Neo Geo Mini Gets The Discounted Bundle It Always Needed

The Neo Geo Mini proved to be a fun way to play SNK’s classic arcade games on a small screen with its on-board controls. However, many of its titles, including series like The King of Fighters, Samurai Shodown, and Metal Slug, are multiplayer-focused, which makes the omission of extra controllers disappointing.

That’s why this discounted bundle from Wal-Mart and Amazon is so compelling. Normally costing $140 USD, the bundle’s price has been discounted to $100. For that, you get the Neo Geo Mini, two controllers, and an HDMI cable. The controllers are based on the Neo Geo AES’s pads, with one coming in classic black and the other in white. In addition to its own, built-in screen, you can also output the microconsole to a TV with the included HDMI cable.

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Neo Geo Mini Pro Player Pack – $100 ($140)

See it at Amazon See it at Wal-Mart

You can see a full list of the games in the gallery above, including a selection of screenshots. I’m particularly fond of the Samurai Shodown series, but with certified bangers like Metal Slug 3, Shock Troopers, and The King of Fighters ’98, there are plenty of great games in the Neo Geo Mini’s selection. I’ve always been rather fond of SNK’s sports games, so the inclusions of Super Sidekicks and Top Player’s Golf are appreciated (however, I am partial to Neo Turf Masters, which is sadly not included).

Our Neo Geo Mini review praised the microconsole’s small form factor and how much fun it is to play these games on its 3.5-inch screen. However, GameSpot’s Peter Brown was disappointed when outputting to a TV. He praised the emulation but lamented the image quality, scaling, and lack of options.

from GameSpot – Game News https://www.gamespot.com/articles/neo-geo-mini-gets-the-discounted-bundle-it-always-/1100-6468989/

Roguelike RPG Children Of Morta Gets Official Release Date

After missing its planned 2018 release window, RPG hack-n-slash Children of Morta has nailed down a definitive release date for consoles and PC. The upcoming roguelike by Dead Mage, the team responsible for Shadow Blade and the newly-announced Tale of Ronin, is scheduled to launch on September 3 for PC and October 15 for Nintendo Switch, PlayStation 4, and Xbox One.

Children of Morta is a story-driven action-RPG with roguelike elements where you control a member of the Bergson family on their quest to fend off the forthcoming Corruption. You’ll choose between six playable characters to explore ever-changing dungeons and biomes while you uncover Mount Morta’s history and relics. Check out the trailer below.

Dead Mage’s Amir Fassihi, in an Xbox Wire blog post, described Children of Morta’s narrative as “a story of plain, straightforward emotions that we all recognize: hope, courage, love, and eventually sacrifice and grief.” Fassihi also said that, while every character is unique, “your characters must rest if you’re using them frequently.” This, Dead Mage hopes, will inspire you to try other family members and their abilities.

On top of the release date, Dead Mage announced a Signature Edition of Children of Morta. This physical version will include a region-free copy of the game on PS4 or Switch, six enamel pins, a pocket-sized art book, an art card and certificate, and a “Sierra” box with an outer sleeve. Children of Morta Signature Edition retails for $45 USD on PS4 and $50 USD on Switch.

from GameSpot – Game News https://www.gamespot.com/articles/roguelike-rpg-children-of-morta-gets-official-rele/1100-6468988/

Dragon Quest XI: Echoes of an Elusive Age – ‘World of Erdrea’ Trailer

Dragon Quest XI: Echoes of an Elusive Age - 'World of Erdrea' Trailer

A brief look at the re-release on Nintendo Switch.

source /news/8820-dragon-quest-xi-echoes-of-an-elusive-age-world-of-erdrea-trailer

Bungie Dates Destiny 2 Cross Save, PC Migration To Steam

Since the release of the PC version of Destiny 2, plenty of players have been hoping for cross-save capabilities that would let them move their characters between platforms. Bungie kicked off a lot of excitement when it announced cross save was on its way, alongside Destiny 2’s next expansion, but we’ve never been quite clear on when the feature would actually become available–until now.

In its latest weekly blog post, Bungie finally put an actual date on when cross save will become available: August 21. On that date, you’ll be able to link your Destiny 2 accounts between multiple platforms and access your characters on all of them.

Bungie previously laid out a bit of info about how cross save will work. You’ll be able to freely move your character between platforms with Destiny 2: New Light, the upcoming free-to-play version of Destiny 2’s Year One content. If you want to play Shadowkeep or anything from Forsaken and the annual pass that came after it, however, you’ll need to purchase it on the platform to which you’re moving. Elements like Silver, Destiny 2’s premium currency, stay on the platforms where they were purchased. Silver is linked to your characters, so if you have Silver on a different platform or a different set of characters, you won’t get to access it.

As Bungie notes in its cross save FAQ, though, you’ll have to make some decisions if you’ve been playing Destiny 2 on more than one platform. When you enable cross save, you’ll have to choose which account to keep–you can only make one set of characters available across all platforms. Unfortunately, that means you can’t merge, say, your Hunter from your PS4 account with the Titan you play on PC and your Warlock from Xbox One. You’ll have to use either your PS4, PC, or Xbox account for cross save.

That doesn’t mean your other characters are gone forever, though. Bungie says in the FAQ you can disable cross save, which will give you access to the characters you had on their original individual platforms. It’ll take 90 days for those characters to become available again, though. “This policy exists to discourage activity like account recoveries by other players,” Bungie writes.

Bungie also gave a few new details about Destiny 2’s PC version. As announced with Shadowkeep, Destiny 2 is moving off of Activision’s Battle.net launcher and onto Steam, something that was slated to happen alongside the release of the expansion. Bungie announced recently it was delaying the expansion from its September release date to October 1, and the move from Battle.net to Steam is similarly delayed. Starting on August 20, however, PC users can start linking their accounts between Battle.net and Steam to make the transition easier.

In its PC move FAQ, Bungie explains that you’ll get a one-time move from Battle.net to Steam that’ll take everything you’ve purchased with you–including all game content and any Silver you’ve bought, as well.

from GameSpot – Game News https://www.gamespot.com/articles/bungie-dates-destiny-2-cross-save-pc-migration-to-/1100-6468983/

TurboGrafx-16 Mini Adds Seven More Games To Complete Lineup, Including Splatterhouse

The TurboGrafx-16 Mini already had a sprawling lineup, but Konami has now added a few more to complete the list. The full library included in the mini console now includes Splatterhouse along with a selection of six more Japanese games.

The new Japanese additions include Dragon Spirit, Galaga ’88, Seeirei Senshi Spriggan, Spriggan Mark 2, The Genji and the Heike Clans, and The Legend of Valkyrie.

Konami is taking a unique approach for the TG-16 Mini. Rather than release separate mini-consoles with their own libraries in each territory, it’s releasing a single library with both English- and Japanese-language games across all territories, including some games that are available in both languages. The one exception to the consistency is the Japanese PC Engine Mini, which includes Tokimeki Memorial instead of Salamander.

This dual language support makes the boast of 57 games a bit inflated, since some games overlap. Still, it’s a fairly massive collection, now coming in at 25 TurboGrafx-16 games and 32 PC Engine games.

The system is now available for pre-order, having debuted as an Amazon Prime Day exclusive. The price is set at $100 / €89.99 RRP. It will release on March 19, 2020.

Pre-order TurboGrafx-16 Mini at Amazon

TurboGrafx-16 Mini games:

  • Air Zonk
  • Alien Crush
  • Blazing Lazers
  • Bomberman ‘93
  • Bonk’s Revenge
  • Cadash
  • Chew-Man-Fu
  • Dungeon Explorer
  • J.J. & Jeff
  • Lords Of Thunder
  • Military Madness
  • Moto Roader
  • Neutopia
  • Neutopia II
  • New Adventure Island
  • Ninja Spirit
  • Parasol Stars
  • Power Golf
  • Psychosis
  • R-Type
  • Soldier Blade
  • Space Harrier
  • Splatterhouse
  • Victory Run
  • Ys Book I&II

PC Engine games:

  • Akumajō Dracula X Chi No Rondo
  • Aldynes
  • Appare! Gateball
  • Bomberman ‘94
  • Bomberman Panic Bomber
  • Chō Aniki
  • Daimakaimura
  • Dragon Spirit
  • Dungeon Explorer
  • Fantasy Zone
  • Galaga ‘88
  • Ginga Fukei Densetsu Sapphire
  • Gradius
  • Gradius II – Gofer No Yabō –
  • Jaseiken Necromancer
  • Nectaris
  • Neutopia
  • Neutopia II
  • Ninja Ryūkenden
  • PC Genjin
  • Salamandr
  • Seirei Senshi Spriggan
  • Snatcher
  • Spriggan Mark 2
  • Star Parodier
  • Super Darius
  • Super Momotarō Dentetsu II
  • Super Star Soldier
  • The Genji and the Heike Clans
  • The Kung Fu
  • The Legend of Valkyrie
  • Ys I・II

from GameSpot – Game News https://www.gamespot.com/articles/turbografx-16-mini-adds-seven-more-games-to-comple/1100-6468987/

Metal Slug-Inspired RPG Headed To Consoles And PC Next Year

A new pixel-art Metroidvania is headed to PC, Nintendo Switch, and Xbox One next year. Mega Cat Studios, the team behind the beat ’em up Coffee Crisis, announced that Bite the Bullet is expected to launch early 2020.

Bite the Bullet is a Metal Slug-inspired RPG where you devour your enemies and environmental inhabitants to power up your character and weaponry. According to the game’s official website, this “roguelike RPG shooter” will feature a variety of classes, over 60 levels, a plethora of weapon crafting and ability unlocks, and more. It looks like a mashup of Tribute Games’ Mercenary Kings and La Cartel Studio’s Mother Russia Bleeds, with a bit of Phobia Game Studio’s Carrion tossed in for good measure. Check out the trailer below.

As the game’s Steam store page states, “Every enemy has its own nutritional information, and your body type will change based on the types of enemies you consume.” As you consume everything from enemies to walls to bullets, your abilities will change, your stats will increase, and your weapons will receive modifiers depending on what you eat.

from GameSpot – Game News https://www.gamespot.com/articles/metal-slug-inspired-rpg-headed-to-consoles-and-pc-/1100-6468985/

Cadence Of Hyrule Demo Now On Nintendo Switch Eshop

Cadence of Hyrule marks one of the rare times Nintendo has allowed another developer to use its characters, offering a mash-up of Crypt of the NecroDancer mechanics with the familiar songs and sounds of The Legend of Zelda series. Just in case you haven’t tried it out for yourself yet, Nintendo and developer Brace Yourself Games have put up a demo.

Nintendo announced the demo through its Twitter account. You can find the demo now through the Nintendo Switch Eshop or on Nintendo’s Website.

Cadence of Hyrule was a pleasant surprise from Nintendo this year, showing more flexibility with its characters than usual. While it has allowed larger developers like Ubisoft and Team Ninja to play in its world with games like Mario + Rabbids and Hyrule Warriors, respectively, Crypt of the NecroDancer was a relatively small indie hit by comparison. The crossover paid off, as GameSpot’s Cadence of Hyrule review praised its creative rhythm-based way of paying homage to classic Zelda.

“Cadence of Hyrule is a fantastic Zelda game in its own right, even though it adopts the gameplay mechanics of another series,” James O’Connor wrote. “Beyond the aesthetics, it nails the satisfying sense of exploration and increasing power, and it revels in the joy of discovery, as all the best Zelda games do. It’s an extremely successful melding of two great game series and an experience that makes you feel eager for Nintendo to do more interesting things with their major licenses.”

from GameSpot – Game News https://www.gamespot.com/articles/cadence-of-hyrule-demo-now-on-nintendo-switch-esho/1100-6468984/

More Single-Player Games Headed To Xbox Going Forward

Microsoft’s Xbox platform may be synonymous with multiplayer offerings, but the brand is looking to diversify its portfolio in the years to come. It seems more single-player titles are in the works at Xbox and its umbrella studios.

Xbox head Phil Spencer responded to a tweet asking if more single-player games are headed to the platform. “Yes, I can confirm,” Spencer replied. He did not specify how many single-player games are in development or what developers are working on single-player titles at the moment. However, Spencer assured that, with the new Xbox Game Studios additions, the brand has “a lot of teams that have built strong [single-player] focused games and we want that to continue.”

It’s unclear if Spencer is referring to first- or third-party titles. One of the most anticipated single-player games, Star Wars – Jedi: Fallen Order, is headed to PC, PlayStation 4, and Xbox One on November 15. And Remedy Entertainment’s Control, a single-player action game featuring space-altering supernatural abilities, launches on PC, PlayStation 4, and Xbox One on August 27.

Alongside 343 Industries (Halo), Compulsion Games (We Happy Few), Ninja Theory (Hellblade: Senua’s Sacrifice), Playground Games (Forza Horizon), The Coalition (Gears of War), and more, Xbox announced the acquisition of Double Fine Productions during E3 2019. In November 2018, Xbox also picked up Wasteland 3 developer InXile Entertainment and The Outer Worlds creator Obsidian Entertainment.

from GameSpot – Game News https://www.gamespot.com/articles/more-single-player-games-headed-to-xbox-going-forw/1100-6468982/