NBA 2K20’s MyCareer Mode Acquires A Social Conscience

NBA 2K20‘s MyCareer story mode goes for something a little more real and a little less escapist. Narratively, it’s only partially successful; your character’s ethical code doesn’t gel with the materialistic wish fulfillment at the heart of the franchise.

An upside to the more serious tone is that none of the characters are deliberately obnoxious. For years, the NBA 2K MyCareer storylines were filled with bizarre, unlikable characters. Your avatar was a fame-chasing cornball. Your agent was a cowardly shill. And you were saddled with hangers-on from your old neighborhood who crashed your apartment and ate your Reese’s Puffs.

In NBA 2K20, the attempts at comedy and “hip” dialogue are gone. Your character is a reflective guy who takes a debatable moral stand and pays a price for it.

You play as Che, a basketball superstar and locker room leader for your college team, the Bay City Flames. You have a heated argument with your head coach (played by Idris Elba) after he pulls the scholarship of your injured teammate. You drop out with one semester left, and suddenly, your well-laid path to the NBA is in shambles.

Che must take the long route to glory. He plays in the Portsmouth Invitational, grabs the attention of scouts, and scores an invite to the NBA Combine. And eventually, after tryouts with several interested teams, he enters the NBA Draft. Whether he’s drafted in the first round or not at all depends upon your performance in the aforementioned activities.

Built To Ball

First, you design your character. After choosing your floor position, height, weight, and wingspan, you create your playstyle by balancing four different categories: Finishing, Shooting, Playmaking, and Defense / Rebounding. You further customize your player through badges, which are very important in this year’s MyCareer. Unlike in prior years, you have the choice to assign and upgrade the badges you want to, rather than grinding redundant plays to earn your bronzes, silvers, and golds.

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To upgrade your MyPlayer to an 85 rating (from his initial rating of 60) will require anywhere from 150K to 200K in Virtual Currency, better known as VC, depending on what type of player you create. The game sells VC as a separate microtransaction from the core game; assuming you bought the standard edition, you would have to spend an additional $50 to start MyCareer as the prodigal talent you’re hyped to be.

If you decide to earn your 200K VC through gameplay instead of a microtransaction, you’re in for a grind, though it’ll be less strenuous than in years prior. NBA 2K20 is more generous with its sponsorships and contract negotiations, which provide VC incentives for making X rebounds or Y assists. We’re talking weeks to get to 90 or above, rather than months.

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NBA 2K20’s on-ball and off-ball play has been adjusted in noticeable ways, too. Some are minor quality-of-life improvements, but other changes are more consequential. Blocking, for example, is much easier for both you and your computer-controlled opponents; you can no longer charge the basket on a prayer and expect to score. It feels organic to learn these new mechanics in the context of MyCareer. You’re forced to adjust and react to difficulties that you hadn’t experienced in prior iterations of the game, just as a real-life rookie has to step up his game in the big leagues; there’s an adjustment period.

Working The PR And Press Rooms

And as you negotiate this learning curve, the people surrounding your MyPlayer–the fans, the commentators, the press, and your fellow players–pull you in multiple directions. As your profile and notoriety increases, you’re made to choose between practice and enjoying the perks that come with stardom. You answer probing questions from the press. You endure heckling from fans.

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Will you take the high road or stand up for yourself? Will you take sole credit for your accomplishments or defer to your team’s contributions? MyCareer makes you choose between building your team’s morale and building your fan base (literally; the game tracks both), which feels fallaciously binary. Not everyone loves a shameless braggart, but the game forces you along this path if you want to sweeten your corporate partnerships.

The entire mechanic is a musty holdover from the prior NBA 2K games, where your character was broadly rendered. But in NBA 2K20, Che has a modicum of depth, and your decisions can undermine what the audience has been told about him and his high-minded principles in cutscenes. Must he choose between team chemistry and fan adoration? Why not both? Nuanced characters deserve multiple, nuanced choices.

King James Decrees It So

There’s also an underlying meta-debate in MyCareer: Should athletes use their platforms to speak out publicly on issues that matter to them, or should they “stick to sports?” It’s something that LeBron James, who executive produced MyCareer, has increasingly dealt with.

The MyCareer storyline reaffirms James’ proactive ethos… but it’s difficult to meld the NBA 2K franchise with that ethos.

In 2014, James took an explicit stand against police brutality when he wore an “I Can’t Breathe” shirt in honor of Eric Garner. In 2016, he vocally supported Hillary Clinton. In 2018, he spoke out against President Trump on social media, and told his critics that he would not “shut up and dribble” as they said he should. The MyCareer storyline reaffirms James’ proactive ethos, albeit about the treatment of college athletes, with a character in a more precarious, unstable position than James was when he first became outspoken.

I don’t doubt James’ sincerity in celebrating athletes who speak out. But it’s difficult to meld the NBA 2K franchise with that ethos. MyCareer works as a power fantasy about becoming an NBA Hall of Famer with lucrative sponsorships. A story of principled sacrifice naturally conflicts with that.

The Odd Parallel

And there is also an impossible-to-ignore situational irony in this game: Although the game definitively supports Che’s rejection of materialism and easy success in favor of higher, ethical principles, the gameplay links his on-court abilities to the earning or purchasing of virtual currency–currency that you can earn by signing a multi-million dollar shoe deal. The game hints at and provides lip service to social justice, but the core conflict is solved with a single conversation and a neat bow. And the game’s more implicit narrative–of earning enough in-game money to facilitate your character’s growth–reigns supreme.

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Is it even possible to have a truly woke narrative in a game so relentlessly money and fame-driven? Perhaps not. But NBA 2K20 asks you to accept this melding at face value. That’s impossible, but thankfully, there’s a legacy of NBA 2K quality that makes the reconciliation less important. The story and how it’s told don’t hold up to scrutiny. But the gameplay, honed from years of incremental development and effort, always does.

NBA 2K20 is, even in its contradictions, an excellent facsimile of the NBA itself.

from GameSpot – Game News https://www.gamespot.com/articles/nba-2k20s-mycareer-mode-acquires-a-social-conscien/1100-6469998/

Fire Emblem: Three Houses Wave 3 and Wave 4 DLC content outlined in Famitsu guide book

Fire Emblem: Three Houses Wave 3 and Wave 4 DLC content outlined in Famitsu guide book

More playable characters, classes, and a way to access the sauna.

source /news/9022-fire-emblem-three-houses-wave-3-and-wave-4-dlc-content-outlined-in-famitsu-guide-book

Digimon Story Cyber Sleuth: Complete Edition – Battle Gameplay Trailer

Digimon Story Cyber Sleuth: Complete Edition - Battle Gameplay Trailer

Take a look at the ins and outs of combat.

source /news/9021-digimon-story-cyber-sleuth-complete-edition-battle-gameplay-trailer

How To Share Save Data Between Switch And Switch Lite

The Nintendo Switch family has grown with the release of the Switch Lite, a more compact and affordable version of Nintendo’s hybrid console. While there’s little reason to pick one up if you already own a standard Switch, if you’re anything like us, you may find it hard to resist the lure of a new piece of gaming hardware–particularly one as lovely as the Switch Lite–and plan to use it as a secondary console.

If you fall into that camp, you’ll undoubtedly want to know how to share your game data between your two Switch systems. The good news is that it’s a relatively straightforward process, but you’ll need to have a Nintendo Switch Online subscription to do so, and it won’t work with every game. Here’s a full breakdown of how to share your data between the Switch and Switch Lite. If you’re trading in your regular Switch for a Switch Lite and want to transfer all of your data to the new system, check out our Switch transfer guide.

The Nintendo Switch Lite launched alongside The Legend of Zelda: Link’s Awakening’s remake on September 20. The system is available in three colors—turquoise, yellow, and gray—and retails for $200, which is $100 cheaper than a standard Switch. However, to cut costs and emphasize portability, the system is missing some of the Switch’s most distinctive features, such as detachable controllers and the ability to connect to a television.

In addition to the three launch colors, Nintendo is releasing a special Pokemon edition Switch Lite on November 8, a few days ahead of Pokemon Sword and Shield. This edition has blue and magenta face buttons, a light grey tone, and illustrations of the games’ Legendary Pokemon, Zacian and Zamazenta, on the back. You can read more about the console in our Nintendo Switch Lite FAQ, and if you’re interested in picking one up, be sure to check out our Nintendo Switch Lite pre-order guide.

Nintendo Switch Online

First things first: if you’re hoping to share your save data between your Switch and Switch Lite (or even another standard Switch), you’ll need to have an active Nintendo Switch Online subscription. Through the service, you’re able to back up most of your game saves to the cloud, allowing you to access them on another console. However, there are a handful of games that don’t support cloud saves, which we’ll discuss further below, so you’ll need to think carefully about which Switch you play certain titles on, as your save will be locked to that system (unless you go through the hassle of manually transferring that data between consoles).

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Link Your Nintendo Account

With the prerequisite NSO subscription out of the way, the first thing you’ll need to do is link your Nintendo Account to your new Switch. Once you’ve set up the console, here’s what you’ll need to do:

  • Go into System Settings
  • Highlight Users
  • Choose the appropriate player profile (if there is more than one user on your console)
  • Select Link Nintendo Account

From there, log in to your account and follow the remaining prompts to complete the process. If you have trouble you can read more about linking your Nintendo Account to Switch on Nintendo’s support website.

Changing Your Primary Console

You can link your Nintendo Account to multiple Switch systems; however, the first Switch you’ve used to access the Eshop with that account will be designated your primary console. This means that any user on that system will be able to play the games you’ve downloaded. By contrast, only your user profile will be able to play your downloaded games on your non-primary console–something to keep in mind if you have multiple users on that system.

There’s an additional caveat: you’ll need to have a persistent internet connection in order to play your downloaded games on your non-primary console, even if it’s single-player, so if you’re planning on using your Switch Lite on the go (the system’s entire raison d’être), it is recommended you make that your primary system. Fortunately, designating a new primary console is easy to do. Here’s what you need to do:

  • Open the Eshop on your primary console
  • Click on your user icon in the upper righthand corner
  • Select the option to deactivate that Switch as your primary console

Once that’s done, access the Eshop on your second system with that same Nintendo Account and it will automatically become your new primary console.

Sharing Saves

With all that out of the way, you can begin filling out your new Switch Lite with any digital games you’ve previously purchased. To bring your save data over as well, highlight a game on the system dashboard, press the plus (+) button on your controller, then select Save Data Cloud Backup. After that, select Download Save Data and your cloud save will be downloaded to your system.

Note that this applies to physical games as well. Unusually, all Switch game save data is stored onto the system, not on the actual game cartridges, so if you’re picking up your progress in a physical game on your Switch Lite, you’ll need to first insert the game card into the system, then hit the plus button and follow the aforementioned steps to download your cloud save.

If you’ve enabled automatic backups, your data should be saved to the cloud automatically after you close your game or put your Switch to sleep, but if you’d like to ensure your save backups are up-to-date, you can also manually back them up. It is recommended you do this to make sure nothing goes wrong with the automatic backups, particularly if you’re planning on moving between both consoles frequently. You can enable auto backups on both systems, not just your primary one; however, an automatic backup will be canceled if data was already backed up from your other console.

To manually back up your save data to the cloud, select System Settings, then scroll down to Data Management on the left sidebar. From that menu, click on Save Data Cloud, select the appropriate user, and you’ll see a list of all your games that have cloud saves. If a title hasn’t been backed up recently, it will say “Not backed up” in red letters. If that’s the case, click on the game, and you’ll have the option to manually back up its save data to the cloud.

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Which Games Don’t Support Cloud Saves?

As previously mentioned, while you’re able to back up most of your Switch game saves to the cloud, not all titles support this feature. Only a handful fall into this category thus far, but they include some of the system’s most notable releases, such as Splatoon 2, Pokemon: Let’s Go Pikachu/Let’s Go Eevee, and Dark Souls Remastered, and it appears the upcoming Animal Crossing: New Horizons also won’t allow you to back up your data. You can see the full list of games that don’t support cloud saves so far below.

  • 1-2-Switch
  • Bass Pro Shops: The Strike – Championship Edition
  • Blade II – The Return Of Evil
  • Cabela’s: The Hunt – Championship Edition
  • Catan
  • Color Zen Kids
  • Daemon X Machina
  • Dark Souls Remastered
  • Dawn of the Breakers
  • Death Mark
  • Dungeon Stars
  • EA Sports FIFA 18
  • EA Sports FIFA 19
  • Exorder
  • Fortnite
  • Gems of War
  • Go Vacation
  • IN-VERT
  • Lightseekers
  • Minecraft
  • Minecraft: Nintendo Switch Edition
  • Modern Combat Blackout
  • NBA 2K Playgrounds 2
  • Nidhogg 2
  • Pixel Devil and the Broken Cartridge
  • Pokemon: Let’s Go, Eevee!
  • Pokemon: Let’s Go, Pikachu!
  • The Raven Remastered
  • Robbie Swifthand and the Orb of Mysteries
  • Sid Meier’s Civilization VI
  • Splatoon 2
  • Super Dragon Ball Heroes World Mission – Launch Edition
  • Taimumari: Complete Edition
  • Warhammer Age of Sigmar: Champions
  • Yu-Gi-Oh! Legacy of the Duelist: Link Evolution

If you’d like to carry any of these saves over to your new system, you’ll need to manually transfer them. To do this, first highlight the game on the dashboard, press the plus button, then select Manage Software. From that menu, you’ll see an option to Transfer Your Save Data to a nearby system–click that to move your save over to your new console. Once this is done, however, you won’t have access to that save data anymore on your original system unless you transfer it back.

Other Things To Be Aware Of

For the most part, the Switch Lite is compatible with most of the games released for the platform. However, due to the fact the system lacks some of the base Switch’s features, not all games will work with it. The Nintendo Labo line, for instance, is incompatible with the Switch Lite because it lacks detachable Joy-Cons and an IR camera, and some titles, such as Super Mario Party, are not playable in handheld mode. You can see all the games that have compatibility issues with the Switch Lite in our roundup.

from GameSpot – Game News https://www.gamespot.com/articles/how-to-share-save-data-between-switch-and-switch-l/1100-6469997/

Oxenfree Dev’s New Game, Afterparty, Is Coming Out Next Month

Night School Studio, the developer behind the much-beloved choice-driven adventure game Oxenfree, has provided a release date for its next game, Afterparty. Just in time for Halloween, the comical adventure game about two friends barhopping across hell will release on October 29.

Much like Oxenfree, Afterparty is a story-driven game decided by player choice. As best friends Milo and Lola–you can switch between the two any time you want–you’ve found yourself trapped in hell with no idea as to how you got there. Though hell is a never-ending party of drinking and clubbing, the two desperately wish to return home. There’s only one way out though: you have to defeat Satan in a drinking contest.

As you continue to explore hell and work your way to Satan’s home, you’ll encounter demons and other condemned human souls who have their own problems. Talking to them presents you with new quests to complete and decisions to make, and there’s actually no way to do it all in one playthrough. Depending on what you decide to do, the relationship between Milo and Lola will change and your perspective on what’s best for them will alter as a result. “By the end of the night, you’ll have created your own story arc for Milo and Lola,” Night School Studio co-founder Sean Krankel wrote in an Xbox Wire blog post. “Will they escape hell? Do they even want to escape if they’re having fun?”

Along the way, you can stop in a bar to have a drink, with each concoction altering your stats in certain ways–like making you more aggressive so you can pull off more impressive insults during an argument. Just be sure you don’t drink too much. “Get too drunk, and you’ll vomit up your conscience,” co-founder Adam Hines said in an interview with the Los Angeles Times. “The conscience is a little character and you have to chase him around. Until you get him back, every choice you have is awful, very selfish, and narcissistic.”

Afterparty is a day one Xbox Game Pass launch title, but the game is also releasing on PS4 and PC on October 29. A Switch version is scheduled for a later date.

from GameSpot – Game News https://www.gamespot.com/articles/oxenfree-devs-new-game-afterparty-is-coming-out-ne/1100-6469996/

Skullgirls Studio’s Upcoming Anime-Like RPG Gets A Kill La Kill-Looking Trailer

Lab Zero Games, the studio behind Skullgirls, has released the full intro cinematic for its upcoming action-RPG Indivisible. The intro, which is animated by Studio Trigger, details some of the major events from the opening arc of Indivisible’s story, so don’t watch it if you want to go into the game completely unspoiled.

That said, it’s an awesome video–one that captures the colorful character designs and exaggerated motion of the studio behind anime like Kill la Kill and SSSS.Gridman. Lab Zero also revealed Hiroki Kikuta, the composer for Secret of Mana, is behind the intro’s music.

After seeing it at Anime Expo, Indivisible is one of my most anticipated anime-like games for 2019. The game tells the story of Ajna, a young girl whose home is destroyed–an action that awakens a mysterious power in her. Part of this power allows Ajna to absorb other people into her to then summon at any time to fight by her side.

Gameplay-wise, this translates into a character recruitment-based story with a party management, turn-based battle system. As Ajna unlocks new abilities, she’s able to explore new areas of the world. Her journey will take her all over a fully-realized fantasy world, one that is in need of saving from a dark power.

Several of the other anime-like games we saw at Anime Expo have already come out, and a few of them are pretty good. If you’ve been sleeping on River City Girls, you should add the retro-styled 2D beat-’em-up to your list of games to play as soon as possible. If you’re looking for more ways to throw down in a video game, read GameSpot’s Kill la Kill: IF review and see whether that arena fighter is right for you. We also have an AI: The Somnium Files review for those searching for a more mystery-driven adventure.

Indivisible is scheduled to release for Xbox One, PS4, and PC on October 8, with a Switch version coming at a later date.

from GameSpot – Game News https://www.gamespot.com/articles/skullgirls-studios-upcoming-anime-like-rpg-gets-a-/1100-6469995/

Destiny 2: Jotunn Glitch Gets It Banned From Shadowkeep’s New Raid On Day One

A newly discovered glitch involving one of Destiny 2‘s Exotic weapons will cause it to be temporarily banned from the game when the game’s next Raid hits. Due to concerns that it will impact the race to be the first to complete Garden of Salvation, the new Raid included in Shadowkeep, Bungie will render Jotunn unusable for a period of time early next month.

The news was shared by Destiny 2 director Luke Smith on Twitter, who wrote, “Jotunn/Toaster will be disabled for Garden of Salvation. The team has identified the issue with Jotunn and we will release a fix in a future update.”

There’s no word on exactly when a fix will be implemented, but given the Raid doesn’t go live until October 5, you can expect this bug to exist for at least a few more weeks.

A bit more detail was shared in a post on Reddit by Bungie community manager Cozmo. He revealed that the current plan is for Jotunn to be disabled for 24 hours, which should cover the period in which players race to be the first to beat Garden of Salvation–the World’s First race, as it’s known. But because Bungie lacks the ability to disable an item in only a particular mode, Jotunn will be unusable anywhere in Destiny 2 during the period.

Jotunn Is Glitched

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The Jotunn bug in question involves using the fusion rifle at short range. Normally, if you’re close enough to where its shot detonates, the user takes splash damage. Because of this glitch, that damage is instead dealt to the target, allowing players to melt bosses more quickly than intended.

Jotunn is obtainable through the Black Armory, part of Destiny 2’s annual pass, which was recently made available for free to anyone who owns the Forsaken expansion. Getting your hands on Jotunn involves some luck, as you’ll need to craft powerful weapons at the Bergusia forge and then hope for the best. You can read more about how to get it in our guide on how to get Jotunn.

from GameSpot – Game News https://www.gamespot.com/articles/destiny-2-jotunn-glitch-gets-it-banned-from-shadow/1100-6469994/

Top New Video Games Out On Switch, PS4, Xbox One, And PC This Week — September 15-21, 2019

It’s a good week to be a Nintendo Switch owner. This episode of New Releases takes a look at The Legend of Zelda: Link’s Awakening remake, Puzzle Quest: The Legend Returns, and Castle Crashers Remastered–all coming to the hybrid handheld console. Those aren’t the only remasters either–Ni no Kuni: Wrath of the White Witch is also launching this week. Finally, the mischevious indie Untitled Goose Game is also on the way.

Castle Crashers Remastered — September 17

Available on: Switch

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The 2008 Xbox Live Arcade classic is out now on Xbox One, and this week Switch owners can enjoy the beat-’em-up action in four-player co-op or take each other on in the arena. This remaster includes the original game, plus all of its DLC, all running at 60 FPS. There’s also a new mini-game called Back Off Barbarian.

More Coverage:

Puzzle Quest: The Legend Returns — September 19

Available on: Switch

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For the uninitiated, Puzzle Quest is an RPG where you battle foes by playing a match-three puzzle game. Once you choose a class, you can cast spells and make attacks based on combinations of colored gems as you clear the board. The Legend Returns includes the original game and all previous expansions, plus a brand-new one titled Attack of the Golem Lord.

More Coverage:

The Legend of Zelda: Link’s Awakening — September 20

Available on: Switch

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This is a full-on remake of Link’s Awakening on the Game Boy. While it offers the same story and dungeons across Koholint Island, there’s also a completely fresh art style, reimagined soundtrack, and even a special dungeon editor. Tap an Amiibo, and you can unlock extra mini-games and chambers for that dungeon-builder. Tap the Link’s Awakening Amiibo specifically, and you’ll summon Shadow Link.

More Coverage:

Ni no Kuni: Wrath of the White Witch Remastered — September 20

Available on: PS4, PC

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Ni no Kuni’s Studio Ghibli-inspired visuals were already impressive when the original released in 2010–the beloved studio actually animated the game’s cinematic cut scenes–but the remaster somehow looks even better, running at 60 FPS. Otherwise it’s the same RPG from nearly a decade ago. Speaking of which, the original Ni no Kuni (not the remaster) is also headed to Nintendo Switch on September 20.

More Coverage:

Untitled Goose Game — September 20

Available on: PC, Switch

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As the name says, this game is about a goose, and that goose’s mission is to bother the citizens of a small village. You’ll do that by running around, flapping your wings, honking, grabbing items, and generally causing mischief. Oh, and this is a stealth game at its core. Why, what were you expecting?

More Coverage:

There’s still more games to come this month. Next week, New Releases will shine the spotlight on some soccer with FIFA 20 and turn up the action with Code Vein and The Surge 2.

from GameSpot – Game News https://www.gamespot.com/articles/top-new-video-games-out-on-switch-ps4-xbox-one-and/1100-6469835/

Zelda: Link’s Awakening Has A Claw Machine And It’s Kind Of Evil

The Legend of Zelda: Link’s Awakening is now on Nintendo Switch in all its remake-y glory. One of the coolest (or weirdest) things about Link’s Awakening is that it features various Mushroom Kingdom characters, like Goombas, Chain Chomps, and Yoshi in doll form. The Yoshi doll is of particular significance, as it kicks off a classic Zelda-style item trading quest. Or it would, if you could actually get it.

In Mabe Village, there’s a building that houses the “trendy game,” a UFO catcher mini-game which you can play for a handful of Rupees. There are a lot of great prizes in there, but only one will literally jump out of the claw as if vexing you is its job.

In the video below, our own Jake Dekker compiled all his attempts that were foiled by the Yoshi doll. At the suggestion of various GameSpot employees, he has added lovely Yoshi sound effects for, well, effect. There were further attempts before he actually got the Yoshi doll.

Anyway, Link’s Awakening is a great game despite some claw machine frustrations. In our review of the remake, Managing Editor Peter Brown wrote, “Though the remake has a couple of blemishes, it’s still an easy game to recommend. People speak of Link’s Awakening as the secret best Zelda game. That’s a tough call to make, but it’s definitely one of the best. If you haven’t touched a classic Zelda game in a while, Link’s Awakening will almost instantly transport you back to the ’90s. It’s simple, in many ways, but the orchestrated journey still conveys a sense of adventure, and this new version is without question the best way to experience it. And more than anything else, it will put a smile on your face. Remakes are a dime a dozen nowadays and often easy to overlook. Don’t make that mistake with Link’s Awakening.”

If you get stuck in Link’s Awakening, don’t worry! We don’t have a “trendy game” guide, but we do have a guide to the secret seashell locations, another guide for heart piece locations, and a more general tips guide if you’re looking for something more spoiler-free.

from GameSpot – Game News https://www.gamespot.com/articles/zelda-links-awakening-has-a-claw-machine-and-its-k/1100-6469993/