Vanquish And Bayonetta 4K 60fps Remasters Are Coming To Xbox One

Earlier today, a listing on the Microsoft Store let slip that Vanquish is coming to Xbox One. Now, further listings have revealed that both Vanquish and Bayonetta are coming to the console with enhanced 4K visuals at 60fps on Xbox One X. The frenetic PlatinumGames action titles will be available separately or as part of a celebratory 10th-anniversary bundle on February 18, 2020.

Details are sparse, and no prices are currently showing on the store, but the listing does note that both games are remastered for the first time on Xbox One. Bayonetta and Vanquish were, of course, originally released on the Xbox 360 and PlayStation 3 at the beginning of the decade, and have been available to play via Xbox One’s backwards compatibility for a while now. Neither game is enhanced for Xbox One X, though, so these new releases fill in that gap by bumping the resolution up to 4K at 60fps with some other visual upgrades.

In all likelihood, the two action titles have been ported from their belated 2017 PC releases, which both support the same visual enhancements. The screenshots included on the Microsoft store page are even identical to those put out prior to the PC version’s launch.

With both games seemingly on their way to Xbox One, it wouldn’t be too farfetched to suggest PlayStation 4 versions are on the horizon, too.

from GameSpot – Game News https://www.gamespot.com/articles/vanquish-and-bayonetta-4k-60fps-remasters-are-comi/1100-6471936/

Rocket League’s Loot Boxes Are Gone, And The Community Is Not Happy

Rocket League, the popular car-soccer game, recently pledged to remove loot boxes in favor or a more transparent “Blueprint” system, which lets you see what you’re getting and choose whether to spend your credits building it. The Blueprint update has now arrived, and developer Psyonix has published extensive patch notes alongside it. All Keys and Decryptors have been turned into Credits and Bonus Gifts, Crates have been turned into Unrevealed Blueprints, and a new Item Shop offers a rotating selection of goods.

It’s a substantial change, and already many players are taking to Reddit to complain about how pricing works in the game, noting that customization upgrades are now prohibitively expensive and much harder to get your hands on. A thread on Reddit is cataloging complaints from players about prices; as of now, it has 1700 replies. Elsewhere, users are noting examples of items, like the Pyrrhos exotic wheels, that have been massively marked up.

As one post sums it up, if you’d bought 23 keys before, you’d get 23 items; now a single item might cost the same in credits as 23 keys would have cost. It remains to be seen whether this system will see changes based on user feedback, or if Blueprint trading will lessen the issue for the community. For now, though, it seems that the change has made cosmetic items in Rocket League more expensive, albeit also more transparent.

Rocket League released in 2015, and is available for PC, PS4, Xbox One, and Switch. Psyonix was bought out by Epic back in July 2019.

from GameSpot – Game News https://www.gamespot.com/articles/rocket-leagues-loot-boxes-are-gone-and-the-communi/1100-6471935/

GTFO, The Survival Horror Shooter From Payday’s Lead Designer, Is Launching Very Soon

GTFO, the new shooter from Payday lead designer Ul Andersson and his team at 10 Chambers Collective, has a release date. The game will release on December 9 at 12 PM PT through Early Access on Steam.

On Early Access, players will be able to get a taste of the first-person shooter that also features survival horror elements and team-based gameplay. You play as a prisoner trapped in a horrible world filled with nasty creatures trying to kill you.

The conceit with GTFO is a system called “The Rundown.” This includes timed-based challenges that reset with new game updates, so players only have a limited window to take part. This sounds similar in nature to how Hitman‘s Elusive contracts work. Some missions, called Expeditions in GTFO, might be available for 1-2 weeks, while others may be available for months.

Take a look at the video below to learn more about how The Rundown works.

The Early Access period is expected to run for one year, during which time 10 Chambers will gather feedback and further tune and refine the game. For more on GTFO, head to the game’s Steam page. You can also watch GameSpot’s preview above, in which we describe the game as a fear-filled Left 4 Dead.

from GameSpot – Game News https://www.gamespot.com/articles/gtfo-the-survival-horror-shooter-from-paydays-lead/1100-6471934/

Vanquish For Xbox One Appears On Microsoft’s Store, Promising A Remaster

It looks like Vanquish is returning to modern consoles, with a listing for an Xbox One version having appeared on the Microsoft Store. The game page lists a February 18, 2020 release date, and promises some upgrades for the game, which originally launched on Xbox 360 and PS3. PlatinumGames, the developer of the original, is also listed as the developer here.

The description listed states that “the hit sci-fi shooter returns,” and under “features”, it says that the game is “remastered for the first time on Xbox One” and features “4K graphics at 60fps” on Xbox One X. No official announcement has been made as of yet, so it appears that this page has given the impending release of Vanquish on Xbox One up early. Curiously, the game is stylized as ‘Vanquish’ on this page and as ‘VANQUISH’ on the game’s Xbox 360 page. That version of the game can also be played on Xbox One, thanks to backwards compatibility.

It’s unclear whether the game will also come to PS4 and Nintendo Switch, but it’s certainly possible, as there’s no indication that this release will be exclusive to Microsoft’s platform. Vanquish previously came to PC in 2017. PlatinumGames is also currently working on Bayonetta 3, exclusively for Nintendo Switch.

from GameSpot – Game News https://www.gamespot.com/articles/vanquish-for-xbox-one-appears-on-microsofts-store-/1100-6471933/

The Witcher 3 Comes To Daemon X Machina With Crossover Content

Nintendo Switch exclusive Daemon X Machina is getting a curious crossover, with The Witcher 3 characters now available on the Japanese Switch eShop. With the massive RPG having recently come to Switch, it makes some sense for Geralt and Ciri to have made their way over to the mech action title. The two characters are free to download if you have the game, and they’re controllable during the game’s missions once you have them.

The footage below shows Geralt and Ciri in action, sporting a new cel-shaded appearance as they run through the game world.

It’s not yet clear whether this content will get a Western release yet; Daemon X Machina has received a few crossover pieces of DLC in Japan, themed around anime like Eureka Seven and Code Geass, that have not made their way outside the country. The game’s content roadmap for December mentions that co-op missions are due for the game this month.

Daemon X Machina received a 7/10 in our review when it launched in September. Reviewer Steve Watts wrote that it was “on the verge of greatness; it just needed a little more time in the shop tinkering.”

from GameSpot – Game News https://www.gamespot.com/articles/the-witcher-3-comes-to-daemon-x-machina-with-cross/1100-6471932/

Nintendo Switch Online Introduces Six New NES/SNES Games This Month, Including Star Fox 2

Nintendo Switch Online is expanding its selection of NES and SNES games this month, with the addition of six new games on December 12. These include four SNES titles and two from the NES, expanding the system’s offering out to 50 NES titles and 24 SNES titles. The new games are a mix of familiar SNES titles and perhaps lesser-known NES games, including one SNES game that only received an official release two years ago as part of the SNES Classic MiniStar Fox 2.

The three other new SNES titles coming are Super Punch Out!!, Kirby Super Star, and Breath of Fire II. Of these titles, Breath of Fire II is the only one not also available on the SNES Classic Mini, and both SNES Breath of Fire titles are now available to subscribers on Nintendo Switch. Star Fox 2 is likely the highlight for many, though–the game was completed in the 90s but was never released. Although it only earned a 5/10 in our review, it’s an interesting curio.

The NES titles added are Crystalis, an action-RPG set in a ruined civilization, and Journey to Silius, a run-and-gun shooter. While both titles are less well-known than your Metroids and Super Mario Bros, they’re interesting additions to the service. From December 5, Nintendo will also be discounting its NES controller bundle by 50%, if you want the authentic experience.

This is the first set of new games to appear on Nintendo Switch Online since September, when the first 20 SNES games all dropped at once. Nintendo has said that updates will happen less often from now on, so don’t necessarily expect more games in January. Nintendo Switch Online users also have access to games like Tetris 99 and Super Kirby Clash.

from GameSpot – Game News https://www.gamespot.com/articles/nintendo-switch-online-introduces-six-new-nessnes-/1100-6471930/

Apex Legends: Free Star Wars Skin Is Available Now On PC, PS4, And Xbox One

Apex Legends‘ latest update, which increases the level cap, hit the PC version of the game a bit before consoles. Now, the patch is available to everyone, and PS4 and Xbox One Apex Legends players can continue their journey to level 500. But that’s not the only reason to jump into Apex Legends right now–a great free skin has also been released.

The new skin is a tie-in for Respawn’s other big game of 2019, Star Wars Jedi: Fallen Order. It lets you dress up Apex Legends’s robot, Pathfinder, like BP-1, Cal Kestis’s companion from the new Star Wars game. To don the white and red color scheme, players won’t have to part with any money–all you need to do is log into Apex Legends between now and January 14, 2020. Just jump in and you’ll earn this free skin.

Here’s a close-up look at the new skin, alongside the robot that inspired it.

No Caption Provided

Apex Legends is not the only battle royale to get a Star Wars tie-in recently: Fortnite has already offered up Stormtrooper costumes, although they’re no longer available.

from GameSpot – Game News https://www.gamespot.com/articles/apex-legends-free-star-wars-skin-is-available-now-/1100-6471928/

New Apex Legends Update Increases Level Cap; Full Patch Notes Listed

After being delayed for Xbox One and PS4, Apex Legends Update 3.2 is now live across all platforms. The update is huge–both in terms of data size and the quality-of-life changes it implements.

The major component of the update is the changes to in-game progression. For the first time since launch, the in-game level cap is being increased, going from 100 to 500. The necessary XP to reach level 100 has also been reduced. While leveling, there are more opportunities to earn Apex Packs. The full breakdown is below–all rewards are retroactive, so you’ll automatically earn 14 Apex Packs if you’re already level 100. You will also now earn a new gun charm every 100 player levels.

Apex Legends New Progression System

  • Level 2 – 20: One pack every level
  • Level 22 – 300: One pack every two levels
  • Level 305 – 500: One pack every five levels

The more notable adjustments are in all the quality-of-life changes. The update adds a button prompt for you to cancel a finisher halfway through the animation–allowing you to immediately return to the fight if you’re ambushed. The legendary armor spawn rate has also been reduced, so it’s less likely you’ll have to worry about running into squads completely outfitted in Gold body shields near the end of a match.

There have also been game-changing adjustments made to knockdown shields and Wattson’s Ultimate ability, Interception Pylon. Common and rare knockdown shields are significantly stronger now. Wattson’s new Interception Pylon is now more effective at locking down a zone and allowing her squad to launch an offensive against enemy teams–as it now only intercepts grenades and explosives being thrown in, not out.

Additionally, there’s now an option to toggle whether you want the option to automatically exit out of looting death boxes when an enemy team shoots at you. Final circle locations have also been changed to account for setting up even playing fields at the end of a match, as well as a greater variety of locales for final circle confrontations. The overall color of helmets and armor have also been adjusted to be easier to discern for players with colorblindness.

Update 3.2 also implements dozens of bug fixes, which are listed below. You can also find them–as well as additional detail for all the aforementioned changes–in the update’s full patch notes.

Apex Legends Update 3.2 Bug Fixes

  • Fixed bug where other players would appear to be in the wrong Rank (e.g. they are actually Apex Predator but appear Bronze IV)
  • Bunch of bug fixes to World’s Edge related to collision, geometry, supply bins spawning in bad areas, and cases where loot couldn’t be picked up in certain areas near Geyser.
  • Fixed bug where sometimes the Respawn Dropship would be silent when arriving.
  • Fixed bug where Bangalore would reference the Skullpiecer hop-up when pinging a Wingman.
  • Fixed issue where player banner would appear off-center in the match summary/squad eliminated screens.
  • Fixed a visual bug where the progress bars for Shield Cells and Phoenix Kits appeared desaturated and hard to read.
  • Fixed bug where players were able to instantly revive in certain locations.
  • Fixed bug for rare cases where a player was unable to revive a teammate while outside the Ring.
  • Fixed bug where the visual FX for the knockdown shield would remain visible after being destroyed by an enemy.
  • Fixed bug where equipping the EVA-8 Auto Shotgun Double Tap hop-up would remove the rate of fire increase from equipped shotgun bolt.
  • Fixed bug where some Legends would relay incorrect “ability not ready” sound FX when trying to activate an ability that was still on cooldown.
  • Fixed a visual bug where sometimes when a Legend starts using a Shield Cell it causes their weapon to appear to be briefly floating past their arm.
  • Fixed bug where sometimes the Train’s lead car would detach from the rest of the Train after a player stops and then starts it back up.
  • Fixed bug for cases where players could get crushed by the Train while standing near the back of the front car.
  • Fixed bug where Legend’s faces would appear distorted in third person during matches and while browsing inventory.
  • Fixed issues with corrupted graphics and frame drops that we found were related to detonating ordnance in certain locations causing object to trigger bad pixels.
  • Fixed bug for cases where flying Crypto’s Drone near the Train can cause Crypto to move around without player input.
  • Fixed a bug where Crypto’s tactical hud looked like it was stuck recharging until you used it.
  • Fixed bug for cases where a deathbox would not come to rest on stairs and players were unable to retrieve the player’s Banner Card.

from GameSpot – Game News https://www.gamespot.com/articles/new-apex-legends-update-increases-level-cap-full-p/1100-6471929/

Super Smash Bros. Ultimate Celebrates First Birthday With Triple Rewards

Super Smash Bros. Ultimate turns a year old on December 7, and to celebrate Nintendo is tripling the rewards handed out at the end of Spirit Board fights for anyone who plays the game over the weekend. The new Smash Bros. event triples EXP and SP rewards. This will help you to level up your spirits much faster.

Super Smash Bros. Ultimate has doubled or tripled the rewards on the Spirit Board a few times, but this is the first time it’s had a clear celebratory purpose–and because of that, everyone gets a present too. You’ll be given a Damage 50% item after your fights, which will come in handy–it forces your opponent to start the fight with 50% damage. These rewards will be active from December 6 through December 8, after which time the rates will return to normal.

Unfortunately, this also means that the Resident Evil Spirit Board event has ended; hopefully we’ll see more guest characters appearing on the board in the near future.

While you’re in-game, if it’s been a while and you’re a Nintendo Switch Online subscriber you can nab a bonus. Super Smash Bros. Ultimate’s fourth DLC character, Terry Bogard, recently joined the fight, but there are more fighters in the works beyond him.

from GameSpot – Game News https://www.gamespot.com/articles/super-smash-bros-ultimate-celebrates-first-birthda/1100-6471926/

NHL 20 Taking Aim At Pivot-Spamming With New Update This Week

NHL 20 is getting a big new update this week that introduces a significant change surrounding player physics. Specifically, the “pivot” system is being updated in what could be a big way.

In the game as it stands today, players can pivot while controlling the puck as a means to slip around defenders, confuse them, and control the puck. However, players have discovered that the pivoting system can be abused to take it to a level that compromises the integrity of the game.

Those with advanced pivoting skills can, in essence, game the system to give themselves an advantage beyond what should be possible in a simulation game. In a blog post, EA acknowledged that the steps its taking to address the matter are “a fine line” because some of the NHL’s best players can in fact perform advanced-level pivots while retaining control of the puck.

With that in mind, the December 5 update to NHL 20 will slow down the skating animation when players are using a pivot move. You can see examples of the the pivot-spamming and changes in action in the videos posted on EA’s website and below.

NHL 20 Pivot-Spamming

NHL 20 Pivot Speed Changes

If these changes aren’t enough, EA said it might consider creating scenarios where players lose the puck completely while performing a pivot at high speeds. This makes sense practically, as any hockey player will tell you it is very difficult to perform advanced moves at high speeds.

NHL 20 Pivot Puck Loss

“We believe these are agreed upon, community friendly changes that will benefit gameplay without shaking things up too drastically,” EA said.

You can see the full December 5 patch notes below.

In other news, EA Sports has teased Snoop Dogg as a celebrity commentator for NHL 20. Whether or not he’s added in the December 5 patch is unknown, however.

NHL 20 December 5 Patch Notes

General

  • Restricted directional toe drags to when a skater is moving forwards
  • Improved player switching cases when a teammate has been injured
  • Fixed a rare issue where tall players were unable to receive passes consistently (This would have been seen the most on D to D passes to stationary players pivoting to face the net)
  • Fixed physics updates with goaltenders.

AI

  • Improved ability for Weakside defender to stay with their check on the rush

Skating

  • If players continually pivot, their skating will be impacted more realistically
  • Puck carriers pivot speeds will be impacted by trying to pivot at high speeds to simulate what they would need to do to keep control of the puck

Presentation

  • Added additional celebrations
  • Various overlay fixes
  • Fix for the Zone camera not working as intended
  • Various environment camera clipping fixes

Tournaments

  • Added 2019 Spengler Cup tournament

HUT

General

  • HUT Team Abbreviation no longer displays in Pause Menu prior to puck drop

HUT Rivals

  • Implemented a matchmaking cap for very high and very low Skill Ratings to improve the likelihood of these players finding games
  • Fixed multiple display issues in the Ranks and Division screens
  • Fixed an issue where Coin Items could not be redeemed if a player had 2,000 HUT Champions Points

Squad Battles

  • Fixed an issue where expired Loan items displayed an incorrect contract length when viewing Opponent Squad

World of CHEL

Content

  • Customize Club – The 2019-20 Canucks logo has been added, and the 2018-19 Canucks Logo has been moved to the vintage section
  • New content added to World of CHEL which is to be revealed through the Chel Challenge card. Tune in regularly to see what exciting new stuff you can earn

Fixes

  • Fixed an MTU exploit in online modes
  • Fixed an issue with the Instant Replay timeline not functioning prior to puck drop
  • Fixed an issue where EASHL overlays show the player position as C

Art

The following uniforms have been added to NHL 20

AHL

  • Belleville Senators Away and Alternate
  • Hartford Wolfpack Home, Away and Alternate
  • Iowa Wild Alternate
  • San Antonio Rampage Home and Away
  • Stockton Heat Alternate

from GameSpot – Game News https://www.gamespot.com/articles/nhl-20-taking-aim-at-pivot-spamming-with-new-updat/1100-6471927/