Former Sony And PlayStation Exec Kaz Hirai Is Retiring

In February it was announced that Kaz Hirai, who led the PlayStation business before being promoted to CEO of Sony, would step down and transition to the role of director, chairman. Now, Sony has announced that Hirai will be retiring from those roles effective June 18. Hirai will serve as senior advisor for the company and “will continue to provide counsel as requested by Sony’s management team.”

In a statement, Hirai lent his support to Kenichiro Yoshida, who replaced him as CEO of Sony on April 1. “Since passing the baton of CEO to Yoshida-san last April, as Chairman of Sony, I have had the opportunity to both ensure a smooth transition and provide support to Sony’s management. I am confident that everyone at Sony is fully aligned under Yoshida-san’s strong leadership, and are ready to build an even brighter future for Sony.

“As such, I have decided to depart from Sony, which has been a part of my life for the past 35 years. I would like to extend my warmest gratitude to all our employees and stakeholders who have supported me throughout this journey.”

Yoshida added: “Hirai-san and I have been working on management reforms together since December 2013. While he will be retiring from both Chairman and our Board of Directors, we look forward to his continuing high-level support to Sony’s management that encompasses a breadth of diverse businesses.”

Hirai was instrumental in launching the PlayStation 2 and PlayStation 3, and went on to become CEO and president of Sony. In February, the PlayStation business had a management reshuffle, with Jim Ryan being appointed president and CEO of Sony Interactive Entertainment.

2019 is set to be quite a different year for the PlayStation division, particularly in the way it communicates and promotes its products to its audience and the wider gaming community. The company has pulled out of E3, where it traditionally debuted and showed off its biggest upcoming games.

Fans are looking to PlayStation Experience to be the tentpole PlayStation event for 2019. Sony opted to skip PlayStation Experience in 2018, so many are hoping to see it return this year. However, as of yet Sony hasn’t indicated it has plans to host the show.

Sony has kicked off State of Play, however. This is a series of smaller, streamed showcases in the same vein as Nintendo’s Directs. The first one yielded a new Iron Man VR title, as well as information on No Man’s Sky VR and Mortal Kombat 11. You can read all the news from Sony’s first State of Play to catch up on what happened.

Sony has said State of Play will return throughout the year to deliver updates on key titles. While the first episode wasn’t exactly a barnstormer, the company has a number of big games on the way, including Death Stranding, The Last of Us: Part II, and Ghost of Tsushima, so upcoming episodes stand to be much more exciting.

from GameSpot – Game News https://www.gamespot.com/articles/former-sony-and-playstation-exec-kaz-hirai-is-reti/1100-6465890/

Yoshi’s Crafted World Review Roundup

Over the Nintendo Switch‘s two year life so far, owners of the hybrid device have been spoiled with a number of great platformers, with Super Mario Odyssey, Donkey Kong Country: Tropical Freeze, New Super Mario Bros. U Deluxe, and more all gracing the console. Now, Switch owners get another new platforming game with Yoshi’s Crafted World–but can it live up to its peers on the system?

In our Yoshi’s Crafted World review, critic Kallie Plagge says the game is a worthy addition to the Switch catalog, awarding it an 8/10. You can take a take a glimpse at more reviews below, or check out the full picture on the game’s critical reception on GameSpot sister site Metacritic.

  • Game: Yoshi’s Crafted World
  • Developer / Publisher: Nintendo
  • Platform: Nintendo Switch
  • Release date: March 29
  • Price: $60 / £50 / AU $80

GameSpot — 8/10

“Yoshi’s Crafted World is at its best when it’s relaxing and pleasant. The 2D-to-3D level design keeps you curious while the go-at-your-own-pace approach keeps the pressure off and leaves you to appreciate the small, imaginative details. Its most interesting ideas never evolve past their first introductions and are frequently confined to one or two levels, but individually, those levels both reward your curiosity and your willingness to slow down and look at what’s around you–and it’s those simple pleasures that provide the most joy.” — Kallie Plagge [Full review]

IGN — 7.8/10

“Yoshi’s Crafted World is an engaging and charming platformer that is absolutely worth playing, but it misses a clear opportunity to be more than that by not taking full advantage of its most clever ideas. It has enough creative collectibles to make completionists want to hunt down every last one, but I’m disappointed Crafted World didn’t challenge me more in the way its last few levels proved it could have. Of course, I still thoroughly enjoyed every adorable hour I spent with it.” — Tom Marks [Full review]

VentureBeat — 65/100

“Yoshi’s Crafted World may be a good fit for young children or other gamers interested in the cute-factor. But as someone who prefers more fast-paced sidescrollers, I was too bored to let the clever, crafted world put a smile on my face. This is yet another Yoshi game that doesn’t come close to reaching Yoshi’s Island greatness.” — Mike Minotti [Full review]

Game Informer — 8.25/10

“After a fun adventure through a world made of wool, Yoshi’s transition to arts and crafts is a delight. With satisfying exploration, fun platforming, and a charming art style, Yoshi’s Crafted World gives the Switch yet another strong platformer.” — Brian Shea [Full review]

USGamer — 4/5

“The visuals in Yoshi’s Crafted World speak for themselves. Every corner you turn presents something new to wonder at. The game’s a bit on the easy side, but that’s not necessarily a bad thing if you accept Yoshi titles are more about exploration and collecting than serious platforming. It’s a great little “spring game” that should fill out your Switch library nicely.” — Nadia Oxford [Full review]

GamesRadar — 3.5/5

“The difficulty in recommending this game is that it’s an absolutely solid Nintendo platformer, but it doesn’t really do anything ambitious or use its conceit to great effect. I consistently wanted to soldier on to see what the next gorgeous world would entail, but when all was said and done, the experience felt slightly hollow, even if I’d had my eyes bleached by Yoshi’s cute capers.” — Jordan Oloman [Full review]

from GameSpot – Game News https://www.gamespot.com/articles/yoshis-crafted-world-review-roundup/1100-6465889/

Xenoblade Dev Hiring For New Legend Of Zelda Project

Monolith Soft, the developer of the Xenoblade Chronicles series, is working on a new Legend of Zelda title. The studio’s website is putting the call out for developers to join the project, and recruiting for programmers, designers, and artists, among other roles.

Although Monolith Soft is known primarily for its work on the Xenoblade Chronicles titles, it’s no stranger to Zelda. The studio previously co-developed The Legend of Zelda: Skyward Sword and, more recently, The Legend of Zelda: Breath of the Wild, where it no doubt leveraged its expertise in creating vast open-worlds that players can explore.

No Caption Provided

It’s unclear what this new game is at this stage or whether it will fit the open-world mould established by Breath of the Wild. However, Monolith Soft’s involvement with the project does certainly suggest it could be another grand adventure in the same vein as the Switch launch title.

Nintendo has a number of other Zelda projects in the pipeline. Excitingly, one of those is a remake of the Game Boy classic The Legend of Zelda: Link’s Awakening, which is being “reborn as a new experience” for Switch and is expected to launch in 2019. Nintendo has also announced Cadence of Hyrule, a crossover between its Legend of Zelda series and Brace Yourself Games’ Crypt of the Necrodancer.

Of course, if you’re really in the mood for Zelda, there’s probably still plenty left for your to do in the vast world of Breath of the Wild. In GameSpot’s review, Peter Brown awarded the game a 10, saying it is “the most impressive game Nintendo has ever created.”

He added: “No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It’s a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery–which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series.”

from GameSpot – Game News https://www.gamespot.com/articles/xenoblade-dev-hiring-for-new-legend-of-zelda-proje/1100-6465888/

Pokemon Go April Community Day Announced

Now that March is just about behind us, Niantic has shared the first details for April’s Pokemon Go Community Day. The monthly event is scheduled to return on Saturday, April 13, and this time around, it’ll feature a rare Dragon Pokemon: Bagon.

All throughout the Community Day, Bagon will appear in the wild in greater numbers than it normally does, making it much easier to add some to your collection. Considering that Niantic typically introduces the Shiny form of that month’s featured Pokemon during each Community Day, you’ll also presumably have your first chance to catch a Shiny Bagon during this month’s event.

Bagon is the base form of the powerful Dragon/Flying Pokemon Salamence, so you’ll want to catch as many as you can during April’s Community Day. If you manage to evolve any into Salamence up to an hour after the event ends, it will also learn an exclusive move, although Niantic hasn’t revealed what that will be just yet.

No Caption Provided

Like March’s Community Day, April’s event will take place from 3-6 PM local time, rather than the usual schedule it followed. As an added incentive to participate, Niantic is also offering triple the usual amount of XP for capturing Pokemon. You can read more details about the event on the official Pokemon website.

That isn’t the only event happening in Pokemon Go next month. From April 2-9, Niantic is also holding a Bug Out event. During that period, Bug Pokemon will appear more frequently than normal, and Incenses will last twice as long. You’ll also be able to find special limited-time Field Research tasks revolving around Bug Pokemon from Poke Stops.

In the meantime, the Gen 4 Legendary Giratina is set to return to Raids beginning March 28. It will initially appear in its standard Altered Forme until April 2, when it’ll transform into its Origine Forme. A new Limited Research event is also scheduled for March 30. During that, you’ll find special Field Research tasks focusing on Lotad, and you’ll even have your first opportunity to catch Shiny versions of Lotad and Castform.

from GameSpot – Game News https://www.gamespot.com/articles/pokemon-go-april-community-day-announced/1100-6465881/

There’s A Nice Incentive To Buy Wolfenstein: Youngblood’s Deluxe Edition

Bethesda released a new trailer and release date for Wolfenstein: Youngblood, the standalone sequel to Wolfenstein II: The New Colossus. Better yet, the studio revealed the Deluxe Edition of Youngblood comes with a nice extra.

The standard version of Wolfenstein: Youngblood has a retail price of $30 USD, while the Deluxe Edition goes for $40 USD. The Deluxe Edition includes a cyborg-themed skin pack and a Buddy Pass. That extra $10 might be worth it for the Buddy Pass alone, which allows you to give a limited copy of the game to a friend.

According to the Youngblood FAQ, you can send a Buddy Pass invite code to as many friends as you want. With the code, someone can play Youngblood with you in co-op for free. You can only play with one friend at a time, though, and you do need to be playing in order for someone else to use your pass.

Anyone playing Youngblood via the pass won’t be able to earn in-game Xbox One Achievements or PS4 Trophies. If they want to start, they’ll have to pay an upgrade fee to purchase the full game. Bethesda has not revealed whether the upgrade fee will be cheaper than just buying the game.

The Cyborg Skin Pack includes a custom character skin as well as titanium alloy skins for all weapons, the hatchet, and the knife. The pack also gives you an armor-boosting pep signal. Youngblood includes a few other cosmetic packs as well. The Legacy Pack–which is a set of BJ Blazkowicz-themed outfits and weapons–is available as a pre-order bonus for both editions of the game. The Youngblood FAQ reveals there will be additional cosmetic items, all of which can be earned via in-game currency or bought with microtransactions.

Wolfenstein: Youngblood is coming to Xbox One, PS4, PC, and Switch on July 26. Bethesda has confirmed the Switch version of the game will be released the same day as the others. The game has you play as Jess and Soph, the twin daughters of Wolfenstein protagonist BJ Blazkowicz. After their father goes missing in Nazi-occupied Paris, Jess and Soph launch a rescue mission in order to find him and bring him home. The game can be played completely solo with an AI-controlled partner or co-op with another person.

from GameSpot – Game News https://www.gamespot.com/articles/theres-a-nice-incentive-to-buy-wolfenstein-youngbl/1100-6465880/

Shovel Knight Dev Reveals Its Next Project

Yacht Club Games burst onto the indie scene in 2011 with Shovel Knight, a 2D side-scrolling platformer meant to evoke the NES-style sensibilities of yesteryear. Six years and numerous Shovel Knight expansions later, the indie developer has announced its second publishing effort in the form of Cyber Shadow.

Cyber Shadow, according to the official announcement, is a 2D side-scrolling platformer that combines “the level design principles of Mario, the skills and action of Ninja Gaiden, the enemy designs of Contra, and the dark visual aesthetic of Batman.” Think The Messenger but in the future where everything, including the player character himself, is cybernetic. It looks slick, with fast-paced action necessitating precise platforming and quick reflexes. You’ll be able to equip items, find secrets, upgrade your skills, and more, all while listening to a thumping soundtrack produced by Jake Kaufman (Shovel Knight, Crypt of the NecroDancer).

You can view the official trailer below.

Yacht Club itself is not the game’s developer; it’s instead working with its one-person team, Aarne “MekaSkull” Hunziker, to help make it happen. Yacht Club will focus specifically on “the marketing, porting, business side, and typical roles of a publisher,” the studio stated on its official website.

Yacht Club will be at PAX East–which runs from Thursday, March 28 to Sunday, March 31–where the studio will be showing off a build of the game, as well both Shovel Knight: King of Cards and Shovel Knight: Showdown.

Cyber Shadow is headed to Nintendo Switch, PC, PS4, and Xbox One at an unannounced date. The next expansion to the Shovel Knight series, Shovel Knight: Showdown, is scheduled to hit PS4, Xbox One, PC, Nintendo Switch, Linux, macOS, and Wii U on April 9.

from GameSpot – Game News https://www.gamespot.com/articles/shovel-knight-dev-reveals-its-next-project/1100-6465877/

Sekiro Genichiro Boss Guide: How To Beat Your Nemesis

Facing Genichiro marks your first humiliation in From Software’s latest punishing action game, Sekiro: Shadows Die Twice. After rescuing Kuro the Divine Heir from his captivity, you find Genichiro blocking your escape–and he quickly dismantles you for your insolence, quite literally.

After acquiring the Shinobi Prosthetic, though, you’ll venture out into Ashina on a quest to free Kuro and avenge yourself on Genichiro. You’ll get your chance before long, too, as he’s just at the top of Ashina Castle, which is not too far from where you start when you awaken after your battle. It’s possible to go pretty much straight there, besting a few bosses like the Chained Ogre, Gyoubu the Demon, and the Blazing Bull along the way. While the road is tough, nothing you’ve faced up to that point is as difficult as taking on Genichiro for the second time.

Luckily, we’ve got you covered. The tips below can help you deal with Genichiro’s powerful attacks, and allow you to finally best him and get your revenge.

Learn The Rhythm

Genichiro might be the first fight in Sekiro that really forces you to learn how to play the game. It’s not like From Software’s Dark Souls or Bloodborne games–the focus here is on trading blows and sword-fighting, and if you’re not playing aggressively enough with Genichiro, he’s going to beat you again and again. You have to get in close and fight to take him down.

That mostly means parrying. Genichiro is a swordsman and will come at you hard with various attacks, but apart from the thrust and sweep attacks, you can block and parry all of them. And you should; deflecting Genichiro’s attacks is the surest way to make openings to strike back and to whittle down his Posture. It’s an arduous process, but learning the rhythms of his attacks and parrying them will help you avoid damage. It’s also a skill you must have to succeed in Sekiro, and this fight works like a training gauntlet for the rest of it, making sure you finally are breaking your other Soulsborne game habits and learning the ropes.

No Caption Provided

Be Aggressive

Genichiro has high Vitality, which means his Posture recovers quickly. You won’t break his defense until you’ve dealt him some damage to lower his Vitality bar. Looking for openings where you can slash at Genichiro is key, but you can usually do that by dodging some of his bigger attacks and getting in close during the follow-up. Attacking aggressively and parrying can let you get in for a lot of damage, but be careful of his powerful counterattacks, especially the ones in which he jumps in the air. We often found the best success when dodging his thrust and sweep attacks, then closing the gap while he recovered to hit him before getting out again. Like a lot of enemies, Genichiro can be whittled down pretty effectively if you batter him with attacks, so long as you’re quick enough to guard against his.

Block And Deflect Arrows

Genichiro likes to add arrows to his repertoire at a few points, and while they come fast, they’re an attack like any other–blockable and deflectable. Keep your guard up when you see them coming, because they often herald other attacks from Genichiro that you’ll want to dodge, deflect, or take advantage of to do some damage. He also likes to charge up a shot on you whenever you stop to use a healing gourd. The timing on that shot is such that you’ll be able to block or dodge it just as you come out of the healing animation, but be careful because it’s a big hit that can completely negate your heal.

Get Good At Mikiri Counter

Genichiro’s thrust move is one of his most punishing, but this is a great opportunity to really learn to use that Mikiri Counter–which is one of the best moves in the game, and something you should unlock from the skill tree early. It does a lot of Posture damage and gives you a chance at a big hit when you pull it off, and it’ll serve you well throughout the game, in various boss fights.

No Caption Provided

Ride The Lightning

Once you’ve dealt Genichiro a deathblow, you’ll break into the second phase of the fight, in which he becomes much more aggressive and starts throwing elemental lightning attacks at you. The lightning can be tough to deal with and comes in two varieties: a straight-on arrow attack that’s pretty easy to dodge, and a sweeping sword attack that can be a lot harder to avoid. Both are perilous attacks, which means you can’t block them, but there is a way to deal with them that can give you a big boon against Genichiro.

The boss’s lightning only hurts you if you’re touching the ground when it strikes, and if it does, you’ll also take the Shock status effect, which can mess you up for a bit. However, if take the lightning hit while in the air, you can use your attack button to send it back at Genichiro, zapping him and giving you a chance to get in a bunch of hits. Returning the lightning is the best way to deal with it, but the timing can be tough–the sword attack in particular is a bit delayed from the Perilous indicator that marks it, and if you jump too early, you’ll take the full hit. If it’s too much to deal with, try sprinting away and putting distance between you in Genichiro to get clear of the lightning attacks altogether.

Watch For The Flying Thrust

Lightning Genichiro likes to come at you in the air with a powerful Perilous blow, and he’ll do it pretty often. The thing is, it’s easy to avoid by backing up or dodging backwards. It’s a frustrating attack if it hits you, but it’s a great opportunity to deal damage in the meantime. He’ll always land short if you pull back, so punish Genichiro for using this move and you’ll speed along finishing him off in the second phase. You can also land a Mikiri Counter on this move for some major Posture damage.

Even More Guides

We’ve been killing bosses and writing down what we’ve discovered the whole way through Sekiro: Shadows Die Twice. Check out our big guide roundup for help with a bunch of bosses, our tips to help you stop dying so much, and our explanation of how to find and unlock the Bell Demon and Hard Mode.

from GameSpot – Game News https://www.gamespot.com/articles/sekiro-genichiro-boss-guide-how-to-beat-your-nemes/1100-6465884/

Metro Exodus Patch Adds New Game Plus In Ranger Update

Developer 4A Games has released a major new update for Metro Exodus, dubbed the Ranger Update. Available to download now for PS4, Xbox One, and PC, this patch is approximately 6GB and both adds new features and makes various tweaks, in addition dealing with bugs. Read on for the highlights and the patch notes, courtesy of the game’s official website.

The most standout addition is that of New Game Plus. This additional mode, available once the campaign is completed, gives you access to all weapons and attachments unlocked through earlier playthroughs. Further, New Game Plus gives you full customization to tailor the gameplay experience and it comes with new Achievements/Trophies. You’ll also get developer commentary through New Game Plus, special tapes hidden throughout the world that provide insight into what the developers were thinking and how they went about creating some of the game’s levels.

The Ranger Update also comes with a fourth controller sensitivity preset, platform-specific improvements and additions (such as “mouse and keyboard support for Xbox One, improved RTX and DLSS support on PC, DualShock Controller Light support for PS4”), addresses numerous bugs and crashes, and adds full Ukrainian localization.

In order to access New Game Plus, you must finish the main campaign at least once; the mode will then become available in the New Game menu. One thing to note: starting a new game, in either Regular or New Game Plus, will clear all saves (quick/auto/chapter select), meaning you’ll need to progress through the game again to access those levels. You can view the full additions that come with New Game Plus below. You can also view the full patch notes for PC here or for consoles here.

In our Metro Exodus review, we said the game “puts together a charismatic crew of friends and family that you’ll want to follow to the ends of the earth.”

Metro Exodus is available now for PC, PS4, and Xbox One.

New Game Plus and Developer Commentary

New Game Plus adds a whole new dimension to repeat play-throughs of the campaign. Modify the following suite of modes and settings to craft your own personalised gameplay experience:

Inventory Modes

My Weapons

  • Allows you to start with all weapons and attachments found in the last playthrough
  • Weapons are granted after freeing Anna in Moscow
  • Starting weapons will be the last loadout that was set in the previous end game save
  • All other weapons and attachments previously unlocked will be available in the Aurora Workbench Armory, first encountered in Volga
  • Player Armor/Wrist upgrades do not carry over

One Weapon

  • Reduces weapon slots to one. Any weapon can be used in this slot, but you can only take one with you. Manage this by swapping Weapons in the field, or by using the Aurora Workbench Armory

Crossbow

  • Provides Player with the Crossbow at the beginning of the game in addition to normal Weapon Progression. Yermak gives the Player the Crossbow after Jammer scene in Moscow.

Backpack Limitations

  • Crafting in the Backpack is disabled, you may only use a Workbench
  • Only Weapon modifications allowed in Backpack

AI Modes

Armored Enemies

  • Human NPC’s are upgraded by one level of Armor across the game if applicable

Tougher Creatures

  • Creatures have thicker hide across the game

Grenadiers

  • Human NPC’s use explosives more often

Environment Modes

Real-Time Weather

  • Change the game’s natural day/night cycle from 2 to 24 real hours for complete immersion

Bad Weather

  • Fog, Rain, Snow, and Sand storm conditions occur more frequently where applicable

Radiation is Forever

  • Additional radiation zones will appear across some levels, making the Gas Mask more important

Game Modes

Iron Mode

  • Fully disables the Save System, progress is only saved between levels

Developer Commentary

  • Green Tape Players throughout the game will be available to play Developer Commentary about the area in which it is found

Additional New Game Plus Content

Achievements / Trophies

Unique Collectibles

  • Additional set of hidden objects in the world, only available in New Game Plus

from GameSpot – Game News https://www.gamespot.com/articles/metro-exodus-patch-adds-new-game-plus-in-ranger-up/1100-6465874/

Watch The Borderlands PAX East Reveal Stream Here

Gearbox has spent weeks teasing announcements for PAX East, starting with one that very conspicuously looked like Borderlands and had a “3” attached. Just before the show kicks off, the studio has released a teaser for a Borderlands project. With the Gearbox panel at PAX East fast approaching, soon we’ll see what it all means.

The PAX East panel takes place March 28, so check below for showtimes. We’ll be bringing you news from the panel, but if you want to watch it all unfold live, set your alarm and come right back here at showtime to watch the stream.

Gearbox PAX East Panel Start Time

  • 11 AM PT
  • 2 PM ET
  • 6 PM GMT
  • 5 AM AET on March 29

The series of teases from Gearbox has often explicitly mentioned announcements coming at PAX East. Some have been clear references to Borderlands, while others have been more vague. Still others, like a tweet simply showing a malfunctioning umbrella, are either extremely metaphorical or the marketing team is pulling our collective legs.

However, the teaser-trailer does seem to drop the first real clues for what could be Borderlands 3. It shows off several characters who could be new Vault Hunter designs or villains, for one thing. The opening scene of Psychos appearing to worship a gun-wielding character, standing next to an angelic figure holding an upside-down Vault symbol, could suggest a direction for the story. We’ve known for quite a while that a new Borderlands has been in development, so the time seems right to finally reveal it. We’ll know for sure soon enough, so come back and watch it with us

from GameSpot – Game News https://www.gamespot.com/articles/watch-the-borderlands-pax-east-reveal-stream-here/1100-6465882/

Metro Exodus Patch Adds New Game Plus In Ranger Update

Developer 4A Games has released a major new update for Metro Exodus, dubbed the Ranger Update. Available to download now for PS4, Xbox One, and PC, this patch is approximately 6GB and both adds new features and makes various tweaks, in addition dealing with bugs. Read on for the highlights and the patch notes, courtesy of the game’s official website.

The most standout addition is that of New Game Plus. This additional mode, available once the campaign is completed, gives you access to all weapons and attachments unlocked through earlier playthroughs. Further, New Game Plus gives you full customization to tailor the gameplay experience and it comes with new Achievements/Trophies. You’ll also get developer commentary through New Game Plus, special tapes hidden throughout the world that provide insight into what the developers were thinking and how they went about creating some of the game’s levels.

The Ranger Update also comes with a fourth controller sensitivity preset, platform-specific improvements and additions (such as “mouse and keyboard support for Xbox One, improved RTX and DLSS support on PC, DualShock Controller Light support for PS4”), addresses numerous bugs and crashes, and adds full Ukrainian localization.

In order to access New Game Plus, you must finish the main campaign at least once; the mode will then become available in the New Game menu. One thing to note: starting a new game, in either Regular or New Game Plus, will clear all saves (quick/auto/chapter select), meaning you’ll need to progress through the game again to access those levels. You can view the full additions that come with New Game Plus below. You can also view the full patch notes for PC here or for consoles here.

In our Metro Exodus review, we said the game “puts together a charismatic crew of friends and family that you’ll want to follow to the ends of the earth.”

Metro Exodus is available now for PC, PS4, and Xbox One.

New Game Plus and Developer Commentary

New Game Plus adds a whole new dimension to repeat play-throughs of the campaign. Modify the following suite of modes and settings to craft your own personalised gameplay experience:

Inventory Modes

My Weapons

  • Allows you to start with all weapons and attachments found in the last playthrough
  • Weapons are granted after freeing Anna in Moscow
  • Starting weapons will be the last loadout that was set in the previous end game save
  • All other weapons and attachments previously unlocked will be available in the Aurora Workbench Armory, first encountered in Volga
  • Player Armor/Wrist upgrades do not carry over

One Weapon

  • Reduces weapon slots to one. Any weapon can be used in this slot, but you can only take one with you. Manage this by swapping Weapons in the field, or by using the Aurora Workbench Armory

Crossbow

  • Provides Player with the Crossbow at the beginning of the game in addition to normal Weapon Progression. Yermak gives the Player the Crossbow after Jammer scene in Moscow.

Backpack Limitations

  • Crafting in the Backpack is disabled, you may only use a Workbench
  • Only Weapon modifications allowed in Backpack

AI Modes

Armored Enemies

  • Human NPC’s are upgraded by one level of Armor across the game if applicable

Tougher Creatures

  • Creatures have thicker hide across the game

Grenadiers

  • Human NPC’s use explosives more often

Environment Modes

Real-Time Weather

  • Change the game’s natural day/night cycle from 2 to 24 real hours for complete immersion

Bad Weather

  • Fog, Rain, Snow, and Sand storm conditions occur more frequently where applicable

Radiation is Forever

  • Additional radiation zones will appear across some levels, making the Gas Mask more important

Game Modes

Iron Mode

  • Fully disables the Save System, progress is only saved between levels

Developer Commentary

  • Green Tape Players throughout the game will be available to play Developer Commentary about the area in which it is found

Additional New Game Plus Content

Achievements / Trophies

Unique Collectibles

  • Additional set of hidden objects in the world, only available in New Game Plus

from GameSpot – Game News https://www.gamespot.com/articles/metro-exodus-patch-adds-new-game-plus-in-ranger-up/1100-6465874/