Hitman 2 DLC Out Now, Adds A Whole New Location

IO Interactive has released its first DLC location for Hitman 2. The new level, named The Bank, is set in New York City, and it’s out now on PS4, Xbox One, and PC.

The location also comes with a new campaign mission called Golden Handshake, along with accompanying special contracts. In addition, the DLC pack includes new challenges, trophies/achievements, and mastery progression levels, as well as the corresponding rewards.

The Bank is included in Hitman 2’s expansion pass, which costs $40 / £32.79 / AU $60. However, the add-on is not available to purchase by itself–you’ll need to fork out for the expansion pass if you want to play it.

Hitman 2 launched in November to a positive critical reception. We liked Agent 47’s latest outing, with critic Edmond Tran awarding the game an 8/10 in our Hitman 2 review. “The addition of other minor mechanical changes–like concussive weapons, a picture-in-picture enemy activity alert, and visible security camera sightlines–help to improve Hitman 2 overall as a dense and accessible stealth assassination game,” he wrote.

“But the new locations are the real stars, impressive and inventive sandboxes ripe for picking apart with exciting experiments. Hitman is about experiencing the anticipation of seeing whether a plan will work when you try it for the first time. It’s about feeling the tension of briskly walking away from a bad situation, hoping you can lose the suspicious guards. It’s the satisfaction of knowing the machinations of a level so well that when a target moves into a particular place at a particular time, you have the perfect way to intervene. Hitman 2 is a familiar experience, but in the Hitman world, familiarity is an incredible strength.”

from GameSpot – Game News https://www.gamespot.com/articles/hitman-2-dlc-out-now-adds-a-whole-new-location/1100-6468043/

How Gears 5 Was Inspired By Mad Max: Fury Road

The Coalition boss Rod Ferugsson has spoken more about how Gears 5 was inspired by the movie Mad Max: Fury Road. In an interview with IGN, Fergusson said Gears of War 4 felt like Mad Max: Fury Road in that it was really the story of Kait Diaz, with playable character JD Fenix serving as the facilitator. This is not unlike how Fury Road’s story was really all about Furiosa, even if Max was the title character.

“Mad Max: Fury Road was really Furiosa’s story, and Mad Max was the facilitator of her story,” Fergusson explained. “That’s what we did with Gears of War 4. It was really Kait’s story about saving her mom, and JD was there to facilitate it.”

But with Gears 5, Fergusson and the team decided it would be more impactful to shift the perspective to Kait herself. “It’s actually more impactful to live the story then to watch the story. So rather than being JD watching Kait go through a bunch of stuff, why not be Kait and go through it yourself,” he said.

Here is more from the official Gears 5 description regarding Kait and her place in the story and wider Gears of War universe:

“Kait was born and raised beyond the COG’s formal jurisdiction. Her mother, Reyna, was the leader of her isolated Outsider village. Yet Kait also has deep family ties to the COG: her late father was a widely admired lieutenant colonel during the Pendulum Wars and her uncle, Oscar, was a highly decorated frontline Gear in the early years of the Locust War. Even after her induction into the COG, her true loyalties are unknown, even to her.”

Gears 5 launches in September for Xbox One and PC. It could also be releasing on Xbox Project Scarlett, but Microsoft isn’t talking about that yet.

from GameSpot – Game News https://www.gamespot.com/articles/how-gears-5-was-inspired-by-mad-max-fury-road/1100-6468042/

Epic Games Boss Defends PC Exclusive Strategy

One of the biggest storylines in the gaming industry over the past year is how Epic is going after Steam with its own store and paying for exclusives. Now, Epic founder Tim Sweeney has offered some insight into why the company is pushing so hard.

In a Twitter thread, Sweeney spoke about how Epic believes pursuing exclusives is the “only strategy” to change the current 70/30 revenue split between publishers and storefronts. The 70/30 model is considered to be the industry standard, with 70 percent of revenue going to developers/publishers and 30 percent to the storefront.

However, Epic’s new Epic Games Store only takes 12 percent, giving 88 percent to publishers/developers. This makes the story theoretically more attractive, and on top of that, Epic is paying some studios to release their games as timed-exclusives.

“We believe exclusives are the only strategy that will change the 70/30 status quo at a large enough scale to permanently affect the whole game industry,” Sweeney said.

Sweeney went on to say that other independent games retailers have done “great work” in recent years, but none of them have been able to even hit 5 percent of Steam’s scale (outside of the stores run by huge gaming publishers). While Epic’s pursuit of exclusives might make the company unpopular with some subset of Steam users, the strategy of pursuing exclusives does work, Sweeney maintains.

Sweeney went on to say that the 30 percent “store tax” can erase any profits a developer might see, which creates a “disastrous situation.” If the Epic Games Store can become No. 2 behind Steam, or if it can spur change on Steam with regards to its revenue split, the result would be a “major wave of reinvestment in game development and a lowering of costs,” he said.

Ultimately, pursuing exclusives as Epic has done is a benefit to gamers in the long-run, according to Sweeney. It may not be easy to get to a new, better place, however. “There are LOTS of challenges along the way,” Sweeney admitted.

You can read Sweeney’s full comments on exclusivity below.

One of the latest Epic Games Store exclusives is Shenmue III, and like with other titles that took Epic’s money, people are not happy about it.

Tim Sweeney Statement On Epic Games Store Exclusives

“We believe exclusives are the only strategy that will change the 70/30 status quo at a large enough scale to permanently affect the whole game industry.

For example, after years of great work by independent stores (excluding big publishers like EA-Activision-Ubi), none seem to have reached 5% of Steam’s scale. Nearly all have more features than Epic; and the ability to discount games is limited by various external pressures.

This leads to the strategy of exclusives which, though unpopular with dedicated Steam gamers, do work, as established by the major publisher storefronts and by the key Epic Games store releases compared to their former Steam revenue projections and their actual console sales.

In judging whether a disruptive move like this is reasonable in gaming, I suggest considering two questions: Is the solution proportionate to the problem it addresses, and are gamers likely benefit from the end goal if it’s ultimately achieved?

The 30% store tax usually exceeds the entire profits of the developer who built the game that’s sold. This is a disastrous situation for developers and publishers alike, so I believe the strategy of exclusives is proportionate to the problem.

If the Epic strategy either succeeds in building a second major storefront for PC games with an 88/12 revenue split, or even just leads other stores to significantly improve their terms, the result will be a major wave of reinvestment in game development and a lowering of costs.

Will the resulting 18% increase in developer and publisher revenue benefit gamers? Such gains are generally split among (1) reinvestment, (2) profit, and (3) price reduction. The more games are competing with each other, the more likely the proceeds are to go to (1) and (3).

So I believe this approach passes the test of ultimately benefitting gamers after game storefronts have rebalanced and developers have reinvested more of their fruits of their labor into creation rather than taxation.

Of course, there are LOTS of challenges along the way, and Epic is fully committed to solving all problems that arise for gamers are for our partners as the Epic Games store grows.”

from GameSpot – Game News https://www.gamespot.com/articles/epic-games-boss-defends-pc-exclusive-strategy/1100-6468041/

Gears Of War Boss Clears Up Confusion About The Movie

Rod Fergusson of Gears of War developer The Coalition recently spoke about the Gears of War movie, saying it’s set in an “alternate reality” separate from the game series. Some fans worried that this meant it wouldn’t really be a Gears of War movie, but now Fergusson has spoken up to clear up the confusion. He explained to IGN that the movie exists outside of the game canon, so what happens in the movie doesn’t affect the game series and vice versa.

“I’m not going to say what’s going to happen in the story, all I’m saying is by saying it’s ‘alternate reality’ I’m not saying it doesn’t have game characters in it. I’m just saying it’s not in the game canon,” he explained. “Something that happens in the movie doesn’t affect the games. Something that happens in the games doesn’t affect the movie. Either way.”

Fergusson added that this doesn’t mean Marcus Fenix won’t be in the movie. Officially, plot details for the movie are a secret.

Guardians of the Galaxy actor Dave Bautista has said he wants to play Marcus Fenix, and Fergusson agrees that Bautista would be great for the role. However, casting decisions are out of his hands.

“Dave is great. I think Dave would be awesome in that role. Unfortunately I don’t have casting control of what we do with that and whether we have the character that he would play,” he said.

Whatever the case, Fergusson said it’s exciting that someone of Bautista’s caliber is interested in being in the Gears of War movie. Fergusson went on to say that the movie’s producers have told him that actors have reached out seeking roles in the movie. He teased that people you wouldn’t necessarily think about have inquired about roles.

Also in the interview, Fergusson talked more about how the Gears of War movie has to be a good movie first and a Gears movie second. “I think that’s one of the places where video game movies make the mistake; they try to be so true to fan service and so true to what the game is that they lose the notion of that it actually has to be a really good story with really good characters,” he said.

The Gears of War movie has gone through multiple writers, and a new draft is being worked on now, Fergusson said, though he didn’t say who the writer is. F. Scott Frazier (xXx: Return of Xander Cage) was hired to write a draft of the script in November 2018.

The Gears of War movie has been in various stages of development for 12 years already. The Lord of the Rings studio New Line Cinema purchased the rights to make a movie based on the game originally back in 2007, but in October 2016, Microsoft confirmed that the Gears of War movie was in the works with Universal Pictures.

No director has been announced for the movie. The late Tony Scott, who directed Top Gun and Man On Fire, reportedly wanted to direct the Gears of War movie.

The next game is Gears 5 which launches in September for Xbox One and PC. At E3, Microsoft showed off a brand-new mode called Escape. You can see 10 minutes of gameplay from Escape in the video above.

from GameSpot – Game News https://www.gamespot.com/articles/gears-of-war-boss-clears-up-confusion-about-the-mo/1100-6468040/

Gears 5 On Xbox Scarlett? “It’s Too Early To Talk About That”

One of Microsoft’s next big exclusive, Gears 5, launches in September for Xbox One and PC, and its release date is just ahead of the release of Project Scarlett in Holiday 2020. Gears 5 will presumably play on Scarlett given the console supports all Xbox One games, but developer The Coalition isn’t ready to talk about its plans yet.

The Coalition boss Rod Fergusson told IGN that he and the team are “really focused” on launching Gears 5 on the existing Xbox consoles. Given that The Coalition is owned by Microsoft, you can connect the dots and imagine that Gears 5 will also support Scarlett, but Microsoft isn’t ready to make any announcements yet.

“Really focused on Gears 5 right now on what we have now in terms of Xbox One X and One S and One Regular. The Xbox One family of devices [in ad sales guy voice],” he said. “That’s what we’re really focused on right now. I think there’s stuff, as first-party, you could probably make some suppositions about what we would and not do but I think it’s too early to talk about that now.”

In June during E3, Xbox boss Jason Ronald confirmed that “thousands” of games from all four generations of Xbox will be playable on Project Scarlett.

In other news, another high-profile first-party Microsoft game, Halo Infinite, is releasing in Holiday 2020 as a launch title for Scarlett. That game will also play on all Xbox One models, as well as PC.

Gears 5 launches on September 10, but those who buy the Ultimate Edition can play beginning September 6. Additionally, all Xbox Game Pass members get the game at no extra cost.

from GameSpot – Game News https://www.gamespot.com/articles/gears-5-on-xbox-scarlett-its-too-early-to-talk-abo/1100-6468039/

Minecraft Adds Toy Story DLC, Including Skin Of Keanu Reeves’ Character

The latest mashup pack for Minecraft is out now, and it brings Toy Story to the popular sandbox game.

The Toy Story Mash-Up pack adds a number of character skins from the Pixar franchise, including classics like Woody, Buzz, and Bo Peep, as well as new ones from Toy Story 4 such as Keanu Reeves’ Duke Caboom and Ducky & Bunny.

Some of the new locations in the Toy Story Mash-Up Pack include Andy’s bright and colorful bedroom and Sid’s spooky bedroom of horrors. Everything is scaled down to be seen from the perspective of a toy. That puts a new spin on Minecraft as you’ll need to jump and climb around.

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The Toy Story Mash-Up Pack is available now on Xbox and PC for $8 USD. Click through the images in the gallery above to get a closer look at the new character skins.

Toy Story is just the latest mega-franchise to come to Minecraft with a Mash-Up Pack. Some of the other notable ones include The Simpsons, Pirates of the Caribbean, Nightmare Before Christmas, and Solo: A Star Wars Story.

Minecraft remains immensely popular, and Microsoft continues to expand the franchise with new extensions. While Minecraft 2 may not be happening, a new game called Minecraft Dungeons is on the way. Additionally, a Pokemon Go-style AR game called Minecraft Earth is in development as well.

from GameSpot – Game News https://www.gamespot.com/articles/minecraft-adds-toy-story-dlc-including-skin-of-kea/1100-6468038/

Bernie Sanders Is On Twitch Now

United States presidential hopeful Bernie Sanders has joined Twitch, becoming the second major presidential candidate in US history to do so.

According to Vox, the Sanders Twitch channel might come to life on Thursday, timed with his appearance in the first round of the Democratic primary debates. The channel page is live right now, but there is no programming on it.

Sanders’ move into Twitch is reportedly part of the 77-year-old Vermont Senator’s wider “Bernie TV” campaign, where he’ll livestream to a variety of streaming services including Twitch, as well as Facbook and YouTube, where he already has a presence.

The content will apparently include discussion on the news of the day, campaign updates, and pre- and post-debate programming.

“We’re moving toward doing a lot more live content on Twitch, YouTube, and Facebook, tapping into an audience where there’s not a lot of political content already,” Josh Miller-Lewis, the head of Sanders’ digital campaign, told Vox.

Another Democratic presidential hopeful, Andrew Yang, launched a Twitch channel in 2018.

The first Democratic debates take place June 26 and June 27 in Miami, running from 9 to 11 PM ET. Sanders appears during night two.

from GameSpot – Game News https://www.gamespot.com/articles/bernie-sanders-is-on-twitch-now/1100-6468037/

Destiny 2 Treasure Map Guide: Gaze Into Death’s Eyes

The Season of Opulence in Destiny 2 encourages you to get greedy as you fight through the Menagerie. The season also provides new weekly bounties that send you all over the solar system doing jobs for Calus, the Cabal emperor, in order to earn Imperials that can be used to upgrade the Chalice of Opulence. All of those bounties have a second component, though: In addition to racking up kills or gathering items, you also need to track down hidden treasures in order to claim your prizes.

The treasure for the Gaze Into Death’s Eyes bounty takes you to Mars. The bounty itself encourages you to get in the face of your enemies, racking up 200 close-range kills with shotguns, SMGs, sidearms, or swords. Once you’ve done that, you’ll unlock a Treasure Map directing you to Alton Dynamo on Mars.

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Where To Find The Treasure

Start at the Braytech Futurescape landing zone on Mars, then hop on your sparrow and head west toward Alton’s Dynamo. You’ll power through Dynamo Approach and into the facility by passing through the cave tunnel. Fight through the Cabal you find there until you go through a door and enter a hallway. You’ll find two paths ahead: one to the left and one to the right.

Take the right hallway and you’ll enter a big server room. Like most of the facility, this room is laid out in the shape of a big diamond, and you’re going to want to go toward the back wall to your left, around the back of the raised central platform. Watch out for Hive enemies as you head toward the back of the room.

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When you find the stairs on the left side of the platform, keep going past them around the side to find the glowing chest nearby.

from GameSpot – Game News https://www.gamespot.com/articles/destiny-2-treasure-map-guide-gaze-into-deaths-eyes/1100-6468035/

Destiny 2 Treasure Map Guide: Salvaged Goods

Each week in Destiny 2‘s Season of Opulence, Werner 99-40, one of the Tower robots hacked by Cabal Emperor Calus, gives you four bounties that can help you completely upgrade your Chalice of Opulence. Those bounties have the usual requirements–get a certain number of kills, for instance, or complete a certain type of activity. But completing that step of each bounty only earns you a Treasure Map, and it’s up to you to follow it to find the Runes, Imperials, and legendary drops the bounties promise.

While the bounties themselves are often a bit time-consuming to complete, the glowing treasure chests they drop are also usually a bit tough to find. Calus loves to leave them in out-of-the-way places that aren’t always immediately obvious. Luckily, we’ve tracked down each of Calus’s treasures to show you exactly where to go to snag them.

The Salvaged Goods bounty requires you to pick up five Legendary engrams from drops in any activity, which means if you just play the game as normal, you’ll eventually complete this bounty without any extra effort. Clearing it earns you the map, which sends you to Io.

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Where To Find The Treasure

On Io, you’re looking for the Spine Burrows area. It looks like the location you want is near Giant’s Scar, but in fact, it’s accessible from Lost Oasis. Pick the Lost Oasis landing zone, then hop on your sparrow and head due east toward the edge of the area (toward where “Spine Burrows” is marked on the map). When you arrive, you should see a cave opening with a stream of blue water leading into it–that’s where you’re headed.

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Follow the cave tunnel until you hit a large room filled with Taken. The Spine Burrows name should come up on your screen to let you know you’re in the right place. The chest you want is on the ground on your right; hop across to the small ledge in front of you on your right side and follow the tunnel through.

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You’ll exit next to a big tree. Drop down to the ground below and do a 180 and you should find the chest right behind you.

from GameSpot – Game News https://www.gamespot.com/articles/destiny-2-treasure-map-guide-salvaged-goods/1100-6468034/

World Of Warcraft’s Huge Rise Of Azshara Update Now Live

The second major update for World of Warcraft‘s Battle for Azeroth expansion has arrived. Rise of Azshara is now live, and it introduces a wealth of new content and features to the long-running MMO, including new locations, Heritage armor, a mount equipment system, and much more.

Among the biggest additions to the game are two new zones to explore. The first is Nazjatar, the capital city of the naga and the home of the eponymous Azshara, who serves as the final foe in a new eight-boss raid called Azshara’s Eternal Palace. The second new zone is the city of Mechagon. Here you’ll be able to take on a new Mythic-difficulty dungeon called Operation Mechagon, which culminates with a battle against the city’s mad king.

Rise of Azshara also introduces a new type equipment known as Benthic gear, which will help you during your exploits in Nazjatar. As you explore the naga capital, you’ll acquire a new kind of soulbound currency called Prismatic Manapearls. These can be traded for a piece of Benthic gear, which can be further upgraded all the way to to ilvl 425. On top of that, Gnomes and Taurens can now embark on special quests to earn their own Heritage armor.

Another significant change the update brings is a new mount equipment system. This gives you the ability to customize any mount with abilities; for instance, you can now outfit any mount with the ability to walk on water. There are also new Pathfinder achievements to complete; clearing these will allow your mount to fly through Kul Tiras, Zandalar, Mechagon, and Nazjatar.

Beyond that, the Heart of Azeroth system features a new customization option, Essences, which can give your character a variety of different buffs and other abilities. There’s also a new pet battle dungeon named Stratholme and a variety of other changes. You can read more details about the Rise of Azshara update on the official World of Warcraft website.

This year marks the 15th anniversary of World of Warcraft’s launch, and to commemorate the milestone, Blizzard is releasing a 15th Anniversary Edition of the game that comes with a variety of physical and in-game goodies. World of Warcraft Classic is also coming this summer; here’s how Blizzard aims to make the world of Azeroth feel dangerous again.

from GameSpot – Game News https://www.gamespot.com/articles/world-of-warcrafts-huge-rise-of-azshara-update-now/1100-6468029/