Apex Legends: Free Star Wars Skin Is Available Now On PC, PS4, And Xbox One

Apex Legends‘ latest update, which increases the level cap, hit the PC version of the game a bit before consoles. Now, the patch is available to everyone, and PS4 and Xbox One Apex Legends players can continue their journey to level 500. But that’s not the only reason to jump into Apex Legends right now–a great free skin has also been released.

The new skin is a tie-in for Respawn’s other big game of 2019, Star Wars Jedi: Fallen Order. It lets you dress up Apex Legends’s robot, Pathfinder, like BP-1, Cal Kestis’s companion from the new Star Wars game. To don the white and red color scheme, players won’t have to part with any money–all you need to do is log into Apex Legends between now and January 14, 2020. Just jump in and you’ll earn this free skin.

Here’s a close-up look at the new skin, alongside the robot that inspired it.

No Caption Provided

Apex Legends is not the only battle royale to get a Star Wars tie-in recently: Fortnite has already offered up Stormtrooper costumes, although they’re no longer available.

from GameSpot – Game News https://www.gamespot.com/articles/apex-legends-free-star-wars-skin-is-available-now-/1100-6471928/

New Apex Legends Update Increases Level Cap; Full Patch Notes Listed

After being delayed for Xbox One and PS4, Apex Legends Update 3.2 is now live across all platforms. The update is huge–both in terms of data size and the quality-of-life changes it implements.

The major component of the update is the changes to in-game progression. For the first time since launch, the in-game level cap is being increased, going from 100 to 500. The necessary XP to reach level 100 has also been reduced. While leveling, there are more opportunities to earn Apex Packs. The full breakdown is below–all rewards are retroactive, so you’ll automatically earn 14 Apex Packs if you’re already level 100. You will also now earn a new gun charm every 100 player levels.

Apex Legends New Progression System

  • Level 2 – 20: One pack every level
  • Level 22 – 300: One pack every two levels
  • Level 305 – 500: One pack every five levels

The more notable adjustments are in all the quality-of-life changes. The update adds a button prompt for you to cancel a finisher halfway through the animation–allowing you to immediately return to the fight if you’re ambushed. The legendary armor spawn rate has also been reduced, so it’s less likely you’ll have to worry about running into squads completely outfitted in Gold body shields near the end of a match.

There have also been game-changing adjustments made to knockdown shields and Wattson’s Ultimate ability, Interception Pylon. Common and rare knockdown shields are significantly stronger now. Wattson’s new Interception Pylon is now more effective at locking down a zone and allowing her squad to launch an offensive against enemy teams–as it now only intercepts grenades and explosives being thrown in, not out.

Additionally, there’s now an option to toggle whether you want the option to automatically exit out of looting death boxes when an enemy team shoots at you. Final circle locations have also been changed to account for setting up even playing fields at the end of a match, as well as a greater variety of locales for final circle confrontations. The overall color of helmets and armor have also been adjusted to be easier to discern for players with colorblindness.

Update 3.2 also implements dozens of bug fixes, which are listed below. You can also find them–as well as additional detail for all the aforementioned changes–in the update’s full patch notes.

Apex Legends Update 3.2 Bug Fixes

  • Fixed bug where other players would appear to be in the wrong Rank (e.g. they are actually Apex Predator but appear Bronze IV)
  • Bunch of bug fixes to World’s Edge related to collision, geometry, supply bins spawning in bad areas, and cases where loot couldn’t be picked up in certain areas near Geyser.
  • Fixed bug where sometimes the Respawn Dropship would be silent when arriving.
  • Fixed bug where Bangalore would reference the Skullpiecer hop-up when pinging a Wingman.
  • Fixed issue where player banner would appear off-center in the match summary/squad eliminated screens.
  • Fixed a visual bug where the progress bars for Shield Cells and Phoenix Kits appeared desaturated and hard to read.
  • Fixed bug where players were able to instantly revive in certain locations.
  • Fixed bug for rare cases where a player was unable to revive a teammate while outside the Ring.
  • Fixed bug where the visual FX for the knockdown shield would remain visible after being destroyed by an enemy.
  • Fixed bug where equipping the EVA-8 Auto Shotgun Double Tap hop-up would remove the rate of fire increase from equipped shotgun bolt.
  • Fixed bug where some Legends would relay incorrect “ability not ready” sound FX when trying to activate an ability that was still on cooldown.
  • Fixed a visual bug where sometimes when a Legend starts using a Shield Cell it causes their weapon to appear to be briefly floating past their arm.
  • Fixed bug where sometimes the Train’s lead car would detach from the rest of the Train after a player stops and then starts it back up.
  • Fixed bug for cases where players could get crushed by the Train while standing near the back of the front car.
  • Fixed bug where Legend’s faces would appear distorted in third person during matches and while browsing inventory.
  • Fixed issues with corrupted graphics and frame drops that we found were related to detonating ordnance in certain locations causing object to trigger bad pixels.
  • Fixed bug for cases where flying Crypto’s Drone near the Train can cause Crypto to move around without player input.
  • Fixed a bug where Crypto’s tactical hud looked like it was stuck recharging until you used it.
  • Fixed bug for cases where a deathbox would not come to rest on stairs and players were unable to retrieve the player’s Banner Card.

from GameSpot – Game News https://www.gamespot.com/articles/new-apex-legends-update-increases-level-cap-full-p/1100-6471929/

Super Smash Bros. Ultimate Celebrates First Birthday With Triple Rewards

Super Smash Bros. Ultimate turns a year old on December 7, and to celebrate Nintendo is tripling the rewards handed out at the end of Spirit Board fights for anyone who plays the game over the weekend. The new Smash Bros. event triples EXP and SP rewards. This will help you to level up your spirits much faster.

Super Smash Bros. Ultimate has doubled or tripled the rewards on the Spirit Board a few times, but this is the first time it’s had a clear celebratory purpose–and because of that, everyone gets a present too. You’ll be given a Damage 50% item after your fights, which will come in handy–it forces your opponent to start the fight with 50% damage. These rewards will be active from December 6 through December 8, after which time the rates will return to normal.

Unfortunately, this also means that the Resident Evil Spirit Board event has ended; hopefully we’ll see more guest characters appearing on the board in the near future.

While you’re in-game, if it’s been a while and you’re a Nintendo Switch Online subscriber you can nab a bonus. Super Smash Bros. Ultimate’s fourth DLC character, Terry Bogard, recently joined the fight, but there are more fighters in the works beyond him.

from GameSpot – Game News https://www.gamespot.com/articles/super-smash-bros-ultimate-celebrates-first-birthda/1100-6471926/

NHL 20 Taking Aim At Pivot-Spamming With New Update This Week

NHL 20 is getting a big new update this week that introduces a significant change surrounding player physics. Specifically, the “pivot” system is being updated in what could be a big way.

In the game as it stands today, players can pivot while controlling the puck as a means to slip around defenders, confuse them, and control the puck. However, players have discovered that the pivoting system can be abused to take it to a level that compromises the integrity of the game.

Those with advanced pivoting skills can, in essence, game the system to give themselves an advantage beyond what should be possible in a simulation game. In a blog post, EA acknowledged that the steps its taking to address the matter are “a fine line” because some of the NHL’s best players can in fact perform advanced-level pivots while retaining control of the puck.

With that in mind, the December 5 update to NHL 20 will slow down the skating animation when players are using a pivot move. You can see examples of the the pivot-spamming and changes in action in the videos posted on EA’s website and below.

NHL 20 Pivot-Spamming

NHL 20 Pivot Speed Changes

If these changes aren’t enough, EA said it might consider creating scenarios where players lose the puck completely while performing a pivot at high speeds. This makes sense practically, as any hockey player will tell you it is very difficult to perform advanced moves at high speeds.

NHL 20 Pivot Puck Loss

“We believe these are agreed upon, community friendly changes that will benefit gameplay without shaking things up too drastically,” EA said.

You can see the full December 5 patch notes below.

In other news, EA Sports has teased Snoop Dogg as a celebrity commentator for NHL 20. Whether or not he’s added in the December 5 patch is unknown, however.

NHL 20 December 5 Patch Notes

General

  • Restricted directional toe drags to when a skater is moving forwards
  • Improved player switching cases when a teammate has been injured
  • Fixed a rare issue where tall players were unable to receive passes consistently (This would have been seen the most on D to D passes to stationary players pivoting to face the net)
  • Fixed physics updates with goaltenders.

AI

  • Improved ability for Weakside defender to stay with their check on the rush

Skating

  • If players continually pivot, their skating will be impacted more realistically
  • Puck carriers pivot speeds will be impacted by trying to pivot at high speeds to simulate what they would need to do to keep control of the puck

Presentation

  • Added additional celebrations
  • Various overlay fixes
  • Fix for the Zone camera not working as intended
  • Various environment camera clipping fixes

Tournaments

  • Added 2019 Spengler Cup tournament

HUT

General

  • HUT Team Abbreviation no longer displays in Pause Menu prior to puck drop

HUT Rivals

  • Implemented a matchmaking cap for very high and very low Skill Ratings to improve the likelihood of these players finding games
  • Fixed multiple display issues in the Ranks and Division screens
  • Fixed an issue where Coin Items could not be redeemed if a player had 2,000 HUT Champions Points

Squad Battles

  • Fixed an issue where expired Loan items displayed an incorrect contract length when viewing Opponent Squad

World of CHEL

Content

  • Customize Club – The 2019-20 Canucks logo has been added, and the 2018-19 Canucks Logo has been moved to the vintage section
  • New content added to World of CHEL which is to be revealed through the Chel Challenge card. Tune in regularly to see what exciting new stuff you can earn

Fixes

  • Fixed an MTU exploit in online modes
  • Fixed an issue with the Instant Replay timeline not functioning prior to puck drop
  • Fixed an issue where EASHL overlays show the player position as C

Art

The following uniforms have been added to NHL 20

AHL

  • Belleville Senators Away and Alternate
  • Hartford Wolfpack Home, Away and Alternate
  • Iowa Wild Alternate
  • San Antonio Rampage Home and Away
  • Stockton Heat Alternate

from GameSpot – Game News https://www.gamespot.com/articles/nhl-20-taking-aim-at-pivot-spamming-with-new-updat/1100-6471927/

In The Valley Of Gods Writer Says It Was “About What We Lose When We Die”

In The Valley of Gods, the follow-up to Firewatch from the team at Campo Santo, is on hold indefinitely while the team involved works on different games at Valve, including the upcoming VR title Half-Life: Alyx. It’s unclear whether or not work on the title will ever resume, and if it does, whether it will be the same game that was originally announced in late 2018. Now, one of the game’s contract writers–who has not been moved to another project within Valve–has opened up about how deeply he cared about the work he was doing on the game, giving some insight into what it might (or might have) looked like.

Duncan Fyfe, who wrote for Neo Cab and was working as a contractor for In the Valley of Gods after having worked previously with Campo Santo, said that he’s unlikely to work on the game again now, and is currently seeking new work. In a Twitter thread, he discussed the work he did for the game, and hinted at some of the themes and concepts the game was going to work with.

Over a series of tweets, Fyfe explains how he started working for Campo Santo six years ago, writing articles for their website, calling it “the best and most empowering job I’ve ever had.” He talks about getting to work on the follow-up, and the research that went into his writing for the game. “I wanted to make myself invaluable to this game and to an amazing team by becoming a person who knew what it meant to tell a mystery adventure story in 1920s in Egypt,” he says. He spent time poring over “19th century maps and guidebooks, cartouche diagrams and tomb plans, theses and excavation reports, figuring out creative solutions to narrative problems.”

There are plenty of interesting anecdotes about the lengths he went to for his preparation throughout the thread, including the one below.

In his thread, Fyfe says that “the white western world of the 19th and 20th centuries twisted race science to assert that the Egyptians who actually created all that good stuff were themselves white,” and that the game, which is “about two black women in a world of white Egyptologists,” would have dealt with this directly.

Towards the end of his thread, Fyfe directly discusses what he believes the game was “about”:

The full thread is worth a read to see the amount of work that was going into writing the game, and the passion for the project. One tweet from Fyfe simply reads “I loved working on this game so f***ing much.”

The fate of In the Valley of Gods remains uncertain. The next game from Valve, Half-Life: Alyx, releases for PC VR devices in March 2020.

from GameSpot – Game News https://www.gamespot.com/articles/in-the-valley-of-gods-writer-says-it-was-about-wha/1100-6471924/

Xbox Onesie Returns, And This Time It’s On Sale For Everyone

Microsoft is bringing back the Xbox Onesie, the wacky article of clothing that helps you stay warm and cozy while playing games. The new version of the Onesie, which is officially called the “Xbox Hooded Union Suit,” is now in green as opposed to the white version of the original.

The new Onesie will be available from the Xbox Gear Store beginning on December 5. Stock will be “limited” so if you’re interested you may want to act quickly. Pricing was not announced.

The Xbox Onesie was created by Xbox Australia in 2016 as a unique marketing ploy that ended up gathering a lot of traction and interest among fans. Microsoft updated the design in 2017 to promote the release of Forza Motorsport 7. Up until now, the only way to get the Onesie was to win a contest, but the launch in the Xbox Gear Store this week will open it up to a wider audience.

The Xbox Onesie features enlarged pockets to fit Xbox controllers and other remotes. It also has a pouch for your phone, and leg and arm sleeves that roll up for a better fit. The hood is oversized to leave space for a headset.

In other Xbox news, Phil Spencer is already using the next-generation Xbox Scarlett console at home. On top of that, rumours have re-emerged that Microsoft is working on a cheaper, less powerful, and disc-free Scarlett console under the codename Lockhart.

from GameSpot – Game News https://www.gamespot.com/articles/xbox-onesie-returns-and-this-time-its-on-sale-for-/1100-6471925/

Xbox Boss Is Already Using Project Scarlett At Home, As Rumors Of Cheaper, Disc-Free Console Swirl

Microsoft’s new Xbox console, codenamed Project Scarlett, is set to launch to the public in Holiday 2020. Some people inside Xbox are already using the console at home, however.

Xbox boss Phil Spencer said on Twitter that he brought his Project Scarlett console home this week. “It’s become my primary console, playing my games, connecting with the community, and yes, using my Elite Series 2 controller, having a blast,” he said. “2020 is going to be an incredible year.”

Project Scarlett is due to launch next holiday but Microsoft has yet to announce key details like price, release date, launch lineup, and final specs. The console will be more powerful than the Xbox One X, and it will feature a solid-state drive that should help games load faster.

In other news, The Verge, Brad Sams, and Kotaku all reported this week that Microsoft is working on a second Project Scarlett console that will be less powerful and less expensive.

Project Scarlett is said to be the overarching name for Microsoft’s next-generation console strategy. Anaconda is reportedly the name of the more powerful next-generation console, with Lockhart serving as the less-power next-generation console. In essence, it’s believed that Anaconda is the successor to the Xbox One X with Lockhart standing as the next Xbox One S.

A Microsoft representative said, “We do not comment on rumors or speculation.”

Plans can change, so it’s possible that even if Microsoft is indeed considering a less powerful, cheaper Xbox Scarlett, the company won’t actually release it. Or it will. For now, all that is completely official is that at least one next-generation console from Microsoft is coming next year.

from GameSpot – Game News https://www.gamespot.com/articles/xbox-boss-is-already-using-project-scarlett-at-hom/1100-6471923/

It Looks Like Snoop Dogg Is Coming To NHL 20

It appears NHL 20 is adding its first celebrity commentator. The game’s Twitter account posted a silhouetted image of a person bearing the resemblance of Snoop Dogg. The caption says, “It’s about to go down, fo’ shizzle,” so this is all but certainly a reference to the rapper and actor.

When EA Sports announced NHL 20 in June, the company said it would be looking to introduce celebrity commentators over time, and it appears Snoop Dogg will be the first.

Snoop Dogg has experience in the broadcast booth, as he joined the commentary team for a Los Angeles Kings game earlier this year. You can check out the video below.

The NHL has also recruited Snoop Dogg to help explain the rules of hockey in a silly yet informative video posted in 2018.

Will Ferrell as his Anchorman character Ron Burgundy also did commentary for L.A. Kings games in the past, so it will be interesting to see if he comes to NHL 20 as well. The celebrity commentators helped bring more attention to the sport of hockey, and EA appears to be attempting to do something similar with NHL 20.

The developer isn’t confirming any celebrity guest appearances yet, but a slide shown to GameSpot earlier this year also included people like Drake and Wayne Gretzky.

EA has also attempted to broaden the appeal of NHL 20 by introducing NFL and NBA players to the game as playable characters.

from GameSpot – Game News https://www.gamespot.com/articles/it-looks-like-snoop-dogg-is-coming-to-nhl-20/1100-6471921/

Apple Reveals Its Game Of The Year For iPhone, iPad, Mac, Apple TV

With December presenting the opportunity to reflect on the year’s releases, Apple’s hopping onto the trend by gathering its best of the best for 2019. The company has announced its best games and apps of 2019, with Journey developer thatgamecompany securing the iPhone Game of the Year award.

In a blog post, Apple announced that thatgamecompany’s Sky: Children of the Light was awarded the iPhone Game of the Year accolade. The adventure game about life’s various stages launched on July 18 for Android and iOS, garnering a positive reception for its themes of coping with change and forming connections. Apple also went through its various other platforms, handing out awards for iPad, Mac, Apple TV, and the recently-launched Apple Arcade subscription service.

The iPad Game of the Year went to 2016 indie smash-hit Hyper Light Drifter, which saw an iOS release on July 25. Indie adventure-platformer GRIS was given the Mac Game of the Year award, and throwback action-adventure game Wonder Boy: The Dragon’s Trap received the Apple TV Game of the Year award. Finally, the pop album game Sayonara Wild Hearts closed the list out with the Apple Arcade Game of the Year award.

Check below for the full list of Apple’s Best Games and Apps of 2019.

Apple’s Best Games of 2019

  • iPhone Game of the Year – Sky: Children of Light
  • iPad Game of the Year – Hyper Light Drifter
  • Mac Game of the Year – Gris
  • Apple TV Game of the Year – Wonder Boy: The Dragon’s Trap
  • Gaming Trend of 2019 – Blockbusters Reimagined
  • Apple Arcade Game of the Year – Sayonara Wild Hearts

Apple’s Best Apps of 2019

  • iPhone App of the Year – Spectre Camera
  • iPad App of the Year – Flow by Moleskine
  • Mac App of the Year – Affinity Publisher
  • Apple TV App of the Year – The Explorers
  • App Trend of 2019 – Storytelling Simplified

from GameSpot – Game News https://www.gamespot.com/articles/apple-reveals-its-game-of-the-year-for-iphone-ipad/1100-6471922/

New Pokemon Go Event Makes It Much Easier To Get Evolution Items

Pokemon Go‘s Friend Fest has come to an end, but a new event is set to begin very soon. Niantic has announced the game’s first evolution-themed event, which kicks off this week and makes it easier to find Pokemon that evolve in unique ways–as well as another new Shiny Pokemon.

The evolution event runs from December 5-12. During that time, Pokemon with unique evolution methods–such as Onix, Eevee, and Roselia–will appear more frequently in the wild, Raid Battles, and Field Research tasks. Lickitung, Scyther, Togetic, and Ralts will appear as Raid bosses as well, while Tyrogue, Feebas, Burmy, and Happiny will hatch from 2 km eggs. You’ll also have your first chance to catch a Shiny Burmy.

Those aren’t the only bonuses available during the event. Any Lure Modules you use during the event will last for one hour rather than 30 minutes, and you’ll receive twice as much XP for evolving Pokemon as normal. Additionally, you’ll receive evolution items like the King’s Rock and Sinnoh Stone from Raid Battles and special event Field Research tasks.

Finally, as part of the evolution event, Niantic is hosting a special Evolution Raid Day on Saturday, December 7. From 11 AM to 2 PM local time, Bulbasaur, Charmander, Squirtle, and their evolved forms will appear as Raid bosses, and you can receive up to five free Raid Passes from Photo Discs during the event. You can read more details on the official Pokemon Go website.

That isn’t the only event happening this month. December’s Community Day weekend is set for December 14-15. During that two-day period, all featured Pokemon from previous Community Days will be available again in the wild and Raids, and there will be various bonuses to take advantage of. The Legendary Pokemon Terrakion is also still available in five-star Raids until December 17.

from GameSpot – Game News https://www.gamespot.com/articles/new-pokemon-go-event-makes-it-much-easier-to-get-e/1100-6471917/