Persona 5 Royal Western Release Window Announced

Atlus has announced that Persona 5 Royal, an updated version of the critically acclaimed RPG, will be available for the PS4 in western territories from Spring 2020. The announcement was made during the Atlus Art Show in LA, where Shigenori Soejima appeared on a panel to discuss his work as an artist on the Persona series and Catherine.

A short trailer shown after the panel ended with the confirmation of the release window. As of yet, it’s quite a broad window, but fans of the game eager to check out the new content being added for the Royal update will no doubt appreciate the news nonetheless.

Persona 5 Royal launches in Japan on October 31, 2019. For more on P5R, be sure to read (or watch) our analysis of the first full reveal trailer, breakdown of all the new information that followed, or details on the new playable character Kasumi Yoshizawa.

Atlus has also been rolling out teaser trailers in the lead-up to the release of Persona 5 Royal, the definitive version of the acclaimed RPG. It’s going to include a ton of content and significant overhauls to the story, much of which has been shown off in trailers and the “Morgana Report.” The latest teaser revealed new events around Ann Takamaki, and showcases how this new version is putting more emphasis on its cast.

from GameSpot – Game News https://www.gamespot.com/articles/persona-5-royal-western-release-window-announced/1100-6469182/

Persona 5 Royal to release in the west in Spring 2020

Persona 5 Royal to release in the west in Spring 2020

The updated edition of 2017’s Persona 5 lands in North America and Europe early next year.

source /news/8842-persona-5-royal-to-release-in-the-west-in-spring-2020

Astral Chain Hands-on: Seven Things I’m Loving in the First Seven Hours

Astral Chain Hands-on: Seven Things I’m Loving in the First Seven Hours

PlatinumGames’s bizarre adventure has been a thrilling ride so far. Here are seven neat little touches I’ve been enjoying in the final build of the game.

source /preview/8841-astral-chain-hands-on-seven-things-i-m-loving-in-the-first-seven-hours

Fire Emblem: Three Houses Crosses Over With Tetris 99 For Next Maximus Cup Event

Nintendo has announced the first details for Tetris 99‘s next Maximus Cup. The in-game competition kicks off next week, on August 23, and like last month’s Splatoon-themed event, it’ll be a collaboration with another major Nintendo Switch title, in this case Fire Emblem: Three Houses.

The sixth Maximus Cup will run in Europe until 8:59 AM CEST on August 27; North American details have not yet been confirmed, although these Maximus Cups are typically worldwide events. Like the aforementioned Splatoon crossover, this competition will be point-based; you’ll earn a number of points depending on how well you place each round, and if you can amass at least 100 by the time the competition ends, you’ll unlock an exclusive Fire Emblem: Three Houses theme in Tetris 99.

Tetris 99 is one of the exclusive perks you get with a Nintendo Switch Online subscription. NSO members can download the game for free and play against 98 other players online in a battle royale-inspired competition to be the last one remaining. Nintendo recently released a paid Big Block DLC that can be purchased by all Switch owners and introduces two offline modes, but you’ll need to have an NSO subscription to take part in the game’s signature online mode.

NSO memberships run for US $4 / £3.49 / AU $6 for one month, US $8 / £7 / AU $12 for three months, and US $20 / £18 / AU $30 for one year. Nintendo also offers an annual Family Membership that costs US $35 / £31.49 / AU $55 and covers up to eight Nintendo Accounts across multiple Switch systems.

Fire Emblem: Three Houses, meanwhile, launched at the end of July and has proven to be a huge critical and commercial success. Not only did it receive a slate of positive reviews from critics, it was also the second best-selling game of July in the US and had the fastest first-month sales of any installment of the series in the region.

Nintendo is releasing several waves of DLC for Fire Emblem: Three Houses over the next few months, in addition to a free update that will add a new, more challenging difficulty setting. In the meantime, be sure to check out our spoiler-free essential tips and advice to help you get started in the game.

from GameSpot – Game News https://www.gamespot.com/articles/fire-emblem-three-houses-crosses-over-with-tetris-/1100-6469177/

Apex Legends Dev Issues Mea Culpa For Iron Crown Cosmetics

Respawn, the studio behind Apex Legends, is admitting fault in the rollout of cosmetics for the Iron Crown limited-time event, and trying to set things right. In a statement posted on the EA Blog, Respawn project lead Drew McCoy explains what went wrong and how the studio intends to fix it.

In short, the Iron Crown event offered several new cosmetics that could only be obtained through Apex Packs purchased with real money. You could obtain a couple packs through play, but to get the full collection–and a special heirloom axe that’s only purchasable if you earned all the other items first–you would have to spend over $150.

“With the Iron Crown event we missed the mark when we broke our promise by making Apex Packs the only way to get what many consider to be the coolest skins we’ve released,” McCoy said.

To address the issue, Respawn will be offering the twelve event-exclusive items into the store for 1,800 Apex Coins (roughly $18), the standard cost for a Legendary skin. That rollout will begin on August 20 and continue over the course of the week as more skins are added. The studio also promises that in future events, it will provide more ways to obtain items aside from Apex Packs. Previously the only way to obtain the skins was to buy Apex Packs for 700 Coins.

The blog goes on to state that Respawn recognizes it needs to be better at letting players know what to expect from its event structures. This event works differently than previous events like the Legendary Hunt, and McCoy says future events may be different still in other ways. He says this event has reminded the studio that it needs to be better at communicating what to expect from events as the studio tries new things.

“Our goal has not been to squeeze every last dime out of our players, and we have structured the game so that all players benefit from those who choose to spend money–events like Legendary Hunt or Iron Crown exist so that we can continue to invest in creating more free content for all players,” McCoy said. “This week has been a huge learning experience for us and we’re taking the lessons forward to continue bringing the best possible experience to all of you.”

The main draw of the Iron Crown event is the new limited-time Solos mode, which lets players compete just like the regular game while attempting to be the last single player standing. Apex Legends has been a team-based battle royale since launch, and Solos has been a heavily requested feature from the community. But like all Solos modes in traditional team-based games, some people have found to be forming alliances outside of the game and teaming up for a competitive advantage.

from GameSpot – Game News https://www.gamespot.com/articles/apex-legends-dev-issues-mea-culpa-for-iron-crown-c/1100-6469180/

Forza 6 And All DLC Will Be Removed From Sale In September

Microsoft’s 2015 Xbox One and PC racing game Forza Motorsport 6 and all of its DLC will be removed from digital storefronts on September 15, the company has announced. In a blog post, developer Turn 10 Studios announced that the racing game will enter its “End of Life” status on that day.

The game and its car packs and expansions will no longer be available to buy digitally after that date. Those who already bought the game and/or any of its DLC can continue to play it. Additionally, users can delete it from their hard drive and re-install at any point after the de-listing.

Forza 6 recently became free on Xbox One through Games With Gold, so now is a good time to pick up the racing game before it’s no longer available. On top of that, all of the game’s DLC has been put into one mega-bundle that you can buy for $5 USD.

Forza Motorsport 7 followed in 2017, but the franchise’s every-two-years release schedule that has been in place since the series debuted in 2005 appears to be ending as there is no new Forza Motorsport game announced for 2019. Xbox boss Phil Spencer recently spoke about giving first-party studios more time to ensure they deliver good quality games at launch, and this applies to Forza as well.

Another one of Microsoft’s studios, Playground, develops the Forza Horizon spin-off series. The most recent entry was 2018’s Forza Horizon 4. The game’s latest expansion was the Lego Speed Champions add-on that was released in June.

While there is no new Forza game lined up for 2019, rival franchise Need for Speed is coming out with a new title, Need for Speed Heat, in November.

from GameSpot – Game News https://www.gamespot.com/articles/forza-6-and-all-dlc-will-be-removed-from-sale-in-s/1100-6469179/

Driver Found Playing Pokemon Go On Eight Phones At Once

A driver in Washington State took his Pokemon Go obsession a bit further than usual. Sgt. Kyle Smith of the Washington State Patrol discovered a driver pulled over to the side of the road playing the mobile game on eight phones at once.

Fellow trooper Rick Johnson tweeted about the incident, including a look at a blue foam board that had been cut to hold all the phones at once. Johnson clarified in later tweets that the driver was not spotted actually playing Pokemon Go while driving, and so the officer simply reminded him not to pull over to the shoulder unless an emergency requires it. Still, it’s hard to imagine how the driver could have noticed any monsters worth pulling over for without at least glancing at his surprisingly complex phone array.

Pokemon Go exploded in popularity when it was first released in 2016, raising safety concerns for children playing or distracted drivers. Niantic has long since implemented a feature that disables the game if it detects you’re moving too fast to be walking, but that can be overridden by telling the game you’re a passenger in a car.

For those of you still playing Pokemon Go and doing it responsibly, the game has lots of ongoing events and features to take part in right now. A Suicune raid will be taking place over the weekend, and the game has outlined plans for its September Community Day. Or you can just relax and evolve some Eevees.

from GameSpot – Game News https://www.gamespot.com/articles/driver-found-playing-pokemon-go-on-eight-phones-at/1100-6469178/

Call Of Duty: Modern Warfare News Coming At Gamescom

Gamescom is beginning soon, with a wide array of events and press conferences taking place Monday before the show floor opens on Tuesday. This year the show has its own formal opening ceremony, with Geoff Keighley hosting Gamescom Opening Night Live. Some games have already been announced as part of the show, including Call of Duty: Modern Warfare.

Activision teased “exciting news” for Gamescom. Keighley was very slightly more specific on Twitter, saying the game will show new footage and a special announcement. Gamescom Opening Night Live will begin on Monday, August 19 at 11 AM PT / 2 PM ET / 6 PM GMT (4 AM AEST on August 20).

We already know lots of other games planned for Opening Night Live. Keighley has teased appearances from Destiny 2 Shadowkeep, Disintegration, Need for Speed Heat, the Gears 5 campaign, Predator, and Death Stranding. And this is just one event. Google, Microsoft, and Nintendo are all planning their own press conferences with reveals.

Check our full Gamescom press conference schedule for all the start times, and be sure to watch the Gamescom Opening Night Live right here.

from GameSpot – Game News https://www.gamespot.com/articles/call-of-duty-modern-warfare-news-coming-at-gamesco/1100-6469174/

Limited Run Games Unveil River City Girls Physical Edition

We’re less than three weeks away from River City Girls‘ September 5 launch for Nintendo Switch, PC, PlayStation 4, and Xbox One. Video game distributor Limited Run Games took the time as a liberty to reveal the upcoming beat-em-up’s physical release, which is slated for PS4 and Switch.

LRG shared the news on Twitter, reminding players of the game’s premise: “two street-tough high-schoolers who must fight their way through the six regions of River City to rescue their kidnapped boyfriends.” Pre-orders for River City Girls’ physical version will be open for a limited, four-week period starting on Friday, August 30. Each standard River City Girls physical copy will come with a one-disc sampler of the game’s soundtrack, with LRG alluding to more River City Girls news in “the coming weeks” in a separate tweet.

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Earlier this week, developer WayForward Technologies published another character spotlight. This time, the video focused on the cheerful and bubbly Kyoko, River City Girls’ second playable character. At the beginning of August, WayForward showcased River City Girls’ first playable character, the hot-blooded Misako, in a spunky character reveal.

We played River City Girls at Anime Expo 2019, citing it as one of the better anime-like games we’re watching this year. The beat-em-up features retro-inspired visuals reminiscent of previous Kunio-kun games like 2016’s 3DS release, River City: Tokyo Rumble. But instead of focusing on series mainstays Kunio and Riki, River City Girls modernizes its formula by putting girl power front and center.

from GameSpot – Game News https://www.gamespot.com/articles/limited-run-games-unveil-river-city-girls-physical/1100-6469173/

Halo Infinite Will Have “AAA Player Investment Experience” That Includes Microtransactions

A newly posted job ad at Halo Infinite developer 343 Industries provides a clue into what to expect from the Xbox One and PC shooter as it relates to the “live” nature of the game.

Microsoft is hiring a “Live Design Lead” who will come up with strategies to keep people engaged with Halo Infinite for a long time after release. This includes all manner of things, from in- and out-of-game progression, social media engagement, and seemingly through some kind of microtransaction strategy. One line in the job ad states that the candidate will design and deliver a “AAA player investment” experience that includes microtransactions.

“Design and deliver a AAA player investment experience that focuses on our fans and their desire to express their passion for our franchise (including but not limited to microtransactions),” reads a line from the job posting.

The “express their passion” line seemingly is in reference to cosmetics for in-game characters, but nothing is confirmed at this stage.

It is no surprise that Halo Infinite will have microtransactions, as a job ad from 2018 called for an Online Experience Design Director who would oversee a number of games-as-a-service elements including microtransactions.

Interestingly, the wording of the Live Design Lead and the Online Experience Design Director include a number of similarities, including some word-for-word bullet points. The Online Experience Design Director job ad has expired, but it’s not immediately clear if the position was filled.

Whatever the case, the new Live Design Lead position also notes that among the successful candidate’s responsibilities are to “put the player first in all of their team’s designs,” and players are likely glad to hear that given how microtransactions can, at times, skew toward the icky side.

This new Live Design Lead position is a relatively senior position, as a successful candidate should have 8+ years experience on two or more AAA titles and a deep understanding of business models in games “and beyond.” The successful candidate should also know how to develop frameworks that keep people interested in Halo after they stop playing, while 343 is also looking for a person who has a “comprehensive understanding of player psychology” as it relates to creating experiences that keep people coming back.

Halo 5 also had microtransactions and live-service elements, so this is nothing new for the Halo franchise.

Halo Infinite launches during Holiday 2020 for Xbox One and PC, while the game is also coming to Microsoft’s next-generation console, Project Scarlett.

from GameSpot – Game News https://www.gamespot.com/articles/halo-infinite-will-have-aaa-player-investment-expe/1100-6469172/