Portmanteaus, too.

from GameSpot – Game News https://www.gamespot.com/articles/harry-potter-wizards-unite-energy-how-to-get-more-/1100-6467957/

Daily Deal: Razer Wired Universal Gaming Headset On Sale For Cheap (PS4, Xbox One, Switch, PC, and Mobile)

Best Buy is once again living up to its name with a great deal on Razer Electra V2 wired gaming headsets. For one day only you can get a pair for just $35, which is wholly $25 off from the full price of $60. The Electra V2 uses a classic, universal 3.5mm jack, making it the perfect headset for budget-minded gamers that play across multiple platforms, but don’t want to invest in separate headsets for each.

Get the Razer Electra V2 wired gaming headset for $35 »

Razer lists compatibility with PS4, Xbox One, Switch, PC, and mobile devices. The Electra V2 is a perfect entry-level headset with custom 40mm drivers, virtual 7.1 surround sound, a removable boom mic, and in-line volume and mute controls, but no other expensive bells and whistles to drive up the price. Razer has been making dedicated gaming peripherals for longer than nearly anyone else in the industry, making them a reliable source for gear at both the high-end, and with consumer-grade products like the Electra.

It’s a great week for PC gamers in general, with sales running on Dell and Alienware gaming PCs from the manufacturer, as well as Xbox wireless controllers with PC adapters at Amazon. Console gamers should check out our lists of essential accessories for the PS4, Xbox One, and Switch to see if there’s anything else that they need to complete their gaming set-up.

from GameSpot – Game News https://www.gamespot.com/articles/daily-deal-razer-wired-universal-gaming-headset-on/1100-6467958/

Star Wars Jedi Fallen Order Has Dismembering Only For “Select Cases”

Star Wars: Jedi Fallen Order is the next big Star Wars game from Electronic Arts, and now we’ve learned a little more about it. Specifically, developer Respawn says you will only be able to dismember enemies with your lightsaber in “select cases.”

Senior designer Justin Perez explained to IGN that probably only droids and spiders can have their limbs cut off from your lightsaber attacks. Humanoid characters, however, generally cannot be dismembered–and that’s apparently because Disney is a family friendly company.

Separately, story artist for The Clone Wars, Tatyana Drewry Carvin, explained to IGN that one of Disney’s rules is that they should never show blood and they should “hide the cut in case of decapitation.” According to the rules, “the burn of a lightsaber is supposed to cauterize it instantly,” Carvin explained. Apparently this also applies to Jedi Fallen Order.

Lightsabers are capable of dismembering enemies, but this is rarely depicted in Star Wars media. Everyone remembers the scene where Darth Vader lops off Luke Skywalker’s hand and when Obi-Wan cuts Darth Maul in half. The fact that instances of dismemberment by lightsaber are so few and far between make them more impactful and emotionally resonant, it seems.

Jedi Fallen Order, which has Metroidvania level design, didn’t start out as a Star Wars game. The first gameplay video was shown at the start of EA Play and revealed that lightsaber battles are going to be considered and tactical, instead of a flurry of swings. Because of that, it is being likened to From Software’s Dark Souls and Bloodborne titles, and this is something explored in our full interview with Star Wars: Jedi Fallen Order director Stig Asmussen. The gameplay demo also confirmed that a major character from Rogue One will be in Jedi Fallen Order.

Star Wars: Jedi Fallen Order is coming to Xbox One, PS4, and PC on November 15.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-has-dismembering-only-/1100-6467952/

Halo: Reach PC Beta Starts Next Week

The first beta test for Halo: Reach on PC will begin next week, Halo developer 343 Industries has confirmed. It’s not locked down, however, as plans could change. Still, next week is when the studio is looking to release the first beta test on PC.

The beta test, or “flight,” will first be released for a “small subsection” of Halo Insider members–you can sign up for the free Halo Insider program here.

Halo: Reach on PC

“We’re starting more modestly because we’ve got quite a few levers to pull and we want to ensure our delivery pipeline runs smoothly, our communications are clear, and that participants can properly provide their feedback on the build,” 343 said in a blog post. “Since there are so many pieces and levers that need testing, verification, and appropriate approvals, we need to take our time to ensure we’re sending out a quality flight to our Halo Insiders.”

The development team is close to finalizing a version of Halo: Reach for PC for the beta, but it is still “going through the test process.”

“We’re still targeting to release next week and will be sharing the details with the public, so even if you aren’t selected for the flight, you’ll know what’s happening. Stay tuned for more details throughout!” 343 says.

Halo: Reach was playable at E3 2019 in Los Angeles this week, but this first beta will mark the first time the wider public will have a chance to check it out.

Reach is coming to PC as part of Microsoft’s plans to launch The Master Chief Collection on PC. The rest of the releases will follow in chronological order, spanning Halo 2, Halo 3, Halo 3: ODST, and Halo 4. Each game will be sold for $10 USD each, except for ODST which is $5 USD. The beta releases for each title are free.

Reach is also coming to Xbox One and it’ll release on consoles through a beta test as well, though a release date has not been announced.

The next big Halo game is Halo Infinite, which launches in Holiday 2020 for the Xbox One family of systems–which includes Scarlett–as well as PC. Recently, Microsoft confirmed more details about it including split-screen and LAN support, as well as beta tests and more.

from GameSpot – Game News https://www.gamespot.com/articles/halo-reach-pc-beta-starts-next-week/1100-6467951/