Star Wars Jedi: Fallen Order Director On The Game’s Era And Purge Trooper Creation

At Star Wars Celebration, Respawn revealed a look at its upcoming game Star Wars Jedi: Fallen Order. The game launches on November 15 on PS4, Xbox One, and PC and follows protagonist named Cal Kestis, a padawan who survived Palpatine’s Order 66 in Revenge of the Sith. Years later, the force-sensitive hero finds himself in the crosshairs of the rising Empire.

While the panel for the reveal was a bit tight-lipped on specifics on the game, since we’re still seven months from release, GameSpot spoke to Stig Asmussen, the game director at Respawn Entertainment on Star Wars Jedi: Fallen Order, and Steve Blank, the director of franchise content and strategy in the Lucasfilm’s story group, about the upcoming game.

GameSpot: We live very much in a realm of multiplayer online-only gaming. Why the decision to go single-player with this?

Stig Asmussen: A lot of it just happened because of my joining Respawn. I joined, and Vince and I talked about, “Hey, what kind of game do we want to build?” Like, start a new team with. And my experience was all single-player action-adventure, and that’s the kind of game that [Respawn co-founder Vince Zampella] wanted to make because he had been making multiplayer games for so long. So, it was a really good fit there. And then quickly afterwards, we started recruiting people; some people that I’ve worked with before, some people from other places where that was all their experience and their passion, and it never was a discussion to make anything more than that.

When creating this game, did you feel it was very constrictive to work within the Star Wars universe or was there a lot of wiggle room?

Asmussen: I didn’t think it was constrictive at all. We came in very early, and I think the first time that we had a meeting between Respawn and EA, it’s like, “This is the kind of game that we think we could make that’s really good.” But it was in terms of from a gaming standpoint and our kind of much more shallow knowledge of Star Wars than the Lucasfilm guys, and that just started the conversation.

Steve Blank: As Stig was saying, they came in and after having their conversations and knowing and having a strong point of view for the type of game that they wanted to make, the mechanics that they wanted to lean into, the style of gameplay, the single-player story-driven game, action-adventure style, they came to us and said, “Hey, given everything you guys have going on, where do we set this? What does this become? How do we shape this and craft this together?” And, of course, yes, there are other things in development. There are other projects going on to be aware of. There are guardrails when it comes to that, but once we find that slot, once we select what the core of this story is going to be and where it’s going to be set, we also put up guardrails for this game with other content. And so, once we knew where this was going to be set, then they could really craft what this specific story was. So there is freedom once we set those markers in the ground to develop within those markers.

And this taking place after Revenge of the Sith but before A New Hope, kind of that Rebels era. Pre-Rebels?

Blank: It’s in that range.

What about this time period within the Star Wars universe appeals to you?

Blank: The Dark Times [era] is a place where there are very few Jedi, so somebody needs to be in hiding or constantly on the run, and that adds a whole other feeling to whatever content it is that you’re creating because when you think of prequel-era Jedi, right, they’re heroic, they’re part of the Republic, they’re out there as these peacekeepers, and they’re known. When you move into the Dark Times, the ones who have remained, have to be something completely different. And it is that air of something a little bit darker, a little bit more mysterious, a little bit more threatening that was interesting to develop against for this type of game.

Asmussen: They’re enemies of the state, and we need things to fight against. [laughs] So it’s basically looked at as being knights in shining armor or something like that. We had to put ourselves in a situation or a time period where the hero had to fight back, and because you can’t just have a Force user going out there willy-nilly cutting through people because then they become a murderer. But if they’re constantly under pressure, if they’re constantly being attacked, it gives a really good reason to fight back.

Is this developed on the Frostbite engine?

Asmussen: No, we’re doing it on Unreal 4.

Are there any plans for Fallen Order to come to Nintendo Switch?

Asmussen: Right now, we’re just sticking with PS4, Xbox, and PC, but I love the Nintendo Switch and the game makes a lot of sense on there but we don’t have any plans for that

How did your time working on God of War help shape the Jedi Fallen Order?

Asmussen: First of all, let me just say it’s not just my time. There are a lot of people from the God of War team that have come over and joined us as well as other teams as well from other great games. I think what I learned there is it really takes the team to be involved to make something that’s great and not to [bite] off more than you can really pull off. In terms of just mechanically, we have a really good sense of making a character that just feels good, and that’s just based off of experience of working on God of War and some of the other action-adventure games members of our team have worked on, like Batman, Uncharted. Those types of games. So it’s always a conversation. It’s not ever mandating anything but all of us will point out where things don’t feel right, and then we try to hone them in. And that’s something we did since God of War.

Have you always been a Star Wars fan growing up?

Asmussen: Of course. I wouldn’t call myself like Steve, like a super nerd. You can quiz me right now, I’d probably flunk. It was one of the most influential series of my life, and it really comes up in conversations making games all the time, moments from Star Wars. In God of War III, we had the Tauntaun moment, which is when you split open the centaur’s guts, and that was totally inspired by Star Wars, and I don’t know if it’s a good thing or a bad thing, but it was awesome in God of War.

You debuted the new Stormtrooper [Purge Trooper] that will appear in Fallen Order this morning. You brought him out in full costume. How did this character come together?

Asmussen: It kind of came in two different places at once. We didn’t know this, but the story team was working with Marvel on coming up with a new Stormtrooper class that filled a gap in the comic book, I guess. And at the same time, we had, and I don’t know if this inspired you guys at all, but remember we had that dagger–what we called the Dagger Trooper in the game for a while which was essentially gen one of what would eventually become the Purge Trooper. But it was just a much more skilled Stormtrooper that had tools to fight back against a Jedi. I think you guys were pretty uncomfortable with that, but it’s really because we didn’t take it through the process and we didn’t know the process was already happening a little bit at Marvel but at some point you guys must’ve been like, “Hey, Respawn’s trying to fill the gap where they needed a more challenging Trooper.”

Blank: Once we understood the core of what they were trying to solve from a gameplay perspective and why there had been that character design, right, like what the need was there, we could take that back and iterate on that and say, “Okay, within the Star Wars Universe, what can we craft? What can we develop? What already exists? What pieces can we marry together to create a version that is appropriate for this game?

As Stig was alluding to, we were having conversations with Marvel and one of their writers, Charles Soule, who was interested. He was working on [the Darth Vader comic series] telling some stories about the Inquisitors and interested in doing something similar to having the support for the Inquisitors with these Troopers. And so we combined those two ideas, we talked to everybody about that, and Respawn was like, “We’ll take the lead on designing this. This is going to be a major element in our game” and we’re like, “That sounds awesome.” Their team designed the actual Trooper, and built it out, went through that iteration, put it on ahead of their earlier schedule to help support Marvel’s timeline first of that of what would appear in the comic. Ultimately, that final design was shared and had appeared in some comics and will appear in HD in the game as a credible threat to Cal. And then, like you said, we saw it in person today which was pretty awesome.

Asmussen: Just for us as partners, it was a galvanizing moment because it was the first time we actually got something… Everything we make has to get approved by Lucasfilm and were trying to navigate those waters and how we worked together on that and that actually gave us a timeline. It’s like, “Look, this is going to be in the comic book by a certain date” and it makes us all be honest at that point. We kind of held our feet to the fire. We worked through the iterations pretty quickly and got it done. It was the first thing we got approved. From then, we just had a better relationship.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-director-on-the-games-/1100-6466265/

Pokemon Go: Shiny Latios Now Available For A Limited Time

Pokemon Go players who missed their first chance to catch Latios now have another opportunity to add the Legendary monster to their collection. The Eon Pokemon has returned to Raid Battles around the world as part of a special week-long Raid event, and this time around, you may even find its Shiny form.

Latios will appear in Gyms as a Raid Boss from now until 1 PM PT / 4 PM ET on April 22. Just as before, you’ll first need to team up with other players in-person and battle the Legendary Pokemon before you can earn a chance to capture it. Like its twin Latias, Latios is a dual Dragon/Psychic Pokemon, making it weak to Ghost- and Dark-types like Gengar and Tyranitar, as well as other Dragon Pokemon like Giratina and Salamence.

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The Latios Raid isn’t the only event Niantic is holding in Pokemon Go this week; the developer is also bringing back the annual Egg-themed Eggstravaganza event from April 16-23. During that week, you’ll be able to hatch baby Pokemon like Pichu, Smoochum, and Magby from 2 km Eggs. Additionally, Incubators will be twice as effective as normal during the event, and you’ll receive two times the usual amount of Candy for every Egg you hatch.

On top of those bonuses, Niantic will be distributing special Field Research tasks revolving around Eggs during the Eggstravaganza. The bunny Pokemon Buneary will also appear in the wild more frequently than usual throughout the event, and you’ll have your first opportunity to catch a Shiny Buneary. More details about the event can be found on the Pokemon Go website.

Beyond those events, you still have some time to catch Origin Forme Giratina in Pokemon Go. The Legendary Renegade Pokemon will appear in Raid Battles until April 29. Niantic also recently rolled out a new Lucky Friends feature. Each day, you’ll a chance to become Lucky Friends with a player you’re Best Friends with, guaranteeing you both receive a Lucky Pokemon in one trade.

from GameSpot – Game News https://www.gamespot.com/articles/pokemon-go-shiny-latios-now-available-for-a-limite/1100-6466250/

Forza Street Announced And Released On PC, Coming To Mobile

A new Forza spin-off is now available for free on PC, with mobile versions to follow soon. Forza Street was leaked in March and now it’s been officially announced and simultaneously released on PC. Though the trailer is branded with the Xbox logo, it doesn’t appear the game is planned for release on Xbox consoles, reinforcing Microsoft’s recent moves to expand the brand towards its overall gaming offerings.

The trailer shows some Forza-like racing, mostly through city streets at night time. The concept appears to be based on urban street racing. The trailer does briefly show car and upgrade menus with what appear to be familiar F2P hooks, like an energy meter and two different currencies.

This announcement doesn’t mention a developer or release date for the mobile versions, but the prior leak said that Miami Street developer Electric Square was behind the game. At the time it was unclear if Microsoft had put the developer on a Forza game, or if the leak was due to an outdated error.

Microsoft has produced a new Forza game every year since 2011, usually alternating between the simulation-based Motorsport series and the more open-world and “arcade” styled Horizon series. The most recent release before Forza Street was Horizon 4, which takes place in the UK and features a seasonal weather-changing mechanic.

from GameSpot – Game News https://www.gamespot.com/articles/forza-street-announced-and-released-on-pc-coming-t/1100-6466261/

Retiring Nintendo President Reggie Shares New Twitter Account

After more than 15 years with the company, longtime Nintendo of America president and COO Reggie Fils-Aime is officially stepping down from the role as of today, April 15. Fils-Aime’s retirement means he’ll no longer serve as the face of the company’s North American operations, as he has for the past decade. But while his presence will sorely be missed at events and in Nintendo Directs, fans have a new way to follow the Regginator’s adventures.

Fils-Aime has opened a personal Twitter account. His first and only tweet thus far is simply an image of the Reggie doll from Nintendo’s E3 2014 presentation holding a card with his Twitter handle written on it. Despite only being live for less than two hours, the account has already garnered more than 85,000 followers at the time of this writing.

Nintendo announced Fils-Aime’s retirement back in February. Shortly after the news, the company shared a heartfelt video message from him thanking fans for their support over the years. “Thank you for your never-ending support, and for your passionate love of Nintendo. And personally, for giving me a Mushroom Kingdom full of incredible memories that I will never forget, ever,” Fils-Aime said.

“From the first time I saw the nickname ‘Regginator,’ I realized that Nintendo fans share a unique sense of community, a bond that goes beyond just a love of video games. For these past 15 years, I’ve been honored to be included as part of your family.”

Fils-Aime’s successor as Nintendo of America president is Doug Bowser, who previously served as the company’s senior VP of sales and marketing. In his farewell message, Fils-Aime called Bowser “a passionate and powerful leader, and a guy who in his youth probably spent too much time in front of a Donkey Kong arcade machine.”

from GameSpot – Game News https://www.gamespot.com/articles/retiring-nintendo-president-reggie-shares-new-twit/1100-6466255/

Borderlands: Game Of The Year Edition For Steam Is Only $7 At Amazon (US, Canada)

A few weeks ago, Gearbox announced Borderlands 3 at its PAX East panel, and the developer also confirmed that a remastered Borderlands: Game of the Year Edition was coming soon. That enhanced edition of the acclaimed role-playing shooter became available early this month. If you already owned the Game of the Year Edition on Steam, you should have received a free update with the remastered version already–but if you don’t own the game on Steam and want to try out the new enhanced edition, Amazon is offering a PC download of Borderlands: Game of the Year Edition for only $7 right now. The game normally sells for $30, so you’re getting it for 77% off.

Get Borderlands: Game of the Year Edition for $7 (Steam key) »

The digital Steam key will be available to use immediately after purchase. Unfortunately, this deal is only limited to North America.

Borderlands: Game of the Year Edition initially launched in 2010 and, in addition to the base game, contains all four DLC packs: The Zombie Island of Doctor Ned, Mad Moxxi’s Underdome Riot, The Secret Armory of General Knoxx, and Claptrap’s New Robot Revolution. The enhanced GOTY edition, which is described as the “brand new definitive edition,” adds gameplay tweaks, new guns, more character customization options, and, of course, visual improvements in terms of lighting, textures, and character models. The enhancements apply to both the base game and DLC.

from GameSpot – Game News https://www.gamespot.com/articles/borderlands-game-of-the-year-edition-for-steam-is-/1100-6466254/

Flash Sale On SanDisk Memory Cards Means It’s Time To Upgrade Your Switch (US Only)

If you’ve been running out of storage space on any of your consoles or other electronic devices, today’s flash deal will help end your struggles. Amazon US is running a one-day sale on SanDisk products, including memory cards, flash drives, hard drives, and SSDs. The sale ends after today, so browse the deals and pick up whatever you need ASAP.

Notable deals include the SanDisk Extreme microSD cards, which have data transfer speeds of up to 160 MB per second, a helpful feature if you’re working with high-res image and 4K UHD videos. The 64 GB, 128 GB, and even 400 GB Extreme cards are all marked down. On the other hand, if you haven’t upgraded your Nintendo Switch yet and are starting to feel the pain of its 32 GB internal storage limitations, SanDisk’s 256 GB Ultra microSD memory card is your best bet, and it’s only $31 right now.

There are quite a few external storage devices to pick from as well, including the 1 TB portable external SSD, which is drastically marked down to just $143 from $350. The WD 2 TB My Passport X for Xbox One hard drive is also discounted to $63 and provides a ton of extra, portable storage for Xbox One and Xbox 360 so you can keep all your games in one place. And if you need to pick up a reliable flash drive for storing photos, videos, and music, the SanDisk Cruzer 128 GB USB 2.0 flash drive is only $15 right now.

Shop Amazon’s SanDisk memory and storage sale »

Browse all the memory and storage deals at Amazon, and see some of our picks below.

from GameSpot – Game News https://www.gamespot.com/articles/flash-sale-on-sandisk-memory-cards-means-its-time-/1100-6466251/

Top 10 UK Games Chart: The Division 2 Keeps On Selling

The Division 2 is top of the UK physical sales chart for the second week running. Ubisoft’s game was the best-selling physical title in the UK for the week ending April 13.

Immediately below the looter-shooter lies FIFA 19, which remains at No.2, according to sales monitor Chart-Track. That’s followed by Red Dead Redemption 2, which is up three places to No.3.

It’s been a relatively quiet week for new releases, with only one new game in the chart. That game is Dangerous Driving, which enters at No.34. The two new Nintendo Labo Toy-Con kits miss out on the top 40 altogether.

You can read the full top 10 sales chart for this week below, courtesy of UKIE and GfK Chart-Track. Note this table does not include digital sales data, and so should not be considered representative of all UK game sales.

  1. The Division 2
  2. FIFA 19
  3. Red Dead Redemption 2
  4. Mario Kart 8 Deluxe
  5. Yoshi’s Crafted World
  6. Assassin’s Creed Odyssey
  7. Sekiro: Shadows Die Twice
  8. New Super Mario Bros. U Deluxe
  9. Grand Theft Auto V
  10. Spider-Man

from GameSpot – Game News https://www.gamespot.com/articles/top-10-uk-games-chart-the-division-2-keeps-on-sell/1100-6466253/

Overwatch Storm Rising Trailer Shows The Team In Action

The PvE Storm Rising story mission for Overwatch is ready to go live starting April 16, and a story trailer sets the stage for the conflict. In it we see the strike team composed of Tracer, Winston, Mercy, and Genji going after the dangerous Talon criminal Maximilien. We also get the closest look yet at Max himself, who suggests that everyone and everything has a price.

In the lead-up to the Storm Rising event, Blizzard has regularly been revealing the new cosmetic skins you can earn. Some, like Talon Baptiste or Formal 76, are clearly story-inspired outfits informed by the lore of the world and its characters. Others, like Hammond’s High Roller Wrecking Ball or Racer Zarya, seem more light-hearted.

The story of this mission is anything but light, however. The Overwatch team has been dispatched to bring in the notoriously elusive Max before he can use the cover of an impending storm to escape yet again. The narration in the new story trailer suggests that opportunities to capture him don’t often appear, so the team has one chance to get it right. “No pressure, then!” Tracer chirps.

The Overwatch Archives series of events feature PvE co-op missions with an emphasis on story material. They often focus on younger iterations of the characters before Overwatch (the organization, not the game) was forced to disband. Alongside Storm Rising, the past Archives missions Uprising and Retribution will be playable. The event will run April 16-May 6.

from GameSpot – Game News https://www.gamespot.com/articles/overwatch-storm-rising-trailer-shows-the-team-in-a/1100-6466256/

New Lego Star Wars Game Coming Soon, According To Leak

A new Lego Star Wars game is seemingly in the works. That’s according to Skywalker Sound’s Matt Wood, who let the news slip during an interview at Star Wars Celebration over the weekend. You can see part of the interview below.

No new Lego Star Wars game has yet been announced. However, Skywalker Sound is the audio company behind the Star Wars franchise and is owned by the brand’s parent companies, Lucasfilm and Disney, so you’d expect it to know about upcoming projects in the series.

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Eurogamer reports it has independently heard word of a new Lego Star Wars project. GameSpot has contacted Warner Bros., the Lego game publisher, for comment.

The last Lego Star Wars game was 2016’s Lego Star Wars: The Force Awakens, an adaptation of the 2015 film. Titles in the series go back to Lego Star Wars: The Video Game, which depicted the prequel trilogy and was released in 2005.

Another Star Wars game was revealed over the weekend. Named Star Wars: Jedi Fallen Order, it’s a new melee combat game from Titanfall studio Respawn. It’s coming to PS4, Xbox One, and PC on November 15.

from GameSpot – Game News https://www.gamespot.com/articles/new-lego-star-wars-game-coming-soon-according-to-l/1100-6466252/

Sony Is Offering A Free Game Of Thrones PS4 Theme (US Only)

The Game of Thrones’s Season 8 premiere has arrived, and to celebrate the beloved show’s return, Sony is giving away some free Thrones content for US PS4 owners. You can grab two avatars and a theme; all you need to do is follow the steps below.

Firstly, visit Sony’s website and sign in to your PSN account. You’ll be presented with three videos, each of which awards you one of the three free gifts once you’ve watched them. You’ll be given a code to redeem on the PlayStation Store in order to grab the gifts. Note this offer is unfortunately only available to users with US PSN accounts.

The promotion comes just hours after Sony began giving away a God of War PS4 theme to celebrate the game’s first anniversary. The company has, however, confirmed Kratos’ adventure will not be expanded upon with DLC.

Game of Thrones has finally returned, meanwhile, and if you want to read more about it you can read our Season 8 Episode 1 review or our favorite lines from Game of Thrones’ Season 8 premiere. We’ve also got six new theories for the rest of Season 8.

from GameSpot – Game News https://www.gamespot.com/articles/sony-is-offering-a-free-game-of-thrones-ps4-theme-/1100-6466248/