EA Partners With Vicarious Visions Founders On Next Franchise

EA has announced a deal with Velan Studios, the new startup from Vicarious Visions founders Guha and Karthik Bala. The EA Partners label will publish Velan’s first original franchise, which will appear on PC, consoles, and mobile devices.

The announcement didn’t detail Velan’s first project but did drop one intriguing clue. It mentions a new kind of “team-based action,” which suggests it will be a multiplayer title.

Velan has announced plans to add 40 new jobs to prepare for creating the new IP, which is double its current team size. The studio has raised $7 million in capital since being founded in 2016. While at Vicarious Visions, the Bala brothers oversaw the development of series like Guitar Hero and Skylanders. Velan’s talent pool includes veterans from games including Super Mario Maker, Uncharted, and Metroid Prime.

“We started Velan Studios to make community-centered play experiences that are daring and distinctive from what’s being played today,” said Guha Bala in the announcement. “We can’t wait to share the details of our first original game in the future.”

from GameSpot – Game News https://www.gamespot.com/articles/ea-partners-with-vicarious-visions-founders-on-nex/1100-6465855/

Xbox Indies Stream Reveals Three More Game Pass Additions

Xbox’s indies-focused event and announced three more ID@Xbox games that will come to Game Pass on release day, as well as the lineup of indies that will be available to play at PAX East.

Killer Queen Black, Outer Wilds, and Blazing Chrome will all hit Xbox’s all-you-can-eat subscription service on release day. Killer Queen Black is a new arcade multiplayer entry for up to eight players. Outer Wilds from Annapurina Interactive and Mobius is an open-world exploration game that repeats a limited-time challenge as you learn new secrets about the world to help with subsequent playthroughs. Blazing Chrome is an arcade run-and-gun action game. Killer Queen and Outer Wilds are both targeting 2019 launches, while a date wasn’t given for Blazing Chrome.

Microsoft also announced the slate of ID@Xbox games playable at PAX East, which begins March 28 in Boston, MA. You can stop by the Xbox booth to try Void Bastards, Operencia: The Stolen Sun, Supermarket Shriek, The Good Life, and Afterparty. Like the other games announced today, each of these will launch on Game Pass on their respective release days. You’ll also be able to collect pins that represent the various indie games.

Xbox Game Pass offers an all-you-can-play model with more than 100 Xbox One and backwards-compatible Xbox 360 games as long as you pay the $10 per month subscription fee. The Xbox Game Pass lineup already includes a selection of indie games with more being added regularly. This month’s additions include What Remains of Edith Finch and Operencia among others, and Minecraft will be coming next month.

from GameSpot – Game News https://www.gamespot.com/articles/xbox-indies-stream-reveals-three-more-game-pass-ad/1100-6465849/

After More Than A Decade Away, Samurai Shodown Returns Intact And In Style

SNK’s once-prolific output in the ’90s has slowed in recent years, but thanks to Neo Geo ports arriving weekly on Switch and other platforms, some of the company’s most popular arcade series are once again vying for players’ attention. Samurai Shodown is one of those. The weapons-based 2D fighting series thrived for close to 15 years, but it has largely remained dormant since 2008’s Samurai Shodown Sen. While it’s great to revisit the series’ past on modern consoles, it’s also exciting to know that a brand-new Samurai Shodown fighting game is on the way–and it feels even better to report that my time with the game has only increased my anticipation for its upcoming June release.

In order to get an inside look at the new systems and to discuss the game’s overall direction, I recently played a few rounds during a meeting with three Samurai Shodown developers: producer Yasuyuki Oda, game director Nobuyuki Kuroki, and game designer Josh Weatherford. Oda and Kuroki have experience working at SNK during its heyday in the ’90s, and though they both worked on 2016’s King of Fighters XIV, each had spent years away from the publisher working with other companies. While Kuroki helped ship a number of Sonic the Hedgehog games, Oda worked on Street Fighter IV at Dimps, the studio that co-developed the title with Capcom–which may help explain the similar inky rendering effect seen in the new Samurai Shodown. The team at SNK, we’re told, is roughly a 50-50 split of veteran SNK developers and fresh talent from across the industry.

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Weatherford, Oda, and Kuroki are all very good players, as you’d expect, and in their capable hands the new Samurai Shodown looked very impressive. Familiar faces like Nakoruru and Galford clashed with great speed and ferocity, with spurts of blood and blots of ink accenting the action. As with the ink, characters were vaguely reminiscent of Street Fighter IV‘s expressive and slightly exaggerated designs, yet it all feels distinctly Samurai Shodown, where beauty and brutality clash with ease. It’s a testament to the strong character designs that have evolved with the series over the years, and proof that lessons were learned after King of Fighter XIV’s poorly received graphics had to be overhauled post launch.

“I’ve led the charge on the art style,” said Kuroki, “and I was really worried prior to the announcement and reveal of the game what the reaction would be to the visuals. I went really hard on the Japanese style with everything, from the UI, to the colors, and the textures. It’s not what the Western image of ‘Japanese’ would be, it’s a very original style, no corners cut or anything, and I wasn’t sure if that would be popular in the West. Still, so far, everyone has been positive, so I’m happy to see that.”

We now know that the roster will feature a total of sixteen characters, including 13 returning faces and three new fighters. The new characters remain a mystery, but we can now confirm that the 13 veterans are: Charlotte, Earthquake, Galford, Genjuro, Hanzo, Haohmaru, Jubei, Kyoshiro, Nakoruru, Shiki, Tam Tam, Ukyo, and Yoshitora. For Oda, seeing these familiar characters shine in a new light is a relief. “If you think about how the old 2D art was made,” he posited, “it was very stylized, to the point where if you viewed the same character from the front, their hair would be so ridiculous and it would make no sense. I’ve loved the reaction so far, with everyone saying it looks like the old games, but in 3D; not like a reimagining.”

If you’ve played Samurai Shodown in the past with any amount of regularity, you should have no problems picking up where you left off with the returning fighters. The rage gauge system is back, where each fighter has a meter that fills as they take damage, activating powerful buffs and attacks when it maxes out–including the disarming weapon-flipping technique. And once per match, you can activate a rage explosion with a simple button combo that destroys your rage gauge but gives you the chance to use a Lightning Blade attack, a move powerful enough to dramatically turn the tide of a contested battle.

Having left the series after Samurai Shodown V in 2003, it felt great to take control of these characters again. The speed, the hard-hitting fights, and the attitude is there. The visuals truly pop, giving me a newfound appreciation for a series that had until last year felt all but forgotten. I’ve only played a handful of fights so it’s too early to say whether or not Samurai Shodown will have what it takes to excite casual and competitive fighting game players alike, but it will be tested soon enough.

“People always ask why we brought the series back,” said Weatherford, “and as Kuroki always says, it’s not just that the community’s request via polls was very high, but it’s also, even among other fighting games, it has a very different style and a different pace. We felt, with the current trend towards esports, that it could stand out on its own very easily.”

The team at SNK won’t have to wait long to see how its revival shakes out with fans and pros alike. The new Samurai Shodown is currently scheduled to release on PlayStation 4 and Xbox One in June (Switch and PC at a later date), and shortly after, it will share the spotlight as one of the nine main games at EVO 2019 in August. That will be a big test, for sure, but having had a taste of what’s possible during my demo, I already know it will be one of my most anticipated tournaments when the annual fighting game event kicks off in a few months’ time.

from GameSpot – Game News https://www.gamespot.com/articles/after-more-than-a-decade-away-samurai-shodown-retu/1100-6465846/

Free Xbox One Games With Gold For April Revealed

April’s Xbox Live Games with Gold have been revealed, and there are some great games going free for Xbox One and Xbox 360 owners in the next few weeks. Star Wars: Battlefront II (2005) is perhaps the most exciting game of the month, but there’s plenty more besides that.

Xbox One owners can look forward to playing the 2016 action-RPG The Technomancer, which is free throughout April. Then, from April 16 through May 15, Outcast: Second Contact will also be free on Xbox One.

On Xbox 360, the free games will be Star Wars: Battlefront II–the 2005 game that first launched on the original Xbox–and Ghost Recon: Advanced Warfighter 2. The former is free from April 1 – 15, while the latter is available for no added cost from April 16 – 30. Both titles are backwards compatible, meaning you can play them on your Xbox One.

Remember you still have time to grab March’s Xbox Games with Gold, which include another Star Wars title as well as Plants vs Zombies: Garden Warfare 2 and Metal Gear Rising: Revengeance.

Free Xbox Games With Gold For April 2019

Xbox One

  • The Technomancer — April 1 – 30)
  • Outcast: Second Contact — April 16 – May 15)

Xbox 360 (also available on Xbox One)

  • Star Wars: Battlefront II (2005) — April 1 – 15
  • Ghost Recon: Advanced Warfighter 2 — April 16 – 30

from GameSpot – Game News https://www.gamespot.com/articles/free-xbox-one-games-with-gold-for-april-revealed/1100-6465848/

Doom Eternal, Rage 2, More Will Still Release On Steam, Bethesda Confirms

In the face of strong opposition from the Epic Games Store, Steam has retained one of its biggest players, as Bethesda confirms its upcoming games will all launch on Valve’s service. However, the publisher stopped short of confirming or denying if its games will also launch on the Epic Store.

“We’re pleased to announce that Rage 2, Wolfenstein: Youngblood, Wolfenstein: Cyberpilot, and Doom Eternal will be released on Steam as well as Bethesda.net,” the company said on Twitter. “We will also be bringing Fallout 76 to Steam later this year.”

The announcement comes in the wake of multiple publishers turning to the Epic Games Store to release its games, rather than the previously dominant Steam. The Division 2 skipped Steam for the Epic Store, for example, as did Metro: Exodus. Upcoming games making the same move include Control and the PC launches of Quantic Dream titles Heavy Rain, Beyond: Two Souls, and Detroit: Become Human.

The Epic Store opened in December 2018 and has been aggressive in securing exclusives and giving away free PC games, the most recent of which is Oxenfree. Epic also takes a much smaller share of revenue from game sales when compared to Steam, making it an attractive proposition for developers and publishers. On the other hand, Steam has a larger install base and has been around for much longer, meaning it possesses features the Epic Store does not, including cloud saves, achievements, and more.

from GameSpot – Game News https://www.gamespot.com/articles/doom-eternal-rage-2-more-will-still-release-on-ste/1100-6465842/

The Legend of Heroes: Trails of Cold Steel PS4 Review

The Legend of Heroes: Trails of Cold Steel PS4 Review

The first chapter of the Cold Steel arc finally arrives to Playstation 4 with an excellent port

source /review/8367-the-legend-of-heroes-trails-of-cold-steel-ps4-review

Apple Arcade: Games, Release Date, Subscription Details, And What We Know

Apple unveiled a new subscription service called Apple Arcade during a recent press conference. It’s but one of the various big subscription services the tech giant is offering focusing on supplying consumers with top-tier quality across a variety of entertainment mediums.

Below we’ve gathered everything we know about Apple Arcade, including its release date, what games are on the service, and more. Be sure to check back often as we update this feature with even more new details regarding Apple Arcade.

What Is Apple Arcade?

Apple Arcade is the tech giant’s gaming subscription service designed for mobile, desktop, and the living room. It takes the form of a monthly subscription that provides unlimited access to a curated selection of paid games on the App Store.

When Does Apple Arcade’s Release And How Much Will It Cost?

Apple has not yet revealed the pricing on the service, but it promises more details will come in the months ahead. Currently, we know that Apple Arcade will be available in 150 countries sometime this fall.

Which Devices Does Apple Arcade Support?

It will support games across iOS devices (both iPhones and iPads), MacOS, and Apple TV, and you’ll be able to transfer your progress between different platforms. Essentially, you can move from playing something on your phone to your TV or laptop, for instance.

What Games Are On Apple Arcade?

Currently, development partners Sega, Konami, Disney, Sumo Digital, Cartoon Network, and more are all signed on to contribute games to the service. There’s confirmed to be more than 100 exclusive games at launch with more promised to be added. Below you can find a list of all the games confirmed on the service so far, but if you want details about what each game is, be sure to check out our comprehensive games roundup feature (coming soon).

  • ATONE: Heart of the Elder Tree
  • Beyond a Steel Sky
  • Doomsday Vault
  • Down in Bermuda
  • Enter The Construct
  • Frogger in Toy Town
  • HitchHiker
  • Hot Lava
  • Kings of the Castle
  • LEGO Brawls
  • Lega Arthouse, Cardpocalypse
  • Lifelike
  • Monomals
  • Mr. Turtle
  • No Way Home
  • Oceanhorn 2: Knights of the Lost Realm
  • Overland
  • Projection: First Light
  • Repair
  • Sayonara Wild Hearts
  • Sneaky Sasquatch
  • Sonic Racing
  • Spidersaurs
  • The Bradwell Conspiracy
  • The Pathless
  • UFA on Tape: First Contact
  • Where Cards Fall
  • Winding Worlds
  • Yaga

Does It Offer Offline Play?

Apple Arcade isn’t a cloud-based streaming service, which means you can download and play games offline. This stands in direct contrast to Google’s cloud-based Stadia game streaming platform, which the company said can’t run offline.

from GameSpot – Game News https://www.gamespot.com/articles/apple-arcade-games-release-date-subscription-detai/1100-6465841/

Star Wars: Jedi Fallen Order Reveal Coming Soon; Plus Clone Wars Sneak Peak

The official panel schedule for this year’s Star Wars Celebration has been announced. As a result, we now know the world premiere of Star Wars: Jedi Fallen Order will be in Chicago on Saturday, April 13 at 11:30 AM PT / 1:30 PM CDT / 2:30 PM ET / 6:30 PM GMT. However, of all the events being streamed at Star Wars Celebration, the Jedi Fallen Order panel doesn’t seem to be one of them.

In a blog post, the description for the panel says Respawn Entertainment CEO Vince Zampella and Jedi Fallen Order game director Stig Asmussen will discuss “how Respawn and Lucasfilm collaborated on this original Star Wars story,” one that follows “a young Padawan’s journey in the Dark Times following Order 66. There will be “a few surprises” as well. Whether this is a trailer, a gameplay reveal, or something else entirely remains to be seen. We have our own hopes for what we want to see in Jedi Fallen Order, but we’ll have to wait for the Star Wars Celebration to see if any are confirmed.

The day before, Star Wars Celebration will have a panel that offers a sneak peak at Vader Immortal. The upcoming VR game is an “immersive descent into Darth Vader’s fiery Mustafar fortress.” Vader Immortal is a launch title for the new Oculus Quest headset, telling a brand-new story in the Star Wars universe that takes place in-between the events of Revenge of the Sith and A New Hope.

The cinematic side of Star Wars will be present at Star Wars Celebration as well. Lucasfilm president Kathleen Kennedy and Episode IX director J.J. Abrams will be hosting a panel for the new movie. The Mandalorian executive producer and writer Jon Favreau and executive producer and director Dave Filoni will also be hosting a panel for the upcoming TV series. The Mandalorian panel will be streamed live, so you can watch it even if you’re not in Chicago. It begins April 14 at 9:00 AM PT / 11:00 AM CDT / 12:00 PM ET. Star Wars Celebration will also be airing sneak peaks of the second season of Star Wars Resistance and the upcoming surprise season of Star Wars: The Clone Wars–the latter of which sees the return of fan-favorite Ahsoka Tano. Both sneak peaks will premiere live as well.

from GameSpot – Game News https://www.gamespot.com/articles/star-wars-jedi-fallen-order-reveal-coming-soon-plu/1100-6465840/

New Five Nights At Freddy’s Game Revealed, Bringing The Series To VR

Just when you thought the Five Nights at Freddy’s horror series had reached its end, here comes a new installment that’ll be out soon. Revealed during Sony’s inaugural State of Play livestream, the Five Nights franchise will be making its debut on PS4 with Five Nights At Freddy’s VR: Help Wanted, along with releases on Steam and the Oculus Store. In addition to being the series’ debut on a console, it’s also the first time the series will be playable in VR, which adds a whole new spin on the standard hide-and-seek gameplay that made it such a hit.

Developed by Steel Wool Games, Help Wanted remasters several past levels from the previous Five Nights games for the VR format. Playable with both the PlayStation move controllers and the standard DualShock, you’ll be able to solve puzzles and evade the murderous animatronics–all within VR. Though the game is structurally the same and uses a lot of classic levels and returning monsters, it overhauls many encounters with the band of nightmarish animatronics from Freddy FazzBear’s Pizzeria.

The VR game will also include a whole suite of collectibles to find hidden in each stage. These items include plush dolls, bobbleheads, and other knick-knacks referencing the main baddies in the series. Set for release this April, Five Nights at Freddy’s VR: Help Wanted seems like it’ll be an interesting change of pace for the series that can use the new format to great effect.

For more on what was revealed during the PS4’s State of Play livestream, which includes the new trailers for Mortal Kombat 11, Days Gone, and No Man’s Sky Beyond, be sure to check out our continuing coverage.

from GameSpot – Game News https://www.gamespot.com/articles/new-five-nights-at-freddys-game-revealed-bringing-/1100-6465836/

Jax, Liu Kang, And Kung Lao Confirmed For Mortal Kombat 11 Playable Roster

Sony’s State of Play livestream concluded with something new for those looking forward to Mortal Kombat 11. A new trailer for NetherRealm Studio’s upcoming fighting game revealed some new story elements, like young Johnny Cage of the past rustling the old Johnny Cage of the present. It leaned heavily into the time travel elements that had been teased in previous trailers and announcements and showed off more of its goofy moments. And at the end of Sony’s presentation, it was announced that three new (well, returning) characters will be part of Mortal Kombat 11’s roster: Jax, Liu Kang, and Kung Lao.

Liu Kang and Kung Lao were seen in previous story reveals, but have been confirmed as playable characters in the base roster. Unfortunately, we didn’t get much in terms of what they’ll look like in combat though we did get a glimpse of Jackson “Jax” Briggs in action. In the new trailer, Jacqui Briggs is perplexed at the sight of seeing her dad…twice. Shortly afterward you can see a bit of Jax fighting himself in game.

Young Jax vs. old Jax in Mortal Kombat 11.

The trailer titled Old Skool Vs. New Skool is a perfect showcase of what series creator Ed Boon has been talking about in terms of characters fighting against or teaming up with their past selves in an all-out wacky plotline. It’s also fitting that the trailer featured music from both rappers Ice Cube and Vince Staples. You can check it out in the video above.

We’ve been covering the lead up to Mortal Kombat 11’s April 23 release date; be sure to read up on why you should be excited for the single-player campaign and all brutalities and fatalities we could compile so far. Recently, NetherRealm also revealed Noob Saibot in the latest Kombat Kast livestream, and it’s been announced that Shang Tsung will be the first DLC character.

from GameSpot – Game News https://www.gamespot.com/articles/jax-liu-kang-and-kung-lao-confirmed-for-mortal-kom/1100-6465839/