Overwatch’s New Hero, Baptiste, Is Available Now For Everyone

Overwatch’s new hero, Baptiste, is out now for everyone on PS4, Xbox One, and PC. Baptiste had been available on Overwatch’s PTR for a while now, but he’s finally available for everyone on every platform. Like Overwatch’s other post-release characters, he’s free.

Baptiste is Overwatch’s 30th hero. A combat medic who serves as a support class in Blizzard’s hero shooter, his primary weapon is the Biotic Launcher, which is a burst-fire rifle that fires three rounds at a time. His secondary fire heals allies.

He is also capable of jumping extra high thanks to his powerful Exo Boots. Additionally, Baptiste wields an “Immortality Field” that creates a field that keeps his allies alive, while he also has an “Amplification Matrix” that doubles damage and healing effects.

Check out the video in the embed above to see Baptiste in action.

from GameSpot – Game News https://www.gamespot.com/articles/overwatchs-new-hero-baptiste-is-available-now-for-/1100-6465700/

Red Dead Online Update Adds Fishing Challenge And More

The latest update for the ongoing Red Dead Online beta has arrived, and it adds a new free roam event. The event is a “Fishing Challenge,” that, as its name suggests, challenges players to compete against others to catch as many fish as possible.

As part of the challenge, players are tasked with racking up the most total weight for fish; and this has variations for water types: Lakes, Rivers, and Swamps.

No Caption Provided

In addition to the new fishing challenge, Rockstar has introduced a number of new items to grab from the store, including the Gator Hat, Ortega Vest, Pelt Half Chaps, and Woodland Gloves. They are available for a limited time from Wheeler, Rawson, and Co.

Finally, Rockstar is offering a 30 percent XP boost for hunting all animals, while players can also get a Fishing Care Package that comes with 5x Live Crickets, 1x River Lure, 1x Lake Lure and 1x Swamp Lure. The package is available from the Post office or loxkbox at camp.

The new Gator Hat and more

Red Dead Online is the multiplayer component of Red Dead Redemption 2 that is available for PlayStation 4 and Xbox One. It is still in beta.

from GameSpot – Game News https://www.gamespot.com/articles/red-dead-online-update-adds-fishing-challenge-and-/1100-6465699/

Halo: The Master Chief Collection: Dev Talks Mods, Dedicated Servers, Frame Rate, And Much More For PC Release

Halo developer 343 Industries held a Reddit AMA today where it answered a series of fans’ burning questions about Halo: The Master Chief Collection‘s PC release and more. The studio talked about mod support on PC, dedicated servers, how you’ll be able to buy each game on PC within the package, the possibility of bringing Halo 5 to The Master Chief Collection, and a lot more.

You can read the full Reddit AMA here, while we’ve rounded up some of the more interesting subjects and answers in this post.

Halo: The Master Chief Collection comes to PC through Steam and the Windows Store later . this year. As announced previously, games within the package will be released individually, beginning with Halo: Reach (which is also coming to Xbox One). The game was recently revealed to not be an Xbox Play Anywhere title.

On The Master Chief Collection’s PC Release Plans

“Players can purchase each title one-by-one along the way or wait until the collection is complete at the end. We don’t have any plans for a ‘season pass’ model.” [Full quote]

On The Specific Release Timing Of Each Game

“Right now the priority is getting Halo: Reach ready for public flighting and work is underway almost in parallel for Halo: CE, which will be the second game. Ultimately we want to get these games into player’s hands as soon as possible.”

“We’re hesitant to commit to a firm time frame because the truth is they’re ready when they’re ready. Flighting will be critical to help us get these titles to a great place and depending on how that goes, it could lengthen or extend the release cadence. We’ll definitely share more details as we start ramping up flighting.” [Full quote]

On Frame Rates, Controls, And 144hz

“Current plan is to support ‘uncapped FPS’ in each title. But, as we move deeper into development on each title, we’ll have to determine what’s feasible within each game.”

“Delivering great KB+M controls is one of our top priorities. We are exploring different ways to make a balanced, fun experience for PC and will share more details in the future.” [Full quote]

“The goal is to support 144hz+ for all of the games in MCC, though as with things like FOV sliders and framerates, it could vary slightly by title.” [Quote 2]

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On The Possibility Of Split-Screen On PC

“This one is tricky and the team is still looking at what can be supported.” [Full quote]

On Mod Support For The Master Chief Collection On PC

“We are working closely with the members of the modding community (including some friends on the ElDewrito team) to explore our options for ‘official’ mod support, but we won’t have this at launch. Our #1 priority for launch is ensuring we get each of these core games ‘right’ for PC and security/anti-cheat is a big focus. As we’ve stated, this entire offering will grow and evolve over time.” [Full quote]

On Halo 5 Joining The Master Chief Collection

“Our focus is bringing MCC and Reach to PC, there are no current plans to bring over Halo 5” [Full quote]

On Dedicated Servers And Custom Game Browser

“This is a topic of discussion here but currently this isn’t something we’re able to commit to in terms of actual community-hosted dedicated servers. A custom games browser is of course very important to us and something we’re looking forward to bringing to MCC on PC and Xbox One.” [Full quote]

On PC Specs

“Ultimately, flighting and the results of those tests will help finalize the min specs but we want to support the widest range of hardware possible. We’ll definitely share spec details soon.” [Full quote]

Your Progress Moves Between Xbox One And PC Versions Of The Master Chief Collection

“Within MCC, yes, your progress and progression will carry-over between the console and PC versions. All stats, achievements, Forged maps, and game variants will be shared between all of the games within MCC. Mid mission saves will be unique to each platform and cannot be shared.”

“Your Halo: Reach unlocks and progression from the original game on Xbox 360 will NOT carry over to MCC. And as a reminder, MCC on Steam will require a free Microsoft Account, but not Xbox Live Gold.” [Full quote]

Windows 8 May Not Be Supported

“Currently our focus is on Win10 and Win7. Win8 is still being investigated.” [Full quote]

Forge And Theatre Won’t Be Available When Reach Launches On PC

“Forge and Theater for Reach won’t be ready at the same time as the MP/Campaign/Firefight experiences on PC. From a development perspective, it makes more sense for the team to tackle Reach’s Forge/Theater a little later in the roadmap at the same time as Halo 3 and Halo 4 work.” [Full quote]

ODST Firefight Not Planned For Release On PC

“We know this is a longstanding request from players and is something the team will continue to evaluate for the future. For now, our focus is on bringing ODST’s Campaign to MCC on PC. (and we’ll of course have Reach Firefight coming to MCC!)” [Full quote]

from GameSpot – Game News https://www.gamespot.com/articles/halo-the-master-chief-collection-dev-talks-mods-de/1100-6465697/

Google Stadia Hands-on Impressions From GDC 2019

Google made a big splash at GDC 2019 with its announcement of Stadia, the cloud-based platform that streams games from a remote data center to nearly any device–laptops, phones, tablets, PCs, Macs, Chromebooks, and TVs with Chromecast. All graphics processing is relegated to off-site hardware, meaning there’s little stress on your local hardware; all you need is a strong internet connection. It’s a technologically impressive concept that has come to fruition, and we were one of the first to experience what it’s like to play games on Stadia. Assassin’s Creed Odyssey and Doom (2016) were playable on the GDC show floor, and while they ran and looked great, I couldn’t help but notice one significant shortcoming.

Keep in mind, my hands-on time was at the Google stations on the GDC show floor, so your mileage may vary. There are a lot variables at play in addition to the internet connection, and these are early playable builds under unknown conditions. Display response time is another factor that we couldn’t account for during the hands-on demo, and it’s an important spec to consider, especially for a PC-like experience–these were not gaming-grade monitors at the demo stations.

Input lag was the worst offender during my time with Doom; this was readily apparent when swiping the mouse around to aim. The aiming reticule would trail behind my mouse movements ever so slightly, and for a game like Doom–a hyper-fast first-person shooter that relies on precision aiming–it can be a deal-breaker. Playing on a controller mitigated the emphasis on speed and precision and made input lag a little less of a factor, but it doesn’t negate the issue altogether. Another thing to note is that Google staff told me the Doom demo in particular was running in a low-latency mode available on Stadia itself. From a fidelity standpoint, the game ran at a consistent frame-rate using medium-high settings with adequate overall image quality; artifacting (or compression) didn’t affect the experience. However, it’s a bit disappointing that input lag could hold this back from being the ideal way to play a game as fast as Doom.

I also got to revisit Assassin’s Creed Odyssey with Stadia and it felt very similar to Google’s early cloud-gaming beta that called Project Stream. Of course, Odyssey doesn’t have the same emphasis on speed and accuracy as Doom, so naturally the experience translated better to the cloud-based platform. When peeking at some of the settings, the demo was running at 1080p, 60 FPS, with a 20 Mbps bit rate. The game had decent visual quality with some discernible artifacting, but we were playing up-close on large TVs which isn’t a typical setup

At launch, it’ll be capable of delivering up to 4K resolution and 60 FPS thanks to a brand-new AMD GPU rated at 10.7 TFLOPs that powers the data center hardware–remember, the Xbox One X, currently the most powerful console to date, has 6.0 TFLOPs. Stadia will come with a whole roster of features in addition to the convenience of playing games over a powerful cloud-based platform.

Google will also offer its own controller for Stadia which has integrated Google Assistant, its voice-controlled AI technology–developers will be able to incorporate this capability into their games. Additionally, Stadia will have seamless streaming to YouTube with plenty of features change how people will able to jump into multiplayer games (Crowd Play), and share specific gameplay moments for other players to jump into (State Share).

Google isn’t the only one staking a claim in cloud-based gaming, however. Microsoft’s Project xCloud, which also streams games from hardware at a data center to devices via an internet connection, will be having test runs later this year as well. For more on the game streaming landscape, be sure to read our quick rundown of all the gaming companies investing in cloud gaming and what they’re offering.

If Google can improve key aspects, namely the apparent issues with input lag, Stadia would be a serious competitor in the gaming landscape. Otherwise, there may be limitations as to which games would work best on this new platform. Regardless, the accessibility that Google will offer is unprecedented. While cloud gaming itself is not new, the combination of accessibility and convenience could help this service to establish a foothold. We’ll all be able to see for ourselves when Stadia launches sometime in 2019.

from GameSpot – Game News https://www.gamespot.com/articles/google-stadia-hands-on-impressions-from-gdc-2019/1100-6465694/

Anthem Sales Open Strong In The US, Second-Biggest BioWare Release Ever For First Month

The NPD Group has released its US sales report for February, revealing the best-selling hardware and software for the month and providing an overall health update on the industry.

Starting with game sales, BioWare’s Anthem was the best-selling title of the month, beating out other new releases like Jump Force, Far Cry New Dawn, and Metro Exodus.

Anthem enjoyed the second highest launch-month sales in BioWare’s history, only behind 2012’s Mass Effect 3. It is now 2019’s second best-selling game, trailing only Kingdom Hearts III. One caveat to mention with Anthem is that PC digital sales are not included. Publisher Electronic Arts has not shared any hard sales data for Anthem.

Also notable on the software side is that Metro Exodus debuted at No. 8; it was outsold by a number of 2018 games such as Super Smash Bros. Ultimate and Red Dead Redemption II. Still, Exodus’ first-month sales were the highest in franchise history, eclipsing the first-month sales of Metro: Last Light by almost 50 percent, according to the NPD. As with Anthem, PC digital sales for Metro Exodus are not included.

In total, February software spending in the US across console, portable, and PC games reached $457 million, which is up 15 percent. Year-to-date, spending stands at $896 million, and that’s up 10 percent compared to last year.

You can see the best-seller charts for February 2019 at the bottom of this post.

Moving to hardware, the Nintendo Switch was February’s best-selling platform. It is also the highest-selling system of 2019. Also notable is that Nintendo posted its highest February month for hardware sales since February 2011. Across all platforms, hardware spending dropped 12 percent year-over-year to $277 million.

February 2019 US Sales

Top 20 Games All Platforms

  1. Anthem^
  2. Jump Force
  3. Kingdom Hearts III
  4. Far Cry New Dawn
  5. Red Dead Redemption II
  6. Resident Evil 2
  7. Super Smash Bros. Ultimate*
  8. Metro: Exodus^
  9. NBA 2K19
  10. Call of Duty: Black Ops 4^
  11. New Super Mario Bros. U Deluxe*
  12. Mario Kart 8*
  13. Grand Theft Auto V
  14. Assassin’s Creed: Odyssey
  15. The Legend of Zelda: Breath of the Wild*
  16. Minecraft#
  17. Super Mario Party*
  18. Rainbow Six Siege
  19. Madden NFL 19^
  20. Spider-Man

2019 Year-To-Date Top 10 Games

  1. Kingdom Hearts III
  2. Anthem^
  3. Resident Evil 2
  4. Jump Force
  5. Red Dead Redemption II
  6. Super Smash Bros. Ultimate*
  7. Call of Duty: Black Ops 4^
  8. New Super Mario Bros. U Deluxe*
  9. NBA 2K19
  10. Ace Combat 7: Skies Unknown

All Platforms 12 Months Ending February 2019

  1. Red Dead Redemption II
  2. Call of Duty: Black Ops 4^
  3. NBA 2K19
  4. Super Smash Bros. Ultimate*
  5. Madden NFL 19^
  6. Spider-Man
  7. Far Cry 5
  8. God of War
  9. Assassin’s Creed: Odyssey
  10. Mario Kart 8*

February 2019 Xbox One

  1. Anthem
  2. Jump Force
  3. Far Cry New Dawn
  4. Red Dead Redemption II
  5. Kingdom Hearts III
  6. Call of Duty: Black Ops 4
  7. NBA 2K19
  8. Resident Evil 2
  9. Metro: Exodus
  10. Grand Theft Auto V

February 2019 PS4

  1. Anthem
  2. Jump Force
  3. Kingdom Hearts III
  4. Red Dead Redemption II
  5. Resident Evil 2
  6. Metro: Exodus
  7. Far Cry New Dawn
  8. NBA 2K19
  9. Call of Duty: Black Ops 4
  10. Spider-Man

February 2019 Nintendo Switch

  1. Super Smash Bros. Ultimate
  2. New Super Mario Bros. U Deluxe
  3. Mario Kart 8
  4. The Legend of Zelda: Breath of the Wild
  5. Super Mario Party
  6. Super Mario Odyssey
  7. Pokemon: Let’s Go Pikachu
  8. Pokemon: Let’s Go Eevee
  9. Splatoon 2
  10. Minecraft

February 2019 3DS

  1. Yo-Kai Watch 3
  2. Etrian Odyssey: Nexus
  3. Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey
  4. Pokemon: Ultra Sun
  5. Pokemon: Ultra Moon
  6. The Legend of Zelda: Majora’s Mask 3D
  7. Super Smash Bros.
  8. Super Mario Maker
  9. Mario Kart 7
  10. Super Mario 3D Land

* Digital sales not included

^ PC digital sales not included

# Minecraft digital sales on PlayStation 4 and Xbox One included

from GameSpot – Game News https://www.gamespot.com/articles/anthem-sales-open-strong-in-the-us-second-biggest-/1100-6465696/

Google’s Stadia Controller Hides The Konami Code, Which Has Some New Tricks

At Google’s GDC 2019 keynote, company VP Phil Harrison revealed a new cloud gaming streaming service called Stadia. During the presentation, Harrison also unveiled a new controller specifically designed for Stadia. The floor model that’s currently being displayed at the show, as confirmed by GameSpot’ sister site CNET, has the Konami code engraved on it. You can see the engraving in the tweet below.

According to Polygon, you can go to Stadia’s website and actually input the Konami code with your computer keyboard to find a cool Easter egg: a 3D model of the new controller. You can spin the controller around on your screen in order to get a better idea as to how it’s shaped. For those who don’t know, the full Konami code is up, up, down, down, left, right, left, right, b, a, start. You only need to input the first 10 keys, however, to see the controller model on Stadia’s website.

The Konami code engraving isn’t the only unique aspect of Stadia’s controller. It also comes with a share button that allows you to upload footage straight to your YouTube channel. Another button allows you to ask Google Assistant a question at anytime. Stadia’s controller links to the platform via Wi-Fi as well.

During the Google keynote, the company described Stadia as a platform meant to unify players, spectators, and developers. So, for example, you’ll be able to watch a YouTube trailer for a game and then, if you want, just start playing said title via cloud streaming within a few seconds. Stadia will feature cross-platform support as well, allowing you to play with others regardless of system. As Stadia will support cloud saves for game state and save files, it should have cross-platform progression for specific games as well.

At launch, Stadia will stream games up to 4K HDR at 60 FPS, and Google has scheduled plans to increase that threshold to 8K resolution. Stadia is scheduled to release sometime this year and will be supported across several platforms, including desktops, laptops, TVs, tablets, and phones. In an interview with GameSpot, Ubisoft chief executive officer Yves Guillemot said that Stadia should be viewed as a platform that exists alongside consoles and PCs, and not a replacement. For now, anyway.

You can read up on how cloud gaming works if you have additional questions about it, and also see which companies are making the largest strides and investing the most time and resources behind it. We’ve collected all of the Google gaming news announced during the GDC keynote too–including the reveal that Doom Eternal will release on Stadia. We’ve captured gameplay of Doom Eternal on Stadia as well if you want to know what it looks like.

from GameSpot – Game News https://www.gamespot.com/articles/googles-stadia-controller-hides-the-konami-code-wh/1100-6465695/

GDC: Google Forms First-Party Games Studio For Stadia

Google has finally given the world its first look at its big video game initiative: Stadia, an ambitious cloud gaming platform that will allow players to stream games across smartphones, tablets, computers, and TVs. The company has already announced a handful of third-party titles coming to the platform, but it’ll also be venturing into game development with its own internal studio.

During its Game Developers Conference presentation, Google announced the formation of Stadia Games and Entertainment, a first-party studio that will develop titles exclusively for the platform. No projects have been announced just yet, but Google revealed the studio will be led by Jade Raymond, a former studio head at Ubisoft and EA.

We first learned that Raymond was hired by Google last week, when she announced she was joining the company as a vice president. At the time, her exact role was unclear, but her hiring further signified Google was making a serious attempt at entering the video game space.

Few other games have been announced for Stadia at this juncture, but Google also showed off Assassin’s Creed Odyssey–which was the same game the company used for its Project Stream test last year–running on the platform. We also got confirmation that Doom Eternal is coming to Stadia, as is a new game from Star Fox co-creator Dylan Cuthbert’s studio, Q-Games.

Google says it will share more details about Stadia’s launch lineup this summer. The platform is slated to launch later this year and will initially be available in the US, Canada, the UK, and “most of” Europe. You can read more about how cloud gaming works and check out all of the Google gaming news from today’s event.

from GameSpot – Game News https://www.gamespot.com/articles/gdc-google-forms-first-party-games-studio-for-stad/1100-6465687/

GDC 2019: Google Stadia Will Be “Complementary” To PCs And Consoles, Says Ubisoft CEO

Google announced its cloud gaming platform, Stadia with an in-depth presentation detailing the tech and its features. The idea promises to open up high-fidelity gaming to everyone regardless of whether they can afford a gaming PC or console. Still, some areas of the US have low broadband penetration, which is why Ubisoft’s Yves Guillemot says the platform is likely to be used alongside consoles and PCs, not as an outright replacement–at least for the time being.

“You have to look at Stadia as complementary,” Guillemot told GameSpot during an interview at GDC. “If you get internet you play on the machine that gives you a chance to experience your game. What’s good in this industry, either you play on the mobile or you play on PC, and now it’s starting to be the same game. I think this is a way to play differently depending on where you are as well.”

He said Ubisoft recognizes that quality internet isn’t available everywhere, but that the studio will be able to “scale the game to the quality of the internet experience.” He also suggested that 5G, the next generation of cellular communications tech, could be a big boon and that cities will have to compete with each other for it.

“I think 5G has to come fast, but what we see is there will be lots of possibilities to use it,” he said. “So if cities are really putting 5G, the oldest cities will have to react quite fast if they want keep all the people they have in cities. So this, I think, is going to push 5G a lot.”

Ubisoft partnered with Google last year for Project Stream, a practical test of the tech used ultimately used in Stadia. That allowed testers to play Assassin’s Creed Odyssey for free, but they needed a 25 Mbps connection. That benchmark may give us an idea of what to expect for optimum performance when Stadia launches later this year. Guillemot also shared thoughts on how Ubisoft could price its games for Stadia.

To catch up on the news surrounding Google’s cloud platform, read all we know about Stadia. Plus check out why cloud gaming is the next big thing, which companies are investing in cloud tech.

from GameSpot – Game News https://www.gamespot.com/articles/gdc-2019-google-stadia-will-be-complementary-to-pc/1100-6465691/

All Of The Best PS4 Game Deals In The PlayStation Store This Week

It’s a great time to be a PS4 owner. Some of the best games in recent years–Bloodborne, God of War, Horizon Zero Dawn, Marvel’s Spider-Man, etc.–have been released as PS4 exclusives, and over in the PlayStation Store, there are always special sales going on in addition to the rotating weekly deals.

This week is particularly loaded with deals, starting with the Great Indoors Sale, which has hundreds of games steeply discounted, like Horizon Zero Dawn ($17), Borderlands 2 ($5), The Last Guardian ($14), and The Witcher 3: Complete Edition ($20). There’s even an entire section of budget-friendly deals with games that are mostly under $10, so be sure to take a peek at that if you’re trying to curb your game spending. Plus, most of these games are even cheaper if you’re a PS Plus member. Game deals within the Great Indoors Sale will be live until March 29 at 8 AM PT / 11 AM ET, so you have a little extra time to claim those.

Fans of online multiplayer, take note: The PlayStation Store has also slashed the price of one-year PS Plus membership by 25% for the next week. Instead of paying $60 for a one-year subscription, you’ll only pay $45–and even if you already have a membership, you can stack subscriptions to save yourself money down the road. This particular offer is only valid until March 26 at 8 AM PT / 11 AM ET.

The EA publisher sale continues in the PlayStation Store this week as well, with major discounts on some of its best titles. All three Dragon Age games, including the Game of the Year edition for Dragon Age: Inquisition, are marked down, along with Titanfall 2: Ultimate Edition, Battlefield V, A Way Out, and many more. The EA sale also ends March 26 at 8 AM PT / 11 AM ET.

There are plenty of other game deals worth picking up in the PlayStation Store this week, including Kingdom Hearts III for $45 and the Kingdom Hearts III All-in-One Package for $75. The bundle option provides instant access to Kingdom Hearts HD 1.5 + 2.5 ReMIX and Kingdom Hearts HD 2.8 Final Chapter Prologue along with the newest game. Both the standard game and the bundle also come with a limited time Midnight Blue Keyblade.

Shop this week’s PS4 deals in the PlayStation Store »

PS4:

PS3:

from GameSpot – Game News https://www.gamespot.com/articles/all-of-the-best-ps4-game-deals-in-the-playstation-/1100-6465679/

Destiny 2: Ascendant Challenge Week 5 Guide (March 19-26)

We’re deep into the Jokers Wild expansion of Destiny 2, with lots of new content for players to tackle. There are new Gambit activities, Gambit Prime and The Reckoning, which give out new loot. There’s the allegiance quest, which comes complete with special rewards depending on if you choose to side with the Drifter or the Vanguard. And there’s the quest to capture Thorn, the powerful Exotic hand cannon that’s becoming a big part of the story of the Season of the Drifter. It even has a hidden start.

With the increase in the Power level cap with Jokers Wild, there’s plenty of reason to dig back into various activities, including the Ascendant Challenges in the Dreaming City. Finishing the challenge earns you Powerful gear, which can help you climb your way up to the new top level of 700.

Like in past weeks, the Ascendant Challenge involves using a specific item (a Tincture of Queensfoil) to receive the Ascendance buff. This allows you to see a Taken portal that sends you to the Ascendant Plane to do a mission of sorts. But the portal’s location and your objective has been different each week, and that’s true for Week 5. Before starting, though, be sure to grab the corresponding bounty from Petra, as that’s the key to earning a piece of Powerful gear.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7

This week’s portal is found inside a Lost Sector (Bay of Drowned Wishes) located right near Dreaming City’s landing zone in Divalian Mists. You’ll move to the midway point of the Lost Sector, killing things until a little before you reach a door that’s locked. (You can skip the enemies, but killing them will likely be easier.) If you’ve used your Tincture of Queensfoil, you’ll see the portal and can jump through to reach the Ascendant Plane location, Agonarch Abyss.

Unfortunately, there’s a good deal of platforming involved here. You’ll make your way down to a temple where a large tree is. Blight balls spawn in that slow your movement, and you’ll have to deal with a pair of wizards who spawn in additional Thrall enemies. Take out the wizards and you’re all done. You can see this all in our video guide.

The chest that you can then open is, as always, nothing special. But finishing the Ascendant Challenge completes the bounty from Petra, which nets you a piece of Powerful gear.

There’s still some time before the end of Season 5, the Season of the Forge. The next big event in the game is Crimson Days, the Valentine’s Day-themed celebration that runs from February 13-20. As usual, it’ll offer unique cosmetic rewards, as well as some duos-themed events to celebrate friendship and love, and a unique bow you can earn for fighting in the Crucible.

Meanwhile, if you’re still working on snagging Destiny 2’s latest Exotic weapon, The Last Word, be sure to check out our guide to completing the steps fast. You might also want to get caught up on The Last Word’s story, which continues into Season 6.

from GameSpot – Game News https://www.gamespot.com/articles/destiny-2-ascendant-challenge-week-5-guide-march-1/1100-6462216/