Free Borderlands 2, Pre-Sequel Update Brings Improved Graphics To The Handsome Collection

While series fans are eagerly anticipating Borderlands 3, those interested in playing some of the existing games will soon be treated to a better-looking experience. As part of its PAX East panel, which was unfortunately plagued with technical issues, Gearbox revealed that it’s releasing improved texture packs for both Borderlands 2 and Borderlands: The Pre-Sequel, and expanding Borderlands 2 VR.

Specifically, these ultra HD texture packs are coming to Borderlands 2 and The Pre-Sequel on PC, and the Borderlands: The Handsome Collection (which consists of the two games) for PS4 Pro and Xbox One X. You can see the improvements in the trailer and screenshots below.

There are some differences between how the texture packs work on consoles versus on PC. Console players get 4K and HDR support, along with remastered environment textures, characters, and vehicles, along with improved anti-aliasing and improved shadows. PC gets many of these same things, but there’s no mention of HDR, though Screen Space Ambient Occlusion (SSAO) has been improved. The full lists for the respective platforms follows below.

The ultra HD texture packs will be available for free on all supported platforms; they release on April 3. PS4 Pro owners will find it as a single DLC pack for Handsome Collection, while PC and Xbox One X players can download the packs individually for Borderlands 2 and The Pre-Sequel.

PS4’s Borderlands 2 VR is also getting an improvement, as Gearbox will update the PlayStation VR game to include all of the non-VR version’s DLC. A free update arriving this summer will add Captain Scarlett and Her Pirate’s Booty, Mr. Torgue’s Campaign of Carnage, Sir Hammerlock’s Big Game Hunt, and Tiny Tina’s Assault on Dragon Keep.

Alongside all of this, Gearbox’s PAX East panel brought some other exciting news. Borderlands 3 is officially real, and the studio is also re-releasing an enhanced version of Borderlands: Game of the Year Edition.

PS4 Pro/Xbox One X Improvements:

  • 4K Ultra HD resolution and HDR for Xbox One X and PlayStation 4 Pro players
  • Remastered 4K environment textures, including geometry and skyboxes
  • Remastered 4K characters and vehicles
  • Updated weapon meshes and textures
  • Re-encoded 4K Cinematics
  • Improved Anti-Aliasing, including improved edge line implementation
    • This includes improved ink line definition and framing/outline around character models
  • Higher Resolution Dynamic Shadows
    • Improved quality and smoothness of shadows, especially during movement

PC Improvements:

  • Remastered 4K environment textures, including geometry and skyboxes
  • Remastered 4K characters and vehicles
  • Remastered 4K weapon meshes and textures
  • Improved Anti-Aliasing, including improved edge line implementation
    • This includes improved ink line definition and framing/outline around character models
  • Higher Resolution Dynamic Shadows
    • Improved quality and smoothness of shadows, especially during movement
  • Improved Screen Space Ambient Occlusion
    • An improved SSAO method for more realistic ambient lighting

from GameSpot – Game News https://www.gamespot.com/articles/free-borderlands-2-pre-sequel-update-brings-improv/1100-6465897/

Borderlands 3 Finally Announced With First Trailer At PAX East

Gearbox Software has officially confirmed Borderlands 3, as part of what it is calling The Year of Borderlands. The third mainline entry in the series was revealed at the developer’s PAX East panel, where it showed off a rather meaty gameplay trailer. It begins with a shot of the iconic Psycho mask and pans up to reveal that the wasteland is as desolate and full of mayhem as when we last saw it.

A Children of the Vault camp is one of the first things we see and next to the entrance there are signs referring to Calypso. One message reads, “Answer Calypso’s call,” while another invites people to “Meet Calypso.” This enigmatic figure is introduced in the very next scene and from her wry grin, overconfident swagger, and snarling sidekick, it’s a pretty safe bet to say she’ll be one of the key villains of Borderlands 3. For those that know their greek mythology, Calypso is the daughter of the titan, Atlas. It just so happens that Atlas is also the name of one of the big corporate entities on Pandora, where the Borderland games primarily take place.

In the next shot we’re re-introduced to Lilith, who made her debut as a playable character in the first Borderlands title. She’s a key figure in the mythos of Borderlands, being a Siren–incredibly powerful women that have mysterious backgrounds. It is believed that only six Sirens can exist at any one time and, to date, three have appeared in the games. While it doesn’t seem like Lilith will be playable, she will no doubt play a huge part in the events of Borderlands 3.

From there, we’re introduced to four characters. These are likely the Vault Hunters players will get to control. As of yet, it’s unclear what classes they correspond to. The Borderlands games tend to have a mixture of traditional archetypes like Beserker, Hunter, and Soldier, but also throw some unexpected ones into the mix too, like Siren and Mechromancer. At one point the female Vault Hunter, who looks to be melee-focused, given her ripped physique and knuckle duster, summons multiple ethereal arms like a Bodhisattva.

The trailer quickly rolls on to quick cuts of action, with the four Vault Hunters cruising around in vehicles, firing all manner of strange weaponry–including a battle mech–and taking on vicious looking monsters. At one point Borderlands 2’s Maya, who also happens to be a Siren, makes an appearance, though with much longer hair now.

One of the key new features for Borderlands 3 is revealed when the words “Explore the Worlds!” appear on screen. This indicates that the game is going to be much bigger than the previous two entries, offering players a variety of different worlds to scavenge for loot and hunt down mythical treasure in. The trailer showcases some of these, with a neon city that has towering skyscrapers and overgrown swamplands, alongside the traditional Mad Max-like desert terrain.

There’s a brief intermission in the trailer for Brick to lay down a sax solo that, frankly, is quite good, before we get to the Borderlands series’ biggest claim to fame: guns. This time around Gearbox is claiming that Borderlands 3 will have “one billion guns,” one of which is an assault rifle with little robot legs that is skipping along while firing of shots. Basically, the trailer shows off pretty much exactly what most Borderlands fans want from a sequel.

Gearbox has said more information for Borderlands 3 will be revealed on April 3. The Year of Borderlands will also give fans of the series the opportunity to play a Game of the Year version of the first Borderlands, complete with new weapons and other improvements. Additionally, the Borderlands Handsome Collection on consoles is getting a graphical improvements by way of a free Ultra HD Texture Pack. This will also be available for Borderlands: The Pre-Sequel and Borderlands 2 on PC. Finally, all Borderlands 2’s DLC will be added to Borderlands 2 for PlayStation VR this summer.

from GameSpot – Game News https://www.gamespot.com/articles/borderlands-3-finally-announced-with-first-trailer/1100-6465879/

Bulletstorm Is Coming To Switch, And Duke Nukem Will Be Included

During Gearbox’s PAX East keynote presentation, the company revealed Bulletstorm: Duke of Switch Edition, a Switch port of Bulletstorm: Full Clip Edition that also includes the Duke Nukem DLC. This way, you can play the game with original protagonist Grayson Hunt or the titular protagonist of the Duke Nukem franchise.

Releasing in 2011, Bulletstorm is a first-person shooter that focuses on rewarding players for killing enemies in the most creative way possible. A remaster for Xbox One, PS4, and PC, titled Bulletstorm: Full Clip Edition, released in April 2017, adding the option of playing as Duke Nukem–who fits in perfectly with the game’s rather crass humor. The Switch port is scheduled for Summer 2019.

In our Bulletstorm: Full Clip Edition review, Scott Butterworth gave the game an 8/10, writing, “For longtime fans, Full Clip Edition doesn’t offer much to be excited about. Additions like Overkill Mode and the upgraded visuals are certainly welcome, but fundamentally, this is the same game they already played in 2011. That said, the experience absolutely holds up: the skillshot system remains wildly fun and inventive, the weapons are still a gruesome joy, and the writing…well, it’s as distinctive as ever. If you missed Bulletstorm when it originally released–and based on sales numbers, you probably did–now’s the time to treat yourself to a clever if cringe-worthy blockbuster.”

Gearbox made several other announcements during its keynote presentation. We Happy Few is getting a new DLC, titled They Came From Below, that will launch next week as a part of the game’s season pass. TinyBuild also has a new horror game coming out on May 23 called Pathologic 2.

Further details about the upcoming Borderlands game was announced as well, but there wasn’t anything new revealed (yet anyway, as the keynote is still going). Gearbox confirmed the identities of some of the characters included in the teaser trailer for the new game, including an older Tiny Tina, Hammerlock, Ellie, and Marcus.

from GameSpot – Game News https://www.gamespot.com/articles/bulletstorm-is-coming-to-switch-and-duke-nukem-wil/1100-6465895/

Borderlands Remaster Adds More Weapons, Improvements To GotY Edition

In the lead up to PAX East, Gearbox teased that we’d potentially see multiple new games unveiled. Despite some technical issues hampering the reveal during the panel, One of those has turned out to be an enhanced re-release of an existing game, Borderlands: Game of the Year Edition. This version of the original game in the Borderlands series is seeing a new release on current-gen platforms, but it’s not a mere port–it also packs in new content, including more weapons, in addition to a variety of other improvements, and it releases next week. You can see a trailer above and check out some screenshots below.

This is described as the “brand-new definitive version.” It’s set for release on PS4, Xbox One, and PC, and features the same basic content as the original game, complete with all four of its DLC packs: The Zombie Island of Doctor Ned, Mad Moxxi’s Underdome Riot, The Secret Armory of General Knoxx, and Claptrap’s New Robot Revolution.

The Game of the Year Edition will feature visual improvements suited to the new platforms. Gearbox boasts that PS4 and Xbox One X players (and presumably those with adequate PC hardware) can play in 4K and HDR, but all platforms will include “improved lighting, textures, and character models.”

Beyond visual changes, there are quality-of-life improvements and changes coming to impact gameplay, too. An optional minimap similar to the one found in Borderlands 2 is being introduced, while inventory management will be overhauled. You’ll now be able to lock weapons that you want to ensure stay safe, while those you don’t care about can be labeled as junk to make disposing of them more straightforward. Similarly, you’ll no longer have to worry about picking up ammo, money, and health, as that will now be done automatically.

A handful of new guns are being added. Six “named, custom-skinned” Legendary-tier weapons will be available as drops from bosses or through the use of Golden Keys. Those keys tie into the Shift rewards system, which lets you cash in keys for “special in-game items and rewards” similar to later games in the series. If you’ve played Borderlands 2 or The Pre-Sequel on PS4, Xbox One, or PC, you’ll be entitled to 75 Golden Keys for free here, as well as two “randomly selected” new weapons.

Another new element is the ability to customize your character. Whereas the game previously only allowed you to select colors, you can now choose one of five different head options for each of the four characters.

And finally, Gearbox says it’s heeding complaints from fans and will update the campaign’s final boss. It should now be “more engaging, challenging, and rewarding.”

Game of the Year Edition is coming quite soon–it releases for PS4, Xbox One, and PC on April 3, which is just a few days away. It will be available physically and digitally on console, while the PC version is digital only. However, if you already own Borderlands on Steam, PC players will get this updated version for free.

Alongside this, Gearbox shared a variety of other news. Regarding Borderlands specifically, it confirmed Borderlands 3 and announced visual improvements coming to Borderlands: The Handsome Collection.

The Game of the Year Edition news doesn’t come as a complete surprise, as a ratings board listing last year suggested just such a re-release was coming. However, it is encouraging to see this is more than just a mere port. Alongside this, Gearbox also finally announced Borderlands 3, along with free visual improvements coming to Borderlands 2 and The Pre-Sequel.

Borderlands was originally released in 2009, so this announcement comes just ahead of the series’ 10-year anniversary. The Game of the Year version followed that in 2010, bundling the base game with its four DLC packs.

from GameSpot – Game News https://www.gamespot.com/articles/borderlands-remaster-adds-more-weapons-improvement/1100-6465878/

Google Stadia: Hands-On Impressions With The New Cloud Streaming Service

Google Stadia, a cloud-based platform that streams games from a remote data center to nearly any device, is designed to work on laptops, phones, tablets, PCs, Macs, Chromebooks, and TVs with Chromecast. All graphics processing is relegated to off-site hardware, so all you need is a strong internet connection. It’s a technologically impressive concept, and we were eager to be one of the first to experience it on the GDC 2019 showroom floor. Both Assassin’s Creed Odyssey and 2016’s Doom were playable at the event, and though they ran and looked great, I couldn’t help but notice one significant shortcoming.

Keep in mind, my hands-on time was at the Google stations on the GDC show floor, so your mileage may vary. There are a lot variables at play in addition to the internet connection, and these are early playable builds under unknown conditions. Display response time is another factor that we couldn’t account for during the hands-on demo, and it’s an important spec to consider, especially for a PC-like experience–these were not gaming-grade monitors at the demo stations.

Input lag was the worst offender during my time with Doom; this was readily apparent when swiping the mouse around to aim. The aiming reticule would trail behind my mouse movements ever so slightly, and for a game like Doom–a hyper-fast first-person shooter that relies on precision aiming–it can be a deal-breaker. Playing on a controller mitigated the emphasis on speed and precision and made input lag a little less of a factor, but it doesn’t negate the issue altogether. Another thing to note is that Google staff told me the Doom demo in particular was running in a low-latency mode available on Stadia itself. From a fidelity standpoint, the game ran at a consistent frame-rate using medium-high settings with adequate overall image quality; artifacting (or compression) didn’t affect the experience. However, it’s a bit disappointing that input lag could hold this back from being the ideal way to play a game as fast as Doom.

[Update: Google, for its part, insists latency wouldn’t be an issue for Stadia. This claim came from Phil Harrison, who sat down with GameSpot to discuss a range of Stadia questions, including exclusive games, pricing, and data caps. Not long after Stadia’s reveal, Apple announced its new foray into games with Apple Arcade. That service works like Xbox Game Pass and is not cloud-based, as Apple made it clear that–in an apparent nod toward Stadia concerns–its games can be played offline.]

I also got to revisit Assassin’s Creed Odyssey with Stadia and it felt very similar to Google’s early cloud-gaming beta that called Project Stream. Of course, Odyssey doesn’t have the same emphasis on speed and accuracy as Doom, so naturally the experience translated better to the cloud-based platform. When peeking at some of the settings, the demo was running at 1080p, 60 FPS, with a 20 Mbps bit rate. The game had decent visual quality with some discernible artifacting, but we were playing up-close on large TVs which isn’t a typical setup.

At launch, it’ll be capable of delivering up to 4K resolution and 60 FPS thanks to a brand-new AMD GPU rated at 10.7 TFLOPs that powers the data center hardware–remember, the Xbox One X, currently the most powerful console to date, has 6.0 TFLOPs. Stadia will come with a whole roster of features in addition to the convenience of playing games over a powerful cloud-based platform.

Google will also offer its own controller for Stadia which has integrated Google Assistant, its voice-controlled AI technology–developers will be able to incorporate this capability into their games. Additionally, Stadia will have seamless streaming to YouTube with plenty of features change how people will able to jump into multiplayer games (Crowd Play), and share specific gameplay moments for other players to jump into (State Share).

Google isn’t the only one staking a claim in cloud-based gaming, however. Microsoft’s Project xCloud, which also streams games from hardware at a data center to devices via an internet connection, will be having test runs later this year as well. For more on the game streaming landscape, be sure to read our quick rundown of all the gaming companies investing in cloud gaming and what they’re offering.

If Google can improve key aspects, namely the apparent issues with input lag, Stadia would be a serious competitor in the gaming landscape. Otherwise, there may be limitations as to which games would work best on this new platform. Regardless, the accessibility that Google will offer is unprecedented. While cloud gaming itself is not new, the combination of accessibility and convenience could help this service to establish a foothold. We’ll all be able to see for ourselves when Stadia launches sometime in 2019.

from GameSpot – Game News https://www.gamespot.com/articles/google-stadia-hands-on-impressions-with-the-new-cl/1100-6465694/

Apple Arcade Detailed: New Game Subscription Service Coming 2019

Apple is expanding its presence in the games industry with its own game subscription service called Apple Arcade–designed to provide access to a variety of titles whether you want to play on mobile, desktop, or in the living room. Unlike Google’s Stadia, Apple Arcade won’t be a cloud streaming service, though. A brief overview trailer of Apple Arcade is linked below, and if you’re looking for more details, check out everything we know about Apple Arcade.

Essentially, Apple’s service takes the form of a monthly subscription that provides unlimited access to a curated selection of paid titles on the App Store; it sounds sort of like Xbox Game Pass. Development partners include Sega, Konami, Disney, Sumo Digital, and Cartoon Network, among others, and more than 100 exclusive games will become part of the service. Additional games will also be added “all the time,” the company said, although an exact cadence for new releases was not shared.

Apple Arcade covers more than just iOS games, although these will work on devices like iPhones and iPads. Beyond that, you’ll be able to play on MacOS and Apple TV, meaning these games span mobile, laptops, and TV. And these versions won’t operate independently of each other; your progress transfers between the different platforms. In other words, you can move from playing something on your phone to your TV or laptop, for instance, which is not entirely dissimilar from the vision Google recently outlined with Stadia.

Apple went on to state that every game would be playable offline, while future game updates and DLC would be included at no extra cost. Apple Arcade will have its own tab on the App Store, and the games will be free of ads and microtransactions.

Apple Arcade will be available in 150 countries “this fall.” One key bit of information–how much it will cost–has not yet been shared. Apple says pricing and more details are still to come.

During the event, we got a brief look at a few of the games coming to the service, with more being confirmed afterward in a press release. Among the confirmed games are Sonic Racing, Lego Brawls, Oceanhorn 2, Overland, Fantasian (from Final Fantasy creator Hironobu Sakaguchi), and Beyond the Steel Sky (which is being worked on by Dave Gibbons of Watchmen fame). We also got a list of Apple Arcade developers and publishers, including names like Lego, Disney, Sega, and Konami.

Apple says it will be “contributing to the development costs and working closely with creators to bring the games to life,” suggesting it will do more than just pay developers for their games to be included.

“The App Store is the world’s biggest and most successful game platform. Now we are going to take games even further with Apple Arcade, the first game subscription service for mobile, desktop and the living room,” said Apple marking boss Phil Schiller. “We are working with some of the most innovative game developers in the world to create over 100 new and exclusive games to play across iPhone, iPad, Mac, and Apple TV. Apple Arcade games will be great for families, respect user privacy and will not have ads or require any additional purchases. We think players of all ages are going to love Apple Arcade.”

Unlike the recently announced Google Stadia, or PlayStation Now and Microsoft’s xCloud, Apple’s service is not cloud-based. The company also unveiled its new Apple TV+ service and a variety of exclusive original shows.

from GameSpot – Game News https://www.gamespot.com/articles/apple-arcade-detailed-new-game-subscription-servic/1100-6465824/

New Free Pokemon Available Now For Ultra Sun And Moon

Pokemon Sword and Shield may be on the horizon, but The Pokemon Company isn’t done giving away freebies for the series’ latest 3DS installments, Ultra Sun and Ultra Moon. Players with a Pokemon Bank subscription can now claim two more free Pokemon in the seventh-gen games, and these are a little different from the ones you can normally catch.

For a limited time, you’ll be able to receive a free Oranguru and Passimian by signing into Pokemon Bank. What makes these particular Pokemon special is they come with their Hidden Abilities, which normally aren’t obtainable in the games. Passimian’s is Defiant, which raises its Attack any time one of its stats is lowered by the opponent, while Oranguru’s is Symbiosis, which will pass the item it’s holding to an ally in Double or Triple Battles when that Pokemon consumes its own held item.

You can claim Oranguru and Passimian in either of the Ultra games or the original Sun and Moon versions. To download them, you’ll need to insert your game of choice in the 3DS and access the Pokemon Bank app. After you see a notification that the gifts are available, you’ll need to open the game, then pick the Pokemon up from the deliveryman waiting inside any Pokemon Center. It’s unclear how long this distribution will run, so you’ll want to act fast.

Pokemon Bank is a paid cloud service that allows you to easily store and move Pokemon between all of the series’ sixth- and seventh-generation 3DS Pokemon games. Subscriptions cost $5 / £4.49 per year. As an added bonus, The Pokemon Company regularly distributes free Pokemon to subscribers; last year, for instance, it gave away all three Alola starters with their Hidden Abilities. You can also store Pokemon from the 3DS Virtual Console versions of Red/Blue/Yellow and Gold/Silver/Crystal on Pokemon Bank.

Oranguru and Passimian aren’t the only freebies still available for 3DS players. You also have until September 2 to claim an assortment of rare Berries via Mystery Gift. You can see all of the freebies available for Ultra Sun and Ultra Moon in our roundup.

Pokemon Sword and Shield are the next “core” installments in the Pokemon series, and they’re slated to launch for Nintendo Switch in late 2019. The Pokemon Company hasn’t revealed many details about the games yet, but we got our first look at their new setting and starter Pokemon. You can read everything we know about Pokemon Sword and Shield so far here.

from GameSpot – Game News https://www.gamespot.com/articles/new-free-pokemon-available-now-for-ultra-sun-and-m/1100-6465891/

Dreams PS4 Early Access Release Date Revealed

Media Molecule has announced that early access to Dreams, its upcoming PS4 exclusive, will be available from April 16. Like the studio’s Little Big Planet series, Dreams enables players to create unique gameplay experiences as well as play what Media Molecule and other players have created. The early access part of Dreams will be limited to the creative tools, the studio said on the PlayStation Blog.

“The core of Dreams–the creation bit–is ready,” explained studio director Siobhan Reddy. “There is so much we want to do with and add to Dreams–but to start, we want players to be able to see their creations on their own TV screen and be able to have all the tools they need to make games or stories or art or music accessible from their couch.

No Caption Provided

“[Early access] won’t feature everything that the full release will have (our story mode being a big piece of that) but you’ll get our full tool set for creating, our interactive tutorials and arcade games, templates and additional content created by Media Molecule and access to what you, the CoMmunity, made during our Dreams Creator Beta. You’ll also be getting the first hands-on with new features and content as we add them.”

Early access is an opportunity for players to offer feedback to the developer, and Reddy said Media Molecule plans to make Dreams “an amazing space for creators and players alike for years to come.” Anything created in the early access will carry over to the full game.

The early access version of Dreams will cost $30/£25/CAD$40. It will be available in the US, Canada, and all European territories. Those that purchase the early access version of Dreams will get the full version when it is released. Media Molecule and publisher Sony have not yet provided a release date for the full version, however.

Media Molecule has also said that early access is limited, in terms of the amount of people that can purchase it. Although it added that “it’s a big limit,” the studio suggested players purchase as soon as possible to avoid disappointment.

Dreams had a beta in January and players were immediately coming up with interesting ways to use the game. One person, for example, created a battle royale-style game inside Dreams. Another remade Konami’s P.T. within the game.

from GameSpot – Game News https://www.gamespot.com/articles/dreams-ps4-early-access-release-date-revealed/1100-6465892/

Fortnite Challenge List: Bouncy Ball, Mushroom Shields, And More (Season 8, Week 5)

Fortnite Season 8 seems to be whizzing by, as we’re already in Week 5. For those with hopes of unlocking everything the Battle Pass has to offer, the clock is ticking. Luckily for you, there’s a way to speed the whole process up: doing challenges. Every week developer Epic Games updates Fortnite with a fresh set of tasks for you to complete. Doing so unlocks Battle Stars which levels up your Battle Pass and makes cosmetics available.

As always, there are two categories of challenges. The first is available to everyone playing the game, while the second is exclusive to those that have spent V-Bucks on a battle pass. Below you’ll find a list of everything that you need to do in both categories.

First up is the free challenges. As part of this players will need to deal damage with scoped weapons, search chests in Paradise Palms or Shifty Shafts, and complete a lap of the race track in Happy Hamlet. If you’ve got the premium Battle Pass, you’ll need to use the Bouncy Ball toy and get 15 bounces with it.

You’ll also have to complete a three-stage challenge that begins with getting shields from Mushrooms, and once that’s done further stages will be revealed. You’ll also need to use a Volcano Vent, a zipline, and a vehicle all in the same match, and head to pirate camps to take out three enemies. Take a look at the full list of challenges below.

No Caption Provided

Fortnite Season 8, Week 5 Challenges

Free

  • Deal damage with Scoped Weapons to opponents (200) — 5 Battle Stars
  • Search chests at Paradise Palms or Shifty Shafts (7) — 5 Battle Stars
  • Complete a lap of the Race Track in Happy Hamlet (1) — 10 Battle Stars

Battle Pass

  • Get 15 bounces in a single throw with the Bouncy Ball toy (1) — 5 Battle Stars
  • Stage 1 of 3: Gain shields from Mushrooms (50) — 5 Battle Star
  • Use a Volcano Vent, a zipline, and a vehicle in the same match (3) — 10 Battle Stars
  • Eliminate opponents at Pirate Camps — 3 Battle Stars

Deal Damage With Scoped Weapons

This one is fairly obvious: grab yourself a weapon and make sure it has a scope. Once you’ve got one of those you’ll need to land 200 points of damage on opponents, and in return you’ll be rewarded with five Battle Stars. Fortnite has scoped sniper rifles, assault rifles, and a scoped revolver. For our money, we recommend looking for an assault rifle, as it’s the most common and also much easier to land shots with.

Search Chests At Paradise Pals or Shifty Shafts

Again, another fairly obvious one. Drop into one of those two locations and, to speed things up, look for an elevated position. From there you should be able to spot nearby treasure chests that you can search. However, be careful as both these areas will likely be crawling with other players also looking to complete the challenge. If you’re able to get there with a scoped rifle and are feeling confident, you could engage enemies and kill two birds with one stone.

Complete A Lap Of The Race Track In Happy Hamlet

This is a nice, easy breezy challenge that lets you have a bit of fun. Happy Hamlet is located at grid reference D9 on the Fortnite map. Drop there, hop into a vehicle, and do a quick lap. Done!

Get 15 Bounces With Bouncy Ball Toy

If you head to your emote locker you’ll be able to select the bouncy ball and throw it for a good time. The easiest way to complete this challenge is to grab the resources necessary to build a high ramp, build up, and once you’re relatively high in the sky, just throw down the bouncy ball and let physics take care of all the hard work for you. Alternatively, just build a 1×1 structure around yourself and throw the ball–even easier.

Gain Shields From Mushrooms

Mushrooms are consumable items in Fortnite that you’re most likely to encounter in the dense forest areas of the map. We recommend heading to Wailing Woods, Dusty Divot, and Shifty Shafts to find them. However, given that they’re relatively prevalent throughout the map, it’s probably easier to just get on with the other challenges and keep your eyes peeled for them as you’re out on your adventures.

Epic Games also recently released update 8.20 for Fortnite. It introduces a new limited-time mode that tasks players with avoiding lava that is constantly rising. There’s also a new trap weapon and a number of other tweaks to the way the game plays. Check out the full Fortnite 8.20 patch notes to see everything included in it.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-challenge-list-bouncy-ball-mushroom-shiel/1100-6465893/

Fortnite Week 5 Secret Battle Star Location Guide (Season 8 Discovery Challenge)

We’re partway through Season 8 of Fortnite now, but the hit battle royale game shows no signs of slowing down. Hot on the heels of the 8.20 update, Epic has released a new batch of challenges across PS4, Xbox One, PC, Nintendo Switch, and mobile. Week 5’s challenges run the gamut from dealing damage with scoped weapons to completing a lap around the race track in Happy Hamlet, with precious Battle Stars awaiting for each task you complete.

As you clear this season’s challenges, you’ll level up your Battle Pass and steadily unlock the new Season 8 skins and rewards. There’s another incentive to complete as many challenges as you can, however; if you finish all of the ones from a given week, you’ll also complete one of this season’s Discovery challenges, the reward for which is a special loading screen that leads you to a free Battle Star or Banner hiding somewhere around the island.

Complete five weeks’ worth of challenges in Season 8 and you’ll unlock the loading screen pictured below. This one depicts a character striking a hero post and, in the background, you can see a volcano. This is the clue that’ll guide you to the Battle Star. Take a look at the second image below, where you’ll find the exact location. We’ve also included a map to the location.

No Caption ProvidedGallery image 1Gallery image 2

If you need more help finding the Battle Star, you can watch the video at the top of this guide to see exactly where you need to go. We’ve also marked its location on the map below. However, be aware that this particular Battle Star won’t appear in the game unless you’ve completed the requisite number of challenges and unlocked the above loading screen, so you won’t be able to collect it unless you’ve done all the necessary steps.

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If you have any outstanding challenges from this season, you can find all of our tips and guides in our full Fortnite Season 8 challenges roundup. You’ll have until the season ends in May to complete these tasks, but it’s in your best interest to finish them as early as you can, as you’ll have a much better chance to unlock Season 8’s mystery Legendary skin.

The aforementioned 8.2 patch dropped on March 27 and introduced a new Poison Dart Trap to Battle Royale mode. As its name suggests, it’ll fire darts when triggered, which will inflict damage directly to players’ health over time. The update also marked the start of a brand-new limited-time mode called The Floor Is Lava, which gradually sees the molten liquid rise and cover the map as matches progress.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-week-5-secret-battle-star-location-guide-/1100-6465885/