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Rainbow Six Siege’s Bullets Will Soon Penetrate Limbs–Here’s How It Works

Tom Clancy’s Rainbow Six Siege will change how bullet penetration works in its Y4S4 season update so that shots will do more realistic damage to their human targets. These updates will mean that some weapons will be able to hit more than one target per shot, while others will be able to pierce through one body part of an Operator and hit another, potentially doing more damage.

The exact details have been explained on the game’s dev blog, complete with a diagram explaining the levels of penetration different guns and bullets can achieve. This ranges from no penetration to full penetration (get your laughs out now because we’re going to use that word a lot in this write-up). This change aims to make shots more lethal and “reduce the impression of inaccurate hit registration.”

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When this system is in place, shotguns and machine pistols will work much the same as they did before–your shots will hit the body part they hit without passing through. This is how most guns in Rainbow Six Siege have operated up until this point, and these ones will continue to have no penetration.

Simple penetration, which will effect most types of guns, will mean that bullets can pass through one part of an Operator’s body and hit another point. For example, the post states that if an Operator is shielding their face after a flashbang and you shot them in the hand with an assault rifle, the bullet will pass through their hand and potentially hit them in the head, resulting in a headshot. For guns with simple penetration, the damage taken from a shot will be modified by which parts the bullet passes through, but the essential takeaway is that you’ll now do more damage if your bullet penetrates. Bullets operating under simple penetration rules will not penetrate through to a third body part, though, nor will they pass through and hit anyone else.

Designated marksman rifles and sniper rifles will offer full penetration, meaning that if you shoot someone with one of these guns you could potentially hit the person behind them, too. If your bullet hits a second Operator, they will take 70% of the damage they would from an equivalent full shot, meaning that a well-timed sniper bullet will be extremely dangerous. Bullets cannot pass through into a third person, though.

This system will go up on the test server ahead of launch in the full game. Ubisoft is also currently working on Rainbow Six Quarantine, a PvE spin-off that will come to both current and next-gen consoles.

from GameSpot – Game News https://www.gamespot.com/articles/rainbow-six-sieges-bullets-will-soon-penetrate-lim/1100-6471426/

John Carmack Is Stepping Down From Oculus, Transitioning To Consulting Role

John Carmack, the video game legend known for his work on id Software games like Quake, Doom, and Wolfenstein, is leaving his job at Oculus. He announced on Facebook that, as of this week, he will transition to become a “consulting CTO” with Oculus instead of working at the company full time.

“I will still have a voice in the development work, but it will only be consuming a modest slice of my time,” Carmack said.

Going forward, Carmack will spend more of his time working on “artificial general intelligence.” He said it’s something he’s wanted to pursue for some time already, and he wants to go after it known “before I get too old.”

“I think it is possible, enormously valuable, and that I have a non-negligible chance of making a difference there, so by a Pascal’s Mugging sort of logic, I should be working on it,” Carmack said. “For the time being at least, I am going to be going about it Victorian Gentleman Scientist style, pursuing my inquiries from home, and drafting my son into the work.”

Carmack had served as full-time CTO at Oculus since 2013. Prior to that, he worked at the Texas-based game developer id Software, which is owned by Bethesda parent company ZeniMax.

Carmack’s time at Oculus wasn’t always smooth. ZeniMax sued Carmack (and others), claiming that Oculus stole virtual reality technology from ZeniMax. Oculus was ordered to pay ZeniMax $500 million in the case, though it was later knocked down to $250 million. Carmack sued ZeniMax on claims that the company did not pay him what he was due for its purchase of id. This matter has also since been resolved.

It is not clear at this stage if Oculus, which is owned by Facebook, will look for a permanent replacement for Carmack in the CTO role. Oculus is a very different company these days, as all six of the company’s founders have now left.

The latest Oculus product is Oculus Quest, a standalone virtual reality headset that doesn’t require a computer. In addition to working on the hardware itself, Oculus funds the development of VR games through its Oculus Studios division. Oculus also operated a studio that made animated VR movies, but Facebook closed the company in May 2017.

from GameSpot – Game News https://www.gamespot.com/articles/john-carmack-is-stepping-down-from-oculus-transiti/1100-6471424/

Star Wars: Jedi Fallen Order Copies Go Out Early, As Pre-Loading Begins

Star Wars: Jedi Fallen Order, the new, single-player melee action game from the makers of Titanfall and Apex Legends, is almost here. The game officially launches on Friday, November 15, but copies of the game have begun to appear in the wild already.

There are reports on Reddit and elsewhere of people getting their hands on the much-anticipated Star Wars game ahead of time. Players who are keen to avoid spoilers are advised to be extra careful on social media, as information about the story could emerge.

Jedi Fallen Order takes place five years after Revenge of the Sith. The story, which is canon, follows a Jedi Padawan named Cal Kestis (played by Gotham’s Joker, Cameron Monaghan) who is trying to outrun Empire forces trying to eliminate all Jedis. The main enemy is Darth Vader’s trainee, the Second Sister, who is chasing Cal across the solar system.

Unlike other EA-published games, Jedi Fallen Order is not available early for EA Access subscribers. That’s a bummer, as playing upcoming EA games early is in part what makes the subscription service so attractive. However, EA/Origin Access subscribers are getting free bonus content for Jedi Fallen Order.

Early copies of Jedi Fallen Order emerging in the wild have appeared just as pre-loading for the game has begun. Respawn announced on Twitter that people who pre-ordered a digital copy of the game can start pre-loading now on PS4, Xbox One, and PC. The file size relatively small compared to other big AAA games, weighing in at around 37 GB (on Xbox One, at least).

As for when you can actually start playing Jedi Fallen Order, the game will reportedly unlock at midnight local time.

Jedi Fallen Order is expected to be a massive success commercially, as EA is expecting the game to sell as many as 8 million copies at launch. The NPD expects it to be among the best-selling games of 2019 in the US.

In other news, Mad TV actress Debra Wilson appears in Jedi Fallen Order as a Jedi named Cere Junda. She spoke to The Hollywood Reporter about the significance of her character and why she’s excited to be in the game.

“I believe I’m the first black female Jedi as far as video games are concerned,” Wilson said. “To be a part of the Star Wars universe in this regard is amazing. Growing up with Star Wars from a very early age–well not that early because I’m a little older–it had a very powerful impact on me.”

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-copies-go-out-early-as/1100-6471420/

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