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Dying Light 2’s World Is Four Times Bigger Than Previous Game

Dying Light took place in the fictional Middle-Eastern city of Harran. The sun-soaked streets and dilapidated buildings made up a sprawling playground that was split into two distinct zones. Since using parkour to get around by climbing, jumping–and generally doing anything to avoid the zombie hordes–was the only form of traversal, the city felt a lot bigger than it actually was.

In Dying Light 2, the sequel’s fictional European metropolis is four times larger than all of the maps in its predecessor combined–including The Following DLC’s expansive farmland. “We are witnessing a lot of changes in the technology side,” said Pawel Rohleder, chief technology officer at developer Techland, in an interview on the Nvidia GeForce YouTube channel. “The game world will be four times bigger than the whole game before,” he continued. “Streaming technology allows us to make really huge worlds.”

On top of the sheer breadth of the map, Dying Light 2 will also be implementing ray tracing tech, too. “This is like the holy grail in computer graphics and photorealism,” Rohleder explained. Beyond this, Dying Light 2 places a large emphasis on story and the choices you make. Writer and designer Chris Avellon–who’s known for his work on the likes of Fallout 2, Pillars of Eternity, and Prey–is collaborating with Techland as a narrative designer. “This is one of the biggest challenges for us; every choice that you make may impact the world. For example, we have to have different versions of the map, and the map is huge so the challenge is even bigger,” Rohleder said. “The world combinations are a really huge number of possibilities.”

Techland recently released a 26-minute gameplay video showcasing how Dying Light 2’s map can change depending on the choices you make. After the player opts to turn on some water pumps, an underground city emerges from beneath the waves, giving you a new area to explore that also changes the direction of the narrative.

Dying Light 2 is due out Spring 2020 on PlayStation 4, Xbox One, and PC.

from GameSpot – Game News https://www.gamespot.com/articles/dying-light-2s-world-is-four-times-bigger-than-pre/1100-6469713/

80 Minutes Of Death Stranding Will Be Shown At TGS 2019

The Tokyo Games Show kicks off this week, running from September 12 to 15 at the Makuhari Messe in Chiba, Japan. Sony Interactive Entertainment Japan Asia has already outlined its plans for the show, showcasing numerous first- and third-party games across its show floor booth, a nearby mega-theatre, and a series of live-streamed stage events. Similarly to E3, Sony won’t be hosting a press conference at TGS. And while the much-anticipated Ghost of Tsushima will be at the show, there won’t be any new footage.

The same can’t be said of Death Stranding, however. Developer Kojima Productions will host two extensive gameplay presentations at TGS for its next game. The first is set to take place on September 12 and will be roughly 50 minutes long, introducing the overall gameplay flow of Death Stranding. The second occurs the following day and will run for 30 minutes. There’s also a third presentation on September 15 featuring the game’s Japanese voice actors, but very little gameplay is likely to be shown and this is intended as more of a fan appreciation day. Game director Hideo Kojima will be present at all three.

There’s no word on whether any of this footage will see the light of day and make it onto the internet. Death Stranding is slated to appear on Sony’s live stage show, so we’re likely to see a truncated version of what’s shown during these lengthy gameplay presentations at TGS’ mega-theatre. Either way, we might find out a little bit more about what exactly Death Stranding is. Or maybe not? “Even now, I don’t understand the game,” Kojima said in a recent interview with the Financial Times. “Its world view, gameplay, they are all new. My mission is to create a genre that does not currently exist, and which takes everyone by surprise. There is, naturally, a risk in that.”

What we do know is that Death Stranding will have a very easy mode for movie fans, and that it’s set to release on November 8 for PlayStation 4.

from GameSpot – Game News https://www.gamespot.com/articles/80-minutes-of-death-stranding-will-be-shown-at-tgs/1100-6469709/

P.T. Still Finds New Ways To Scare Us, Years After Being Delisted

P.T. achieved legendary status in 2015 after Konami cancelled Silent Hills and subsequently delisted the experimental demo from the PlayStation Store. It was already incredibly popular–as evidenced by over a million downloads–and is widely regarded as one of the best horror games ever made. Throw in the involvement of Hideo Kojima, Guillermo del Toro, and Norman Reedus; the fact it’s still unavailable to download; and the incredible notion that people are still finding secrets within it, and P.T.’s legacy is easy to understand.

After all these years it’s also still finding ways to terrify us. Modder Lance McDonald, who’s responsible for a number of cool hacks in games like Bloodborne, Dark Souls, and Sekiro over on his YouTube channel, has now turned his considerable expertise to P.T., gleaning some horrifying new information about what was lurking just outside of view. By hacking and managing to unlock the camera, McDonald was able to move the player character forward while keeping the camera still, revealing that evil ghost Lisa is creeping behind you at nearly all times.

“I’ve been slowly working on looking for useful bits of code in P.T. for months, usually just messing around for a few hours a week and having no luck at all,” McDonald told VG247. “I finally found all the code that handles the ‘zoom in’ when the player clicks the R3 button. I removed all the code that adjusts the camera and replaced it with my own, and then patched the game so that it thinks you’re always holding R3, so it constantly injects my custom camera axis.”

His discovery is haunting, but there’s even more P.T. content on the way. “I only tweeted what I did because I’m confident I have enough other awesome stuff to save for a full video,” McDonald said. The prospect of seeing between more of P.T.’s seams is an exciting one and should lead to some intriguing footage. Kojima’s Silent Hills teaser may be gone from the PlayStation Store forever, but it’s still finding ways to infiltrate our nightmares all these years later.

from GameSpot – Game News https://www.gamespot.com/articles/pt-still-finds-new-ways-to-scare-us-years-after-be/1100-6469710/

New Resident Evil Game, Project Resistance, Gets First Trailer

Capcom has officially revealed a new Resident Evil game called “Project Resistance.” Its existence has been known for some time now, with leaks indicating that it would be a multiplayer experience of some sort. The official trailer, released as part of the Tokyo Game Show, confirms this to be true.

Four characters are shown fighting their way through an office building-like setting, using guns and melee weapons to take out zombies and work their way through a series of sticky situations. Interestingly, another figure is shown to be orchestrating everything from the comfort of what looks to be an Umbrella lab; the shadowy organization no doubt has a big part to play in events, as is usually the case with Resident Evil games.

Alongside the classic shambling undead, Project Resistance will be pulling from the Resident Evil franchise’s more iconic enemies. The trailer ends with the Tyrant appearing and the mysterious figure pulling strings behind the scenes assuming control, hinting that a player will be able to take control of enemies in the game. All of this gives it a definite Left 4 Dead feeling.

Project Resistance looks to be a four-versus-one asynchronous online multiplayer game. It’s developed on the same engine powering the Resident Evil 2 remake. As of yet, there hasn’t been any details on when the game will be released and, given the title, it may be some time before the final version is launched.

From September 12 through September 19, Xbox One and PS4 owners in Japan that are interested in the game can sign up for a chance to be invited into a closed beta for Project Resistance. The beta will take place from October 4 to October 7. Details on a beta outside of Japan have not been revealed yet.

Those at Tokyo Game Show, meanwhile, can get their hands-on with the title but need to have registered in advance to do so. Project Resistance will have a booth at TGS where attendees can watch members of the development team show off gameplay for the first time. Capcom has not indicated whether this footage will be released for those not in attendance to see.

The last Resident Evil game to be released was the remake of Resident Evil 2, which GameSpot awarded a 9/10. “Resident Evil 2 is not only a stellar remake of the original, but it’s also simply a strong horror game that delivers anxiety-inducing and grotesque situations, topping some of the series’ finest entries,” said Alessandro Fillari. “But above all, the remake is an impressive game for the fact that it goes all-in on the pure survival horror experience, confidently embracing its horrifying tone and rarely letting up until the story’s conclusion. Though Resident Evil 2 has its roots firmly in the past, it reworks the familiar horrors into something that feels brand new and all its own.” You can read the full Resident Evil 2 Remake review for a more thorough analysis of the game.

from GameSpot – Game News https://www.gamespot.com/articles/new-resident-evil-game-project-resistance-gets-fir/1100-6469714/

Borderlands 3 Review Roundup

Borderlands 3 marks a return to the loot shooter franchise that helped define the genre. The series is known for its gonzo humor and boasts of near-infinite permutations of guns is marking its debut on the current generation. While the series makes the bold leap forward with improved visual fidelity, it appears to be the same Borderlands you’ve come to know.

According to GameSpot’s Borderlands 3 review, it “carries forward many of the things that made the first two games special, but in doing so it also brings with it a few of the same stumbling blocks.”

Several outlets have published reviews for Borderlands 3. We’ve gathered a range of them below to give a look from around the industry. For an even broader view, check out GameSpot’s sister site Metacritic. If you’re thinking about picking it up, be sure to read up our Borderlands 3 pre-order guide.

  • Game: Borderlands 3
  • Platforms: PC, PS4, Xbox One
  • Developer: Gearbox Software
  • Release date: September 13
  • Price: $60 / £60 / $68 AUD

See Borderlands 3 at Amazon

GameSpot — 8/10

“If you’ve never been a fan of the franchise, it’s unlikely Borderlands 3 does enough things differently to change your mind, as the game best excels at continuing what the series has always done: deliver a humorous tall tale of misfits looting and shooting their way to heroism.” — Jordan Ramee [Full review]

Forbes — 9/10

“Borderlands 3 was worth the wait and will be a fixture in this genre for years to come. And I think few fans of the last two will be disappointed when they get their hands on it at last.” — Paul Tassi [Full review]

Destructoid — 9/10

“Borderlands 3 takes most of the good bits of Borderlands 2 and either rolls with them or improves upon them. It didn’t need to reinvent the wheel either, as Gearbox pretty much had the formula figured out the second time around.” — Chris Carter [Full review]

Game Informer — 8/10

“Borderlands 3 is a love letter to its fans and a celebration of the style of play it first popularized. Filled with characters from previous installments, and unapologetic in its silly humor and bombastic action, it’s an amusing ride that seems hesitant to innovate. If more of what you loved before is your chief desire, Gearbox has granted that wish through a game of impressive scope that charts some very safe territory.” — Matt Miller [Full review]

US Gamer — 4/5

“Borderlands 3 is more Borderlands, and all the loot that entails. This proper sequel improves upon the formula with more guns, but more importantly, a stretch of unique planets to kill enemies on. The new planets offer more visual variety and a great evolution of enemy encounters. The tuning is clearly meant for more than one player, making a punitive experience at times for the solo Vault Hunter. Despite the formula growing a bit stale, Gearbox has expanded upon it in the right way, resulting in a great Borderlands experience.” — Mike Williams [Full review]

PC Gamer — 63/100

“An endless font of bad jokes and cool guns in the series’ most vapid story yet, Borderlands 3 skates by on watching numbers fly and goons explode.” — James Davenport [Full review]

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

from GameSpot – Game News https://www.gamespot.com/articles/borderlands-3-review-roundup/1100-6469712/

Final Fantasy Crystal Chronicles Remastered Coming In January With Cross-Play

Final Fantasy Crystal Chronicles is coming to PlayStation 4, Nintendo Switch, and mobile devices early next year. At the Tokyo Game Show, Square Enix announced a release date of January 23, 2020 for Crystal Chronicles Remastered Edition.

If the choice has you wondering which platform you can convince your friends to adopt with you, don’t worry. The TGS trailer also announced a number of new features for this version, including cross-platform online multiplayer. It also teases new character voices, dungeons, character variant skins, and items.

Crystal Chronicles was a unique type of Final Fantasy on the GameCube, emphasizing a cute art style and four-player cooperative multiplayer. It made use of the GameCube’s connection with Game Boy Advance through a special link cable. It originally came out in 2004 in North America, giving GameCube its own exclusive Final Fantasy as PlayStation received most of the main numbered entries.

“It doesn’t exactly fit into the Final Fantasy series proper, aside from the involvement of crystals and a few familiar monsters and magic spells, but it’s good enough to stand on its own without any famous franchise names attached to it,” Brad Shoemaker said in GameSpot’s review. “Crystal Chronicles plays specifically to those who will appreciate it, and it serves as a fitting return for Square to the Nintendo partnership that first brought the company to fame so long ago.”

from GameSpot – Game News https://www.gamespot.com/articles/final-fantasy-crystal-chronicles-remastered-coming/1100-6469715/

One Of The Most Fascinating Control Easter Eggs Isn’t About Control

Note: This story contains minor, non-story spoilers for Control. If you’re looking to find everything yourself, you might want to stop reading now.

Check just about any corner, nook, or cranny in Control and there’s something interesting to find. There are tons of clues about the game’s story and its world in the form of memos and reports from the Federal Bureau of Control that hint at all sorts of supernatural situations the FBC has encountered. A few details call back past Remedy games like Max Payne and Quantum Break. And there’s a lot of material that links Control to Remedy’s 2010 game Alan Wake. But one of the coolest and most out-of-the-way Easter eggs has nothing to do with any of that.

In addition to being filled with references to its own games, Control also has a few fun musical Easter eggs. The Finnish studio has a longtime relationship with rock band and countrymen Poets of the Fall, whose music appears in Control, Alan Wake, and Max Payne 2. Control sneaks in another Easter egg related to a Finnish band: Socks and Ballerinas, posters about whom you might have seen scattered around a few places in The Oldest House.

The bigger Socks and Ballerinas Easter egg is located at the top of the big, tall room marked Central Research. In that area, you can find a room where the FBC was testing the “paranatural” effects of the Poets of the Fall song “My Dark Disquiet.” Climb and fly to the top of the room to find another lab (in true weird fiction fashion, you can’t actually get to this one by any staircase) to discover another sound lab, where a Socks and Ballerinas song is also being studied. Hit a button on a nearby control panel and the song starts playing in the lab and makes objects located within it fly to the ceiling.

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As Reddit user Jedi-Outcast discovered, there’s a little something more to the room than just an opportunity to listen to the song. On a nearby chalkboard is a message in code, which Jedi-Outcast realized was an A1Z26–one in which a series of numbers correspond to the letters of the alphabet. Filling in the letters revealed the phrase “socksandballerinas.” Beside that is listed a chemical compound in molecular form: C17H35COON8. Jedi-Outcast used some chemistry knowledge to recognize it as a soap molecule.

Googling “Socks and Ballerinas Soap,” led to the Bandcamp page for the group and its album. Jedi-Outcast writes that they were at a loss as to what the codes at the bottom of the chalkboard referred to, until they discovered a “Redeem Code” link on the sidebar of the page.

Dropping in one of the codes from the chalkboard provided a free copy of the album–a reward for the first three people in the world to solve the puzzle. As a response from Socks and Ballerinas on the post notes, Jedi-Outcast was the second.

All the codes have been redeemed as of this writing, so that part of the puzzle is over. Still, as far as Easter eggs go, this is an interestingly elaborate one and a pretty cool nod to Remedy’s attention to music in its games and to Finnish bands in particular. While you can’t get it for free, you can still check out the Socks and Ballerinas album on Bandcamp and Soundcloud.

from GameSpot – Game News https://www.gamespot.com/articles/one-of-the-most-fascinating-control-easter-eggs-is/1100-6469718/

We Are Giving Away 100 Tombs of Terror Deluxe Bundles

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Great news for our Tombs of Terror fans! We have 100 codes to download the Deluxe Adventure Bundle of Tombs of Terror, courtesy of Blizzard.

To enter the giveaway just read our official rules, accepts the terms and conditions, and fill out the form above. You can also get additional entries by completing actions like following us on social media.

If you don’t see the form please click here.

Winners will receive an email once the giveaway is over, so be sure to set a reminder for September 13 to check your email (and junk folders). Potential winners have 48 hours to respond to receive the prize.

Head to our comments and tell us why you love to play Tombs of Terror. Good luck!

from GameSpot – Game News https://www.gamespot.com/articles/we-are-giving-away-100-tombs-of-terror-deluxe-bund/1100-6469701/

Win A Borderlands 3 Super Deluxe Edition Bundle And More*

The wait is over. Borderlands 3 will be available for everyone on September 13, and we are doing an online giveaway to celebrate the launch. The grand prize package comes with Borderlands 3 Super Deluxe Edition and an Xbox One X console. The Super Deluxe Edition includes the Season Pass and Deluxe bonus content in a Steelbook case.

We also have one (1) first runner-up winner that will take home a Borderlands 3 Super Deluxe Edition and a PS4 Pro. And three (3) second runner-up winners will win the standard edition of the original shooter-looter.

What do you have to do to sign up for this giveaway? Fill out the form below after reading our official rules and accepting our terms and conditions. If you are a die hard fan of the franchise you can increase your chances of winning by doing extra actions in the form to obtain additional entries.

If you can’t see the form you can use this link.

Winners will receive an email once the giveaway is over, so be sure to set a reminder for September 20th to check your email (and junk folders). Potential winners have 48 hours to respond to receive the prize.

Head to our comments and tell us which playable character is your favorite and why? Good luck!

from GameSpot – Game News https://www.gamespot.com/articles/win-a-borderlands-3-super-deluxe-edition-bundle-an/1100-6469702/

Top New Game Releases On Switch, PS4, Xbox One, And PC This Week — September 8-14, 2019

New Releases highlights some of the biggest games launching each week, but this bonus-length episode packs in a few extras. We’ve even got a dedicated sports section for eFootball Pro Evolution Soccer 2020 and NHL 20. This week is also home to AAA shooters like Gears 5 and Borderlands 3, plus some games you won’t wanna let fly under your radar like GreedFall and Daemon x Machina. The gothic indie adventure Blasphemous arrives this week too.

Gears 5 — September 10

Available on: Xbox One, PC

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Gears 5 focuses on Kait Diaz, who will learn more about her own family’s history as she uncovers the Locust’s origins. Gears 5 offers the standard campaign and multiplayer options, but there are some big changes to other modes this time around. For one, Horde mode gives every character unique abilities and ultimate attacks–there’s even a pair of characters from Halo: Reach in the mix. Characters also get special perks in the new Escape mode, a three-player co-op experience where you have to destroy Locust hives.

More Coverage:

Blasphemous — September 10

Available on: PS4, Xbox One, PC, Switch

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Blasphemous is a combat-platformer set in the land of Cvstodia. You play as The Pertinent One, who wields a deadly blade known as the Mea Culpa. You can customize that blade with different adornments as you explore the world and take down massive bosses. Blasphemous developer The Game Kitchen promises “fast-paced, skilled combat [and] a deep and evocative narrative core.”

GreedFall — September 10

Available on: PS4, Xbox One, PC

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The world of GreedFall is under the shadow of a deadly plague, and your hero will journey to a mysterious island in hopes of finding a cure. GreedFall is an RPG, but there are no set classes. Instead, you can choose from tons of skills to customize your playstyle to your liking, from combat to stealth to diplomacy. Your choices can change the direction of the story too.

eFootball Pro Evolution Soccer 2020 — September 10

Available on: PS4, Xbox One, PC

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Why the name change for PES 2020? This year’s football game focuses on online multiplayer, with pro tournaments and the PES League. There’s also a new mode called Matchday, where two pre-selected teams face off each day. You can log in and win the match for your team of choice–almost like a Splatoon 2 Splatfest, but with a real sport.

More Coverage:

NHL 20 — September 13

Available on: PS4, Xbox One

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NHL 20 has its own range of new features too. First, Franchise Mode is mixing things up by letting you hire coaches, which come with new dialog and scouting options. Hockey Ultimate Team is back with new Squad Battles, which gives you a fresh lineup of opponents to take on each day.

More Coverage:

Borderlands 3 — September 13

Available on: PS4, Xbox One, PC

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There are new characters to check out in Borderlands 3 as well. Amara the Siren, Moze the Gunner, Zane the Operative, and FL4K the Beastmaster are your Vault Hunters for his adventure. You won’t just be seeking Vaults on Pandora, though; for the first time, you can travel to other planets aboard the Sanctuary III. As usual, expect to find a ridiculous amount of guns as you battle the evil Calypso Twins.

More Coverage:

Daemon x Machina — September 13

Available on: Switch

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Nintendo Switch gets an exclusive this week thanks to Daemon x Machina, which is all about mech combat. You can customize your mech, known as an Arsenal, with different handheld and shoulder-mounted weapons–and you’ll need all the firepower you can get to save the world after the moon is destroyed. Daemon x Machina offers local and online multiplayer too.

More Coverage:

We’re only a few weeks into September, and there are plenty more games to come. Next week, New Releases will take a look at AAA releases like The Legend of Zelda: Link’s Awakening and anticipated indies like Untitled Goose Game.

from GameSpot – Game News https://www.gamespot.com/articles/top-new-game-releases-on-switch-ps4-xbox-one-and-p/1100-6469697/