Black Desert Online Publisher Teases Three New MMO Games

Black Desert Online publisher Pearl Abyss has teased a handful of games ahead of the G-Star 2019 Expo in Busan, South Korea, which is scheduled to kick off on November 14.

All three titles–Crimson Desert, DokeV, and Plan 8–are brand-new MMOs from the Korean studio. VG247 reports having seen them recently, though Pearl Abyss will reveal all three games via livestreams on both the company’s official Twitch and YouTube channels during G-Star 2019. The streams begin on November 13 at 8 PM PT / 10 PM CST / 11 PM ET and at 4 AM BST on November 14.

Crimson Desert is billed as an open-world fantasy MMORPG where you play as one of three tribes fighting to survive and dominate a continent called Pywell. The founder of Pearl Abyss, Dae-il Kim, and two developers from RYL Online, Eter Lee and Jason Jung, have been building the project since 2018.

DokeV is a collective MMORPG meant for all ages. Black Desert Online’s former animation director Sang-young Kim and former game design director Suh Won Choi are at the project’s helm, but not much else is known about the colorful title.

Plan 8 is said to be an MMO shooter that puts you in control of an exosuit. Not much else is known about the project, though a trailer is scheduled to go live on November 14. Black Desert Online’s former environmental art director Seung-ki Lee is leading the development of Plan 8, alongside Counter-Strike‘s co-creator Minh Le.

Pearl Abyss has already set up a website for each game, letting you subscribe for more information coming out of G-Star 2019 and beyond.

G-Star is Asia’s largest video game exhibition, taking place between November 14-17 this year. The showcase will feature 36 countries and nearly 700 exhibitors from around the world.

from GameSpot – Game News https://www.gamespot.com/articles/black-desert-online-publisher-teases-three-new-mmo/1100-6471276/

Two More Free PC Games Are Available Right Now

The Epic Games Store is offering another pair of free games though its service this week–Nuclear Throne and Ruiner. To claim your freebies, just login with your Epic Games account and then add them. After that they’ll be yours to keep.

Nuclear Throne is a stylized roguelike with top-down shooting action, and it’s received generally positive reviews on GameSpot sister site Metacritic. Similarly, Ruiner is a top-down (though isometric) shooter set in the cyberpunk future of 2091.

“Ruiner creates a future teeming with interesting concepts, fascinating people and hidden despair,” wrote David Rayfield in GameSpot’s review. “But it is the combat which stands front and centre. Through the endless bodies that fall by your hand, the grim layers of the story peel away to divulge a few surprises about the meaning of life, death and revenge. It is a revealing journey that’s well worth taking but it is apparent from the opening scene to the mysterious finale, the only thing that is pure and absolute in the world of Ruiner is murder.”

Both games are only free for a limited time, so you’ll want to grab them quickly. They’ll be up for grabs until November 14, at which point they’ll be replaced by The Messenger.

from GameSpot – Game News https://www.gamespot.com/articles/two-more-free-pc-games-are-available-right-now/1100-6471274/

Fortnite Hidden N Location: Where To Search Hidden N In Lowdown Loading Screen

Chapter 2 of Fortnite rolls on with another batch of challenges to complete in the hit battle royale game. This week’s set is called The Lowdown, and as has been the trend this season, if you complete enough of the tasks, you’ll unlock a special loading screen that contains a clue pointing to another hidden letter that you’ll need to find for a later challenge. This week, you’ll need to search for the hidden N found in the Lowdown loading screen. If you need help finding it, we’re here to show you where to go.

Where Is The Hidden N Location?

As the challenge states, the clue that will lead you to the hidden N’s location is somewhere in the Lowdown loading screen, which you’ll unlock after completing eight of this week’s challenges. The loading screen in question shows a group of characters having a clandestine meeting inside what looks to be a hangar. The N can be seen in background on the left side of the screen, above a walkway.

The hangar depicted in the loading screen is actually one of the EGO outposts that are scattered around the island. Specifically, it’s the one just southwest of Holly Hedges–that’s where you’ll need to go to retrieve the letter.

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How To Complete The Challenge

Once you know where the N is hidden, you’ll need to trek to the EGO outpost near Holly Hedges and actually collect it. Enter the hangar, make your way up the walkway, and the letter will appear above a barrel, just as in the Lowdown loading screen. Interact with the N when prompted to collect it and complete the challenge.

As usual, there’s one caveat before you can find the letter–you’ll first need to unlock its corresponding challenge, which means you’ll need to complete all the other missions in the Lowdown set before the N will appear on the map. Most are straightforward but will likely require the aid of a partner, so be sure to attempt them in squads. Two of the challenges also involve visiting EGO outposts, so check out our EGO outpost locations guide for help with those.

Three more hidden letters still remain before you can spell out “FORTNITE” and unlock this season’s special skin. If you need help tracking down any previous letters, you can find maps and guides leading you to the rest in our ongoing Fortnite Chapter 2 challenges roundup.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-hidden-n-location-where-to-search-hidden-/1100-6471266/

Death Stranding Items Added To Days Gone In New Patch

In celebrating the launch of Kojima Productions’ first title, developer SIE Bend Studio has confirmed that Death Stranding customization items are coming to Days Gone‘s bike in a new patch.

The Days Gone team tweeted the announcement with a video showing off the new equipment. The video, below, features the BB gas tank, as well as another tank inspired by Death Stranding’s world. SIE Bend also states that other Death Stranding customization options, including decals and a frame paint, are also available in Days Gone’s patch.

SIE Bend has not outlined what else is included in Days Gone’s 1.6 patch, but the studio confirmed that it is available to download now on PlayStation 4. Death Stranding launches on November 8 for PS4.

The development team has been toiling away at Days Gone since its April 26 launch. Recently, additional difficulty modes and a New Game Plus were added. A couple of months after release, SIE Bend pushed out free DLC in the form of an added Survival mode with challenges centered around the bike, horde, and combat.

Despite its mixed reception and our own review handing the game a 5/10, Days Gone snagged the number six spot on the US best-selling PS4 exclusive to date in September.

from GameSpot – Game News https://www.gamespot.com/articles/death-stranding-items-added-to-days-gone-in-new-pa/1100-6471268/

How To Walk In Death Stranding

When you look back at video games throughout history, the very act of walking is often as simple as tilting the control stick forward, letting your character and their traversal animations do most of the work. But in Hideo Kojima’s new open-world game, Death Stranding, walking and keeping your balance can be one of the most difficult challenges you face when playing as Sam Porter Bridges in his mission to rebuild America. With all that said, you may be asking yourself what exactly is so tricky about walking in Death Stranding, and why does there need to be an entire article explaining it?

Throughout Death Stranding, you’ll be delivering parcels and goods to people across North America. This sounds like a simple task, but as it turns out, your choices and decisions along the way present some of the game’s more engaging and tense moments. While other open-world games allow you to stuff countless objects into an invisible bag without a significant, every item you stack into Sam’s inventory can have an impact on how you’ll be able to control him. When you take your first steps out into the ruined wilderness of Death Stranding’s eerie and isolating post-apocalypse, it’s immediately apparent that merely moving the control stick forward and hoping for the best isn’t enough.

Considering that, we wanted to adequately explain how to manage with Death Stranding’s punishing traversal systems. After spending well over 80 hours in Death Stranding, I’ve broken down these tips into three categories focusing on pacing, weight management, and balance, and they each have an influence on Sam’s harrowing jaunt across the nation. After reading this guide, you’ll know just what it means to explore the wild as a so-called porter. This is a spoiler-free guide, so reading this before you begin can help start off your journey off on the right foot.

One Foot In Front Of The Other

To be real with you, getting into the flow of Death Stranding’s traversal gameplay means having to unlearn certain habits picked up from other open-world games. Covering large amounts of ground can be reasonably relaxed in other games, thereby lessening the actual struggle that can likely come from running several miles straight with a backpack full of heavy weapons and other knick-knacks. Death Stranding, on the other hand, emphasizes observing the path that lies ahead and exploring its vast landscape at your own pace–using whatever tools you have at your disposal to overcome environmental hazards, even basic ones like rocks and shallow streams. Surprisingly, walking and general traversal takes most of its cues from the basic rules of hiking. It’s essential to observe and connect with the world around you, and though Sam is a capable outdoorsman, he’s still vulnerable and can be prone to falling over if you take your surroundings for granted. More often than not, this will happen when overexerting yourself, or simply being careless. Even without cargo, which frees up Sam’s movement and flexibility, it can still be easy to slip and eat dirt, which you’ll see happen in hilarious detail.

With this in mind, you’ll need to properly pace yourself and plan when heading out for a job. That entails setting foot into the wilderness and getting a bead of its uneven and rigid terrain. Maneuvering past the rocky and rough ground can, at times, feel like a platforming game on a flat surface, where you’ll need to build up a rhythm to overcome the obstacles. One of Sam’s more useful tools is his Odradek, a shoulder-mounted robot that can scan objects and the ground at your feet. By examining what’s ahead, you can see different aspects of your environment, which will be marked in blue, yellow, and red. Blue markings represent the safest surfaces that won’t cause too much trouble, while yellow areas–mostly large hills and craggy surfaces–should be approached with caution. The places marked in red are best left avoided, as they represent deep water, steep hills, and uneven surfaces that can be tripped over easily.

There’s so much ground to cover during missions, and you might feel the temptation to sprint as much as you can. While you can certainly do that, it will drain Sam’s stamina quickly–faster than expected if you manage to do so on rough terrain. Also, you’ll run the risk of Sam losing his footing. For instance, running down a steep hill is almost always a bad idea in Death Stranding. While you can grip the backpack tight with both the shoulder buttons, hills with slopes at 45 degrees and higher present a significant strain on Sam. Walking up a steep hill will drain his stamina faster while walking down will result in him losing his footing. Though you can brace yourself and hope for the best, it’s simply better to take your time and not rush it.

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Sworn To Carry Your Burdens

Sam’s duty as a porter entails carrying cargo to different people across the country. Exploring the outside is dangerous due to the influence of Timefall, the ghostly BTs, and bandits known as MULEs running amok, which means only a few brave individuals dare venture out into the wilderness. After a successful delivery, you’ll earn kudos in the form of ‘Likes,’ which add up and increase your reputation among other preppers and porters in the world. While exploring, you may get the urge to grab any and all stray cargo from other players and various preppers in the world. While some are worthwhile to pick up while on delivery, it’s always better to exercise restraint. The more cargo you load up on Sam, the more it’ll impact his movement speed and flexibility, which can lead to significant problems further down the road.

In the opening episodes of the game, Sam can only carry up to 125 kg of cargo. While you can still accrue a fair amount of gear and move reasonably comfortably, eventually, it will all add up. Unlike other games that treat encumbrance as an inconvenience–only becoming a problem at a certain point–Death Stranding treats it as a consequence of overexerting Sam’s abilities. Think of cargo as a debt placed onto Sam. While some debt is manageable, significant debt can lead to substantial problems, especially in an environment where people tempt you to add more to your current load. As you pick up more cargo, you’ll slowly begin to feel the effects it’ll have on Sam. Before you know it, jumping is no longer is an option, sprinting becomes slow and lumbering, and your stamina will drain at a faster rate.

The worst thing you can do in Death Stranding is to take on a significant amount of cargo for a long trip. Though you can eventually get vehicles to help with the delivery, you’ll still need to carry much of it on your own back. So when it comes to taking on deliveries, always keep your limits in mind and show self-control. Even if you think you’re able to carry bulk loads of gear, maxing your storage and holding items both hands, it’s usually not worth it.

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Finding Your Center

The one final pillar of movement to keep in mind is finding a proper balance. As it turns out, this is one of the critical aspects of effectively walking and delivering cargo in Death Stranding. Being imbalanced isn’t necessarily related to over-encumbrance, but rather, it’s a severe strain to Sam’s posture, which can seriously sap his movement potential. For instance, extra-large cargo comes in big drum-shaped containers, and while you can carry a few and still be well under your carry limit, how it’s packed will impact your movement speed and poise. It can be easy to forget about balance when exploring, picking up random cargo along the way, or making a choice to take on another side gig, and this is usually where the trouble begins.

If Sam struggling to stand up straight with a massive tower of gear on his back, it’s a clear sign that you’ve over-packed. Not only will improperly organized goods lead to exhaustion–draining his stamina faster–it can make walking far more difficult. When you move with an unorganized load and attempt to shift in a direction even slightly, Sam will lose balance and struggle to stay upright. At this point, you’ll be prompted to grab the shoulder buttons to grip his backpack. Standing idly isn’t even safe, as when Sam tries to relax, he can fall over due to an awkward packing job. This can be devastating for exploration, especially when you run afoul of enemies or you’re under a strict time limit.

To avoid messing with Sam’s poise too much, and to ease the pressure on his back, it’s always good to do an inventory check. In the cargo menu, you can observe and reorganize items that Sam has on his person. While the majority of things end up in Sam’s backpack, you can also place cargo onto slots on his porter suit. With four additional slots on his waist and shoulders, putting medium-sized items onto Sam directly can help with redistributing weight. Another great tip is to use the auto-arrange option, which will automatically optimize your cargo for movement and weight. With that said, it’s best used sparingly as it might not organize it in the best way for your character. In Episode 3, you’ll eventually acquire a floating carrier, which is a drone that can hold a shipment for you. After dropping some items onto it, you can hitch it to your backpack and have it follow you around. This will free up the weight on Sam’s body, allowing you to move easier and poise.

With these tips, you’ll be on your way to exploring the ruins of North America at a decent pace, without looking like a lumbering fool while clumsily avoiding rampaging BTs nipping at your heels. For more on Death Stranding, including our in-depth beginner’s guide, a breakdown of vehicles, and chapter walkthroughs, be sure to check our Death Stranding Walkthroughs, Guides, and Tips hub page for more details.

from GameSpot – Game News https://www.gamespot.com/articles/how-to-walk-in-death-stranding/1100-6471246/

Destiny 2 Patch Notes: Pinnacles Tweaked, Izanagi’s Burden Fixed

Good news if you’ve been playing in this week’s Iron Banner event in Destiny 2‘s PvP Crucible–it’s now safe to turn in your bounties for Pinnacle gear drops. Bungie’s latest update to Destiny 2 changes its toughest gear climb, making the weapons and armor you’ll get from turning in Iron Banner bounties even better.

As Bungie detailed recently in a blog post, Update 2.6.1.1 makes brings a few key fixes to Destiny 2. For players reaching the highest peaks of the endgame, the most interesting is the change to Pinnacle gear drops. These are awarded from Destiny 2’s toughest activities, and are the only way to advance your gear’s Power score from the soft cap at 950 Power to the hard cap of 960. Bungie deliberately designed this climb to be slow and difficult, with Pinnacle drops only coming in at 1 Power point over your existing gear. But the climb to 960 turned out to be even slower and more arduous than Bungie anticipated.

In response, Pinnacle drops now come in at 2 Power points above the gear in the slot you got them, which should make the grind to 960 a little easier. And since the Iron Banner’s weekly bounties award Pinnacle drops, it means those bounties are worth more today than they were yesterday.

The patch also sees a few other key bug fixes to help you earn one of the best weapons in Destiny 2 right now. Bungie has fixed an issue with the Izanagi’s Burden quest from the Black Armory expansion last year, in which earning the items necessary to advance the quest wasn’t actually advancing the quest. If you’re working on Izanagi’s now, you should be able to make progress and finally claim one of the best snipers in the game (and a gun that’s extremely useful in the Garden of Salvation raid).

Finally, Bungie fixed an issue with the Exotic fusion rifle Telesto, which was allowing players to artificially increase the regeneration speed of Supers using the Ashes to Assets perk. As a result, Telesto was disabled in the game–but that perk has been fixed, and the gun should be back in the rotation. Check out the full patch notes below.

Update 2.6.1.1 Patch Notes

INVESTMENT

Izanagi’s Burden

  • Fixed an issue causing Forge Keys to not count towards Mysterious Box (Izanagi’s Burden) Quest Progression
    • Players affected by this should find the corresponding objective marked correctly after logging in.
  • Fixed an issue where the Obsidian Crystal would not give Quest Progression
    • Players affected by this will need to reacquire a Black Armory Rare bounty, and then complete and claim it to get another Obsidian Crystal.

Power Progression

  • Adjusted the Power granted by pinnacle rewards to +2 instead of +1

Rewards

  • The Season Pass weapons Pluperfect and Temporal Clause now have a chance to drop from Vex Offensive after you have obtained them.
  • Fixed an issue that occasionally caused the Weekly Eris Challenge to not drop a Powerful reward

SANDBOX

Perks

  • Fixed an issue causing the “Ashes to Assets” perk to provide Super energy at an unintended level

from GameSpot – Game News https://www.gamespot.com/articles/destiny-2-patch-notes-pinnacles-tweaked-izanagis-b/1100-6471267/

Red Dead 2 PC Mod Lets You Fly Around As An Eagle

While there are several Red Dead Redemption 2 PC mods already in development, a new one lets you assume the form of an eagle, letting you soar around the game’s fictionalized Midwest and Southern United States.

Nexus Mods has the files necessary to swap out Arthur Morgan’s character model with a variety of different options, including a panther and an eagle. You just need to download the files and save it under “Rockstar Games” > “Red Dead Redemption 2” > “Profiles.” This is where your save file is located and you can get to this location by selecting Red Dead Redemption 2 from the Rockstar Games Launcher and clicking “View Save Files.”

It’s worth noting that this process edits your save file, so be sure to create a backup just in case anything goes awry so you don’t lose any progress. Eurogamer uploaded a video of the mod in action, which gives the third-person shooter an Assassin’s Creed-like eagle-vision perspective.

From your save file folder, you’ll locate and replace Arthur’s model files (labeled SRDR30015) with whatever animal or human is available. Reboot the game and Arthur’s model should be replaced. Mod uploader TanyaeNorth explicitly states that the mod is currently unfinished, with several models working and several others broken apart from Arthur.

Since its PC debut on November 5, Red Dead Redemption 2 has been causing issues for some players. Notably, the game crashed on startup, with the most common error message being “Red Dead Redemption 2 exited unexpectedly,” according to Reddit users. Rockstar Games pushed an update that addressed the ongoing issues players have encountered. The studio then released yet another update to further address the persistent crashes some PC players continue to see.

from GameSpot – Game News https://www.gamespot.com/articles/red-dead-2-pc-mod-lets-you-fly-around-as-an-eagle/1100-6471264/

Gears 5 Update’s Anniversary Event Brings Back Golden Gun Mode

It’s been 13 years since the first Gears of War launched, and The Coalition is celebrating with an update that brings about special events in Gears 5. Those include a special mode and associated rewards, along with a boost to help you level up and grab bonus stars faster.

According to the announcement, the anniversary week festivities bring back the Golden Gun mode from Gears 4. That mode rewards pinpoint precision, because hitting your target with a 6-round Boltok will be an instant kill. But you can’t aim down sights, and if you miss, your reload will take extra-long. Make every shot count. The anniversary weekend (November 8-11) will also grant Double Stars in Tour, letting you boost your rank before Operation 2 launches. But you have to make sure to login on November 8 to get the three-day booster, along with an event-exclusive bloodspray.

This all comes alongside the latest title update, which among other things makes significant changes to the ranking system. The Coalition apologized for what it calls “a frustrating experience so far,” and says this update will fix an issue causing a discrepancy between your Skill Points rating and your actual Skill Rating. It will also be resetting all ranks mid-season, and giving out a free Blood Moon Imago skin to make up for the inconvenience. The Ranked Reset will take place on November 13, per a tweet from the studio. You can check out the full patch notes below.

“Gears 5 is very much a return of those best elements of Gears of War, but with a focus on making the game feel somewhat more adaptive to your particular ways of playing,” said Phil Hornshaw in GameSpot’s review. “Whether you want campaign or co-op, Competitive or Quickplay, there’s an option for you in Gears 5, and plenty of stuff to reward you for time spent and skill gained. Gears 5 might suffer from some of the same storytelling missteps as its predecessors, and it might not venture far out of the past, but the new ideas it brings to the series are all good reasons for fans to return.”

Gears 5 Title Update 2 Patch Notes

  • Improved the consistency of the Boomshot with changes to the behavior of the secondary ‘bomblets’
  • Flashbangs will no longer affect players through cover
  • Full fix for the drop weapon exploit, including re-enabling weapon drops
  • Fixed a bug that could cause players to be perma-flashed in a match
  • Fixed a bug that could cause Enemies in Escape to sometimes be unaffected by Flashes
  • Fixed a bug causing the Weapon’s Locker to eat weapons in certain circumstances
  • Added a new check to prevent players using certain low covers to shoot through walls, ignoring muzzle block
  • Resolved an issue causing the Gnasher to have bullet magnetism while ADS when Aim Assist is disabled
  • If no users vote for a map in Quickplay, the next choice will now default to a different map on the same mode rather than the same map
  • Fixed a bug that caused players to have to wait a couple of seconds before being able to reload when Hijacking a Boomshot Scion
  • Power granted at the start of the Horde match is no longer applied as Power Gained in Tour
  • Sarah Connor: Enemies can now be gibbed when in one-shot range using her Ultimate
  • Fixed an issue that could cause enemy AI to teleport and ‘double vault’ if their vault is countered
  • Fixed an issue that could cause Scions to have a fully black model after being killed in Escape
  • Players can no longer share Power with AI teammates
  • Total Enemies Killed stat for Campaign now tracks correctly
  • Escape Leaderboards no longer show ‘Top 0%’
  • Resolved a state where audio could be lost in Act 4 in 3 player co-op
  • Additional miscellaneous bug fixes

from GameSpot – Game News https://www.gamespot.com/articles/gears-5-updates-anniversary-event-brings-back-gold/1100-6471263/

Fortnite EGO Locations: Where To Visit Different EGO Outposts For Lowdown Challenge

Another week, another set of Chapter 2 challenges to complete in Fortnite. This week’s batch is called The Lowdown, and two of the challenges involve EGO outposts–the military-style camps that can be seen around the island. The first asks you search chests EGO outposts, while the second has you visiting five different outposts.

The missions themselves are fairly simple, but the trickiest part about them is actually finding the outposts, especially if you’re not yet familiar with Fortnite’s new map. If you fall into that category, don’t worry; we break down where all the EGO outposts are located below.

Where Are The EGO Outpost Locations?

There are five different EGO outposts scattered around the island, and they’re all spread out pretty far apart from each other. Because they’re not named locations, you also won’t be able to find them just by looking at the game’s map; however, each outpost is near a named location, which should make it easier to track them down. Here’s where all five EGO outposts are located:

EGO outpost locations in Fortnite

  • Near the beach directly west from Pleasant Park
  • Just southwest of Holly Hedges
  • On a mountain southwest of Misty Meadows
  • Northwest of Lazy Lake
  • Northwest of Dirty Docks

How To Complete The Challenges

As previously mentioned, two of this week’s challenges involve the EGO outposts, and both are fortunately very straightforward once you know where to go. The first asks you to search seven chests at EGO outposts; this is simply a matter of heading to outposts and looting any chests you’re able to find until you meet the required amount. The second challenge asks you to visit five different EGO outposts. To complete this task, you’ll need to eventually make your way to all five outposts. In the case of both challenges, you can make progress across multiple matches, so you don’t need to worry about searching all seven chests or visiting all five outposts within a single round.

Thankfully, since these are two of the initial three challenges available in the Lowdown set, you’ll be able to double up and make progress on both of them simultaneously, so completing these should be a cinch. Each mission will reward you with 52,000 XP when cleared and unlock an additional Lowdown challenge to complete. Be sure to also check out our Fortnite Chapter 2 challenges roundup for our other maps and guides from this season.

from GameSpot – Game News https://www.gamespot.com/articles/fortnite-ego-locations-where-to-visit-different-eg/1100-6471260/

China Is Cracking Down On Online Gaming Over Fears Young People Are Addicted

In an effort to curb what’s believed to be video game addiction, the Chinese government has announced new rules aimed at reducing the amount of time young people can play video games, including an imposed curfew that bans minors from playing online games between 10 PM and 8 AM.

Not only this, but those under the age of 18 will be restricted to 90 minutes of online gaming during week days, and three hours per day on weekends and public holidays. The government is also introducing spending limits on online accounts depending on the player’s age, with 16 to 18-year olds able to spend up to 400 yuan ($57) per month, whereas those aged between eight and 16 can only put 200 yuan ($29) into their accounts.

The official government guidelines will be applied to all online gaming platforms operating in China, including the world’s biggest gaming company, Tencent, which wholly or partially owns the likes of Riot Games, Epic Games, and Activision Blizzard.

The government is also working with police to set up a real-name registration system, enabling gaming companies to check the identity of their users against the national database. If companies fail to supervise their players and don’t meet the new requirements, they will be given a time limit to make changes and comply, or face potentially having their licences revoked.

Speaking to the state-run Xinhua News Agency, a representative from China’s General Administration of Press and Publication said that the new rules are aimed at creating a “clear internet space” and “protecting the physical and mental health of minors.” Although the administration acknowledges that online games are capable of “enriching the people’s spiritual and cultural life,” they can also cause issues that “affect the physical and mental health and normal learning and life of minors.”

China is the world’s largest gaming market, with the country’s total gaming revenue reaching $38 billion in 2018. This is also far from the first time the government has inserted measures to clamp down on its citizen’s gaming habits. In August 2018, Beijing announced plans to limit the number of new online games released, claiming that video games were making children shortsighted. State-run media has also attacked Tencent’s popular mobile game Honor of Kings, blaiming it for allegedly causing addiction in young people.

Video game addiction, officially known as Internet Gaming Disorder, was added to the World Health Organizations’s International Classification of Diseases for the first time in June last year.

from GameSpot – Game News https://www.gamespot.com/articles/china-is-cracking-down-on-online-gaming-over-fears/1100-6471262/